Assign value to global tracking variable on submit of form.
var tracking;
$('.form-inline').submit(function (e) {
e.preventDefault();
tracking = jQuery('input[name="tracking"]').val();
init()
})
execute function init()
function init() {
Tabletop.init({
key: public_spreadsheet_url,
callback: showInfo,
simpleSheet: true
})
}
Which initiates the showInfo callback
var zipMatches = "";
function showInfo(data, tabletop) {
alert('Callback initiated..');
for (var i = 0; i < data.length; i++) {
var myRegex = '/' + tracking + '/';
console.log(myRegex)
if (myRegex.test(data[i].tracking)) {
zipMatches = zipMatches + data[i].location_1 + ", " + data[i].location_2 + ", " + data[i].location_3;
}
}
//write it into the DOM
var myElement = document.querySelector(".myJSON");
myElement.innerHTML = "<h3>List of Zipcodes that match tracking ID: </h3><p>" + zipMatches + "</p>";
}
myRegex.test is not a function
However regex function works with hardcoded value
if (/ABCD123/.test(data[i].tracking)) {...
How do I pass the regex value as a global variable?
..
Edit (working callback function):
function showInfo(data, tabletop) {
var regexp = new RegExp(tracking);
for (var i = 0; i < data.length; i++) {
if (regexp.test(data[i].tracking)) {
zipMatches = zipMatches + data[i].location_1 + ", " + data[i].location_2 + ", " + data[i].location_3;
}
}..
Plese try with following sol:
var regexp = new RegExp(tracking);
and please put it outside of forloop. So it is optimized.
Since you have tried
var regexp = "/" + tracking + "/"; will convert it into string. Not regex object. So you won't get test method in it.
Hope it helps :)
Related
For my chrome extension, I have a function called storeGroup that returns an object. However, in function storeTabsInfo, when I call storeGroup and set it equal to another object, the parts inside the object are undefined. The object is being populated correctly in storeGroup, so I'm not sure why it's undefined?
function storeTabsInfo(promptUser, group)
{
var tabGroup = {};
chrome.windows.getCurrent(function(currentWindow)
{
chrome.tabs.getAllInWindow(currentWindow.id, function(tabs)
{
/* gets each tab's name and url from an array of tabs and stores them into arrays*/
var tabName = [];
var tabUrl = [];
var tabCount = 0;
for (; tabCount < tabs.length; tabCount++)
{
tabName[tabCount] = tabs[tabCount].title;
tabUrl[tabCount] = tabs[tabCount].url;
}
tabGroup = storeGroup(promptUser, group, tabName, tabUrl, tabCount); // tabGroup does not store object correctly
console.log("tabGroup: " + tabGroup.tabName); // UNDEFINED
chrome.storage.local.set(tabGroup);
})
})
}
function storeGroup(promptUser, group, name, url, count)
{
var groupObject = {};
// current count of group
var groupCountValue = group.groupCount;
var groupName = "groupName" + groupCountValue;
groupObject[groupName] = promptUser;
var tabName = "tabName" + groupCountValue;
groupObject[tabName] = name;
var tabUrl = "tabUrl" + groupCountValue;
groupObject[tabUrl] = url;
var tabCount = "tabCount" + groupCountValue;
groupObject[tabCount] = count;
var groupCount = "groupCount" + groupCountValue;
groupObject[groupCount] = groupCountValue + 1;
// successfully shows parts of groupObject
console.log("Final group: " + groupObject[groupName] + " " + groupObject[tabName] + " " + groupObject[tabUrl] + " " + groupObject[tabCount] + " " + groupObject[groupCount]);
return groupObject;
}
As i said in the comment above you created the groupObject dict keys with the group count so you should use it again to access them or remove it, if you want to use it again although i think this isnt necessary so use:-
... ,tabGroup[tabName + group.groupCount]...
But if you want to get it easily as you wrote just write this code instead of your code:-
function storeGroup(promptUser, group, name, url, count)
{
var groupObject = {};
// current count of group
groupObject['groupName'] = promptUser;
groupObject['tabName'] = name;
groupObject['tabUrl'] = url;
groupObject['tabCount'] = count;
groupObject['groupCount'] = group.groupCount + 1;
// successfully shows parts of groupObject
console.log("Final group: " + groupObject['groupName'] +
" " + groupObject['tabName'] + " " + groupObject['tabUrl'] +
" " + groupObject['tabCount'] + " " +
groupObject['groupCount']);
return groupObject;
}
I created this function to replace value in a string and call functions whose name is the value.
