Create button onclick function to act as arrow keys do - javascript

I have this Java script function that acts as a back space. This works fine but now I want to create a button that goes back, and one that goes forward without deleting the text ( like the behavior of your arrow keys ) . Any help with this is greatly appreciated.
function setBack() {
document.getElementById('user').value =
document.getElementById('user').value.substring(0,
document.getElementById('user').value.length - 1);
}
<input id="user" type="text">
<button type="button" onclick="setBack();">backspace</button>
<button type="button" onclick="">back</button>
<button type="button" onclick="">forward</button>
No jQuery please Native Javascript only.

Give this a try:
let input = document.getElementById('Test');
input.focus();
let index = 0;
document.getElementById('Prev').addEventListener('click', function(){
index -= 1;
if(index <= 0) {
index = input.value.length;
}
input.focus();
input.selectionEnd = index;
input.selectionStart = index;
});
document.getElementById('Next').addEventListener('click', function(){
console.log(index);
index += 1;
if(index > input.value.length) {
index = 0;
}
input.focus();
input.selectionEnd = index;
input.selectionStart = index;
});
<input id="Test" type="text" value="helloooo">
<button id="Prev">Prev</button>
<button id="Next">Next</button>

You can do that by obtaining the cursor location which is possible with selectionStart. Here is the sample code. You can add more features to this as per the requirement.
function back(){
console.log(user.selectionStart-1)
if(user.selectionStart !== 0 ){
user.focus();
user.selectionEnd = user.selectionStart
user.selectionStart = user.selectionStart-1
}
}
function forward(){
console.log(user.selectionStart)
user.focus()
user.selectionEnd = user.selectionStart+1
user.selectionStart = user.selectionStart+1
}

You can store caret position inside var say caretPosition . And pass caret position after back and forward. Just increment pos on forward and decrement pos on back. here is how i have tried.
var caretPosition = 0;
function updateLength(){
caretPosition = document.getElementById('user').value.length
}
function setBack(e) {
var str= document.getElementById('user').value;
var position =document.getElementById('user').selectionStart;
caretPosition = position-1;
document.getElementById('user').value =
str.substring(0,position - 1) + str.substring(position, str.length)
resetCaretPosition('user',caretPosition);
}
function back(){
caretPosition =(caretPosition>1)?caretPosition-1:caretPosition ;
resetCaretPosition('user',caretPosition);
}
function forward(){
caretPosition =caretPosition+1 ;
resetCaretPosition('user',caretPosition);
}
function resetCaretPosition(elemId, caretPos){
var elem = document.getElementById(elemId);
if(elem != null) {
if(elem.createTextRange) {
var range = elem.createTextRange();
range.move('character', caretPos);
range.select();
}
else {
if(elem.selectionStart) {
elem.focus();
elem.setSelectionRange(caretPos, caretPos);
}
else
elem.focus();
}
}
}
<input id="user" oninput="updateLength()" type="text">
<button type="button" onclick="setBack(event);">backspace</button>
<button type="button" onclick="back()">back</button>
<button type="button" onclick="forward()">forward</button>

Related

use location.hash to keep page status in javascript

I am doing a practice that use location.hash to keep page's state, what i have done using the below code is
1.click any button, the button's innerHTML will be written into the div#cont
2.refresh the page, it keeps the changes in the div#cont
<body>
<button id="a">A</button>
<button id="b">B</button>
<button id="c">C</button>
<div id="cont"></div>
<script>
// var hashValue;
function getHash() {
var hashValue = location.hash;
return hashValue;
}
function draw() {
var cont = getHash();
if (cont) {
document.getElementById('cont').innerHTML = cont.slice(1);
}
}
btns = document.getElementsByTagName('button');
for (i = 0; i < btns.length; i++) {
btns[i].index = i;
btns[i].onclick = function() {
location.hash = btns[this.index].innerHTML;
}
}
window.onhashchange = function() {
draw();
}
draw();
</script>
</body>
And what i want to achieve next is add three other buttons(D,E,F) and a new div, when clicking one of the D\E\F, the innerHTMl will written into the new div.
The final goal is
click one of the A\B\C, the value will be written into 'contABC'
click one of the D\E\F, the value will be written into 'contDEF'
keep the changes when the page refresh
because this time it has to record two value, and i have no idea how to use hash to do that, anyone can help? Thanks in advance!
This is HTML:
<button id="a">A</button>
<button id="b">B</button>
<button id="c">C</button>
<button id="d">D</button>
<button id="e">E</button>
<button id="f">F</button>
<div id="contABC"></div>
<div id="contDEF"></div>
Try by structuring the way you store the hash value , like using a separator -
<body>
<button data-attr='ABC' id="a">A</button>
<button data-attr='ABC' id="b">B</button>
<button data-attr='ABC' id="c">C</button>
<button data-attr='DEF' id="d">D</button>
<button data-attr='DEF' id="e">E</button>
<button data-attr='DEF' id="f">F</button>
<div id="contABC"></div>
<div id="contDEF"></div>
<script>
// var hashValue;
function getHash() {
var hashValue = location.hash && location.hash.slice(1);
return hashValue && hashValue.split('-');
}
function draw() {
var cont = getHash();
if (cont && cont.length>0) {
document.getElementById('contABC').innerHTML = cont[0];
document.getElementById('contDEF').innerHTML = cont[1];
}
}
btns = document.getElementsByTagName('button');
var seperator = '-';
for (i = 0; i < btns.length; i++) {
btns[i].index = i;
btns[i].onclick = function() {
var cont = getHash() || [];
if(btns[this.index].dataset.attr=='ABC'){
location.hash = btns[this.index].innerHTML + seperator + cont[1];
}else{
location.hash = cont[0] + seperator + btns[this.index].innerHTML ;
}
}
}
window.onhashchange = function() {
draw();
}
draw();
</script>
</body>

