How can I utilize a user's Firebase ID ("id" : "1234567890") as a key for a separate data set within the same db?
the following would be my login detail where I would pull the ID from:
"users": {
"1234567890abcdefghijklmnopqrstuvwxyz" : {
"dp" : "https://www.profilePic.com",
"first_name" : "John",
"id" : "1234567890",
"last_name" : "Doe",
"token" : "abcdefghijklmnopqrstuvwxyz1234567890",
"uid" : "987654321"
}
}
Within Firebase Functions I currently have my code as:
admin.database().ref('location_config/{id}').set({current_location:[34.047220, -118.443534]})
The result currently comes out as:
"location_config": {
"{id}": {
"current_location": [34.047220, -118.443534]
}
}
But this is how I would like the data to appear with the ID being the key:
"location_config": {
"1234567890": {
"current_location": [34.047220, -118.443534]
}
}
The screenshot below illustrates how the UID is dynamic while the ID is constant.
Here is the code within Firebase:
let fbLocation;
module.exports = (event) => {
event.geoFire = functions.database.ref('users').onUpdate(event => {
admin.database().ref('/portal_coordinates_all').once('value', snapshot =>{
fbLocation = snapshot.val();
console.log ("snapshot", fbLocation);
}).then(() => {
// Create a Firebase reference where GeoFire will store its information
let firebaseRef = admin.database().ref('geofire');
// Create a GeoFire index
let geoFire = new GeoFire(firebaseRef);
geoFire.set(fbLocation)
.then(() => {
console.log("Provided key has been added to GeoFire");
}).catch(err => console.log(err))
.then(() => {
let geoQuery = geoFire.query({
center: [34.047220, -118.443534],
radius: 2
});
let locations = [];
let onKeyEnteredRegistration = geoQuery.on("key_entered", function(key, location, distance) {
locations.push(location);
});
// fires once when this query's initial state has been loaded from the server.
let onReadyRegistration = geoQuery.on("ready", function() {
console.log("GeoQuery has loaded and fired all other events for initial data");
console.log(locations);
// ******* here is where I'm having the issue *******
admin.database().ref( 'location_config/`${id}`' ).set( {current_location: locations} )
// **************************************************
// Cancel the "key_entered" callback
onKeyEnteredRegistration.cancel();
});
}).catch(err => console.log(err))
})
})
}
And here is the code within React Native:
import React, { Component } from 'react';
import {
StyleSheet,
View,
ActivityIndicator,
Button
} from 'react-native';
import firebase from 'firebase';
import { connect } from 'react-redux';
import { loginSuccess } from '../actions/AuthActions';
const FBSDK = require('react-native-fbsdk');
const { LoginManager, AccessToken } = FBSDK;
class Login extends Component {
constructor(props) {
super(props);
this.state = {
showSpinner: true,
};
}
componentDidMount() {
this.fireBaseListener = firebase.auth().onAuthStateChanged(auth => {
if (auth) {
this.firebaseRef = firebase.database().ref('users');
this.firebaseRef.child(auth.uid).on('value', snap => {
const user = snap.val();
if (user != null) {
this.firebaseRef.child(auth.uid).off('value');
this.props.loginSuccess(user);
}
});
} else {
this.setState({ showSpinner: false });
}
});
}
onPressLogin() {
this.setState({ showSpinner: true })
LoginManager.logInWithReadPermissions([
'public_profile',
'user_birthday',
'email',
'user_photos'
])
.then((result) => this.handleCallBack(result),
function(error) {
alert('Login fail with error: ' + error);
}
);
}
handleCallBack(result) {
let that = this;
if (result.isCancelled) {
alert('Login canceled');
} else {
AccessToken.getCurrentAccessToken().then(
(data) => {
const token = data.accessToken
fetch('https://graph.facebook.com/v2.8/me? fields=id,first_name,last_name&access_token=' + token)
.then((response) => response.json())
.then((json) => {
const imageSize = 120