$(function() {
var str = "Homer drank {{countBeers}} beers";
function countBeers() {
console.log(this);
return 10 + 10;
}
function convert(str) {
console.log(this);
str = "'" + str.replace(/{{(.*?)}}/g, "' + $1.call(this) + '") + "'";
OR
str = "'" + str.replace(/{{(.*?)}}/g, "' + $1(this) + '") + "'";
return eval(str);
}
var output = convert.call(this, str);
$('body').append(output); //Homer drank 20 beers
});
This seems to work fine, but I would not use eval.
You can do it any other way?
Thank you
You could use an object with the function.
function convert(str) {
return str.replace(/{{(.*?)}}/g, function (_, f) {
return op[f] ? op[f]() : f;
});
}
var str = "Homer drank {{countBeers}} beers",
op = { countBeers: function () { return 10 + 10; } };
console.log(convert(str));
This is the code that I currently have, one problem that is happening is I cannot use test() because presets[index].name and value are not visible outside of their function scope, how should I declare my array of objects in the global scope in order for me to be able to access these two variables in other functions?
var presets = [];
var index;
function CreatePresetArray(AMib, AVar) {
var parentpresetStringOID = snmp.getOID(AMib, AVar);
var presetStringOID = parentpresetStringOID;
parentpresetStringOID = parentpresetStringOID.substring(0, parentpresetStringOID.length - 2);
log.error("parentpresetStringOID is " + parentpresetStringOID);
var presetswitches = {};
for (var i = 1; i < 41; i++) {
presets.push(presetswitches);
try {
log.error("presetStringOID before getNextVB= " + presetStringOID);
vb = snmp.getNextVB(presetStringOID);
presetStringOID = vb.oid;
log.error("presetStringOID after getnextVB= " + presetStringOID);
var presetStringVal = snmp.get(presetStringOID);
log.error("presetStringVal= " + presetStringVal);
index = i - 1;
presets[index].name = presetStringOID;
presets[index].value = presetStringVal;
log.error("preset array's OID at position [" + index + "] is" + presets[index].name + " and the value stored is " + presets[index].value);
//log.error("presets Array value ["+index+"] = "+presets[index].configs);
if (presetStringOID.indexOf(parentpresetStringOID) != 0) {
break;
}
} catch (ie) {
log.error("couldn't load preset array " + index);
};
};
}
CreatePresetArray(presetMib, "presetString");
function test() {
for (i = 1; i < 41; i++) {
log.error("test" + presets[index].name + " " + presets[index].value);
};
}
test();
The for loop in your function test iterates over i but uses index inside the loop. Perhaps you meant to use
for (i = 0; i < 40; i++) { // 1 lower as you were using `index = i - 1` before
log.error("test" + presets[i].name + " " + presets[i].value);
}
Re-wrote your code. I don't think I made that much by way of change. If this doesn't clear up your problem, consider: Is the catch happening each iteration? Is the problem actually coming from a different method which is only visible here? Also, consider logging the whole presets Array when debugging to see what it looks like.
var presets = [];
function CreatePresetArray(AMib, AVar) {
var parentPresetOID, presetOID, presetValue, preset, vb, i;
parentPresetOID = snmp.getOID(AMib, AVar);
presetOID = parentPresetOID; // initial
parentPresetOID = parentPresetOID.substring(0, parentPresetOID.length - 2);
log.error("parentPresetOID is " + parentPresetOID);
presets = []; // empty array in case not already empty
for (i = 0; i < 40; ++i) {
try {
preset = {}; // new object
// new presetOID
vb = snmp.getNextVB(presetOID);
presetOID = vb.oid;
log.error("presetOID after getnextVB= " + presetOID);
// new value
presetValue = snmp.get(presetOID);
log.error("presetValue= " + presetValue);
// append data to object
preset.name = presetOID;
preset.value = presetValue;
// append object to array
presets.push(preset);
// more logging
log.error(
"preset array's OID at position [" + i + "]" +
" is" + presets[i].name + " and " +
"the value stored is " + presets[i].value
);
if (presetOID.indexOf(parentPresetOID) !== 0) {
break;
}
} catch (ie) {
log.error("couldn't load preset array " + i);
if (presets.length !== i + 1) { // enter dummy for failed item
presets.push(null);
}
}
}
}
Two options come to mind immediately:
you could pass the preset array as a argument to test().
