We have developed a web-application which uses OCR technology. We use a paid API-service for that which works pretty well.
Our backend/server uses a Ruby/Rails based API and our frontend/client uses VUE.js.
Now the OCR tech was server side but we want to grow into the offline/PWA (progressive web app) market as well and are currently developing an offline-version of our app. Since the OCR-part of our app has to run in the client, we'd move the OCR tech also client side which means we have to use some sort of PWA compatible OCR tech, e.g. a JavaScript SDK
I have probably searched the whole internet but there does not really seem to be a solution. It all came down to two major providers:
tesseract / the probably biggest OCR project (open source). They offer a JS SDK (tesseract.js) -> http://tesseract.projectnaptha.com/ but this works pretty bad. We have compared results to the API that we're using and the results are terrible. Hence, we cannot use it.
ABBYY which is probably the most well known OCR provider in the web and they offer OCR scanning for reasonable prices. After calling them they unfortunately also do not provide any solution for PWAs, only for native apps
multiple other small projects which use everything except JS libraries unfortunately
Before giving up and consider developing a native app (which will be quote cost intensive for us) I considered to ask here if any known OCR solution for PWAs is known which I did not consider yet. Thx
You can use the ocrad.js open source javascript OCR library: http://antimatter15.com/ocrad.js/demo.html | https://github.com/antimatter15/ocrad.js
It's 3mb size but it's working well on lots of examples.
No JavaScript solution, but you could try Scandit. It works offline on next to all platforms and can be web integrated using Cordova. https://www.scandit.com/tag/ocr/. Or use the newest web platform https://www.scandit.com/scandit-launches-barcode-scanner-sdk-for-web-brings-scanning-to-the-browser/
Try it here:
https://websdk.scandit.com/
Imense offers a compiled client side JavaScript OCR engine aimed at the ID reading market (limited character set). There is a demo that reads text from USB camera input at https://www.imense.co.uk/OCR.html
The library is not free, the demo requires HTML5 support.
Related
I'm working on a school project this semester and I want to try to program a Phantom 3 Standard to do some simple flight paths. Prior to acquiring the Phantom 3, I was playing around with Parrot's 2.0 AR Drone. I was able to write up a couple files using javascript and Node.js in order to help me program the drone for autonomous flight. I would like to do something similar with the Phantom 3, but it seems a lot more complex than just downloading something like Node.js (You have to sign up to be a developer on DJI's website and I don't think the SDK is easy enough for me to understand).
Does anyone have any recommendations on how to do this? Like I said, it would be optimal if programming the Phantom 3 could be as easy as it was to program the AR 2.0, which would be downloading something like node.js and running some scipts. Thank you!
You can choose to program for iOS or Android. Your mobile device will plug into the RC, and will be able to control the UAV as long as the RC controller is in autonomous mode. I will talk about the Android code, as I haven't used the iOS SDK, but I assume it's similar.
Creating a developer account is simple. You just put your information in on their website. The form only takes a minute to fill out. This data will be used in your manifest file. When your app starts for the first time, it will connect to DJI servers to verify your account.
The Android project has a sample application, which can get you started. You can download DJI's sample, and be up and running in 30 minutes (provided you know how to make Android apps).
In my own opinion, the DJI SDKs are EXTREMELY buggy. I have been using the Android SDK for over a year, and have briefly used their onboard SDK. Their code is sloppy, documentation incomplete, and support is non-existent. So, if you end up using DJI's SDK, you can be up and running in a short period of time, but expect that the only help you'll get is on stackoverflow.
The most simple way to start with DJI SDK is to use DJI UI Library.
https://github.com/dji-sdk/Mobile-UILibrary-Android
https://github.com/dji-sdk/Mobile-UILibrary-iOS
It is a suite of ready to use UI components. You just drop those UI elements into your Android or iOS application and they should work with DJI products.
Glhf
With the tremendous progress going on with web technologies, does it make sense to bring these to desktop and client-server applications.
We typically build our applications using winforms and wpf and the code base is like 100k+ lines of code.
Is it worth exploring the option of HTML5 UI and Node.js backend and use a framework like the chromium embedded framework or node-webkit.
The reason I am asking this is that the support from Microsoft for the desktop technologies is questionable (wpf, metro apps ...).
At least with the technologies I listed, it is easy to port to make the application work across all platforms and companies like microsoft and google are pushing for html5 and javascript.
A number of companies are using CEF and similar web-based technologies for desktop applications.
Steam from Valve is CEF based (https://developer.valvesoftware.com/wiki/Chromium_Embedded_Framework), as is
Spotify https://community.spotify.com/t5/Help-Desktop-Linux-Mac-Windows/Chromium-Embedded-Framework/td-p/912377 and
Adobe Creative Cloud (I believe using Adobe Brackets Shell over CEF and incorporating Node.js) https://github.com/adobe/brackets-shell
Advantages for them are that server side content can be delivered to the application, as can UI updates, and the client machine is fully accessible.