JQuery show / hide button dependents on number of textarea characters

function countChar(val) {
var len = val.value.length;
if (len == 0 || len == null) {
$('#sending').hide();
} else if (len >= 500) {
val.value = val.value.substring(0, 500);
} else {
$('#char_no').text(len + " / 500");
}
};
<textarea id="txt" rows="10" cols="40" onkeyup="countChar(this)"></textarea>
<div id="char_no">0 / 500</div>
<input id="sending" type="submit" value="POST">
Above is my JavaScript and html, it can calculate how many characters are contained in textArea, but I want to hide the submit button if user didn't input anything, or user inputed something but erased them all. any ideas?
You can use toggle to show or hide the button. Also it is recommended to add the event in JavaScript, instead of the markup.
function countChar() {
if (this.value.length > 500) {
this.value = this.value.substring(0, 500);
}
var len = this.value.length;
$('#sending').toggle(!!len); // !! casts a boolean
$('#char_no').text(len + " / 500");
};
$('#txt').on('input', countChar);
Note that this inside the function refers to the element.
DEMO: http://jsfiddle.net/19sLaw7w/1/
<!-- HTML -->
<textarea id = "myinput"></textarea>
<button style = "display: none" id = "mybutton">Submit</button>
Events are neat:
// Pure JS
var myinput = document.getElementById('myinput');
var mybutton = document.getElementById('mybutton');
myinput.onchange = function()
{
var charcount = myinput.value.length;
if(charcount == 0)
{
mybutton.style.display = 'none';
}else{
mybutton.style.display = 'inherit';
}
}
// jQuery
$('#myinput').on('change', function(){
var charcount = $(this).val().length;
if(charcount == 0)
{
$('#mybutton').hide();
}else{
$('#mybutton').show();
}
});

jQuery move Cursor Back "X" amount of Spaces

I need it so that when a button is pressed, the cursor will:
1) Locate the end of the sentence
2) Move the cursor back from the end of the sentence "x" many spaces (x is a variable);
Here's a fiddle -----> jsFiddle <------
HTML
<span>From the end, move the cursor back this many spaces: </span>
<input type='text' id='num' size='5'/>
<button>Submit</button>
<br/><br/>
<textarea>The cursor will move in here</textarea>
jQuery
$(document).ready(function() {
$('button').click(function() {
var myval = parseInt($('#num').val()); //the number of spaces to move back
//code to move cursor back - starting from the END OF THE STATEMENT
});
});
You'd do that like so :
$(document).ready(function() {
$('button').click(function() {
var el = $('textarea')[0],
myval = parseInt($('#num').val(), 10),
cur_pos = 0;
if (el.selectionStart) {
cur_pos = el.selectionStart;
} else if (document.selection) {
el.focus();
var r = document.selection.createRange();
if (r != null) {
var re = el.createTextRange(),
rc = re.duplicate();
re.moveToBookmark(r.getBookmark());
rc.setEndPoint('EndToStart', re);
cur_pos = rc.text.length;
}
}
if (el.setSelectionRange) {
el.focus();
el.setSelectionRange(cur_pos-myval, cur_pos-myval);
}
else if (el.createTextRange) {
var range = el.createTextRange();
range.collapse(true);
range.moveEnd('character', cur_pos-myval);
range.moveStart('character', cur_pos-myval);
range.select();
}
});
});
FIDDLE