You could put both CreatePresetArray() and test() inside a wrapper function and declare preset array at the top of your wrapper. That would give them both access to the variable.
It's generally considered Bad Form to declare globals if it can be avoided. Pollutes the namespace.
I am trying get paged json responses from Topsy (http://code.google.com/p/otterapi/) and am having problems merging the objects. I want to do this in browser as the api rate limit is per ip/user and to low to do things server side.
Here is my code. Is there a better way? Of course there is because this doesn't work. I guess I want to get this working, but also to understand if there is a safer, and/or more efficient way.
The error message I get is ...
TypeError: Result of expression 'window.holdtweetslist.prototype' [undefined] is not an object.
Thanks in advance.
Cheers
Stephen
$("#gettweets").live('click', function(event){
event.preventDefault();
getTweets('stephenbaugh');
});
function getTweets(name) {
var MAX_TWEETS = 500;
var TWEETSPERPAGE = 50;
var BASE = 'http://otter.topsy.com/search.json?type=tweet&perpage=' + TWEETSPERPAGE + '&window=a&nohidden=0&q=#' + name + '&page=1';
var currentpage = 1;
alert(BASE);
$.ajax({
dataType: "json",
url: BASE,
success: function(data) {
window.responcesreceived = 1;
var response=data.response;
alert(response.total);
window.totalweets = response.total;
window.pagestoget = Math.ceil(window.totalweets/window.TWEETSPERPAGE);
window.holdtweetslist = response.list;
window.holdtweetslist.prototype.Merge = (function (ob) {var o = this;var i = 0;for (var z in ob) {if (ob.hasOwnProperty(z)) {o[z] = ob[z];}}return o;});
// alert(data);
;; gotTweets(data);
var loopcounter = 1;
do
{
currentpage = currentpage + 1;
pausecomp(1500);
var BASE = 'http://otter.topsy.com/search.json?type=tweet&perpage=' + TWEETSPERPAGE + '&window=a&nohidden=0&q=#' + name + '&page=' + currentpage;
alert(BASE);
$.ajax({dataType: "json", url: BASE, success: gotTweets(data)});
}
while (currentpage<pagestoget);
}
});
};
function gotTweets(data)
{
window.responcesreceived = window.responcesreceived + 1;
var response = data.response;
alert(response.total);
window.holdtweetslist.Merge(response.list);
window.tweetsfound = window.tweetsfound + response.total;
if (window.responcesreceived == window.pagestoget) {
// sendforprocessingsendtweetlist();
alert(window.tweetsfound);
}
}
You are calling Merge as an static method, but declared it as an "instance" method (for the prototype reserved word).
Remove prototype from Merge declaration, so you'll have:
window.holdtweetslist.Merge = (function(ob)...
This will fix the javascript error.
This is Vipul from Topsy. Would you share the literal JSON you are receiving? I want to ensure you are not receiving a broken response.
THanks to Edgar and Vipul for there help. Unfortunately they were able to answer my questions. I have managed to work out that the issue was a combination of jquery not parsing the json properly and needing to use jsonp with topsy.
Here is a little test I created that works.
Create a doc with this object on it ....
RUN TEST
You will need JQUERY
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.5.1/jquery.min.js"></script>
And put the following in a script too. The is cycle through the required number of tweets from Topsy.
Thanks again everyone.
