Kendo controls don't seem to be ready in document.ready - javascript

I am using the kendo kendoNumericTextBox.
The kendo js libraries are included before the following.
I am trying to store a reference to the actual input for later use like this:
$(document)
.ready(function () {
//Wire up the elemets with selectors
$eventGrid = $("#jsGrid");
$bedInput = $('#bed');
$dateInput = $('#date');
$operatingTimeInput = $("#operatingTime").data("kendoNumericTextBox"); <-- ERROR OCCURS HERE
$plannedDowntimeInput = $("#plannedDowntime").data("kendoNumericTextBox");
fetchDayData(currentBed(), currentDate());
})
Uncaught TypeError: Cannot read property 'value' of undefined
However when stepping through, both $operatingTimeInput and $plannedDowntimeInput are undefined. If I later do these assigments manually in the console, everything works as expected.
Now, I seem to remember there being an event similar to document.ready() but specifically for kendo. Though, For the life of me, I can't find it...
Any thoughts?
EDIT 1
The fields are being initialized in a razor view like this:
#(Html.Kendo().NumericTextBox()
.Name("operatingTime")
.Max(24)
.Min(0)
.Step(0.05)
.HtmlAttributes(new { #id = "operatingTime" })
)
So as you can see, I have no control over when the textbox is actually "created". That's why I'm looking for a way to get the instance created by the html helper.

One way which I tried to accomplish is like :
$(document)
.ready(function () {
$("#operatingTime").ready(function(){
setTimeOut(function(){
if($("#operatingTime").data("kendoNumericTextBox")){
//Wire up the elemets with selectors
$eventGrid = $("#jsGrid");
$bedInput = $('#bed');
$dateInput = $('#date');
$operatingTimeInput = $("#operatingTime").data("kendoNumericTextBox"); <-- ERROR WILL NOT OCCUR HERE
$plannedDowntimeInput = $("#plannedDowntime").data("kendoNumericTextBox");
fetchDayData(currentBed(), currentDate());
}
},1000);
});
})
Since I had comfort of waiting for 1 second, I went with this logic. let us know if something else has worked out for you.

Related

Trying to get some buttons do the same thing

I am using Animate to create an animation. I am on the process of getting all the buttons to do what they are supposed to. Right now, I am stuck with the following. I would like to assign multiple buttons the same action, this is because the buttons appear on many different frames, so this is what I have got but I am getting an error.
var btns = ["btncasco","btncasco1","btncasco2"];
btns.forEach( btnsIteratee.bind(this));
function btnsIteratee(item){
this[item].addEventListener("click", function(event){
this.gotoAndStop(0);
});
}
I want to be able to click on any of the referenced button names and make them go to frame 0. Any idea about of what is wrong?
This is the error I get:
"Uncaught TypeError: Cannot read property 'addEventListener' of undefined"
It's a little hard to tell from the small amount of code you have provided what else is going on that could cause unexpected behaviour of this. However. The following:
btns.forEach( btnsIteratee.bind(this));
Could benefit from being bound once, as the reference to this won't change for each instance of the forEach loop. Then having the array item passed in. Something like:
var btns = ["btncasco", "btncasco1", "btncasco2"];
function btnsIteratee(item) {
item.addEventListener("click", function(event) {
this.gotoAndStop(0);
});
}
btnsIteratee = btnsIteratee.bind(this);
btns.forEach(btnsIteratee);
The above is pseudo code as there isn't much provided by your example
thanks for the posts. I finally sorted this out using this chunk of code for each series of buttons.
var btntres = ['btnlumbrera2' , 'btnlumbrera3' ,'btnlumbrera4' ,'btnlumbrera5' ,'btnlumbrera6' ,'btnlumbrera7', 'btnlumbrera8', 'btnlumbrera9', 'btnlumbrera10', 'btnlumbrera11', 'btnlumbrera12', 'btnlumbrera13', 'btnlumbrera14', 'btnlumbrera15', 'btnlumbrera16', 'btnlumbrera17', 'btnlumbrera18'];
btntres.forEach( btnsIteratee3.bind(this) );
function btnsIteratee3(item){
if (this[item] && !this[item].hasEventListener('click')) {
this[item].addEventListener("click", hyandler.bind(this));
} else {
console.log('item no existe', item);
}
function hyandler(event){
this.gotoAndStop(4);
}
}