const facebookID = json.id
const fbImage = `https://graph.facebook.com/${facebookID}/picture?height=${imageSize}`
this.authenticate(data.accessToken)
.then(function(result) {
const { uid } = result;
that.createUser(uid, json, token, fbImage)
});
})
.catch(function(err) {
console.log(err);
});
}
);
}
}
authenticate = (token) => {
const provider = firebase.auth.FacebookAuthProvider;
const credential = provider.credential(token);
return firebase.auth().signInWithCredential(credential);
}
createUser = (uid, userData, token, dp) => {
const defaults = {
uid,
token,
dp
};
firebase.database().ref('users').child(uid).update({ ...userData, ...defaults });
}
render() {
return (
this.state.showSpinner ? <View style={styles.container}><ActivityIndicator animating={this.state.showSpinner} /></View> :
<View style={styles.container}>
<Button
onPress={this.onPressLogin.bind(this)}
title="Login with Facebook"
color="#841584"
/>
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
}
});
const mapStateToProps = (state) => {
console.log('mapStateToProps', state);
return {
logged: state.auth.loggedIn,
user: state.auth.user
};
};
export default connect(mapStateToProps, { loginSuccess })(Login);
After banging my head against the wall as to why I couldn't grab the Facebook ID, it turned out that there isn't a need to grab this ID since Firebase's UID stays constant. I was unaware that the Firebase ID didn't change because in my test environment I would always login resulting in a new UID being created.
Related
So far i'm stuck on my useEffect that fetches all the current messages and renders the state accordingly. as of right now it doesn't render the new state until page is refreshed.
const Home = ({ user, logout }) => {
const history = useHistory();
const socket = useContext(SocketContext);
const [conversations, setConversations] = useState([]);
const [activeConversation, setActiveConversation] = useState(null);
const classes = useStyles();
const [isLoggedIn, setIsLoggedIn] = useState(false);
const addSearchedUsers = (users) => {
const currentUsers = {};
// make table of current users so we can lookup faster
conversations.forEach((convo) => {
currentUsers[convo.otherUser.id] = true;
});
const newState = [...conversations];
users.forEach((user) => {
// only create a fake convo if we don't already have a convo with this user
if (!currentUsers[user.id]) {
let fakeConvo = { otherUser: user, messages: [] };
newState.push(fakeConvo);
}
});
setConversations(newState);
};
const clearSearchedUsers = () => {
setConversations((prev) => prev.filter((convo) => convo.id));
};
const saveMessage = async (body) => {
const { data } = await axios.post("/api/messages", body);
return data;
};
const sendMessage = (data, body) => {
socket.emit("new-message", {
message: data.message,
recipientId: body.recipientId,
sender: data.sender,
});
};
const postMessage = async (body) => {
try {
const data = await saveMessage(body);
if (!body.conversationId) {
addNewConvo(body.recipientId, data.message);
} else {
addMessageToConversation(data);
}
sendMessage(data, body);
} catch (error) {
console.error(error);
}
};
const addNewConvo = useCallback(
(recipientId, message) => {
conversations.forEach((convo) => {
if (convo.otherUser.id === recipientId) {
convo.messages.push(message);
convo.latestMessageText = message.text;
convo.id = message.conversationId;
}
});
setConversations(conversations);
},
[setConversations, conversations],
);
const addMessageToConversation = useCallback(
(data) => {
// if sender isn't null, that means the message needs to be put in a brand new convo
const { message, sender = null } = data;
if (sender !== null) {
const newConvo = {
id: message.conversationId,
otherUser: sender,
messages: [message],
};
newConvo.latestMessageText = message.text;
setConversations((prev) => [newConvo, ...prev]);
}
conversations.forEach((convo) => {
