get filenames in a given directory using jQuery - javascript

(I found some similar questions but none of them solved my problem so this is not a duplicated question I think)
I want to retrieve filenames in one of my folder using jQuery. I tried the following method but I still can't get each filename.
$.get(".", function(data) {
$("#divID").append(data);
});
But I noticed that the type of 'data' is string and it contains filenames at the end of it like this:
<script>addRow("filename.csv","filename.csv",0,238618,"233 kB",1512119177,"12/1/17, 5:06:17 PM");</script>
So is there anyway I can retrieve the filenames from 'data'? (not by using regex)

You cannot read files in a client's machine. You may access them for development purpose by modifying a flag. Look at my answer here regarding this. After this proceed with the below code.
Both works.
Using PURE JAVASCRIPT :
var filenames=[], foldernames=[];
var url = "file:///Users/Default/Downloads";
var req = new XMLHttpRequest();
req.open("GET",url,true);
req.onreadystatechange=function(){
if(req.readyState === 4)
{
document.write(req.responseText);
getNames();
}
};
req.send();
function getNames()
{
var files = document.querySelectorAll("a.icon.file");
var folders = document.querySelectorAll("a.icon.dir");
files.forEach(function(item){filenames.push(item.textContent)})
folders.forEach(function(item){foldernames.push(item.textContent.slice(0,-1))})
console.log(filenames);
console.log(foldernames);
}
Using JQUERY :
var filenames=[], foldernames=[];
$.get("file:///Users/Default/Downloads",function(response){
document.write(response);
getNames();
});
function getNames()
{
var files = document.querySelectorAll("a.icon.file");
var folders = document.querySelectorAll("a.icon.dir");
files.forEach(function(item){filenames.push(item.textContent)})
folders.forEach(function(item){foldernames.push(item.textContent.slice(0,-1))})
console.log(filenames);
console.log(foldernames);
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>

Related

how to read a static file from url in javascript to create an array

I searched but I don't find, I am coding a simulator and I want to do the calculus using javascript, the simulator takes 2 kind of entries. The first entries are given by user, this part is done. The second part is a lot of coefficient which are stored in csv/tsv file, the file is uploaded on the server. And I am not able to read this file, I found a lot of code on how to convert csv to array and I think that I will be able to do it alone. For now I am doing step by step so I just want to read the csv file to put it inside a table, when I use the code shown it works if I use an < input type="file" > but I am not able to make it works with a static url. Can You help me?
function myprocessFile()
{
var fileSize = 0;
var theFile = document.getElementById("myFile").files[0];
document.getElementById("toto").innerHTML = blob;
if (theFile)
{
var table = document.getElementById("myTable");
var headerLine = "";
var myReader = new FileReader();
myReader.onload = function(e)
{
// CREATE TABLE
}
myReader.readAsText(theFile);
}
return false;
}
You could use the fetch API :
fetch('url/to/your/csv/file')
.then(function(response) {
return response.text()
})
.then(function(csv) {
// convert your csv to an array
});

jQuery move local files to another directory

I would like to create a function which will count the files from a directory.
If there are 5 files, move the oldest file to another directory.
I found a code sample, but it is not working for my case.
var myFileList = Folder("C:/Test").getFiles();
var folderCount = GetFoldersCount(myFileList) ;
$.writeln(folderCount);
function GetFoldersCount(fileList) {
var folderCount = 0;
console.log(folderCount);
for (var i = 0; i < fileList.length; i++) {
var myFile = myFileList[i];
if (myFile instanceof Folder)
folderCount++;
}
return folderCount
}
I am getting the error "Folder" is not defined.
Its impossible directly access local files by JS for seccurity issue.
Another thing is that you can access files on drive over Ajax call and process
on response. Using Ajax you can send request what you want to do it on background.
You used example at InDesign forum. I dont know InDesign but I am not sure that it will work.
Otherwise look for documentation about HTML5 File API. Hope that you will find answer.
https://w3c.github.io/FileAPI/
some examples:
https://www.html5rocks.com/en/tutorials/file/dndfiles/
I found out the solution for this task, which works perfect for me.
I call the function with the initial directory:
moveErrorFiles('C:\\Folder1');
And below are the 2 simple functions I use.
function moveErrorFiles(fileDir) {
var fileSysObj, file, folder, fileCounter, currentFile;
var fileMumber = 0;
fileSysObj = new ActiveXObject("Scripting.FileSystemObject");
folder = fileSysObj.GetFolder(fileDir);
fileCounter = new Enumerator(folder.files);
for (; !fileCounter.atEnd(); fileCounter.moveNext()) {
currentFile = fileCounter.item();
fileMumber++;
if (fileMumber > 5) {
moveFile(currentFile);
}
}
} //function moveErrorFiles() ends here
function moveFile(fileToMove) {
var object = new ActiveXObject("Scripting.FileSystemObject");
var file = object.GetFile(fileToMove);
file.Move("C:\\Folder2\\");
console.log("File was moved successfully");
} //function moveFile() ends here