Javascript seems to get out of the control flow

I have a problem and I don't know how to fix it ... in the following code - the control seems to never reach the changePage command! I guess that's a problem of the control flow in the addToGlobal function ... is this possible?
$(document).ready(function() {
var globalData = {};
function addToGlobal(name, value) {
globalData[name] = value;
};
$('#tempform').submit(function (event) {
event.preventDefault();
console.log("preventDefault Temp")
var form = $(this);
// add to globalData
addToGlobal("TemperatureU", form.data('clicked'));
$.mobile.changePage('#page2', {transition: 'slide'});
});
});
You have a small syntax error. You are missing a closing ) at the end of the ready handler.
The first step for any JS problem should be to check the console for any error messages. I ran your code, and saw the syntax error in the console showing a missing parenthesis.
The only reason that addToGlobal wouldn't run is if form.data('clicked') is throwing an error. I suggest adding a few more console.logs around to see what's really going on.
console.log(form.data('clicked'));
addToGlobal("TemperatureU", form.data('clicked'));
console.log(globalData);

Get id of article with certain class every time document changes?

I have several articles on my page, only one article will have class="playing" at a time. This changes depending on user interaction. So I need to somehow check when user clicks or does something like that I need to find article with class="playing" and get it's id in a global variable.
I tried this but it doesn't seem to work
$(document).on("click", function() {
nowPlaying = $('article').hasClass('playing');
nowPlaying = nowPlaying.atrr('id');
});
every time I click I get this error in console:
TypeError: 'undefined' is not a function (evaluating 'nowPlaying.atrr('id')')
atrr is not the name of the function; use attr instead.
Additionally, your can shorten your code like this:
nowPlaying = $('article.playing').attr('id');

Bug in jQuery's element creation?

$(document).ready(function(){
var _new_li = $('', {
'id': 'p',
'text': 'CLICKME',
click: function(){
alert('fired');
},
data: {
'somedata': 'somedata',
}
});
_new_li.appendTo($("#example"));
});
I receive an "Uncaught TypeError: Cannot read property 'click' of undefined", when I try to click the element which I created like so.
But, if you switch click: and data: it works.
$(document).ready(function(){
var _new_li = $('<li/>', {
'id': 'p',
'text': 'CLICKME',
data: {
'somedata': 'somedata',
},
click: function(){
alert('fired');
}
});
_new_li.appendTo($("#example"));
});
any explanation for that behavior?
Kind Regards
--Andy
PS:
I posted a similar behavior earlier in the jQuery Core Development forum, Mr. Swedberg answered there:
I'm pretty sure this is happening because you're setting data with an object, which >(until 1.4.2) would overwrite the event object. Not sure which version of jQuery you're >using in your project, but it looked like the jsbin example was using 1.4. Try upgrading >to 1.4.2 and see if that helps.
But it seems like the problem still exists in 1.4.2
Post rewrited.
You shouldn't put that comma after last (and only) element in data.
After trying some stuff I got to this:
$(document).ready(function(){
var fun=function(){
alert('fired');
};
var parms={
'id': 'p',
'text': 'CLICKME',
'click':fun,
'data': {
'somedata': 'somedata'
}
};
console.log(parms);
var _new_li = $('<li/>',parms);
_new_li.appendTo($("#example"));
});
Everything works fine until I click on the li element. Then I get e is undefined (jquery line 55). Works well when click and data are swapped.
Still investigating
AND FOUND IT
jquery development version, line 1919
var events = jQuery.data(this,
"events"), handlers = events[
event.type ];
events is undefined.
jquery overwrites events stored in data.
so this IS a bug. It should just extend.
I've submited a bug report.
folks.. this is no bug.. what's happening is that you need to use the event data argument
.click( [ eventData ], handler(eventObject) )
eventDataA map of data that will be passed to the event handler.
to know why that's necessary you can review the discussion in the jquery documentation of .bind().. you may also want to review the concept of "closure" in javascript.. it provides the rationale behind this whole thing
this part is especially relevant (taken from http://api.jquery.com/bind/):
Passing Event Data
The optional eventData parameter is not commonly used. When provided, this argument allows us to pass additional information to the handler. One handy use of this parameter is to work around issues caused by closures. For example, suppose we have two event handlers that both refer to the same external variable:
var message = 'Spoon!';
$('#foo').bind('click', function() {
alert(message);
});
message = 'Not in the face!';
$('#bar').bind('click', function() {
alert(message);
});
Because the handlers are closures that both have message in their environment, both will display the message Not in the face! when triggered. The variable's value has changed. To sidestep this, we can pass the message in using eventData:
var message = 'Spoon!';
$('#foo').bind('click', {msg: message}, function(event) {
alert(event.data.msg);
});
message = 'Not in the face!';
$('#bar').bind('click', {msg: message}, function(event) {
alert(event.data.msg);
});
This time the variable is not referred to directly within the handlers; instead, the variable is passed in by value through eventData, which fixes the value at the time the event is bound. The first handler will now display Spoon! while the second will alert Not in the face!
I ended up modifying the source code slightly, so it would not randomly blow up here.
handle: function( event ) {
...
// tbn modified source
try {
var events = jQuery.data(this, "events"), handlers = events[ event.type ];
} catch(e) {}
// tbn modified source
..then re-minified the source
I have not had any problems with this since (yet).
Not sure if this helps, but I was running into a similar issue. I was trying to bind events like mouseout, click, etc... to an new LI element. I kept getting the error 'Uncaught TypeError: Cannot read property 'mouseout' of undefined'. Turns out, you have to bind events like click, mouseout, etc... AFTER you've appended the element to the DOM. Not before. Rough example:
newLI = $('<li />');
$(document.body).append(newLI); // Correct
newLI.click(...);
newLI.mouseout(...);
instead of
newLI = $('<li />');
newLI.click(...);
newLI.mouseout(...);
$(document.body).append(newLI); // Incorrect