console.log('hi', message.conversationId)
if (convo.id === message.conversationId) {
const convoCopy = { ...convo }
convoCopy.messages.push(message);
convoCopy.latestMessageText = message.text;
console.log('convo', convoCopy)
} else {
return convo
}
});
setConversations(conversations);
},
[setConversations, conversations],
);
const setActiveChat = useCallback((username) => {
setActiveConversation(username);
}, []);
const addOnlineUser = useCallback((id) => {
setConversations((prev) =>
prev.map((convo) => {
if (convo.otherUser.id === id) {
const convoCopy = { ...convo };
convoCopy.otherUser = { ...convoCopy.otherUser, online: true };
return convoCopy;
} else {
return convo;
}
}),
);
}, []);
const removeOfflineUser = useCallback((id) => {
setConversations((prev) =>
prev.map((convo) => {
if (convo.otherUser.id === id) {
const convoCopy = { ...convo };
convoCopy.otherUser = { ...convoCopy.otherUser, online: false };
return convoCopy;
} else {
return convo;
}
}),
);
}, []);
// Lifecycle
useEffect(() => {
// Socket init
socket.on("add-online-user", addOnlineUser);
socket.on("remove-offline-user", removeOfflineUser);
socket.on("new-message", addMessageToConversation);
return () => {
// before the component is destroyed
// unbind all event handlers used in this component
socket.off("add-online-user", addOnlineUser);
socket.off("remove-offline-user", removeOfflineUser);
socket.off("new-message", addMessageToConversation);
};
}, [addMessageToConversation, addOnlineUser, removeOfflineUser, socket]);
useEffect(() => {
// when fetching, prevent redirect
if (user?.isFetching) return;
if (user && user.id) {
setIsLoggedIn(true);
} else {
// If we were previously logged in, redirect to login instead of register
if (isLoggedIn) history.push("/login");
else history.push("/register");
}
}, [user, history, isLoggedIn]);
useEffect(() => {
const fetchConversations = async () => {
try {
const { data } = await axios.get("/api/conversations");
setConversations(data);
} catch (error) {
console.error(error);
}
};
if (!user.isFetching) {
fetchConversations();
}
}, [user]);
const handleLogout = async () => {
if (user && user.id) {
await logout(user.id);
}
};
return (
<>
<Button onClick={handleLogout}>Logout</Button>
<Grid container component="main" className={classes.root}>
<CssBaseline />
<SidebarContainer
conversations={conversations}
user={user}
clearSearchedUsers={clearSearchedUsers}
addSearchedUsers={addSearchedUsers}
setActiveChat={setActiveChat}
/>
<ActiveChat
activeConversation={activeConversation}
conversations={conversations}
user={user}
postMessage={postMessage}
/>
</Grid>
</>
);
};
this is the main part im working on, the project had starter code when i began and was told not to touch the backend so i know its something wrong with the front end code. i feel like im missing something important for the socket.io
import { io } from 'socket.io-client';
import React from 'react';
export const socket = io(window.location.origin);
socket.on('connect', () => {
console.log('connected to server');
});
export const SocketContext = React.createContext();
this is how i have the socket.io setup, if anyone could point me in the right direction that would be cool. I have been reading up on socket.io as much as I can but am still pretty lost on it.
Based on the assumption the backend is working properly...
const addNewConvo = useCallback(
(recipientId, message) => {
conversations.forEach((convo) => {
if (convo.otherUser.id === recipientId) {
convo.messages.push(message);
convo.latestMessageText = message.text;
convo.id = message.conversationId;
}
});
setConversations(conversations);
},
[setConversations, conversations],
);
setConversations(conversations);
This is an incorrect way to set a state using the state's variable, and such it wont do anything. Likely why your code wont change until refresh.
