Related
var s= {type: "beetle", price : "xxx", popular: "yes" ,.... };
If I have to remove all the properties of s how should I do it?
Should it be delete s.type; delete s.price; delete s.popular .. so on.
Or s = null;?
Or would s going out of scope delete the properties?
In MDN it said, "The JavaScript delete operator removes a property from an object; if no more references to the same property are held, it is eventually released automatically."
So that totally different one is set an object to be a null object and another won't work because s is not and property of any object.
When you set a property equals to null, it still exists but hasn't any value but if you delete it, it will no longer exist.
They're not the same at all. Deleting the car property of s still leaves it as an object - admittedly it is an "empty" object with no properties of its own, but that is a very different value from null. For one thing, {} is still an object, and delegates to Object.prototype, so can access methods like s.toString() (which is used internally for coercion to a string value) and s.hasOwnProperty(propname) - null is just a primitive value which you can't call any methods on at all. For another, {} becomes true if coerced to Boolean (eg if you do if (s)), while null coerces to false.
So the values actually behave very differently.
This may be completely stupid but given I type this into my browser console:
var arr = [];
arr.item = 'val';
console.log( arr );
arr;
What is the arr; syntax doing behind the scenes? I'm assuming console.log( arr ); is iterating all the properties of the arr object but what is arr; doing? Also does [] tell me I'm dealing with an object of type array and {} tells me I'm dealing with an object of type object literal? So [ item: 'val' ] is an object with a prototype of array and { item: 'val' } is an object of prototype object literal?
Edit: Another way to ask this might be why are console.log and arr; different?
Sorry, started to type the comment and realized it was actually a full answer.
console.log yields an implementation dependent string representation of the argument. It does not iterate the properties of an object in most I've seen. String serializtions using the default toString method look like [object Foo] where 'Foo' is the internal class property of the object. You can see this for arrays by using Object.prototype.toString.call([]);.
The last line on the other hand, is just the value. How that gets represented as an evaluated expression in your browser console is implementation-dependent, but for all intents and purposes it does nothing and there is no reason you would want to write that.
Note that adding a property to an array with the . operator is almost never what you want: it does not add to the contents of the array but treats the array as an object. Iterating the indicies of the array will not yield that property, nor will its methods such as .map include it. Use .push. If you want string-keyed properties, use an object.
What is the arr; syntax doing behind the scenes?
This is an ExpressionStatement. The JavaScript engine tries to evaluate the expression by reading the value of the variable, and then does nothing with it. If it occures inside a javascript function, it will do nothing (except when arr is not a variable, it will throw an error). If you just write arr; into the developer console, most browsers will echo the value of the last typed in expression, so you will see the value of arr as a result. The echoing mechanism is often implemented similar to console.log;
I'm assuming console.log( arr ); is iterating all the properties of the arr object
console.log prints a value to the developer console. If the value is a string, then the string gets printed. If the value is an object, then it is browser-dependent what happens. Most browsers, like Chrome will show an interactive representation of the object, like this:
Other browser might just call toString on the object, which in fact will iterate over the elements, and join them by commas.
Also does [] tell me I'm dealing with an object of type array and {} tells me I'm dealing with an object of type object literal?
Yes and yes. [1, 2, 3] is an array literal, which will evaluate to a new instance of an array containing those values. [] is just an empty array. Arrays are instances of the type Array. {a:1,b:2} is an object literal, will evaluate to a new instance every time. {} is an empty object with no fields. Object literals evaluate to instances of the type Object.
So [ item: 'val' ] is an object with a prototype of array and { item: 'val' } is an object of prototype object literal?
No and yes. [ item: 'val' ] is invalid syntax. Array literals have elements separated by commas, they cannot have colons in them.
[ item: 'val' ]
VM154:1 Uncaught SyntaxError: Unexpected token :(…)
The : is the unexpected token, the expression can't be evaluated because it has syntax errors.
On the other hand { item:'val' } is a completely regular object literal with type Object and will have a single field named item with value 'val'.
About object properties
In javascript, object do not have a fixed set of properties. Properties can be dynamically added and removed by writing them and by using the delete keyword. Every object has string (or Symbol) field names. An array can be seen as an object, optimized for integer keys. But still, keys are strings, so a[0] means the same as a["0"].
var arr = [1, 2];
arr.item = 'val'; // assigns a new field to the object, called item
arr['item'] = 'val'; // does exactly the same as the previous
arr[1] = 3; // sets the second item in arr to 3
arr['1'] = 3; // does exactly the same as the previous
console.log(arr);
// prints [1, 2, item: "val"]
So arbitrary named fields can be assigned on an array, and when printed, Chrome does notice the object being an array, so uses array notation, but also prints the 'other' assigned values. It's important to mention that not every field gets printed, as arr.length is a fully featured property. It is the way guys at Google chose to print arrays. It is not a valid JavaScript syntax, it is just a (pretty good) visualisation of data inside an array.
About classes and prototypes
We say that foo is of class Foo if foo has the prototype Foo.prototype, in other words foo.__proto__ === Foo.prototype. Here foo is an object, Foo is a constructor function. As Foo itself is a function, Foo.__proto__ === Function.prototype.