CKEditor instance already exists

I am using jquery dialogs to present forms (fetched via AJAX). On some forms I am using a CKEditor for the textareas. The editor displays fine on the first load.
When the user cancels the dialog, I am removing the contents so that they are loaded fresh on a later request. The issue is, once the dialog is reloaded, the CKEditor claims the editor already exists.
uncaught exception: [CKEDITOR.editor] The instance "textarea_name" already exists.
The API includes a method for destroying existing editors, and I have seen people claiming this is a solution:
if (CKEDITOR.instances['textarea_name']) {
CKEDITOR.instances['textarea_name'].destroy();
}
CKEDITOR.replace('textarea_name');
This is not working for me, as I receive a new error instead:
TypeError: Result of expression 'i.contentWindow' [null] is not an object.
This error seems to occur on the "destroy()" rather than the "replace()". Has anyone experienced this and found a different solution?
Is is possible to 're-render' the existing editor, rather than destroying and replacing it?
UPDATED
Here is another question dealing with the same problem, but he has provided a downloadable test case.
For this to work you need to pass boolean parameter true when destroying instance:
var editor = CKEDITOR.instances[name];
if (editor) { editor.destroy(true); }
CKEDITOR.replace(name);
function loadEditor(id)
{
var instance = CKEDITOR.instances[id];
if(instance)
{
CKEDITOR.remove(instance);
}
CKEDITOR.replace(id);
}
I had this problem too, but I solved it in a much simpler way...
I was using the class "ckeditor" in my jQuery script as the selector for which textareas I wanted use for CKEditor. The default ckeditor JS script also uses this class to identify which textareas to use for CKEditor.
This meant there is a conflict between my jQuery script and the default ckeditor script.
I simply changed the class of the textarea and my jQuery script to 'do_ckeditor'(you could use anything except "ckeditor") and it worked.
This is the simplest (and only) solution that worked for me:
if(CKEDITOR.instances[editorName])
delete CKEDITOR.instances[editorName];
CKEDITOR.replace(editorName);
Deleting this entry in the array prevents this form safety check from destroying your application.
destroy() and remove() did not work for me.
Perhaps this will help you out - I've done something similar using jquery, except I'm loading up an unknown number of ckeditor objects. It took my a while to stumble onto this - it's not clear in the documentation.
function loadEditors() {
var $editors = $("textarea.ckeditor");
if ($editors.length) {
$editors.each(function() {
var editorID = $(this).attr("id");
var instance = CKEDITOR.instances[editorID];
if (instance) { instance.destroy(true); }
CKEDITOR.replace(editorID);
});
}
}
And here is what I run to get the content from the editors:
var $editors = $("textarea.ckeditor");
if ($editors.length) {
$editors.each(function() {
var instance = CKEDITOR.instances[$(this).attr("id")];
if (instance) { $(this).val(instance.getData()); }
});
}
UPDATE: I've changed my answer to use the correct method - which is .destroy(). .remove() is meant to be internal, and was improperly documented at one point.
var e= CKEDITOR.instances['sample'];
e.destroy();
e= null;
I've had similar issue where we were making several instances of CKeditor for the content loaded via ajax.
CKEDITOR.remove()
Kept the DOM in the memory and didn't remove all the bindings.
CKEDITOR.instance[instance_id].destroy()
Gave the error i.contentWindow error whenever I create new instance with new data from ajax. But this was only until I figured out that I was destroying the instance after clearing the DOM.
Use destroy() while the instance & it's DOM is present on the page, then it works perfectly fine.
For ajax requests,
for(k in CKEDITOR.instances){
var instance = CKEDITOR.instances[k];
instance.destroy()
}
CKEDITOR.replaceAll();
this snipped removes all instances from document.
Then creates new instances.