Suggested fix:
const addNewConvo = useCallback(
(recipientId, message) => {
setConversations(previousState => previousState.map(convo => {
if (convo.otherUser.id === recipientId) {
convo.messages.push(message)
convo.latestMessageText = message.text;
convo.id = message.conversationId;
return convo
}
return convo
}))
},
[setConversations, conversations],
);
note: even above could be done more efficiently since I made a deep copy of messages
I am having a problem with saving a value from the client to backend server, what it's suppose to do is on button click essentially save the previous value and increase it by one
VoteReducer
import {
FETCH_SERVERID,
FETCH_VOTE,
UPDATE_VOTE,
INCREASE_VOTE
} from './constants';
const initialState = {
serverID: '',
voteCount: '',
};
const voteReducer = (state = initialState, action) => {
switch (action.type) {
case FETCH_SERVERID:
return {
...state,
serverID: action.payload
};
case FETCH_VOTE:
return {
...state,
fetchVote: action.payload
};
case UPDATE_VOTE:
return {
...state,
voteCount: {
...state.voteCount, ...action.payload,
}
}
case INCREASE_VOTE:
return state + 1
default:
return state;
};
};
export default voteReducer;
Vote Actions
import { push } from 'connected-react-router';
import axios from 'axios';
import { success } from 'react-notification-system-redux';
import {
FETCH_SERVERID,
FETCH_VOTE,
UPDATE_VOTE,
INCREASE_VOTE
} from './constants';
import handleError from "../../utils/error";
export const fetchServerID = value => {
return {
type: FETCH_SERVERID,
payload: value
};
};
export const fetchVote = value => {
return {
type: FETCH_VOTE,
payload: value
};
};
export const increaseVote = () => {
return {
type: INCREASE_VOTE,
};
};
export const voteCount = vote => {
return async (dispatch, getState) => {
try {
const voteValues = {
serverID: "",
voteCount: + 1
}
const voteCount = localStorage.getItem('vote_button')
const newVote = {
votedServer: voteValues.serverID,
voteCount: voteValues.voteCount,
};
const successOptions = {
title: "Your vote has been succesfully recorded",
position: 'tr',
autodismiss: 1
};
const increasingVote = {
title: "We are increasing your vote count test ",
position: 'tr',
autodismis: 1
};
dispatch(success(increaseVote));
const response = await axios.post('/api/vote/add', newVote);
if(response.data.success === true) {
dispatch(success(successOptions));
} else {
const retryOptions = {
title: "Please properly vote on a server",
position: 'tr',
autodismiss: 1
};
dispatch(warning(retryOptions));
}
} catch (error) {
handleError(error, dispatch);
}
}
}
Server side code
const express = require('express');
const router = express.Router();
// Models/helpers
const Vote = require('../../models/vote');
router.post('/add', async (req, res) => {
const serverID = req.body.serverID;
const voteCount = req.body.voteCount;
const vote = new Vote({
serverID,
voteCount,
});
const voteSave = await vote.save();
await vote.save(async (err, data) => {
if (err) {
return res.status(400).json({
error: 'Your request could not be completed at this time'
});
}
res.status(200).json({
success: true,
message: 'We are now counting your vote!',
vote: voteSave
});
});
});
module.exports = router;
Vote Index
class Vote extends React.PureComponent {
render() {
const {
user,
vote,
voteCount,
} = this.props;
return (
<div className='vote-page'>
<button
variant='primary'
text='Vote'
className='vote_button'
onClick={() => { voteCount(vote) }}>
>Vote</button>
</div>
);
}
}
const mapStateToProps = state => {
return {
user: state.account.user,
voteCount: state.voteCount,
};
};
export default connect(mapStateToProps, actions)(Vote);
I literally started learning full stack development this week, uhm just trying to grasp advanced concepts but essentially what I want it to do is keep track of votes then increase it by one when a button is pressed/vote on from the client then passed to the server saved but increased by one every-time a user presses a vote on a specific page but I haven't got to the point of getting that to work nor have I gotten to the point of implementing a way for each type of listing to be different from one another when voted on
Hopefully someone answers soon! Thanks
I use next-redux-wrapper, MSW, #mswjs/data and redux-toolkit for storing my data in a store as well as mocking API calls and fetching from a mock Database.
I have the following scenario happening to me.
I am on page /content/editor and in the console and terminal, I can see the data was fetched from the mock database and hydrated from getStaticProps of Editor.js. So now IDs 1 to 6 are inside the store accessible.