reading a text file line by line using javascript

I am trying to read in lines from a text file that are in this form;
34.925,150.977
35.012,151.034
34.887,150.905
I am currently trying to use this methodology, which obviously isn't working. Any help would be appreciated.
var ltlng = [];
var txtFile = new XMLHttpRequest();
txtFile.open("GET", "C:\Gmap\LatLong\Coordinates.txt", true);
txtFile.onreadystatechange = function() {
if (txtFile.readyState === 4) {
if (txtFile.status === 200) { // Makes sure it's found the file.
lines = txtFile.responseText.split("\n"); // separate each line into an array
ltlng.push(new google.maps.LatLng(lines.split(",")[0],lines.split(",")[1]); //create the marker icons latlong array
}
}
}
XMLHttpRequest works when resources are called by HTTP/S protocol (and not file protocol, as in your example)
So to make your code work, you should try this code along with a web server

How to parse a local XML file in Titanium?

My Resources folder contains an XML file. I need to parse it in Titanium. I have written the following code:
try {
var file = Ti.Filesystem.getFile(Ti.Filesystem.resourcesDirectory,'Translation.xml');
var xmltext = file.read().text;
var doc = Ti.XML.parseString(xmltext);
}
catch(e) {
alert(e);
Ti.API.info(e);
}
But I am getting the next error:
- result of expression 'file.read() is not an object
Any solution? Thanks!
Try to check if your file exists or not.
var file = Ti.Filesystem.getFile(Ti.Filesystem.resourcesDirectory,'Translation.xml');
if ( file.exists() ) {
var xmltext = file.read().text;
var doc = Ti.XML.parseString(xmltext);
}
It looks like the file can't be found on the system, that's why you are getting the error. Try putting the whole path as mentioned bellow. Example:
var file = Titanium.Filesystem.getFile("../Resources/tableWindows/CrossRef.xml");
Somebody with the same problem: http://developer.appcelerator.com/question/123246/xml-file-will-not-read