If subtypes are involved, then we can say bar is an instance of Foo, if bar has Foo.prototype in it's prototype chain, i.e.: bar.__proto__ === Foo.prototype || bar.__proto__.__proto__ === Foo.prototype || .... Explicitly accessing an object's .__proto__ property is considered a bad practice and is strongly discouraged. Altering the __proto__ value leads to serious performance drop, because it breaks the browser's optimisation strategies. So how to check if an object is of a type? You can use the instanceof operator.
I've been writing JavaScript for quite a long time now, and I have never had a reason to use null. It seems that undefined is always preferable and serves the same purpose programmatically. What are some practical reasons to use null instead of undefined?
I don't really have an answer, but according to Nicholas C. Zakas, page 30 of his book "Professional JavaScript for Web Developers":
When defining a variable that is meant
to later hold an object, it is
advisable to initialize the variable
to null as opposed to anything else.
That way, you can explicitly check for the value null to determine if
the variable has been filled with an object reference at a later time
At the end of the day, because both null and undefined coerce to the same value (Boolean(undefined) === false && Boolean(null) === false), you can technically use either to get the job done. However, there is right way, IMO.
Leave the usage of undefined to the JavaScript compiler.
undefined is used to describe variables that do not point to a reference. It is something that the JS compiler will take care for you. At compile time the JS engine will set the value of all hoisted variables to undefined. As the engine steps through the code and values becomes available the engine will assign respective values to respective variables. For those variables for whom it did not find values, the variables would continue to maintain a reference to the primitive undefined.
Only use null if you explicitly want to denote the value of a variable as having "no value".
As #com2gz states: null is used to define something programmatically empty. undefined is meant to say that the reference is not existing. A null value has a defined reference to "nothing". If you are calling a non-existing property of an object, then you will get undefined. If I would make that property intentionally empty, then it must be null so you know that it's on purpose.
TLDR; Don't use the undefined primitive. It's a value that the JS compiler will automatically set for you when you declare variables without assignment or if you try to access properties of objects for which there is no reference. On the other hand, use null if and only if you intentionally want a variable to have "no value".
Sidebar: I, personally, avoid explicitly setting anything to undefined (and I haven't come across such a pattern in the many codebases/third party libs I've interacted with). Also, I rarely use null. The only times I use null is when I want to denote the value of an argument to a function as having no value, i.e.,:
function printArguments(a,b) {
console.log(a,b);
}
printArguments(null, " hello") // logs: null hello
null and undefined are essentially two different values that mean the same thing. The only difference is in the conventions of how you use them in your system. As some have mentioned, some people use null for meaning "no object" where you might sometimes get an object while undefined means that no object was expected (or that there was an error). My problem with that is its completely arbitrary, and totally unnecessary.
That said, there is one major difference - variables that aren't initialized (including function parameters where no argument was passed, among other things) are always undefined.
Which is why in my code I never use null unless something I don't control returns null (regex matching for example). The beauty of this is it simplifies things a lot. I never have to check if x === undefined || x === null, I can just check x === undefined. And if you're in the habit of using == or simply stuff like if(x) ... , stop it.
!x will evaluate to true for an empty string, 0, null, NaN - i.e. things you probably don't want. If you want to write javascript that isn't awful, always use triple equals === and never use null (use undefined instead). It'll make your life way easier.
undefined is where no notion of the thing exists; it has no type, and it's never been referenced before in that scope; null is where the thing is known to exist, but it has no value.
Everyone has their own way of coding and their own internal semantics, but over the years I have found this to be the most intuitive advice that I give people who ask this question: when in doubt, do what JavaScript does.
Let's say you are working with object properties like options for a jQuery plugin...ask yourself what value JavaScript gives a property that has yet to be defined -- the answer is undefined. So in this context, I would initialize these types of things with 'undefined' to be consistent with JavaScript (for variables, you can do var myVar; instead of var myVar = undefined;).
Now let's say you are doing DOM manipulation...what value does JavaScript assign to non-existent elements? The answer is null. This is the value I would initialize with if you are creating a placeholder variable that will later hold a reference to an element, document fragment, or similar that relates to the DOM.
If you're working with JSON, then a special case needs to be made: for undefined property values, you should either set them to "" or null because a value of undefined is not considered proper JSON format.
With this said, as a previous poster has expressed, if you find that you're initializing stuff with null or undefined more than once in a blue moon, then maybe you should reconsider how you go about coding your app.
You might adopt the convention suggested here, but there really is no good reason to. It is not used consistently enough to be meaningful.
In order to make the convention useful, you first must know that the called function follows the convention. Then you have to explicitly test the returned value and decide what to do. If you get undefined, you can assume that some kind of error occurred that the called function knew about. But if an error happened, and the function knew about it, and it is useful to send that out into the wider environment, why not use an error object? i.e. throw an error?
So at the end of the day, the convention is practically useless in anything other than very small programs in simple environments.
A few have said that it is ok to initialise objects to null. I just wanted to point out that destructuring argument defaults don't work with null. For example:
const test = ({ name } = {}) => {
console.log(name)
}
test() // logs undefined
test(null) // throws error
This requires performing null checks prior to calling the function which may happen often.