Now I click on the PLUS icon to create a new project. I fill out the dialog and press "SAVE". a POST request starts, it's pending and then it gets fulfilled. The new project is now in the mock DB as well as in the store, I can see IDs 1 to 7 now.
Since I clicked "SAVE" and the POST request was successful, I am being routed to /content/editor/7 to view the newly created project.
Now I am on Page [id].js, which also fetched data from the mock DB and then it gets stored and hydrated into the redux store. The idea is, it takes the previous store's state and spreads it into the store, with the new data (if there are any).
Now the ID 7 no longer exists. And IDs 1 to 6 also don't exist anymore, instead, I can see in the console and terminal that IDs 8 to 13 were created, and the previous ones are no more.
Obviously, this is not great. When I create a new project and then switch the route, I should be able to access the newly created project as well as the previously created ones. But instead, they all get overwritten.
It either has something to do with the next-redux-wrapper or MSW, but I am not sure how to make it work. I need help with it. I will post some code now:
Code
getStaticProps
// path example: /content/editor
// Editor.js
export const getStaticProps = wrapper.getStaticProps(
(store) =>
async ({ locale }) => {
const [translation] = await Promise.all([
serverSideTranslations(locale, ['editor', 'common', 'thesis']),
store.dispatch(fetchProjects()),
store.dispatch(fetchBuildingBlocks()),
]);
return {
props: {
...translation,
},
};
}
);
// path example: /content/editor/2
// [id].js
export const getStaticProps = wrapper.getStaticProps(
(store) =>
async ({ locale, params }) => {
const { id } = params;
const [translation] = await Promise.all([
serverSideTranslations(locale, ['editor', 'common', 'thesis']),
store.dispatch(fetchProjects()),
// store.dispatch(fetchProjectById(id)), // issue: fetching by ID returns null
store.dispatch(fetchBuildingBlocks()),
]);
return {
props: {
...translation,
id,
},
};
}
);
Mock Database
Factory
I am going to shorten the code to the relevant bits. I will remove properties for a project, as well es helper functions to generate data.
const asscendingId = (() => {
let id = 1;
return () => id++;
})();
const isDevelopment =
process.env.NODE_ENV === 'development' || process.env.STORYBOOK || false;
export const projectFactory = () => {
return {
id: primaryKey(isDevelopment ? asscendingId : nanoid),
name: String,
// ... other properties
}
};
export const createProject = (data) => {
return {
name: data.name,
createdAt: getUnixTime(new Date()),
...data,
};
};
/**
* Create initial set of tasks
*/
export function generateMockProjects(amount) {
const projects = [];
for (let i = amount; i >= 0; i--) {
const project = createProject({
name: faker.lorem.sentence(faker.datatype.number({ min: 1, max: 5 })),
dueDate: date(),
fontFamily: getRandomFontFamily(),
pageMargins: getRandomPageMargins(),
textAlign: getRandomTextAlign(),
pageNumberPosition: getRandomPageNumberPosition(),
...createWordsCounter(),
});
projects.push(project);
}
return projects;
}
API Handler
I will shorten this one to GET and POST requests only.
