I am making a simple to-do list app in React. I have 3 states, inputText (the task the user enters), triggerAnimation(to trigger animations), and tasks (the list of tasks user has entered). However I don't know how to update the tasks state (which is an array) to push the new tasks. Here is the code.
import React, { Component } from 'react';
import logo from './logo.svg';
import './App.css';
class App extends Component {
constructor(props) {
super(props);
this.state = {
inputText: '',
triggerAnimation: '',
tasks: []
}
}
//The function triggered by button which sends the task the user has entered to the tasks array state:
addItem() {
document.querySelector("#textfield1").value = ""
this.setState({
triggerAnimation: 'fadein', tasks:
this.state.inputText
})
}
render() {
//Where User enters task:
return (
<div className="App">
<main>
<div className="enterTask">
<input type="text" className="inputclass" id="textfield1"
placeholder='Enter a task.'
onChange={event => this.setState({
inputText: event.target.value })}
onKeyPress={event => {
if(event.key === 'Enter') {
this.addItem();
}
}}
/>
<br />
<br />
<button className="button"
onClick={() => this.addItem()} data-
toggle='fadein' data-target='list'>+
</button>
</div>
<!-- Where tasks will appear: -->
<div className="log">
<p className='list'>
<span class={this.state.triggerAnimation}>
{this.state.tasks}
</span>
</p>
<button className="button">-</button>
</div>
</main>
</div>
)
}
}
export default App;
However I don't know how to update the tasks state (which is an array) to push the new tasks.
Probably the cleanest way to "push to an array" in state is to use ES6 array spread. The best practice would also be to use the setState callback syntax to ensure the correct state is committed before you push the new task:
this.setState(prevState => ({
tasks: [...prevState.tasks, newTask]
}));
Seems like what you want is this..
addItem() {
document.querySelector("#textfield1").value = ""
this.setState({
triggerAnimation: 'fadein',
tasks: this.state.tasks.concat(this.state.inputText)})
}
You can use .concat method to create copy of your array with new data:
addTask() {
this.setState({tasks: this.state.tasks.concat(["new value"])})
}
You also need to bind this to addTask in your constructor:
this.addTask = this.addTask.bind(this)
See my example:
https://jsfiddle.net/69z2wepo/103069/
Documentation: https://reactjs.org/docs/react-component.html#setstate
try this
import React from 'react';
class Todo extends React.Component {
constructor(props) {
super();
this.state = {
value: '',
items: []
}
}
onChange = e => this.setState({ value: e.target.value })
onEnter = e => {
if(e.charCode !== 13) return;
this.addItem();
};
onClick = e => {
this.addItem()
};
addItem = () => {
const { value } = this.state;
if(!!value.trim()) return;
this.setState(prev => ({ items: [...prev.items, value], value: '' }))
};
render() {
const { value } = this.state
return (
<div>
<div>
<input
type="text"
value={value}
name="abc"
onChange={this.onChange}
onKeyPress={this.onEnter}
/>
</div>
<button onClick={this.onClick}>Add</button>
</div>
)
}
}
FTFY better to just use comments in the code, regarding the problem(s) you want to get the tasks array then can concat the stuff to get a new array.
setState({tasks:this.state.tasks.concat([this.state.inputText])})
Wouldn't hurt to clean up the code some too... learning react myself the book "the road to learning react" has some good tips on how to set things up to be a bit more readable.
Edit actually put the right code here now...