A useful property in null that undefined does not qualifies:
> null + 3
3
> undefined + 3
NaN
I use null when I want to 'turn off' a numeric value,
or to initialize some. My last use was manipulating css transform:
const transforms = { perspective : null, rotateX : null };
// if already set, increase, if not, set to x
runTimeFunction((x) => { trasforms.perspective += x; });
// still useful, as setting perspective to 0 is different than turning it off
runTimeFunction2((x) => { transforms.perspective = null; });
// toCss will check for 'null' values and not set then at all
runTimeFunction3(() => { el.style.transform = toCss(transforms); });
Not sure if I should use this property thought...
DOM nodes and elements are not undefined, but may be null.
The nextSibling of the last child of an element is null.
The previousSibling of the first child is null.
A document.getElementById reference is null if the element does not exist in the document.
But in none of these cases is the value undefined; there just is no node there.
Unknown variable: undefined.
Known variable yet no value: null.
You receive an object from a server, server_object.
You reference server_object.errj. It tells you it’s undefined. That means it doesn’t know what that is.
Now you reference server_object.err. It tells you it’s null. That means you’re referencing a correct variable but it’s empty; therefore no error.
The problem is when you declare a variable name without a value (var hello) js declares that as undefined: this variable doesn’t exist; whereas programmers mostly mean: “I’ve not given it a value yet”, the definition of null.
So the default behavior of a programmer—declaring a variable without a value as nothing—is at odds with js—declaring it as not existing. And besides, !undefined and !null are both true so most programmers treat them as equivalent.
You could of course ensure you always do var hello = null but most won’t litter their code as such to ensure type sanity in a deliberately loosely-typed language, when they and the ! operator treat both undefined and null as equivalent.
In JavaScript, the value null represents the intentional absence of any object value. null expresses a lack of identification, indicating that a variable points to no object.
The global undefined property represents the primitive value undefined.
undefined is a primitive value automatically assigned to variables.
undefined is meant to say that the reference is not existing.
I completely disagree that usage null or undefined is unnecessary.
undefined is thing which keeping alive whole prototype chaining process.
So compiler only with null can't check if this property just equal to null, or its not defined in endpoint prototype. In other dynamic typed languages(f.e. Python) it throws exception if you want access to not defined property, but for prototype-based languages compiler should also check parent prototypes and here are the place when undefined need most.
Whole meaning of using null is just bind variable or property with object which is singleton and have meaning of emptiness,and also null usage have performance purposes. This 2 code have difference execution time.
var p1 = function(){this.value = 1};
var big_array = new Array(100000000).fill(1).map((x, index)=>{
p = new p1();
if(index > 50000000){
p.x = "some_string";
}
return p;
});
big_array.reduce((sum, p)=> sum + p.value, 0)
var p2 = function(){this.value = 1, p.x = null};
var big_array = new Array(100000000).fill(1).map((x, index)=>{
p = new p2();
if(index > 50000000){
p.x = "some_string";
}
return p;
});
big_array.reduce((sum, p)=> sum + p.value, 0)
I'm working through this exact question right now, and looking at the following philosophy:
Any function that is intended to return a result should return null if it fails to find a result
Any function that is NOT intended to return a result implicitly returns undefined.
For me, this question is significant because anyone calling a function that returns a result should have no question as to whether to test for undefined vs null.
This answer does not attempt to address:
Property values of null vs undefined
Variables within your functions being null vs undefined
In my opinion, variables are your own business and not a part of your API, and properties in any OO system are defined and therefore should be defined with value different from what they would be if not defined (null for defined, undefined is what you get when accessing something that is not in your object).
Here's a reason: var undefined = 1 is legal javascript, but var null = 1 is a syntax error. The difference is that null is a language keyword, while undefined is, for some reason, not.
If your code relies on comparisons to undefined as if it's a keyword (if (foo == undefined) -- a very easy mistake to make) that only works because nobody has defined a variable with that name. All that code is vulnerable to someone accidentally or maliciously defining a global variable with that name. Of course, we all know that accidentally defining a global variable is totally impossible in javascript...
Just wanna add that with usage of certain javascript libraries, null and undefined can have unintended consequences.
For example, lodash's get function, which accepts a default value as a 3rd argument:
const user = {
address: {
block: null,
unit: undefined,
}
}
console.log(_.get(user, 'address.block', 'Default Value')) // prints null
console.log(_.get(user, 'address.unit', 'Default Value')) // prints 'Default Value'
console.log(_.get(user, 'address.postalCode', 'Default Value')) // prints 'Default Value'
Another example: If you use defaultProps in React, if a property is passed null, default props are not used because null is interpreted as a defined value.
e.g.
class MyComponent extends React.Component {
static defaultProps = {
callback: () => {console.log('COMPONENT MOUNTED')},
}
componentDidMount() {
this.props.callback();
}
}
//in some other component
<MyComponent /> // Console WILL print "COMPONENT MOUNTED"
<MyComponent callback={null}/> // Console will NOT print "COMPONENT MOUNTED"
<MyComponent callback={undefined}/> // Console WILL print "COMPONENT MOUNTED"
There are already some good answers here but not the one that I was looking for. null and undefined both "technically" do the same thing in terms of both being falsy, but when I read through code and I see a "null" then I'm expecting that it's a user defined null, something was explicitly set to contain no value, if I read through code and see "undefined" then I assume that it's code that was never initialized or assigned by anything. In this way code can communicate to you whether something was caused by uninitialized stuff or null values. Because of that you really shouldn't assign "undefined" manually to something otherwise it messes with the way you (or another developer) can read code. If another developer sees "undefined" they're not going to intuitively assume it's you who made it undefined, they're going to assume it's not been initialized when in fact it was. For me this is the biggest deal, when I read code I want to see what it's telling me, I don't want to guess and figure out if stuff has "actually" been initialized.