import { db } from '../../db';
export const projectsHandlers = (delay = 0) => {
return [
rest.get('https://my.backend/mock/projects', getAllProjects(delay)),
rest.get('https://my.backend/mock/projects/:id', getProjectById(delay)),
rest.get('https://my.backend/mock/projectsNames', getProjectsNames(delay)),
rest.get(
'https://my.backend/mock/projects/name/:id',
getProjectsNamesById(delay)
),
rest.post('https://my.backend/mock/projects', postProject(delay)),
rest.patch(
'https://my.backend/mock/projects/:id',
updateProjectById(delay)
),
];
};
function getAllProjects(delay) {
return (request, response, context) => {
const projects = db.project.getAll();
return response(context.delay(delay), context.json(projects));
};
}
function postProject(delay) {
return (request, response, context) => {
const { body } = request;
if (body.content === 'error') {
return response(
context.delay(delay),
context.status(500),
context.json('Server error saving this project')
);
}
const now = getUnixTime(new Date());
const project = db.project.create({
...body,
createdAt: now,
maxWords: 10_000,
minWords: 7000,
targetWords: 8500,
potentialWords: 1500,
currentWords: 0,
});
return response(context.delay(delay), context.json(project));
};
}
// all handlers
import { buildingBlocksHandlers } from './api/buildingblocks';
import { checklistHandlers } from './api/checklist';
import { paragraphsHandlers } from './api/paragraphs';
import { projectsHandlers } from './api/projects';
import { tasksHandlers } from './api/tasks';
const ARTIFICIAL_DELAY_MS = 2000;
export const handlers = [
...tasksHandlers(ARTIFICIAL_DELAY_MS),
...checklistHandlers(ARTIFICIAL_DELAY_MS),
...projectsHandlers(ARTIFICIAL_DELAY_MS),
...buildingBlocksHandlers(ARTIFICIAL_DELAY_MS),
...paragraphsHandlers(ARTIFICIAL_DELAY_MS),
];
// database
import { factory } from '#mswjs/data';
import {
buildingBlockFactory,
generateMockBuildingBlocks,
} from './factory/buildingblocks.factory';
import {
checklistFactory,
generateMockChecklist,
} from './factory/checklist.factory';
import { paragraphFactory } from './factory/paragraph.factory';
import {
projectFactory,
generateMockProjects,
} from './factory/project.factory';
import { taskFactory, generateMockTasks } from './factory/task.factory';
export const db = factory({
task: taskFactory(),
checklist: checklistFactory(),
project: projectFactory(),
buildingBlock: buildingBlockFactory(),
paragraph: paragraphFactory(),
});
generateMockProjects(5).map((project) => db.project.create(project));
const projectIds = db.project.getAll().map((project) => project.id);
generateMockTasks(20, projectIds).map((task) => db.task.create(task));
generateMockBuildingBlocks(10, projectIds).map((block) =>
db.buildingBlock.create(block)
);
const taskIds = db.task.getAll().map((task) => task.id);
generateMockChecklist(20, taskIds).map((item) => db.checklist.create(item));
Project Slice
I will shorten this one as well to the relevant snippets.
// projects.slice.js
import {
createAsyncThunk,
createEntityAdapter,
createSelector,
createSlice,
current,
} from '#reduxjs/toolkit';
import { client } from 'mocks/client';
import { HYDRATE } from 'next-redux-wrapper';
const projectsAdapter = createEntityAdapter();
const initialState = projectsAdapter.getInitialState({
status: 'idle',
filter: { type: null, value: null },
statuses: {},
});
export const fetchProjects = createAsyncThunk(
'projects/fetchProjects',
async () => {
const response = await client.get('https://my.backend/mock/projects');
return response.data;
}
);
export const saveNewProject = createAsyncThunk(
'projects/saveNewProject',
async (data) => {
const response = await client.post('https://my.backend/mock/projects', {
...data,
});
return response.data;
}
);
export const projectSlice = createSlice({
name: 'projects',
initialState,
reducers: {
// irrelevant reducers....
},
extraReducers: (builder) => {
builder
.addCase(HYDRATE, (state, action) => {
// eslint-disable-next-line no-console
console.log('HYDRATE', action.payload);
const statuses = Object.fromEntries(
action.payload.projects.ids.map((id) => [id, 'idle'])
);
return {
...state,
...action.payload.projects,
statuses,
};
})
.addCase(fetchProjects.pending, (state, action) => {
state.status = 'loading';
})
.addCase(fetchProjects.fulfilled, (state, action) => {
projectsAdapter.addMany(state, action.payload);
state.status = 'idle';
action.payload.forEach((item) => {
state.statuses[item.id] = 'idle';
});
})
.addCase(saveNewProject.pending, (state, action) => {
console.log('SAVE NEW PROJECT PENDING', action);
})
.addCase(saveNewProject.fulfilled, (state, action) => {
projectsAdapter.addOne(state, action.payload);
console.group('SAVE NEW PROJECT FULFILLED');
console.log(current(state));
console.log(action);
console.groupEnd();
state.statuses[action.payload.id] = 'idle';
})
// other irrelevant reducers...