Loading local JSON file

I'm trying to load a local JSON file but it won't work. Here is my JavaScript code (using jQuery):
var json = $.getJSON("test.json");
var data = eval("(" +json.responseText + ")");
document.write(data["a"]);
The test.json file:
{"a" : "b", "c" : "d"}
Nothing is displayed and Firebug tells me that data is undefined. In Firebug I can see json.responseText and it is good and valid, but it's strange when I copy the line:
var data = eval("(" +json.responseText + ")");
in Firebug's console, it works and I can access data.
Does anyone have a solution?
$.getJSON is asynchronous so you should do:
$.getJSON("test.json", function(json) {
console.log(json); // this will show the info it in firebug console
});
I had the same need (to test my angularjs app), and the only way I found is to use require.js:
var json = require('./data.json'); //(with path)
note: the file is loaded once, further calls will use the cache.
More on reading files with nodejs: http://docs.nodejitsu.com/articles/file-system/how-to-read-files-in-nodejs
require.js: http://requirejs.org/
In a more modern way, you can now use the Fetch API:
fetch("test.json")
.then(response => response.json())
.then(json => console.log(json));
All modern browsers support Fetch API. (Internet Explorer doesn't, but Edge does!)
or with async/await
async function printJSON() {
const response = await fetch("test.json");
const json = await response.json();
console.log(json);
}
source:
Using Fetch
Fetch in Action
Can I use...?
How to Use Fetch with async/await
If you want to let the user select the local json file (anywhere on the filesystem), then the following solution works.
It uses FileReader and JSON.parser (and no jquery).
<html>
<body>
<form id="jsonFile" name="jsonFile" enctype="multipart/form-data" method="post">
<fieldset>
<h2>Json File</h2>
<input type='file' id='fileinput'>
<input type='button' id='btnLoad' value='Load' onclick='loadFile();'>
</fieldset>
</form>
<script type="text/javascript">
function loadFile() {
var input, file, fr;
if (typeof window.FileReader !== 'function') {
alert("The file API isn't supported on this browser yet.");
return;
}
input = document.getElementById('fileinput');
if (!input) {
alert("Um, couldn't find the fileinput element.");
}
else if (!input.files) {
alert("This browser doesn't seem to support the `files` property of file inputs.");
}
else if (!input.files[0]) {
alert("Please select a file before clicking 'Load'");
}
else {
file = input.files[0];
fr = new FileReader();
fr.onload = receivedText;
fr.readAsText(file);
}
function receivedText(e) {
let lines = e.target.result;
var newArr = JSON.parse(lines);
}
}
</script>
</body>
</html>
Here is a good intro on FileReader: http://www.html5rocks.com/en/tutorials/file/dndfiles/
If you're looking for something quick and dirty just load the data in the head of your HTML document.
data.js
var DATA = {"a" : "b", "c" : "d"};
index.html
<html>
<head>
<script src="data.js" ></script>
<script src="main.js" ></script>
</head>
...
</html>
main.js
(function(){
console.log(DATA); // {"a" : "b", "c" : "d"}
})();
I should mention that your heap size (in Chrome) is about 4GBs, so if your data is larger than that you should find another method. If you want to check another browser try this:
window.performance.memory.jsHeapSizeLimit / 1024 / 1024 / 1024 + " GBs"
// "4.046875 GBs"
Update ES6:
Instead of using the <script> tag to load your data you can load it directly inside you're main.js using the import assert
import data from './data.json' assert {type: 'json'};
how to using XMLHttpRequest to load the local json file
ES5 version
// required use of an anonymous callback,
// as .open() will NOT return a value but simply returns undefined in asynchronous mode!
function loadJSON(callback) {
var xObj = new XMLHttpRequest();
xObj.overrideMimeType("application/json");
xObj.open('GET', './data.json', true);
// 1. replace './data.json' with the local path of your file
xObj.onreadystatechange = function() {
if (xObj.readyState === 4 && xObj.status === 200) {
// 2. call your callback function
callback(xObj.responseText);
}
};
xObj.send(null);
}
function init() {
loadJSON(function(response) {
// 3. parse JSON string into JSON Object
console.log('response =', response);
var json = JSON.parse(response);
console.log('your local JSON =', JSON.stringify(json, null, 4));
// 4. render to your page
const app = document.querySelector('#app');
app.innerHTML = '<pre>' + JSON.stringify(json, null, 4) + '</pre>';
});
}
init();
<section id="app">
loading...
</section>
ES6 version
// required use of an anonymous callback,
// as .open() will NOT return a value but simply returns undefined in asynchronous mode!
const loadJSON = (callback) => {
const xObj = new XMLHttpRequest();
xObj.overrideMimeType("application/json");
// 1. replace './data.json' with the local path of your file