$("#gettweets").live('click', function(event){
event.preventDefault();
getTweets('stephenbaugh');
});
var MAX_TWEETS = 500;
var TWEETSPERPAGE = 50;
var BASE = 'http://otter.topsy.com/search.json';
var currentpage;
var responcesreceived;
var totalweets;
var pagestoget;
var totalweets;
var TWEETSPERPAGE;
var holdtweetslist = [];
var requestssent;
var responcesreceived;
var tweetsfound;
var nametoget;
function getTweets(name) {
nametoget=name;
currentpage = 1;
responcesreceived = 0;
pagestoget = 0;
var BASE = 'http://otter.topsy.com/search.js?type=tweet&perpage=' + TWEETSPERPAGE + '&window=a&nohidden=0&q=#' + nametoget + '&page=1';
$('#gettweets').html(BASE);
$.ajax({url: BASE,
dataType: 'jsonp',
success : function(data) {
getalltweets(data);
}
});
};
function getalltweets(data) {
totalweets = data.response.total;
$('#gettweets').append('<p>'+"total tweets " + totalweets+'</p>');
$('#gettweets').append('<p>'+"max tweets " + MAX_TWEETS+'</p>');
if (MAX_TWEETS < totalweets) {
totalweets = 500
}
$('#gettweets').append('<p>'+"new total tweets " + totalweets+'</p>');
gotTweets(data);
pagestoget = Math.ceil(totalweets/TWEETSPERPAGE);
var getpagesint = self.setInterval(function() {
currentpage = ++currentpage;
var BASE = 'http://otter.topsy.com/search.js?type=tweet&perpage=' + TWEETSPERPAGE + '&window=a&nohidden=0&q=#' + nametoget + '&page=' + currentpage;
$.ajax({url: BASE,
dataType: 'jsonp',
success : function(data) {
gotTweets(data);
}
});
if (currentpage == pagestoget) {
$('#gettweets').append('<p>'+"finished sending " + currentpage+ ' of ' + pagestoget + '</p>');
clearInterval(getpagesint);
};
}, 2000);
};
function gotTweets(data)
{
responcesreceived = responcesreceived + 1;
holdlist = data.response.list;
for (x in holdlist)
{
holdtweetslist.push(holdlist[x]);
}
// var family = parents.concat(children);
$('#gettweets').append('<p>receipt # ' + responcesreceived+' - is page : ' +data.response.page+ ' array length = ' + holdtweetslist.length +'</p>');
// holdtweetslist.Merge(response.list);
tweetsfound = tweetsfound + data.response.total;
if (responcesreceived == pagestoget) {
// sendforprocessingsendtweetlist();
$('#gettweets').append('<p>'+"finished receiving " + responcesreceived + ' of ' + pagestoget + '</p>');
}
}
I am writing a game for Facebook. IN the following code, I have a problem. I have a for loop executing, and in that loop, I call a dialog and implement 'onconfirm' for the dialog. The problem is that I need to access th e loop counter inside of the onconfirm function. But because the onconfirm is called outside of the scope of the for loop, the counter value is no longer valid because it's been incremented. I need some way to pass the counter value to the dialog onconfirm as it was at the time the dialog was displayed, not after the loop has finished. Or maybe someone has a better solution. Any help would be appreciated. Thanks.
function unloadCargo() {
//debugger;
var actionPrompt = document.getElementById('action-prompt');
actionPrompt.setTextValue('Unloading cargo...');
var ajax = new Ajax();
ajax.responseType = Ajax.JSON;
ajax.ondone = function(data) {
debugger;
if(data.unloadableCargo.length == 0) {
loadCargo();
} else {
//console.log('unloadable cargo='+dump(data.unloadableCargo));
var i = 0;
var j = 0;
var ucCount = data.unloadableCargo.length;
for(i = 0; i < ucCount; i++) {
cargoDialog = new Dialog();
cargoDialog.showChoice('Unload Cargo', 'Unload ' + data.unloadableCargo[i].goods_name + ' at ' + data.unloadableCargo[i].city_name + ' for ' + data.unloadableCargo[i].payoff + 'M euros?');
cargoDialog.onconfirm = function() {
//console.log('unloadable cargo onconfirm='+dump(data.unloadableCargo));
var ajax = new Ajax();
var param = {"city_id": data.unloadableCargo[i].city_id, "goods_id": data.unloadableCargo[i].goods_id, "payoff": data.unloadableCargo[i].payoff};
ajax.ondone = function(demandData) {
var demands = document.getElementById('demands');
var innerXhtml = '<span>';
for(var j = 0; j < demandData.demands.length; j++) {
innerXhtml = innerXhtml + ' <div class="demand-item"><div class="demand-city">' + demandData.demands[j].city + '</div><div class="demand-pay">' + demandData.demands[j].cost + '</div><div class="demand-goods">' + demandData.demands[j].goods + '</div></div>';
}
innerXtml = innerXhtml + ' </span>';
demands.setInnerXHTML(innerXhtml);
// update balance
loadCargo();
}
ajax.post(baseURL + "/turn/do-unload-cargo", param);
}
cargoDialog.oncancel = function() { loadCargo(); }
}
//loadCargo();
}
}
ajax.post(baseURL + '/turn/unload-cargo');
}
You need to pass the value to the dialog somehow.
I have never looked at the FBJS, but it seems setContext can be used for that.
Try this:
cargoDialog = new Dialog().setContext({currentIndex: i});
// showChoice is the same
cargoDialog.onconfirm = function() {
alert(this.currentIndex); // Here you should be able to get it
}