The i.contentWindow is null error seems to occur when calling destroy on an editor instance that was tied to a textarea no longer in the DOM.
CKEDITORY.destroy takes a parameter noUpdate.
The APIdoc states:
If the instance is replacing a DOM element, this parameter indicates whether or not to update the element with the instance contents.
So, to avoid the error, either call destroy before removing the textarea element from the DOM, or call destory(true) to avoid trying to update the non-existent DOM element.
if (CKEDITOR.instances['textarea_name']) {
CKEDITOR.instances['textarea_name'].destroy(true);
}
(using version 3.6.2 with jQuery adapter)
This is what worked for me:
for(name in CKEDITOR.instances)
{
CKEDITOR.instances[name].destroy()
}
CKEDITOR.instances = new Array();
I am using this before my calls to create an instance (ones per page load). Not sure how this affects memory handling and what not. This would only work if you wanted to replace all of the instances on a page.
I've prepared my own solution based on all above codes.
$("textarea.ckeditor")
.each(function () {
var editorId = $(this).attr("id");
try {
var instance = CKEDITOR.instances[editorId];
if (instance) { instance.destroy(true); }
}
catch(e) {}
finally {
CKEDITOR.replace(editorId);
}
});
It works perfectly for me.
Sometimes after AJAX request there is wrong DOM structure.
For instace:
<div id="result">
<div id="result>
//CONTENT
</div>
</div>
This will cause issue as well, and ckEditor will not work. So make sure that you have correct DOM structure.
i had the same problem with instances, i was looking everywhere and finally this implementation works for me:
//set my instance id on a variable
myinstance = CKEDITOR.instances['info'];
//check if my instance already exist
if (myinstance) {
CKEDITOR.remove(info)
}
//call ckeditor again
$('#info').ckeditor({
toolbar: 'Basic',
entities: false,
basicEntities: false
});
You can remove any ckeditor instance by remove method of ckeditor. Instance will be id or name of the textarea.
if (CKEDITOR.instances[instance_name]) {
CKEDITOR.remove(CKEDITOR.instances[instance_name]);
}
Indeed, removing the ".ckeditor" class from your code solves the issue. Most of us followed the jQuery integration example from the ckeditor's documentation:
$('.jquery_ckeditor')
.ckeditor( function() { /* callback code */ }, { skin : 'office2003' } );
and thought "... maybe I can just get rid or the '.jquery_' part".
I've been wasting my time tweaking the callback function (because the {skin:'office2003'} actually worked), while the problem was coming from elsewhere.
I think the documentation should mention that the use of "ckeditor" as a class name is not recommended, because it is a reserved keyword.
Cheers.
I learned that
delete CKEDITOR.instances[editorName];
by itself, actually removed the instance. ALL other methods i have read and seen, including what was found here at stackoverflow from its users, did not work for me.
In my situation, im using an ajax call to pull a copy of the content wrapped around the and 's. The problem happens to be because i am using a jQuery .live event to bind a "Edit this document" link and then applying the ckeditor instance after success of the ajax load. This means, that when i click another link a link with another .live event, i must use the delete CKEDITOR.instances[editorName] as part of my task of clearing the content window (holding the form), then re-fetching content held in the database or other resource.
I hade the same problem with a jQuery Dialog.
Why destroy the instance if you just want to remove previous data ?
function clearEditor(id)
{
var instance = CKEDITOR.instances[id];
if(instance)
{
instance.setData( '' );
}
}
I chose to rename all instances instead of destroy/replace - since sometimes the AJAX loaded instance doesn't really replace the one on the core of the page... keeps more in RAM, but less conflict this way.
if (CKEDITOR && CKEDITOR.instances) {
for (var oldName in CKEDITOR.instances) {
var newName = "ajax"+oldName;