With react, you're almost always going to have to store form field information in state (controlled components) so, how about turning todo task input field into a controlled component, like so:
import React, { Component } from 'react';
import logo from './logo.svg';
import './App.css';
class App extends Component {
constructor(props) {
super(props);
this.state = {
inputText: '',
triggerAnimation: '',
tasks: []
}
this.onInputChange = this.onInputChange.bind(this);
this.onInputKeyPress = this.onInputKeyPress.bind(this);
this.addItem = this.addItem.bind(this);
}
onInputChange(e) {
this.setState({ inputText: e.target.value });
}
onInputKeyPress(e) {
if (e.key === "Enter") {
this.addItem();
}
}
addItem() {
const itemToAdd = this.state.inputText;
const tasks = this.state.tasks;
this.setState({
inputText: "",
tasks: tasks.concat(itemToAdd);
});
}
render() {
const { inputText } = this.state;
return(
<div>
<input type="text" className="inputclass" id="textfield1" placeholder='Enter a task.'
value={inputText} onChange={this.onInputChange} onKeyPress={this.onInputKeyPress} />
<br />
<br />
<button className="button" onClick={this.addItem} data-
toggle='fadein' data-target='list'>+</button>
</div>
);
}
}
Notice how input state is controlled via component state
Related
I am trying to send user input in a form component to the component managing the state. I tried to use a callback but my input is not being sent.
Tried to use the form object in a callback
//here is the form component
class ListForm extends React.Component {
constructor(props) {
super(props);
this.state = {
NewItem: {
itemText: "",
id: Date.now(),
completed: false
}
};
}
handleChanges = e => {
this.setState({...this.state,
NewItem: { ...this.state.NewItem, [e.target.name]: e.target.value }
});
};
submitItem = e => {
this.setState({ itemText: "" });
this.props.addItem(e, this.state.NewItem);
};
render() {
return (
<form onSubmit={this.submitItem}>
<input
type="text"
value={this.state.NewItem.itemText}
name="itemText"
onChange={this.handleChanges}
/>
<button>Add</button>
</form>
);
}
}
export default ListForm;
addItem is in the parent component and looks like this. Groceries is just an array of objects with itemText, id and completed
addItem = (e, item) => {
e.preventDefault();
this.setState({
...this.state,
groceries: [...this.state.groceries, item]
});
};
I can enter in the form, but when I hit enter, nothing is added to the list
Very first thing to try is to add e.persist to your addItem() function
addItem = (e, item) => {
e.preventDefault();
e.persist()
this.setState({
...this.state,
groceries: [...this.state.groceries, item]
});
};
Another option is using redux to save the form data in the Global state and then accessing it in the parent component through redux. Here is an example of what that might look like:
import React, { Component } from 'react';
import * as ACTIONS from '../store/actions/actions';
import { connect } from 'react-redux';
class Form1 extends Component {
state ={
value: ''
}
handleChange = (event) => (
this.setState({value: event.target.value})
)
handleSubmit = (event) => {
event.preventDefault()
this.props.input_action_creator(event.target.name.value)
}
render() {
return (
<div>
<form onSubmit={this.handleSubmit}>
<input id="name" onChange={this.handleChange} type="text" />
<button type="submit"> Submit </button>
</form>
<br />
</div>
)}
}
function mapDispatchToProps(dispatch) {
return {
input_action_creator: (text) => dispatch(ACTIONS.user_input(text))
}
}
export default connect(mapDispatchToProps)(Form1);
class Parent extends Component {
access form data with
this.props.user_Text
}
function mapStateToProps(state) {
return {
user_text: state.user_reducer.user_text
}
}
here is a fully funcitoning react-redux project if you are interested
https://github.com/iqbal125/modern-react-app-sample
Trying to get my head around props so forgive me if its a silly mistake. I am trying to pass all of my data into one variable and pass that out into props (using {item.text} and {item.key}), however, my ".map" isn't picking up anything and there's a bunch of errors, what's wrong with my code?