We are using it for product authorization and delivery, the advantages of CEF for us are dynamic update from the server of both UI and business logic in Javascript, and because CEF allows calls from Javascript to C++, we can access files on disk and Registry entries that pure Web code cannot.
So I would recommend looking into this.
For ordinary Line Of Business applications, I would suggest no, don't go half-way.
I used to do advanced UI development in WPF, and it was amazing for its time (a decade ago), but nowadays it is really amazing what can be done all within a modern web browser. And yes, Microsoft's support of full-powered desktop technologies is like a ghost town (I suspect they just want to get their 30% commission on apps in their store, so they've shifted focus to UWP).
Why do you need to create a hybrid desktop/web application? Unless you have a specific (and important) need to break out of the browser's sandbox, why not go all the way and create a web application? Modern browsers have a lot more capabilities now, and they keep getting better.
There are also many technologies and frameworks that really help to make large-scale web application development a lot easier than it used to be.
Just have a question about apps that are uploaded on the Windows Store, Andriod Store, and Apple Store. I have never built an App before for any of the three stores, but the Multi Hybrid Extension for Visual Studio seems to be a great start to cover all three Platforms.
How do I protect my code for apps that are uploaded to the three stores? The core development for the Apache Cordova extension is done in HTML5 and Javascript. On a regular HTML / Javascript website, the end user can simply right click and View Source of the page and see all the code I've written.
My question is, how is this protected for apps that are uploaded to the app store? Will someone be able to reverse engineer my application and get the code and simply re-sell it?
Thank you all for your time
You want to, develop once, deploy many. Then, you’ll want to use HTML5 to do it.
You can use Apache Cordova directly, but you’ll want to use a service like Telerik AppBuilder, Adobe Phonegap or Intel XDK.
Regarding your question, your best bet is to use a good JavaScript source code obfuscation service to protect your sources before publishing. There is no such thing as a 100% full proof solution when it comes to JavaScript obfuscation, but professional tools such as JScrambler can take you a long way. At least JScrambler I know that it supports Mobile and HTML5, which is good because they make sure the resulting code is compliant.
There are other tools, even free ones. But be careful though, there are tons of other tools that do obfuscation, encoding/packing or minfication that seem to provide protection, but are reversed in a few minutes. So, unless you really know how to tell the difference, I recommend that you rely on a professional service.
I was asked to provide a tablet application with HTML5/JS/CSS which does not have dependency on any platform. Requirements:
Cross-platform mobile/tablet application
Offline capability and Storage (it should work in lack of internet connectivity and be able to synch after get connected)
Real-time data (it should be able to show any small changes from sensor values)
I should be able to connect to a CAN interface and get sensor values and ECU data. Because I have not come up with any solution for this part, I am thinking about Bluetooth. However, HTML5 doesn't support Bluetooth.
I'd appreciate to give me some vision if HTML5/JS/CSS can deal with this requirements (especially with Bluetooth)
Another question is that is it possible not to use any frameworks such as PhoneGap, RHoMobile, .... and just develop cross-platform app with raw HTML5/CSS/JS and have all requirements?
Have you looked in to PhoneGap / Cordova yet?
You can easily create cross-platform mobile applications using HTML5, JS and CSS.
http://phonegap.com
The built-in API provides access to most of the device's native features and functions. You can manage offline storage using localStorage or SQLite databases, and can detect network connectivity statuses to determine if you are offline / online and what level of connection you have (Edge, 3G, 4G, WiFi). With a combination of those, you could manage your data synchronisation.
As for bluetooth, the PhoneGap API doesn't support it out of the box, but it is highly extensible so developers can create their own plugins for missing or required functionality.
The community is awesome and many of the plugins have been compiled into a central repository on GitHub: https://github.com/phonegap/phonegap-plugins
I know that there is a Bluetooth plugin for Android available on that repository.
You can also write your own plugins quite easily to add any extra features that you need:
http://www.adobe.com/devnet/html5/articles/extending-phonegap-with-native-plugins-for-android.html
http://www.adobe.com/devnet/html5/articles/extending-phonegap-with-native-plugins-for-ios.html
** EDIT **
You posted an amendment to the question afterI'd written this answer mentioning PhoneGap. The honest answer is no, without a framework that interacts with the native device functionality, raw HTML5, CSS and JS would not be able to deal with bluetooth etc.
No, you cannot. A pure web application is not able, and will likely never be able, to use bluetooth.
HTML5 Bluetooth and Audio
Having developed a Web App before, I can tell you that anything involving offline has to be simple, and using device hardware is out.
Check out the frameworks, you may be able to get something to work. But it may just be a better/more realistic bet to develop a Native Application from the get go.
After a lot of searching I came up with MoSync which is a cross-platform SDK and is intended for developing different mobile applications. I believe MoSync can be the best answer for this question since it is really a rich SDK (C, C++, HTML, JavaScript) and has great tools and community that try their best to help you.