CKEDITOR.instances[newName] = CKEDITOR.instances[oldName];
CKEDITOR.instances[newName].name = newName;
delete CKEDITOR.instances[oldName];
}
}
I am in the situation where I have to controls that spawn dialogs, each of them need to have a ckeditor embedded inside these dialogs. And it just so happens the text areas share the same id. (normally this is very bad practice, but I have 2 jqGrids, one of assigned items and another of unassigned items.) They share almost identical configuration. Thus, I am using common code to configure both.
So, when I load a dialog, for adding rows, or for editing them, from either jqGrid; I must remove all instances of CKEDITOR in all textareas.
$('textarea').each(function()
{
try
{
if(CKEDITOR.instances[$(this)[0].id] != null)
{
CKEDITOR.instances[$(this)[0].id].destroy();
}
}
catch(e)
{
}
});
This will loop over all textareas, and if there is a CKEDITOR instance, then destroy it.
Alternatively if you use pure jQuery:
$('textarea').each(function()
{
try
{
$(this).ckeditorGet().destroy();
}
catch(e)
{
}
});
remove class="ckeditor" , it might have triggered ckeditor initialization
I had the same problem where I was receiving a null reference exception and the word "null" would be displayed in the editor. I tried a handful of solutions, including upgrading the editor to 3.4.1 to no avail.
I ended up having to edit the source. At about line 416 to 426 in _source\plugins\wysiwygarea\plugin.js, there's a snippet like this:
iframe = CKEDITOR.dom.element.createFromHtml( '<iframe' + ... + '></iframe>' );
In FF at least, the iframe isn't completely instantiated by the time it's needed. I surrounded the rest of the function after that line with a setTimeout function:
iframe = CKEDITOR.dom.element.createFromHtml( '<iframe' + ... + '></iframe>' );
setTimeout(function()
{
// Running inside of Firefox chrome the load event doesn't bubble like in a normal page (#5689)
...
}, 1000);
};
// The script that launches the bootstrap logic on 'domReady', so the document
...
The text renders consistently now in the modal dialogs.
To support dynamic (Ajax) loading of forms (without page refreshes between) which contain textareas with the same (same form is called again) or different ID's (previously unloaded form) and convert them to CKEditor elements I did the following (using the JQuery adapter):
After the page has finished every Ajax call that delivers a textarea to be converted, I make a call to the following function:
setupCKeditor()
This looks like this (it assumes your textareas to be converted to RTE's have class="yourCKClass"):
/* Turns textAreas into TinyMCE Rich Text Editors where
* class: tinymce applied to textarea.
*/
function setupCKeditor(){
// define editor configuration
var config = {skin : 'kama'};
// Remove and recreate any existing CKEditor instances
var count = 0;
if (CKEDITOR.instances !== 'undefined') {
for(var i in CKEDITOR.instances) {
var oEditor = CKEDITOR.instances[i];
var editorName = oEditor.name;
// Get the editor data.
var data = $('#'+editorName).val();
// Check if current instance in loop is the same as the textarea on current page
if ($('textarea.yourCKClass').attr('id') == editorName) {
if(CKEDITOR.instances[editorName]) {
// delete and recreate the editor
delete CKEDITOR.instances[editorName];
$('#'+editorName).ckeditor(function() { },config);
count++;
}
}
}
}
// If no editor's exist in the DOM, create any that are needed.
if (count == 0){
$('textarea.yourCKClass').each( function(index) {
var editorName = $(this).attr('id');
$('#'+editorName).ckeditor(function() { $('#'+editorName).val(data); },config);
});
}
}
I should mention that the line:
$('#'+editorName).ckeditor(function() { $('#'+editorName).val(data); },config);
could (and should) be simply:
$('#'+editorName).ckeditor(function() { },config);
however I found that the editor would often show the correct content for a second after loading and them empty the editor of the desired content. So that line with the callback code forces the CKEditor content to be the same as the originating textarea content. Causes a flicker when used. If you can avoid using it, do so..