The problem lays specifically here in this block of code
createList(list) {
return <li>{list.text}</li>
}
render() {
var entries = this.state.list
var finalEntries = entries.props.map(this.createList)
Here is the code in full
import React from "react";
import "./App.css";
import { isTemplateElement } from "#babel/types";
class TodoListt extends React.Component {
state = {};
constructor(props) {
super(props);
this.state = {
userInput: "",
list: [],
};
}
changeUserInput(input) {
this.setState({
userInput: input
})
}
addToList(input) {
let listArray = this.state.list;
listArray.push(input);
var newItem = {
text: listArray,
key: Date.now()
};
this.setState(prevState => {
return {
list: prevState.list.concat(newItem)
};
});
this.setState({
list: listArray
})
}
createList(list) {
return <li>{list.text}</li>
}
render() {
var entries = this.state.list
var finalEntries = entries.props.map(this.createList)
return (
<div className="to-do-list-main">
<input
onChange={(e) => this.changeUserInput(e.target.value)}
value={this.state.userInput}
type="text"
/>
<button onClick={() => this.addToList(this.state.userInput)}>Press me</button>
<ul>
{this.testingSetup()}
</ul>
</div>
);
}
}
export default TodoListt;
You can use the spread operator to add to an existing array. Simply add a new object to the array in the state, and then clear the user input, ready for another item. Based on your code, here's a simple example of adding to a state list (haven't run myself, so just check for syntax errors and such):
import React from "react";
import "./App.css";
import { isTemplateElement } from "#babel/types";
class TodoList extends React.Component {
state = {};
constructor(props) {
super(props);
this.state = {
userInput: "",
list: [],
};
}
changeUserInput(input) {
this.setState({
userInput: input
})
}
addToList() {
const { list, userInput } = this.state;
// Add item to state list using spread operator and clear input
this.setState({
list: [...list, {text:userInput, key: Date.now()}],
userInput: ""
});
}
render() {
return (
<div className="to-do-list-main">
<input
onChange={(e) => this.changeUserInput(e.target.value)}
value={this.state.userInput}
type="text"
/>
<button onClick={() => this.addToList()}>Press me</button>
<hr/>
{/* For each item in the list, render the contents */}
{this.state.list.map(item => (
<div key={item.key}>
<h3>{item.text}</h3>
<p>Time: {item.key}</p>
</div>
))}
</div>
);
}
}
export default TodoList;
I am building a component that is supposed to rerender after a form submission, and it sends the database perfectly fine, but I want the component to rerender after it submits and not having to refresh the page.
I have heard React rerenders after state is changed, and I have tried to set the state of the form inputs on submit.
import React, { Component } from 'react';
import { withFirebase } from '../Firebase';
import { FirebaseContext } from '../Firebase';
import { Link } from 'react-router-dom';
import AddNew from '../AddNew';
import { compose } from 'recompose';
import Firebase from '../Firebase';
import * as ROUTES from '../../constants/routes';
import { throwStatement, thisExpression, tsExpressionWithTypeArguments } from '#babel/types';
class Home extends Component {
constructor(props) {
super(props)
this.state = {
loading: false,
isHidden: false,
name: '',
image: '',
data: []
}
this.baseState = this.state
this.toggleAddNew = this.toggleAddNew.bind(this);
}
getPosts() {
this.props.firebase.getClients().then(snapshot => {
this.setState({
data: snapshot.docs
})
});
}
// Component lifecycle methods
componentWillMount() {
this.getPosts()
}
componentDidUpdate(){
console.log('updated')
}
toggleAddNew() {
this.setState({
isHidden: !this.state.isHidden
})
}
updateInput = e => {
this.setState({
[e.target.name]: e.target.value
});
}
resetForm = () => {
this.setState(this.baseState)
}
deletePost = (id) => {
this.props.firebase.deleteClient(id);
}
addClient = e => {
e.preventDefault();
this.props.firebase.addClient().add({
name: this.state.name,
image: this.state.image
})
this.setState({
name: '',
image: ''
});
this.resetForm();
};
render() {
const renderPosts = this.state.data.map((item) => (
<li data-id={item.id} className="client-wrapper col-sm-4">
<button onClick={() => this.deletePost(item.id)}>X</button>
<Link to={`/dates/${item.id}`}>
<h2>{item.data().name}</h2>
</Link>
<Link to={`/dates/${item.id}`}>
<img src={item.data().image} />
</Link>
</li>
));
return (
<div>
<ul id="client-list" className="row">{renderPosts}</ul>
<button onClick={this.toggleAddNew.bind(this)}>Add New</button>
{this.state.isHidden ?