Sorting table using javascript sort()

I am trying to sort a table. I've seen several jQuery and JavaScript solutions which do this through various means, however, haven't seen any that use JavaScript's native sort() method. Maybe I am wrong, but it seems to me that using sort() would be faster.
Below is my attempt, however, I am definitely missing something. Is what I am trying to do feasible, or should I abandon it? Ideally, I would like to stay away from innerHTML and jQuery. Thanks
var index = 0; //Index to sort on.
var a = document.getElementById('myTable').rows;
//sort() doesn't work on collection
var b = [];
for (var i = a.length >>> 0; i--;) {
b[i] = a[i];
}
var x_td, y_td;
b.sort(function(x, y) {
//Having to use getElementsByTagName is probably wrong
x_td = x.getElementsByTagName('td')[index].data;
y_td = y.getElementsByTagName('td')[index].data;
return x_td == y_td ? 0 : (x_td < y_td ? -1 : 1);
});
A td element doesn't have a .data property.
If you wanted the text content of the element, and if there's only a single text node, then use .firstChild before .data.
Then when that is done, you need to append the elements to the DOM. Sorting a JavaScript Array of elements doesn't have any impact on the DOM.
Also, instead of getElementsByTagName("td"), you can just use .cells.
b.sort(function(rowx, rowy) {
x_td = rowx.cells[index].firstChild.data;
y_td = rowy.cells[index].firstChild.data;
return x_td == y_td ? 0 : (x_td < y_td ? -1 : 1);
});
var parent = b[0].parentNode;
b.forEach(function(row) {
parent.appendChild(row);
});
If the content that you're comparing is numeric, you should convert the strings to numbers.
If they are text strings, then you should use .localeCompare().
return x_td.localeCompare(y_td);
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>All Sorting Techniques</title>
<script type="text/javascript">
var a = [21,5,7,318,3,4,9,1,34,67,33,109,23,156,283];
function bubbleSort(a)
{
var change;
do {
change = false;
for (var i=0; i < a.length-1; i++) {
if (a[i] > a[i+1]) {
var temp = a[i];
a[i] = a[i+1];
a[i+1] = temp;
change = true;
}
}
} while (change);
document.getElementById("bublsrt").innerHTML = "Bubble Sort Result is: "+a;
}
var b = [1,3,4,5,7,9,21,23,33,34,67,109,156,283,318];
function binarySearch(b, elem){
var left = 0;
var right = b.length - 1;
while (left <= right){
var mid = parseInt((left + right)/2);
if (b[mid] == elem)
return mid;
else if (b[mid] < elem)
left = mid + 1;
else
right = mid - 1;
}
return b.length;
}
function searchbinary(){
var x = document.getElementById("binarysearchtb").value;
var element= binarySearch(b,x);
if(element==b.length)
{
alert("no. not found");
}
else
{
alert("Element is at the index number: "+ element);
}
}
function quicksort(a)
{
if (a.length == 0)
return [];
var left = new Array();
var right = new Array();
var pivot = a[0];
for (var i = 1; i < a.length; i++) {
if (a[i] < pivot) {
left.push(a[i]);
} else {
right.push(a[i]);
}
}
return quicksort(left).concat(pivot, quicksort(right));
}
function quicksortresult()
{
quicksort(a);
document.getElementById("qcksrt").innerHTML = "Quick Sort Result is: "+quicksort(a);
}
function numeric(evt){
var theEvent = evt || window.event;
var key = theEvent.keyCode || theEvent.which;
key = String.fromCharCode(key);
var regex = /[0-9]|\./;
if (!regex.test(key)) {
theEvent.returnValue = false;
if (theEvent.preventDefault)
theEvent.preventDefault();
}
}
function insertionsorting(a)
{
var len = a.length;
var temp;
var i;
var j;
for (i=0; i < len; i++) {
temp = a[i];
for (j=i-1; j > -1 && a[j] > temp; j--) {
a[j+1] = a[j];
}
a[j+1] = temp;
}
document.getElementById("insrtsrt").innerHTML = "Insertion Sort Result is: "+a;
}
function hiddendiv()
{
document.getElementById("binarytbdiv").style.display = "none";
document.getElementById("Insertnotbdiv").style.display = "none";
}
function binarydivshow()
{
document.getElementById("binarytbdiv").style.display = "block";
}
function insertnodivshow()
{
document.getElementById("Insertnotbdiv").style.display = "block";
}
function insertno(a)
{
var extrano = document.getElementById("Insertnotb").value;
var b= a.push(extrano);
var change;
do {
change = false;
for (var i=0; i < a.length-1; i++) {
if (a[i] > a[i+1]) {
var temp = a[i];
a[i] = a[i+1];
a[i+1] = temp;
change = true;
}
}
} while (change);
document.getElementById("insrtnosearch").innerHTML = "Sorted List is: "+a;
alert("Index of "+extrano +" is " +a.indexOf(extrano));
}
</script>
</head>
<body onload="hiddendiv()">
<h1 align="center">All Type Of Sorting</h1>
<p align="center">Your Array is : 21,5,7,318,3,4,9,1,34,67,33,109,23,156,283</p>
<div id="main_div" align="center">
<div id="bubblesort">
<input type="button" id="bubblesortbutton" onclick="bubbleSort(a)" value="Bubble Sort">
<p id="bublsrt"></p>
</div><br>
<div id="quicksort">
<input type="button" id="quicksortbutton" onclick="quicksortresult()" value="Quick Sort">
<p id="qcksrt"></p>
</div><br>
<div id="insertionsort">
<input type="button" id="insertionsortbutton" onclick="insertionsorting(a)" value="Insertion Sort">
<p id="insrtsrt"></p>
</div><br>
<div id="binarysearch">
<input type="button" id="binarysearchbutton" onclick="binarydivshow();" value="Binary Search">
<div id="binarytbdiv">
<input type="text" id="binarysearchtb" placeholder="Enter a Number" onkeypress="numeric(event)"><br>
<input type="button" id="binarysearchtbbutton" value="Submit" onclick="searchbinary()">
<p id="binarysrch">Sorted List is : 1,3,4,5,7,9,21,23,33,34,67,109,156,283,318</p>
</div>
</div><br>
<div id="Insertno">
<input type="button" id="insertno" onclick="insertnodivshow()" value="Insert A Number">
<div id="Insertnotbdiv">
<input type="text" id="Insertnotb" placeholder="Enter a Number" onkeypress="numeric(event);"><br>
<input type="button" id="Insertnotbbutton" value="Submit" onclick="insertno(a)">
<p id="insrtnosearch"></p>
</div>
</div>
</div>
</body>
</html>