Not even to mention that using them in typescript means two different things. Using:
interface Example {
name?: string
}
Means that name can be undefined or a string, but it can't be null. If you want it null you have to explicitly use:
interface Example {
name: string | null
}
And even then you'll be forced to initialize it at least with "null".
That's of course only true if you're using "strictNullChecks": true in tsconfig.json.
Based on a recent breakage we ran into, the example below shows why I prefer to use undefined over null, unless there is a specific reason to do otherwise:
function myfunc (myArg) {
if (typeof myArg === 'string') {
console.log('a', myArg);
} else if (typeof abc === 'object') {
console.log('b', myArg);
if (myArg.id) {
console.log('myArg has an id');
} else {
console.log('myArg has an id');
}
} else {
console.log('no value');
}
}
The following values will play nicely:
'abc'
{}
undefined
{ id: 'xyz' }
On the other hand the assumption of null and undefined being equivalent here breaks the code. The reason being is that null is of type of object, where as undefined is of type undefined. So here the code breaks because you can't test for a member on null.
I have seen a large number of cases with code of similar appearance, where null is just asking for problems:
if (typeof myvar === 'string') {
console.log(myvar);
} else if (typeof myvar === 'object') {
console.log(myvar.id);
}
The fix here would be to explicitly test for null:
if (typeof myvar === 'string') {
console.log(myvar);
} else if (myvar !== null && typeof myvar === 'object') {
console.log(myvar.id);
}
My attitude is to code for the weaknesses of a language and the typical behaviours of programmers of that language, hence the philosophy here of going with 'undefined' bey default.
To write simple code you need to keep complexity and variation down. When a variable or a property on an object does not have a value it is undefined , and for a value to be null you need to assign it a null value.
Undeclared vs Null
null is both an Object "type" and one of the 7 unique primitive value types called null
undefined is both a global scope property and type called undefined and one of the 7 unique primitive value types called undefined (window.undefined) .
It is the primitive types we use as values we are interested in.
In the case of null, as a value type it means an empty value has been assigned to a variable, but the variable type (Number, String, etc) is still defined. It just has no value. That is what null means. It means a variable has an empty value but it is still a value. It also reinitializes the variable with some kind of value, but is not undefined as a type.
undefined is a special case. When you declare a variable (or use a missing value not yet declared) it is of type undefined, as the browser does not know what type of data has been assigned to it yet. If the variable is declared but not assigned a value is is assigned the primitive calue undefined by default prior to assigning a value, and implies the variable does not exist or exists but has no value assigned.
Like null, undefined is also a primitive value type. But unlike null it means the variable does not exist, where null means the value does not exist. That is why its always better to check if the variable exists and has been assigned a variable using undefined before checking if the value is null or empty. undefined implies no variable or object exists in the compilation at all. The variable has either not been declared or declared with a missing value so not initialized. So checking for undefined is a very good way to avoid many types of errors in JavaScript and supersedes null.
That is why I would not rely on "truthy" checks for true/false with null and undefined, even though they will both return a false response, as undefined implies an additional step for missing feature, object, or variable, not just a true/false check. It implies something more. If you have a missing undeclared variable, truthy statements will trigger an ERROR!
Let's look at undefined first:
//var check1;// variable doesnt even exist so not assigned to "undefined"
var check2;// variable declared but not initialized so assigned "undefined"
var check3 = 'hello world';// variable has a value so not undefined
console.log('What is undefined?');
//console.log(check1 === undefined);// ERROR! check1 does not exist yet so not assigned undefined!
console.log(check2 === undefined);// True
console.log(check3 === undefined);// False
console.log(typeof check1 === 'undefined');// True - stops the ERROR!
console.log(typeof check2 === 'undefined');// True
console.log(typeof check3 === 'undefined');// False
As you can see undeclared variables, or declared but not initialized, both are assigned a type of undefined. Notice declared variables that are not initialized are assigned a value of undefined, the primitive value type but variables that do not exist are undefined types.
null has nothing to do with missing variables or variables not yet assigned values, as null is still a value. So anything with a null is already declared and initialized. Also notice a variable assigned a null value is actually an object type unlike undefined types. For example...
var check4 = null;
var check5 = 'hello world';
console.log('What is null?');
console.log(check4 === undefined);// False
console.log(check5 === undefined);// False
console.log(typeof check4 === 'undefined');// False
console.log(typeof check5 === 'undefined');// False
console.log(typeof check4);// return 'object'
console.log(typeof check5);// return 'string'
As you can see each act differently and yet both are primitive values you can assign any variable. Just understand they represent different states of variables and objects.