xObj.open('GET', './data.json', true);
xObj.onreadystatechange = () => {
if (xObj.readyState === 4 && xObj.status === 200) {
// 2. call your callback function
callback(xObj.responseText);
}
};
xObj.send(null);
}
const init = () => {
loadJSON((response) => {
// 3. parse JSON string into JSON Object
console.log('response =', response);
const json = JSON.parse(response);
console.log('your local JSON =', JSON.stringify(json, null, 4));
// 4. render to your page
const app = document.querySelector('#app');
app.innerHTML = `<pre>${JSON.stringify(json, null, 4)}</pre>`;
});
}
init();
<section id="app">
loading...
</section>
online demo
https://cdn.xgqfrms.xyz/ajax/XMLHttpRequest/index.html
I can't believe how many times this question has been answered without understanding and/or addressing the problem with the Original Poster's actual code. That said, I'm a beginner myself (only 2 months of coding). My code does work perfectly, but feel free to suggest any changes to it. Here's the solution:
//include the 'async':false parameter or the object data won't get captured when loading
var json = $.getJSON({'url': "http://spoonertuner.com/projects/test/test.json", 'async': false});
//The next line of code will filter out all the unwanted data from the object.
json = JSON.parse(json.responseText);
//You can now access the json variable's object data like this json.a and json.c
document.write(json.a);
console.log(json);
Here's a shorter way of writing the same code I provided above:
var json = JSON.parse($.getJSON({'url': "http://spoonertuner.com/projects/test/test.json", 'async': false}).responseText);
You can also use $.ajax instead of $.getJSON to write the code exactly the same way:
var json = JSON.parse($.ajax({'url': "http://spoonertuner.com/projects/test/test.json", 'async': false}).responseText);
Finally, the last way to do this is to wrap $.ajax in a function. I can't take credit for this one, but I did modify it a bit. I tested it and it works and produces the same results as my code above. I found this solution here --> load json into variable
var json = function () {
var jsonTemp = null;
$.ajax({
'async': false,
'url': "http://spoonertuner.com/projects/test/test.json",
'success': function (data) {
jsonTemp = data;
}
});
return jsonTemp;
}();
document.write(json.a);
console.log(json);
The test.json file you see in my code above is hosted on my server and contains the same json data object that he (the original poster) had posted.
{
"a" : "b",
"c" : "d"
}
Add to your JSON file from the beginning
var object1 = [
and at the end
]
Save it
Then load it with pure js as
<script type="text/javascript" src="1.json"></script>
And now you can use it as object1 - its already loaded!
Works perfectly in Chrome and without any additional libraries
I'm surprised import from es6 has not been mentioned (use with small files)
Ex: import test from './test.json'
webpack 2< uses the json-loader as default for .json files.
https://webpack.js.org/guides/migrating/#json-loader-is-not-required-anymore
For TypeScript:
import test from 'json-loader!./test.json';
TS2307 (TS) Cannot find module 'json-loader!./suburbs.json'
To get it working I had to declare the module first. I hope this will save a few hours for someone.
declare module "json-loader!*" {
let json: any;
export default json;
}
...
import test from 'json-loader!./test.json';
If I tried to omit loader from json-loader I got the following error from webpack:
BREAKING CHANGE: It's no longer allowed to omit the '-loader' suffix
when using loaders.
You need to specify 'json-loader' instead of 'json',
see https://webpack.js.org/guides/migrating/#automatic-loader-module-name-extension-removed
Recently D3js is able to handle local json file.
This is the issue
https://github.com/mbostock/d3/issues/673
This is the patch inorder for D3 to work with local json files.
https://github.com/mbostock/d3/pull/632
Found this thread when trying (unsuccessfully) to load a local json file. This solution worked for me...
function load_json(src) {
var head = document.getElementsByTagName('head')[0];
//use class, as we can't reference by id
var element = head.getElementsByClassName("json")[0];
try {
element.parentNode.removeChild(element);
} catch (e) {
//
}
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = src;
script.className = "json";
script.async = false;
head.appendChild(script);
//call the postload function after a slight delay to allow the json to load
window.setTimeout(postloadfunction, 100)
}
... and is used like this...
load_json("test2.html.js")
...and this is the <head>...
<head>
<script type="text/javascript" src="test.html.js" class="json"></script>
</head>
What I did was editing the JSON file little bit.
myfile.json => myfile.js
In the JSON file, (make it a JS variable)
{name: "Whatever"} => var x = {name: "Whatever"}
At the end,
export default x;
Then,
import JsonObj from './myfile.js';