I had exactly the same problem like jackboberg. I was using dynamic form loading into jquery dialogs then attaching various widgets (datepickers, ckeditors etc...).
And I tried all solutions noted above, none of them worked for me.
For some reason ckeditor only attached the first time I loaded form, the second time I got exactly the same error message jackboberg did.
I've analyzed my code and discovered that if you attach ckeditor in "mid-air" that is while form content is still not placed into dialog, ckeditor won't properly attach its bindings. That is since ckeditor is attached in "mid-air", second time you attach it in "mid-air"... poof ... an error is thrown since the first instance was not properly removed from DOM.
This was my code that ptoduced the error:
var $content = $(r.content); // jQuery can create DOM nodes from html text gotten from <xhr response> - so called "mid-air" DOM creation
$('.rte-field',$content).ckeditor(function(){});
$content.dialog();
This is the fix that worked:
var $content = $(r.content).dialog(); // first create dialog
$('.rte-field',$content).ckeditor(function(){}); // then attach ckeditor widget
I ran into this exact same thing and the problem was that the wordcount plugin was taking too long to initialize. 30+ seconds. The user would click into the view displaying the ckeditor, then cancel, thereby ajax-loading a new page into the dom. The plugin was complaining because the iframe or whatever contentWindow is pointing to was no longer visible by the time it was ready to add itself to the contentWindow. You can verify this by clicking into your view and then waiting for the Word Count to appear in the bottom right of the editor. If you cancel now, you won't have a problem. If you don't wait for it, you'll get the i.contentWindow is null error. To fix it, just scrap the plugin:
if (CKEDITOR.instances['textarea_name'])
{
CKEDITOR.instances['textarea_name'].destroy();
}
CKEDITOR.replace('textarea_name', { removePlugins: "wordcount" } );
If you need a word counter, register for the paste and keyup events on the editor with a function that counts the words.
For those using the jquery "adapter" and having trouble (as I was), as super hackish yet working solution is to do something like this:
// content editor plugin
(function($){
$.fn.contentEditor = function( params ) {
var xParams = $.extend({}, $.fn.contentEditor.defaultParams, params);
return this.each( function() {
var $editor = $(this);
var $params = $.extend({}, xParams, $editor.data());
// if identifier is set, detect type based on identifier in $editor
if( $params.identifier.type ) {
$params.type = $editor.find($params.identifier.type).val();
}
$editor.data('type', $params.type);
// edit functionality
editButton = $('<button>Edit Content</button>').on('click',function(){
// content container
var $cc = $('#' + $editor.data('type'));
// editor window
var $ew = $('<form class="editorWindow" />');
$ew.appendTo('body');
// editor content
$ec = $('<textarea name="editorContent" />').val($cc.html());
$ec.appendTo($ew);
$ec.ckeditor();
//$ec.ckeditorGet().setMode('source');
$ew.dialog({
"autoOpen": true,
"modal": true,
"draggable": false,
"resizable": false,
"width": 850,
"height": 'auto',
"title": "Content Editor",
"buttons": {
'Save': function() {
$cc.html( $ec.val() );
$ec.ckeditorGet().destroy();
$ew.remove();
},
'Cancel / Close': function() {
$ec.ckeditorGet().destroy();
$ew.remove();
}
},
'close': function() {
$ec.ckeditorGet().destroy();
},
'open': function() {
$ew.find('a.cke_button_source').click();
setTimeout(function(){
$ew.find('a.cke_button_source.cke_on').click();
}, 500);
}
});
return false;
});
editButton.appendTo( $editor );
});
}
// set default option values
$.fn.contentEditor.defaultParams = {
'identifier': {
'type': 'input[name="type"]'
}
};
})(jQuery);
$(function(){
$('form.contentEditor').contentEditor();
});