In the book Javascript the good parts, on the opening page of Ch3 on objects, it states:
An object is a container of properties, where a property has a name and a value. A property name can be any string, including the empty string. A property value can be any Javascript value except for undefined.
Note: undefined is highlighted in the book to denote that is is a literal.
In practice, however, I am able to do it.
var a = { "name": undefined };
What is wrong with my understanding ?
I believe the answer is that he's wrong.
As you observe, you can set var a = { "name": undefined };.
a.name === undefined
a.name === a.someFakeProperty
Here's where they're different, though:
'someFakeProperty' in a === false
'name' in a === true
Or, to do it a different way,
a.hasOwnProperty('someFakeProperty') === false
a.hasOwnProperty('name') === true
Using the somewhat infamous for..in loop,
for (var i in a) {
alert(i);
}
... will give you name.
So, by value you may not be able to distinguish undefined and undefined, but they are quite different internally.
Addition: he's wrong about the property names, too - a[window] = 43; a[window] == 43; is just fine. Sure, you can't then do a.window, but a.___ is just syntactic sugar for a['___']. As noted in the comments, property names are cast to string so I was wrong about this bit.
I don't like the terminology that Crockford uses, he seem to mix the concept of undefined and undeclared.
The statement:
A property value can be any Javascript value except for undefined.
Is completely wrong IMO, because undefined is a primitive value of the language.
See also:
Difference between undefined and not being defined in Javascript
I think what he's trying to say is that a property's value cannot be undefined because undefined is exactly how JavaScript denotes properties that don't exist. In other words, if you have the following object
var a = { "name": undefined };
Then a.name is undefined, but so is a.someFakeProperty. However, as Ben Lee points out in his comment, name will still show up when you iterate the properties of a using a for loop, while someFakeProperty will not. Therefore, it seems that Crockford was a bit imprecise in conveying the idea in question here.
Perhaps this:
var a = {"name": x}; //x is undefined, so it will cause an error.
Just my understanding.
Why is null considered an object in JavaScript?
Is checking
if ( object == null )
Do something
the same as
if ( !object )
Do something
?
And also:
What is the difference between null and undefined?
(name is undefined)
You: What is name? (*)
JavaScript: name? What's a name? I don't know what you're talking about. You haven't ever mentioned any name before. Are you seeing some other scripting language on the (client-)side?
name = null;
You: What is name?
JavaScript: I don't know.
In short; undefined is where no notion of the thing exists; it has no type, and it's never been referenced before in that scope; null is where the thing is known to exist, but it's not known what the value is.
One thing to remember is that null is not, conceptually, the same as false or "" or such, even if they equate after type casting, i.e.
name = false;
You: What is name?
JavaScript: Boolean false.
name = '';
You: What is name?
JavaScript: Empty string
*: name in this context is meant as a variable which has never been defined. It could be any undefined variable, however, name is a property of just about any HTML form element. It goes way, way back and was instituted well before id. It is useful because ids must be unique but names do not have to be.
The difference can be summarized into this snippet:
alert(typeof(null)); // object
alert(typeof(undefined)); // undefined
alert(null !== undefined) //true
alert(null == undefined) //true
Checking
object == null is different to check if ( !object ).
The latter is equal to ! Boolean(object), because the unary ! operator automatically cast the right operand into a Boolean.
Since Boolean(null) equals false then !false === true.
So if your object is not null, but false or 0 or "", the check will pass
because:
alert(Boolean(null)) //false
alert(Boolean(0)) //false
alert(Boolean("")) //false
null is not an object, it is a primitive value. For example, you cannot add properties to it. Sometimes people wrongly assume that it is an object, because typeof null returns "object". But that is actually a bug (that might even be fixed in ECMAScript 6).
The difference between null and undefined is as follows:
undefined: used by JavaScript and means “no value”. Uninitialized variables, missing parameters and unknown variables have that value.
> var noValueYet;
> console.log(noValueYet);
undefined
> function foo(x) { console.log(x) }
> foo()
undefined
> var obj = {};
> console.log(obj.unknownProperty)
undefined
Accessing unknown variables, however, produces an exception:
> unknownVariable
ReferenceError: unknownVariable is not defined
null: used by programmers to indicate “no value”, e.g. as a parameter to a function.
Examining a variable:
console.log(typeof unknownVariable === "undefined"); // true
var foo;
console.log(typeof foo === "undefined"); // true
console.log(foo === undefined); // true
var bar = null;
console.log(bar === null); // true
As a general rule, you should always use === and never == in JavaScript (== performs all kinds of conversions that can produce unexpected results). The check x == null is an edge case, because it works for both null and undefined:
> null == null
true
> undefined == null
true
A common way of checking whether a variable has a value is to convert it to boolean and see whether it is true. That conversion is performed by the if statement and the boolean operator ! (“not”).
function foo(param) {
if (param) {
// ...
}
}
function foo(param) {
if (! param) param = "abc";
}
function foo(param) {
// || returns first operand that can't be converted to false
param = param || "abc";
}
Drawback of this approach: All of the following values evaluate to false, so you have to be careful (e.g., the above checks can’t distinguish between undefined and 0).
undefined, null
Booleans: false
Numbers: +0, -0, NaN
Strings: ""
You can test the conversion to boolean by using Boolean as a function (normally it is a constructor, to be used with new):
> Boolean(null)
false
> Boolean("")
false
> Boolean(3-3)
false
> Boolean({})
true
> Boolean([])
true
What is the difference between null and undefined??