For further information I encourage developers to check here or visit their websites.
Most of the future mobile apps will be developed using HTML5. HTML5 standards are getting adopted very rapidly and those standards are supporting phone features like GPS, Accelerometer, Camera, Storage etc.
I will recommend you to use PhoneGap if you want to use any device features.
I'm currently in the need of developing a Windows application. I want to keep things simple (in the spirit of uTorrent) and I would like the result program to be a single .exe file containing all that it needs.
The program is simple. It just needs some UI. It needs to run for a long period of time (lay there as a tray icon). It needs to do some routine tasks like simple I/O. It also needs to access the internet, specifically some web server.
Apart from these small requirements I would like to write all of it in JavaScript, as I feel more comfortable with it than any other language.
I know there's things like Windows Script Host that let you run JavaScript programs and interact with some Win32 API, but will I be able to do everything I need with Windows Script Host? Can I pack all of the Windows Script Host in a single .exe?
If not, what alternatives do I have for JavaScript?
I found that there's actually a JavaScript compiler that comes with the .NET framework called jsc.exe.
For more information:
http://www.phpied.com/make-your-javascript-a-windows-exe/
http://msdn.microsoft.com/en-us/library/7435xtz6(VS.80).aspx
I guess it's not really JavaScript since it introduces extra things like import and even some class syntax which is weird for me. But this works perfectly for me as I will just doing things as I am used to on the web.
Aside from Windows Script Host, there are
Windows Desktop Gadgets (Vista and Windows 7 only)
HTML Applications (HTAs)
Both are written with standard web technologies, HTML, JavaScript, Flash, etc. They can also be extended with COM objects/ActiveX controls such as FileSystemObject, WMI, WScript or even ones that you write yourself. Windows Desktop Gadgets have access to a separate API/namespace with various Win32-esque properties and methods.
It seems that nobody mentioned JSDB.
JSDB offers a command line environment which you can execute arbitrary javascript code. You can easily compile to a .exe file by using the command copy /b jsdb.exe+program.zip program.exe
It's important to know that you've got to call your main js file main.js within a standard zip file. Not sure if the name program.zip is required.
I haven't actually tried making GUI applications with this yet - although it seems to support various APIs like ActiveX.
It's possible that by using the copy /b command mentioned above, you could compile a script from the wscript.exe file - but I tried and couldn't get it working. Let me know if anybody tries and has success somehow.
I think you're looking for Adobe AIR
The Adobe® AIR® 2 runtime enables developers to use HTML, JavaScript, Adobe Flash® software, and ActionScript® to build web applications that run as standalone client applications without the constraints of a browser. ~ The AIR website
Internet Explorer introduced the concept of Hypertext Applications in IE 5. It never made a big breakthrough, so resources and documentation are scarce.
Mozilla-backed competitor Prism seems to be alive and well, though, and is definitely worth a look.
Prism is an application that lets users split web applications
out of their browser and run them directly on their desktop
I believe the best way to go is V8 JavaScript Engine provided by Google.
"V8 can run standalone, or can be embedded into any C++ application." - which I believe is perfect for your needs, because you can do most of the stuff in JavaScript and use provided interfaces to communicate with the system.
I'm not 100% but I believe WSH uses JScript or WScript, not JavaScript.
Color me crazy, but its only a short step form Javascript to Java or C#. I'd suggest C# as, on a windows machine, the libraries are already there. You can just copypaste your .exe and let 'er rip.
If you want a single .EXE, what runtimes are you okay if they are required pre-requisites?
If you're okay with requiring .NET runtime to be preinstalled, then you do all your work in JScript.NET
Chromium Embedded Framework (CEF) may give you some help. i have not clearly know how, but i realy found many Apps using this framework.
http://code.google.com/p/chromiumembedded/
Introduce for CEF are:
The Chromium Embedded Framework (CEF) is an open source project founded by Marshall Greenblatt in 2008 to develop a Web browser control based on the Google Chromium project. CEF currently supports a range of programming languages and operating systems and can be easily integrated into both new and existing applications. It was designed from the ground up with both performance and ease of use in mind. The base framework includes C and C++ programming interfaces exposed via native libraries that insulate the host application from Chromium and WebKit implementation details. It provides close integration between the browser control and the host application including support for custom plugins, protocols, JavaScript objects and JavaScript extensions. The host application can optionally control resource loading, navigation, context menus, printing and more, while taking advantage of the same performance and HTML5 technologies available in the Google Chrome Web browser.
Numerous individuals and organizations contribute time and resources to support CEF development, but more involvement from the community is always welcome. This includes support for both the core CEF project and external projects that integrate CEF with additional programming languages and frameworks (see the "External Projects" section below).
Why not use Rhino -- JavaScript on the JVM? You can even compile your scripts to .class files and package them into a JAR along with Rhino for easy distribution...