<div id="add-new-form-wrapper">
<button onClick={this.toggleAddNew.bind(this)} id="x-add-new">X</button>
<form onSubmit={this.addClient.bind(this)} id="add-new-form">
<input type="text" name="name" placeholder="Name" onChange={this.updateInput} value={this.state.name} />
<input type="text" name="image" placeholder="Image" onChange={this.updateInput} value={this.state.image} />
<button type="submit">Submit</button>
</form>
</div> :
''}
</div>
)
}
}
export default compose(
withFirebase,
)(Home);
This
this.baseState = this.state
only makes a copy of object reference, not a copy of state object (with property values).
When we have a reference copy
resetForm = () => {
this.setState(this.baseState)
}
can work like state = state, does nothing.
The copy of object (with current property values) can be done (f.e.) this way:
this.baseState = {...this.state}
With this small fix it should work ...
... if not, try
resetForm = () => {
this.setState({...this.baseState})
}
You can also update some state field with current time to force rerender or simply call this.forceUpdate() (see docs).
BTW - resetForm shouldn't overwrite data. Luckily we have a copy of data object reference in baseState ;)
I'm working on my First project with React, I have an App and a ToDo. I am defining a deleteToDo method and I want the method to call this.setState() and pass it a new array that doesn't have the to-do item being deleted with the use of the .filter() array method. I don't want to alter the code to much or introduce more complexity. In essence I would like to keep it as straight forward as possible. I am still a beginner with React so this has been a big learning process. I feel that I am close.
This is the main app
import React, { Component } from 'react';
import './App.css';
import ToDo from './components/ToDo.js';
class App extends Component {
constructor(props) {
super(props);
this.state = {
todos: [
{ description: 'Walk the cat', isCompleted: true },
{ description: 'Throw the dishes away', isCompleted: false },
{ description: 'Buy new dishes', isCompleted: false }
],
newTodoDescription: ''
};
}
deleteToDo(index) {
const todos = this.state.todos.slice();
const todo = todos[index];
todo.deleteToDo = this.state.filter(index);
this.setState({ todos: todos });
}
handleChange(e) {
this.setState({ newTodoDescription: e.target.value })
}
handleSubmit(e) {
e.preventDefault();
if (!this.state.newTodoDescription) { return }
const newTodo = { description: this.state.newTodoDescription, isCompleted: false };
this.setState({ todos: [...this.state.todos, newTodo], newTodoDescription: '' });
}
toggleComplete(index) {
const todos = this.state.todos.slice();
const todo = todos[index];
todo.isCompleted = todo.isCompleted ? false : true;
this.setState({ todos: todos });
}
render() {
return (
<div className="App">
<ul>
{ this.state.todos.map( (todo, index) =>
<ToDo key={ index } description={ todo.description } isCompleted={ todo.isCompleted } toggleComplete={ this.toggleComplete } deleteToDo={ this.deleteToDo } />
)}
</ul>
<form onSubmit={ (e) => this.handleSubmit(e) }>
<input type="text" value={ this.state.newTodoDescription } onChange={ (e) => this.handleChange(e) } />
<input type="submit" />
</form>
</div>
);
}
}
export default App;
And this the ToDo aspect
import React, { Component } from 'react';
class ToDo extends Component {
render() {
return (
<li>
<button type="button" onClick={ this.props.deleteTodo} > delete </button>
<input type="checkbox" checked={ this.props.isCompleted } onChange={ this.props.toggleComplete } />
<span>{ this.props.description }</span>
</li>
);
}
}
export default ToDo;
You slice and array without the index, that's may be why your delete not work
deleteToDo(index) {
const todos = this.state.todos.slice(index, 1);
this.setState({ todos: todos });
}
1) You need to bind your deleteToDo method in the constructor
this.deleteToDo = this.deleteToDo.bind(this);
2) You need to set a new property on the component that is the same as its index.