A property when it has no definition is undefined. a null is an object. Its type is object. null is a special value meaning "no value. undefined is not an object, its type is undefined.
You can declare a variable, set it to null, and the behavior is identical except that you'll see "null" printed out versus "undefined". You can even compare a variable that is undefined to null or vice versa, and the condition will be true:
undefined == null
null == undefined
Refer to JavaScript Difference between null and undefined for more detail.
and with your new edit yes
if (object == null) does mean the same if(!object)
when testing if object is false, they both only meet the condition when testing if false, but not when true
Check here: Javascript gotcha
First part of the question:
Why is null considered an object in JavaScript?
It is a JavaScript design error they can't fix now. It should have been type null, not type object, or not have it at all. It necessitates an extra check (sometimes forgotten) when detecting real objects and is source of bugs.
Second part of the question:
Is checking
if (object == null)
Do something
the same as
if (!object)
Do something
The two checks are always both false except for:
object is undefined or null: both true.
object is primitive, and 0, "", or false: first check false, second true.
If the object is not a primitive, but a real Object, like new Number(0), new String(""), or new Boolean(false), then both checks are false.
So if 'object' is interpreted to mean a real Object then both checks are always the same. If primitives are allowed then the checks are different for 0, "", and false.
In cases like object==null, the unobvious results could be a source of bugs. Use of == is not recommended ever, use === instead.
Third part of the question:
And also:
What is the difference between null and undefined?
In JavaScript, one difference is that null is of type object and undefined is of type undefined.
In JavaScript, null==undefined is true, and considered equal if type is ignored. Why they decided that, but 0, "" and false aren't equal, I don't know. It seems to be an arbitrary opinion.
In JavaScript, null===undefined is not true since the type must be the same in ===.
In reality, null and undefined are identical, since they both represent non-existence. So do 0, and "" for that matter too, and maybe the empty containers [] and {}. So many types of the same nothing are a recipe for bugs. One type or none at all is better. I would try to use as few as possible.
'false', 'true', and '!' are another bag of worms that could be simplified, for example, if(!x) and if(x) alone are sufficient, you don't need true and false.
A declared var x is type undefined if no value is given, but it should be the same as if x was never declared at all. Another bug source is an empty nothing container. So it is best to declare and define it together, like var x=1.
People are going round and round in circles trying to figure out all these various types of nothing, but it's all just the same thing in complicated different clothes. The reality is
undefined===undeclared===null===0===""===[]==={}===nothing
And maybe all should throw exceptions.
TLDR
undefined is a primitive value in JavaScript that indicates the implicit absence of a value. Uninitialized variables automatically have this value, and functions without an explicit return statement, return undefined.
null is also a primitive value in JavaScript. It indicates the intentional absence of an object value. null in JavaScript was designed to enable interoperability with Java.
typeof null returns "object" because of a peculiarity in the design of the language, stemming from the demand that JavaScript be interoperable with Java. It does not mean null is an instance of an object. It means: given the tree of primitive types in JavaScript, null is part of the "object-type primitive" subtree. This is explained more fully below.
Details
undefined is a primitive value that represents the implicit absence of a value. Note that undefined was not directly accessible until JavaScript 1.3 in 1998. This tells us that null was intended to be the value used by programmers when explicitly indicating the absence of a value. Uninitialized variables automatically have the value undefined. undefined is a one-of-a-kind type in the ECMAScript specification.
null is a primitive value that represents the intentional absence of an object value. null is also a one-of-a-kind type in the ECMAScript specification.
null in JavaScript was designed with a view to enable interoperability with Java, both from a "look" perspective, and from a programmatic perspective (eg the LiveConnect Java/JS bridge planned for 1996). Both Brendan Eich and others have since expressed distaste at the inclusion of two "absence of value" values, but in 1995 Eich was under orders to "make [JavaScript] look like Java".
Brendan Eich:
If I didn't have "Make it look like Java" as an order from management,
and I had more time (hard to unconfound these two causal factors), then I would have preferred a Self-like "everything's an object"
approach: no Boolean, Number, String wrappers. No undefined and null.
Sigh.
In order to accommodate Java's concept of null which, due to the strongly-typed nature of Java, can only be assigned to variables typed to a reference type (rather primitives), Eich chose to position the special null value at the top of the object prototype chain (i.e. the top of the reference types), and to include the null type as part of the set of "object-type primitives".
The typeof operator was added shortly thereafter in JavaScript 1.1, released on 19th August 1996.
From the V8 blog:
typeof null returns object, and not null, despite null being a
type of its own. To understand why, consider that the set of all
JavaScript types is divided into two groups:
objects (i.e. the Object type)
primitives (i.e. any non-object value)
As such, null means “no object value”, whereas undefined means “no
value”.
Following this line of thought, Brendan Eich designed JavaScript to
make typeof return 'object' for all values on the right-hand side,
i.e. all objects and null values, in the spirit of Java. That’s why
typeof null === 'object' despite the spec having a separate null type.