},
});
This should be all the relevant code. If you have questions, please ask them and I will try to answer them.
I have changed how the state gets hydrated, so I turned this code:
.addCase(HYDRATE, (state, action) => {
// eslint-disable-next-line no-console
console.log('HYDRATE', action.payload);
const statuses = Object.fromEntries(
action.payload.projects.ids.map((id) => [id, 'idle'])
);
return {
...state,
...action.payload.projects,
statuses,
};
})
Into this code:
.addCase(HYDRATE, (state, action) => {
// eslint-disable-next-line no-console
console.group('HYDRATE', action.payload);
const statuses = Object.fromEntries(
action.payload.projects.ids.map((id) => [id, 'idle'])
);
state.statuses = { ...state.statuses, ...statuses };
projectsAdapter.upsertMany(state, action.payload.projects.entities);
})
I used the adapter to upsert all entries.
I'm trying to implement meilisearch api in React native and it is working fine with my simulator and after I publish the app some of the users cannot see the data returning from meilisearch, the error is
{"name":"Invariant Violation","framesToPop":1}
This is my code
Meilisearch.js
import axios from 'axios';
import { meilisearchConfig } from '../Config';
const MeilisearchApi = async (payload, success, failed) => {
try {
const response = await axios({
method: 'post',
url: `${meilisearchConfig?.host}indexes/activities/search`,
data: payload,
headers: {
'X-Meili-API-Key': meilisearchConfig?.apiKey,
},
});
success?.(response?.data);
} catch (err) {
failed?.(err);
}
};
export default MeilisearchApi;
This is the normalizer for returning data
import moment from 'moment';
import { IActivity, IByDateGroupFilter } from 'reducers/types';
export const activityNormalizer = (state, { hits, offset }) => {
const {
melisearchActivityData: { byDate, dates, all },
} = state;
const isRefreshing = offset === 0;
const newAll = isRefreshing ? hits : [...all, ...hits];
const datesNew: string[] = isRefreshing ? [] : dates;
const byDateNew: any = isRefreshing ? {} : byDate;
const byDateGroup: IByDateGroupFilter[] = [];
hits.forEach((activity: IActivity) => {
const date = getFormattedDate(activity.created_at);
if (byDateNew[date]) byDateNew[date].push({ ...activity });
else {
byDateNew[date] = [{ ...activity }];
datesNew.push(date);
}
});
Object.keys(byDateNew).forEach((key) => {
byDateGroup.push({
title: key,
data: byDateNew[key],
});
});
return {
dates: datesNew,
byDate: byDateNew,
byDateGroup,
all: newAll,
};
};
This is how i call my Meilisearch API method
MeilisearchApi(
{
q: search,
filters: filters,
offset: newOffset,
limit: PAGE_SIZE,
},
({ hits }: { hits: any[] }) => {
setDataLoaded(true);
setMelisearchActivitiesToRedux({ hits, offset: newOffset });
if (newOffset === 0) {
sectionList?.current?.scrollToLocation({
itemIndex: 1,
});
}
},
(err: any) => {
setDataLoaded(true);
log(err)
},
);
No Idea how this error happens, when users kill the app and logging again this works fine
I have React Component in componentDidMount fetch data from the server. The issue is componentDidMount called twice also the API called twice. I have a view increment API like youtube video views increment twice in the database because of twice API calling.