In TypeScript you can use import to load local JSON files. For example loading a font.json:
import * as fontJson from '../../public/fonts/font_name.json';
This requires a tsconfig flag --resolveJsonModule:
// tsconfig.json
{
"compilerOptions": {
"module": "commonjs",
"resolveJsonModule": true,
"esModuleInterop": true
}
}
For more information see the release notes of typescript: https://www.typescriptlang.org/docs/handbook/release-notes/typescript-2-9.html
In angular (or any other framework), you can load using http get
I use it something like this:
this.http.get(<path_to_your_json_file))
.success((data) => console.log(data));
Hope this helps.
An approach I like to use is to pad/wrap the json with an object literal, and then save the file with a .jsonp file extension. This method also leaves your original json file (test.json) unaltered, as you will be working with the new jsonp file (test.jsonp) instead. The name on the wrapper can be anything, but it does need to be the same name as the callback function you use to process the jsonp. I'll use your test.json posted as an example to show the jsonp wrapper addition for the 'test.jsonp' file.
json_callback({"a" : "b", "c" : "d"});
Next, create a reusable variable with global scope in your script to hold the returned JSON. This will make the returned JSON data available to all other functions in your script instead of just the callback function.
var myJSON;
Next comes a simple function to retrieve your json by script injection. Note that we can not use jQuery here to append the script to the document head, as IE does not support the jQuery .append method. The jQuery method commented out in the code below will work on other browsers that do support the .append method. It is included as a reference to show the difference.
function getLocalJSON(json_url){
var json_script = document.createElement('script');
json_script.type = 'text/javascript';
json_script.src = json_url;
json_script.id = 'json_script';
document.getElementsByTagName('head')[0].appendChild(json_script);
// $('head')[0].append(json_script); DOES NOT WORK in IE (.append method not supported)
}
Next is a short and simple callback function (with the same name as the jsonp wrapper) to get the json results data into the global variable.
function json_callback(response){
myJSON = response; // Clone response JSON to myJSON object
$('#json_script').remove(); // Remove json_script from the document
}
The json data can now be accessed by any functions of the script using dot notation. As an example:
console.log(myJSON.a); // Outputs 'b' to console
console.log(myJSON.c); // Outputs 'd' to console
This method may be a bit different from what you are used to seeing, but has many advantages. First, the same jsonp file can be loaded locally or from a server using the same functions. As a bonus, jsonp is already in a cross-domain friendly format and can also be easily used with REST type API's.
Granted, there are no error handling functions, but why would you need one? If you are unable to get the json data using this method, then you can pretty much bet you have some problems within the json itself, and I would check it on a good JSON validator.
You can put your json in a javascript file. This can be loaded locally (even in Chrome) using jQuery's getScript() function.
map-01.js file:
var json = '{"layers":6, "worldWidth":500, "worldHeight":400}'
main.js
$.getScript('map-01.js')
.done(function (script, textStatus) {
var map = JSON.parse(json); //json is declared in the js file
console.log("world width: " + map.worldWidth);
drawMap(map);
})
.fail(function (jqxhr, settings, exception) {
console.log("error loading map: " + exception);
});
output:
world width: 500
Notice that the json variable is declared and assigned in the js file.
$.ajax({
url: "Scripts/testingJSON.json",
//force to handle it as text
dataType: "text",
success: function (dataTest) {
//data downloaded so we call parseJSON function
//and pass downloaded data
var json = $.parseJSON(dataTest);
//now json variable contains data in json format
//let's display a few items
$.each(json, function (i, jsonObjectList) {
for (var index = 0; index < jsonObjectList.listValue_.length;index++) {
alert(jsonObjectList.listKey_[index][0] + " -- " + jsonObjectList.listValue_[index].description_);
}
});
}
});
If you are using a local array for JSON - as you showed in your example in the question (test.json) then you can is the parseJSON() method of JQuery ->
var obj = jQuery.parseJSON('{"name":"John"}');
alert( obj.name === "John" );
getJSON() is used for getting JSON from a remote site - it will not work locally (unless you are using a local HTTP Server)
How I was able to load the data from a json file in to a JavaScript variable using simple JavaScript:
let mydata;
fetch('datafile.json')
.then(response => response.json())
.then(jsonResponse => mydata = jsonResponse)