So Eich designed the hierarchy of primitive types to enable interoperability with Java. This led to him positioning null along with the "object-type primitives" on the hierarchy. To reflect this, when typeof was added to the language shortly thereafter, he chose typeof null to return "object".
The surprise expressed by JavaScript developers at typeof null === "object" is the result of an impedance mismatch (or abstraction leak) between a weakly-typed language (JavaScript) that has both null and undefined, and another, strongly-typed language (Java) that only has null, and in which null is strictly defined to refer to a reference type (not a primitive type).
Note that this is all logical, reasonable and defensible. typeof null === "object" is not a bug, but a second-order effect of having to accommodate Java interoperability.
A number of imperfect backwards rationalisations and/or conventions have emerged, including that undefined indicates implicit absence of a value, and that null indicates intentional absence of a value; or that undefined is the absence of a value, and null is specifically the absence of an object value.
A relevant conversation with Brendan Eich, screenshotted for posterity:
typeof null; // object
typeof undefined; // undefined
The value null represents the intentional absence of any object value. It is one of JavaScript's primitive values and is treated as falsy for boolean operations.
var x = null;
var y;
x is declared & defined as null
y is declared but not defined. It is declared with no value so it is undefined.
z is not declared so would also be undefined if you attempted to use z.
One way to make sense of null and undefined is to understand where each occurs.
Expect a null return value in the following situations:
Methods that query the DOM
console.log(window.document.getElementById("nonExistentElement"));
//Prints: null
JSON responses received from an Ajax request
{
name: "Bob",
address: null
}
RegEx.exec.
New functionality that is in a state of flux. The following returns null:
var proto = Object.getPrototypeOf(Object.getPrototypeOf({}));
// But this returns undefined:
Object.getOwnPropertyDescriptor({}, "a");
All other cases of non-existence are denoted by undefined (as noted by #Axel). Each of the following prints "undefined":
var uninitalised;
console.log(uninitalised);
var obj = {};
console.log(obj.nonExistent);
function missingParam(missing){
console.log(missing);
}
missingParam();
var arr = [];
console.log(arr.pop());
Of course if you decide to write var unitialised = null; or return null from a method yourself then you have null occurring in other situations. But that should be pretty obvious.
A third case is when you want to access a variable but you don't even know if it has been declared. For that case use typeof to avoid a reference error:
if(typeof unknown !== "undefined"){
//use unknown
}
In summary check for null when you are manipulating the DOM, dealing with Ajax, or using certain ECMAScript 5 features. For all other cases it is safe to check for undefined with strict equality:
if(value === undefined){
// stuff
}
Comparison of many different null checks in JavaScript:
http://jsfiddle.net/aaronhoffman/DdRHB/5/
// Variables to test
var myNull = null;
var myObject = {};
var myStringEmpty = "";
var myStringWhiteSpace = " ";
var myStringHello = "hello";
var myIntZero = 0;
var myIntOne = 1;
var myBoolTrue = true;
var myBoolFalse = false;
var myUndefined;
...trim...
http://aaron-hoffman.blogspot.com/2013/04/javascript-null-checking-undefined-and.html
To add to the answer of What is the differrence between undefined and null, from JavaScript Definitive Guide 6th Edition, p.41 on this page:
You might consider undefined to represent system-level, unexpected,
or error-like absense of value and null to represent program-level,
normal, or expected absence of value. If you need to assign one of
these values to a variable or property or pass one of these values to
a function, null is almost always the right choice.
null and undefined are both false for value equality (null==undefined): they both collapse to boolean false. They are not the same object (null!==undefined).
undefined is a property of the global object ("window" in browsers), but is a primitive type and not an object itself. It's the default value for uninitialized variables and functions ending without a return statement.
null is an instance of Object. null is used for DOM methods that return collection objects to indicate an empty result, which provides a false value without indicating an error.
Some precisions:
null and undefined are two different values. One is representing the absence of a value for a name and the other is representing the absence of a name.
What happens in an if goes as follows for if( o ):
The expression in the parentheses o is evaluated, and then the if kicks in type-coercing the value of the expression in the parentheses - in our case o.
Falsy (that will get coerced to false) values in JavaScript are: '', null, undefined, 0, and false.
The following function shows why and is capable for working out the difference:
function test() {
var myObj = {};
console.log(myObj.myProperty);
myObj.myProperty = null;
console.log(myObj.myProperty);
}
If you call
test();
You're getting
undefined
null
The first console.log(...) tries to get myProperty from myObj while it is not yet defined - so it gets back "undefined". After assigning null to it, the second console.log(...) returns obviously "null" because myProperty exists, but it has the value null assigned to it.
In order to be able to query this difference, JavaScript has null and undefined: While null is - just like in other languages an object, undefined cannot be an object because there is no instance (even not a null instance) available.
For example window.someWeirdProperty is undefined, so
"window.someWeirdProperty === null" evaluates to false while
"window.someWeirdProperty === undefined" evaluates to true.
Moreover checkif if (!o) is not the same as checking if (o == null) for o being false.
In Javascript null is not an object type it is a primitave type.
What is the difference?
Undefined refers to a pointer that has not been set.