The key point being this part:
'open': function() {
$ew.find('a.cke_button_source').click();
setTimeout(function(){
$ew.find('a.cke_button_source.cke_on').click();
}, 500);
}
This fixes the problem with the editor text not being visible the next time you open the dialog. I realise this is very hackish, but considering that most of these are going to be used for admin tools, I don't think that's as big a concern as it normally would be.. and this works, so hopefully it will save someone some time ;)
This is the fully working code for jquery .load() api and ckeditor, in my case I am loading a page with ckeditor into div with some jquery effects. I hope it will help you.
$(function() {
runEffect = function(fileload,lessonid,act) {
var selectedEffect = 'drop';
var options = {};
$( "#effect" ).effect( selectedEffect, options, 200, callback(fileload,lessonid,act) );
};
function callback(fileload,lessonid,act) {
setTimeout(function() {//load the page in effect div
$( "#effect" ).load(fileload,{lessonid:lessonid,act:act});
$("#effect").show( "drop",
{direction: "right"}, 200 );
$("#effect").ajaxComplete(function(event, XMLHttpRequest, ajaxOptions) {
loadCKeditor(); //call the function after loading page
});
}, 100 );
};
function loadCKeditor()
{//you need to destroy the instance if already exist
if (CKEDITOR.instances['introduction'])
{
CKEDITOR.instances['introduction'].destroy();
}
CKEDITOR.replace('introduction').getSelection().getSelectedText();
}
});
===================== button for call the function ================================
<input type="button" name="button" id="button" onclick="runEffect('lesson.php','','add')" >
Its pretty simple. In my case, I ran the below jquery method that will destroy ckeditor instances during a page load. This did the trick and resolved the issue -
JQuery method -
function resetCkEditorsOnLoad(){
for(var i in CKEDITOR.instances) {
editor = CKEDITOR.instances[i];
editor.destroy();
editor = null;
}
}
$(function() {
$(".form-button").button();
$(".button").button();
resetCkEditorsOnLoad(); // CALLING THE METHOD DURING THE PAGE LOAD
.... blah.. blah.. blah.... // REST OF YOUR BUSINESS LOGIC GOES HERE
});
That's it. I hope it helps you.
Cheers,
Sirish.
This functions works for me in CKEditor version 4.4.5, it does not have any memory leaks
function CKEditor_Render(CkEditor_id) {
var instance = CKEDITOR.instances[CkEditor_id];
if (CKEDITOR.instances.instance) {
CKEDITOR.instances.instance.destroy();
}
CKEDITOR.replace(CkEditor_id);
}
// call this function as below
var id = 'ckeditor'; // Id of your textarea
CKEditor_Render(id);
CKeditor 4.2.1
There is a lot of answers here but for me I needed something more (bit dirty too so if anyone can improve please do). For me MODALs where my issue.
I was rendering the CKEditor in a modal, using Foundation. Ideally I would have destoryed the editor upon closing, however I didn't want to mess with Foundation.
I called delete, I tried remove and another method but this was what I finally settled with.
I was using textarea's to populate not DIVs.
My Solution
//hard code the DIV removal (due to duplication of CKeditors on page however they didn't work)
$("#cke_myckeditorname").remove();
if (CKEDITOR.instances['myckeditorname']) {
delete CKEDITOR.instances['myckeditorname'];
CKEDITOR.replace('myckeditorname', GetCKEditorSettings());
} else {
CKEDITOR.replace('myckeditorname', GetCKEditorSettings());
}
this was my method to return my specific formatting, which you might not want.
function GetCKEditorSettings()
{
return {
linkShowAdvancedTab: false,
linkShowTargetTab: false,
removePlugins: 'elementspath,magicline',
extraAllowedContent: 'hr blockquote div',
fontSize_sizes: 'small/8px;normal/12px;large/16px;larger/24px;huge/36px;',
toolbar: [
['FontSize'],
['Bold', 'Italic', 'Underline', '-', 'NumberedList', 'BulletedList', '-', 'Link', 'Unlink'],
['Smiley']
]
};
}
Try this:
for (name in CKEDITOR.instances)
{
CKEDITOR.instances[name].destroy(true);
}

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