<ToDo
key={index}
id={index}
description={ todo.description }
// ...
/>
3) Then you can pass that index as the argument to deleteToDo (making sure you spell the method name correctly).
<button
type="button"
onClick={() => this.props.deleteToDo(this.props.index)}
>Delete
</button>
4) Finally, you can strip down your deleteToDo method to the following:
deleteToDo(index) {
// Return a new array that doesn't
// have a row with a matching index
const todos = this.state.todos.filter((el, i) => i !== index);
this.setState({ todos });
}
Here's a working version.
I have App as my main component and TodoList to render my list of todos. When Add Task button is clicked, it opens an input which autosaves the input that we type. This is saved in a state addTaskInput which is then passed to TodoList component as a prop addItem when the focus on input is removed.
Now, we may edit the same element by simply clicking on it and typing. In that case, I want to update the same component. But if a new item is added, I want to add a new item to list.
1) How to check this?
2) I want to update my todo state inside TodoList component when list updates. Where should I call setState for that?
class App extends Component {
state = {
showInput: false,
addTaskInput: '',
addItem:''
}
showAddTask = (e) => {
this.setState({showInput: true})
}
saveInput = (e) => {
this.setState({addTaskInput: e.target.value})
}
populateTaskList = (e) => {
this.setState({addItem: e.target.value})
}
render() {
const {showInput, addTaskInput, addItem} = this.state;
return (
<div className="app">
<Button
message="Add Task"
bsStyle="primary"
onClick={this.showAddTask}
/>
{ showInput && <input
type="text"
placeholder="Add Task here..."
value={addTaskInput}
onChange={this.saveInput}
onBlur={this.populateTaskList}
/> }
<TodoList
addItem={addItem}
/>
</div>
);
}
}
class TodoList extends Component {
state = {
todoList: ['a','aaa'],
todo: []
}
componentDidMount(){
const {todo, todoList} = this.state;
todoList.map((val) => {
this.state.todo.push(<div key={val}>{val}</div>)
})
this.setState({todo});
}
static getDerivedStateFromProps(nextProps, prevState){
return{
...prevState,
...nextProps
}
}
render () {
const {addItem, todoList, todo} = this.state;
return(
<div>
{todo}
</div>
)
}
}
You can keep the todoList in your app Component and pass that variable to the TodoList component:
class TodoList extends Component {
static getDerivedStateFromProps(nextProps, prevState){
return{
...prevState,
...nextProps
}
}
render () {
return(
<div>
{this.props.todoList.map((val) => <div key={val}>{val}</div>)}
</div>
)
}
}
And your app Component
class App extends Component {
state = {
showInput: false,
addTaskInput: '',
addItem:'',
todoList: [],
}
showAddTask = (e) => {
this.setState({showInput: true})
}
saveInput = (e) => {
this.setState({addTaskInput: e.target.value})
}
populateTaskList = (e) => {
const actualList = this.state.todoList;
actualList.push(e.target.value);
this.setState({addItem: e.target.value, todoList:actualList })
}
render() {
const {showInput, addTaskInput, addItem, todoList} = this.state;
return (
<div className="app">
<Button
message="Add Task"
bsStyle="primary"
onClick={this.showAddTask}
/>
{ showInput && <input
type="text"
placeholder="Add Task here..."
value={addTaskInput}
onChange={this.saveInput}
onBlur={this.populateTaskList}
/> }
<TodoList
todoList={todoList}
/>
</div>
);
}
}
1) The only way I see is you maintain a key or index for each item only then you could update existing item. There is no way for you to know if the item is new or existing based on its value
2) To be able to update Todo's state you should give "addItem(item)" function on Todo which can be called with value that needs to be added/updated. And in that function you could update Todo's state. This function can be called from TodoList when text box loses focus or user stops typing.