Posting here as I didn't find this kind of "solution" I was looking for.
Note: I am using a local server run via the usual "python -m http.server" command.
$.getJSON only worked for me in Chrome 105.0.5195.125 using await, which works a script type of module.
<script type="module">
const myObject = await $.getJSON('./myObject.json');
console.log('myObject: ' + myObject);
</script>
Without await, I see:
Uncaught TypeError: myObject is not iterable
when resolving myObject.
Without type="module" I see:
Uncaught SyntaxError: await is only valid in async functions and the top level bodies of modules
I haven't found any solution using Google's Closure library. So just to complete the list for future vistors, here's how you load a JSON from local file with Closure library:
goog.net.XhrIo.send('../appData.json', function(evt) {
var xhr = evt.target;
var obj = xhr.getResponseJson(); //JSON parsed as Javascript object
console.log(obj);
});
json_str = String.raw`[{"name": "Jeeva"}, {"name": "Kumar"}]`;
obj = JSON.parse(json_str);
console.log(obj[0]["name"]);
I did this for my cordova app, like I created a new javascript file for the JSON and pasted the JSON data into String.raw then parse it with JSON.parse
function readTextFile(srcfile) {
try { //this is for IE
var fso = new ActiveXObject("Scripting.FileSystemObject");;
if (fso.FileExists(srcfile)) {
var fileReader = fso.OpenTextFile(srcfile, 1);
var line = fileReader.ReadLine();
var jsonOutput = JSON.parse(line);
}
} catch (e) {
}
}
readTextFile("C:\\Users\\someuser\\json.txt");
What I did was, first of all, from network tab, record the network traffic for the service, and from response body, copy and save the json object in a local file. Then call the function with the local file name, you should be able to see the json object in jsonOutout above.
What worked for me is the following:
Input:
http://ip_address//some_folder_name//render_output.html?relative/path/to/json/fie.json
Javascript Code:
<html>
<head>
<style>
pre {}
.string { color: green; }
.number { color: darkorange; }
.boolean { color: blue; }
.null { color: magenta; }
.key { color: red; }
</style>
<script>
function output(inp) {
document.body.appendChild(document.createElement('pre')).innerHTML = inp;
}
function gethtmlcontents(){
path = window.location.search.substr(1)
var rawFile = new XMLHttpRequest();
var my_file = rawFile.open("GET", path, true) // Synchronous File Read
//alert('Starting to read text')
rawFile.onreadystatechange = function ()
{
//alert("I am here");
if(rawFile.readyState === 4)
{
if(rawFile.status === 200 || rawFile.status == 0)
{
var allText = rawFile.responseText;
//alert(allText)
var json_format = JSON.stringify(JSON.parse(allText), null, 8)
//output(json_format)
output(syntaxHighlight(json_format));
}
}
}
rawFile.send(null);
}
function syntaxHighlight(json) {
json = json.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>');
return json.replace(/("(\\u[a-zA-Z0-9]{4}|\\[^u]|[^\\"])*"(\s*:)?|\b(true|false|null)\b|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?)/g, function (match) {
var cls = 'number';
if (/^"/.test(match)) {
if (/:$/.test(match)) {
cls = 'key';
} else {
cls = 'string';
}
} else if (/true|false/.test(match)) {
cls = 'boolean';
} else if (/null/.test(match)) {
cls = 'null';
}
return '<span class="' + cls + '">' + match + '</span>';
});
}
gethtmlcontents();
</script>
</head>
<body>
</body>
</html>
simplest way: save json file as *.js and include to html template as script.
js file like this:
let fileJsonData = {
someField: someValue,
...
}
include like this:
...
<script src="./js/jsonData.js"></script>
...
After include you can call to fileJsonData in global scope.
If you have Python installed on your local machine (or you don't mind install one), here is a browser-independent workaround for local JSON file access problem that I use:
Transform the JSON file into a JavaScript by creating a function that returns the data as JavaScript object. Then you can load it with <script> tag and call the function to get the data you want.
Here comes the Python code
import json
def json2js(jsonfilepath, functionname='getData'):
"""function converting json file to javascript file: json_data -> json_data.js
:param jsonfilepath: path to json file
:param functionname: name of javascript function which will return the data
:return None
"""
# load json data
with open(jsonfilepath,'r') as jsonfile:
data = json.load(jsonfile)
# write transformed javascript file
with open(jsonfilepath+'.js', 'w') as jsfile:
jsfile.write('function '+functionname+'(){return ')
jsfile.write(json.dumps(data))
jsfile.write(';}')
if __name__ == '__main__':
from sys import argv
l = len(argv)
if l == 2:
json2js(argv[1])
elif l == 3:
json2js(argv[1], argv[2])
else:
raise ValueError('Usage: python pathTo/json2js.py jsonfilepath [jsfunctionname]')

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