Null refers to the null pointer for example something has manually set a variable to be of type null
Look at this:
<script>
function f(a){
alert(typeof(a));
if (a==null) alert('null');
a?alert(true):alert(false);
}
</script>
//return:
<button onclick="f()">nothing</button> //undefined null false
<button onclick="f(null)">null</button> //object null false
<button onclick="f('')">empty</button> //string false
<button onclick="f(0)">zero</button> //number false
<button onclick="f(1)">int</button> //number true
<button onclick="f('x')">str</button> //string true
From "The Principles of Object-Oriented Javascript" by Nicholas C. Zakas
But why an object when the type is null? (In fact, this has been acknowledged as an error by TC39, the committee that designs and maintains JavaScript. You could reason that null is an empty object pointer, making "object" a logical return value, but that’s still confusing.)
Zakas, Nicholas C. (2014-02-07). The Principles of Object-Oriented JavaScript (Kindle Locations 226-227). No Starch Press. Kindle Edition.
That said:
var game = null; //typeof(game) is "object"
game.score = 100;//null is not an object, what the heck!?
game instanceof Object; //false, so it's not an instance but it's type is object
//let's make this primitive variable an object;
game = {};
typeof(game);//it is an object
game instanceof Object; //true, yay!!!
game.score = 100;
Undefined case:
var score; //at this point 'score' is undefined
typeof(score); //'undefined'
var score.player = "felix"; //'undefined' is not an object
score instanceof Object; //false, oh I already knew that.
null is an object. Its type is null. undefined is not an object; its type is undefined.
The best way to think about 'null' is to recall how the similar concept is used in databases, where it indicates that a field contains "no value at all."
Yes, the item's value is known; it is 'defined.' It has been initialized.
The item's value is: "there is no value."
This is a very useful technique for writing programs that are more-easily debugged. An 'undefined' variable might be the result of a bug ... (how would you know?) ... but if the variable contains the value 'null,' you know that "someone, somewhere in this program, set it to 'null.'" Therefore, I suggest that, when you need to get rid of the value of a variable, don't "delete" ... set it to 'null.' The old value will be orphaned and soon will be garbage-collected; the new value is, "there is no value (now)." In both cases, the variable's state is certain: "it obviously, deliberately, got that way."
The other fun thing about null, compared to undefined, is that it can be incremented.
x = undefined
x++
y = null
y++
console.log(x) // NaN
console.log(y) // 0
This is useful for setting default numerical values for counters. How many times have you set a variable to -1 in its declaration?
Undefined means a variable has been declared but it has not been assigned any value while Null can be assigned to a variable representing "no value".(Null is an assignment operator)
2.Undefined is a type itself while Null is an object.
3.Javascript can itself initialize any unassigned variable to undefined but it can never set value of a variable to null. This has to be done programatically.
What is a type?
A type is a way to categorize values. Here is a table with the types in question and their typeof result.
Type
Values type contains
typeof result
Is typeof result a lie?
Undefined
Only: undefined
"undefined"
No
Null
Only: null
"object"
Yes
Object
Infinite amount of values: {}, {a: "b"}, ...
"object"
No
null is not an object, its a value of type Null.
The typeof operator is lying! It returning "object" for null is a mistake in the JavaScript language.
I wrote a chapter about this in my open-source e-book. You can read it here https://github.com/carltheperson/advanced-js-objects
Use null to define something as having no value, use undefined when you expect something might not be defined at all.
For example, if a variable has no value, assign it as null.
var weDontHaveAValue = null;
If you expect that something might be not defined at all, e.g. an optional options argument, use undefined.
if (typeof args.optionalParam !== 'undefined') { }
The main difference between null and undefined is that null represents
a missing object, while undefined represents an uninitialized state of a variable.
You can think of null as an undefined object but undefined will be undefined only
since its type is undefined.
let a;
console.log(a); //undefined, since it is declared but not initialized
console.log(null == undefined) //true
console.log(null === undefined) // false
console.log(typeof null) //object
console.log(typeof undefined) //undefined
Not defined and undefined are not the same thing happening.
age;
You: What is the value of age?
Computer: Okay, let me check my memory/reference table..... at this point (the time of you asking), i do not see any identifier named age, not in this scope/context or any parent scope/context; age is not known to me. Maybe later i will come across an instruction to add that identifier to memory, but it does not exist right now.
var age;
You: What is the value of age;
Computer: Okay, checking my memory... I see an identifier in my reference table with that name age but no value or pointer or anything was assigned to it at the time i added it, so i don't know; you can consider it (age) empty/nothing/useless.
var age = null;
You: What is the value of age;
Computer: Okay, checking my memory... i see age in my reference table: it is null. Basically, it is nothing/empty, you cannot do anything with this value; this was intentional.
Now, i probably should not explain it this way but hopefully it will make sense.
I can see why null was designed to be an object in JS, and i personally like it that way.
null and undefined practically means the same thing: empty/nothing. The difference is in how it is used conceptually.
I look at null as developer-intended nothingness; something being null was done on purpose to represent nothing. I look at undefined as computer-intended nothingness; something not having value by accident of the developer/user.
For example, if you call a function from a library/sdk and got back null, you can almost be sure that was designed on purpose by the developer/author; they specifically wanted to indicate nothingness.
Also see - https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/null