I have an issue to create dynamic fields with string count using Javascript OR Jquery

I have an issue to create dynamic fields with string count using JavaScript or jQuery.
Briefing
I want to create dynamic fields with the help of sting count, for example when I write some text on player textfield like this p1,p2,p3 they create three file fields on dynamicDiv or when I remove some text on player textfield like this p1,p2 in same time they create only two file fields that's all.
The whole scenario depend on keyup event
Code:
<script src="http://code.jquery.com/jquery-latest.js"></script>
<script>
function commasperatedCount(){
var cs_count = $('#player').val();
var fields = cs_count.split(/,/);
var fieldsCount = fields.length;
for(var i=1;i<=fieldsCount;i++){
var element = document.createElement("input");
element.setAttribute("type", 'file');
element.setAttribute("value", '');
element.setAttribute("name", 'file_'+i);
var foo = document.getElementById("dynamicDiv");
foo.appendChild(element);
}
}
</script>
<form>
<label>CountPlayerData</label>
<input type="text" name="player" id="player" onkeyup="return commasperatedCount();" autocomplete="off" />
<div id="dynamicDiv"></div>
<input type="submit" />
</form>
var seed = false,
c = 0,
deleted = false;
$('#player').on('keyup', function(e) {
var val = this.value;
if ($.trim(this.value)) {
if (e.which == 188) {
seed = false;
}
if (e.which == 8 || e.which == 46) {
var commaCount = val.split(/,/g).length - 1;
if (commaCount < c - 1) {
deleted = true;
}
}
commasperatedCount();
} else {
c = 0;
deleted = false;
seed = false;
$('#dynamicDiv').empty();
}
});
function commasperatedCount() {
if (deleted) {
$('#dynamicDiv input:last').remove();
deleted = false;
c--;
return false;
}
if (!seed) {
c++;
var fields = '<input value="" type="file" name="file_' + c + '">';
$('#dynamicDiv').append(fields);
seed = true;
}
}​
DEMO
<script>
function create(playerList) {
try {
var player = playerList.split(/,/);
} catch(err) {
//
return false;
}
var str = "";
for(var i=0; i<player.length; i++) {
str += '<input type="file" id="player-' + i + '" name="players[]" />';
//you wont need id unless you are thinking of javascript validations here
}
if(playerList=="") {str="";} // just in case text field is empty ...
document.getElementById("dynamicDiv").innerHTML = str;
}
</script>
<input id="playerList" onKeyUp="create(this.value);" /><!-- change event can also be used here -->
<form>
<div id="dynamicDiv"></div>
</form>

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