class SingleVideoPlay extends React.Component {
constructor(props) {
super(props);
this.player = React.createRef();
}
state = {
autoPlay: true,
relatedVideos: [],
video: null,
user: null,
comments: [],
commentInput: {
value: '',
touch: false,
error: false
},
following: false,
tab: 'comments'
};
_Mounted = false;
componentDidMount() {
this._Mounted = true;
if (this._Mounted) {
const videoId = this.props.match.params.id;
this.getVideoDetails(videoId);
}
}
componentWillUnmount() {
this._Mounted = false;
try {
clearInterval(this.state.videoInterval);
this.props.videoEditUrl('');
} catch (error) {}
}
captureVideoTime = async () => {
const { video } = this.state;
const result = await updateWatchTime({
id: video._id,
time: 1
});
if (result.status === 200) {
const updateVideo = {
...video,
secondsWatched: video.secondsWatched + 1
};
this.setState({ video: updateVideo });
}
};
videoEnded = () => {
clearInterval(this.state.videoInterval);
};
videoPause = () => {
clearInterval(this.state.videoInterval);
};
loadVideo = () => {
clearInterval(this.state.videoInterval);
};
playingVideo = () => {
const interval = setInterval(this.captureVideoTime, 1000);
this.setState({ videoInterval: interval });
};
getVideoDetails = async (videoId) => {
const video = await getVideo(videoId);
if (video.status === 200) {
let response = video.data;
if (this.props.userId)
if (response.user._id === this.props.userId._id)
this.props.videoEditUrl(`/video/edit/${response.media._id}`);
this.setState({
relatedVideos: response.videos.docs,
video: response.media,
user: response.user
});
this.checkIsFollowing();
this.updateVideoStat(response.media._id);
}
};
updateVideoStat = async (id) => videoView(id);
checkIsFollowing = async () => {
const { userId } = this.props;
const { video } = this.state;
if (userId && video) {
const response = await isFollow({
follower: userId._id,
following: video._id
});
if (response) {
this.setState({ following: response.following });
}
}
};
addOrRemoveFollowing = async () => {
this.checkIsFollowing();
const { following, video } = this.state;
const { userId } = this.props;
if (userId) {
if (following) {
const response = await removeFollow({
follower: userId._id,
following: video._id
});
this.setState({ following: false });
} else {
const response = await addFollow({
follower: userId._id,
following: video._id
});
this.setState({ following: true });
}
}
};
submitCommentHandler = async (event) => {
const { userId } = this.props;
event.preventDefault();
if (userId) {
const result = await saveComment({
mediaId: this.state.video._id,
parentId: '0',
userID: userId._id,
userName: userId.username,
comment: this.state.commentInput.value
});
console.log(result);
if (result.status === 200) {
this.getVideoComments();
this.setState({ commentInput: { value: '', touch: false, error: false } });
}
}
};
render() {
const { autoPlay, relatedVideos, video, user, comments, commentInput, following, tab } = this.state;
const { userId } = this.props;
return (
<div className="container-fluid">
some coponents
</div>
);
}
}
const mapStateToProps = (state) => ({
userId: state.auth.user
});
export default connect(mapStateToProps, { videoEditUrl })(SingleVideoPlay);
I don't know why componentDidMount called two times alse it shows memmory lecage issue.
How to Fix it.
Multiple componentDidMount calls may be caused by using <React.StrictMode> around your component. After removing it double calls are gone.
This is intended behavior to help detect unexpected side effects. You can read more about it in the docs. It happens only in development environment, while in production componentDidMount is called only once even with <React.StrictMode>.
This was tested with React 18.1.0
I think the issue exists on the parent component that used SingleVideoPlay component. Probably that parent component caused SingleVideoPlay component rendered more than once.
Also, there is an issue on your code.
componentDidMount() {
this._Mounted = true;
if (this._Mounted) {
const videoId = this.props.match.params.id;
this.getVideoDetails(videoId);
}
}
Here, no need to check if this._Mounted, because it will always be true.
1.Install jQuery by
npm i jquery
import $ from 'jquery'
create your function or jwuery code after the export command or put at the end of the file