javascript - download a file and wait for it to finish [duplicate] - javascript

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Detect when a browser receives a file download
(24 answers)
Browser event when downloaded file is saved to disk
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Closed 5 years ago.
I have looked in many threads but cannot find an answer that works with current chrome & IE ...
I want to download a file (from the same domain as the page, no CORS issues) and save it locally and I also need a callback when the download is done in order to turn off my 'downloading' notification.
I tried with a hidden iframe like this:
// to download a file we don't want to use window.location.assign because in case of error the broswer
// will redirect to the error page, instead we create an invisible iframe and set src to it
function downloadToFile(url, done) {
const iframe = document.createElement('iframe');
iframe.style.display = 'none';
document.body.appendChild(iframe);
iframe.setAttribute('src', url);
if (done) {
const doc = iframe.contentDocument || iframe.contentWindow.document;
const inter = setInterval(() => {
if (doc.readyState === "complete") {
clearInterval(inter);
done();
}
}, 50);
}
}
However this does not work - Chrome seems to set the iframe's readyState to 'complete' immediately and so done is called while the file is still loading.
How can this be achived ?
(I also tried to hook a 'load' event but it seems it is not called in chrome and the standard says no iframe events are guaranteed).

Related

Improve page load latency in chrome extension

I'm building a google chrome extension that looks at a webpage, does some calculations based on features of the page, and then loads an iFrame to display the results. Currently, I am working on trying to create a more accessible version for visually-impared users. I have an option in my options page to allow users to click if they want to use the visually accessible option, and then that information is stored as a boolean in browser storage. The issue is, I have to check for that boolean in storage every single time I load the iFrame (which is every time the page switches or refreshes), and it adds roughly 500ms of latency to the iFrame load.
I have tried using both chrome.storage.sync, and localStorage (from background, with message passing to my content script) to see if the synchronous version would be a bit faster, but they both add roughly 500ms to the running of my content script. Right now I have two different html files, the standard one and the visually accessible one, and the content script chooses which to load based on retrieving the accessibility boolean from storage. If there is a faster way to just programmatically switch the css that the standard html file loads, I could do that as well. The thing is, any way I figure it, I just can't seem to think of a way to avoid having to retrieve the boolean from storage every single time the iFrame loads.
I suppose I'm wondering if there is some other way around this, like if I could somehow direct the extension to just automatically use a certain version of the html based on which option the user selects when they install the extension. Any suggestions would be greatly appreciated.
Here is the function in question (from content script):
function insertFrame(){
var extensionOrigin = 'chrome-extension://' + chrome.runtime.id;
if (!location.ancestorOrigins.contains(extensionOrigin)) {
chrome.runtime.sendMessage({contentScriptQuery: "accessible?"}, function(response){
var accessible = response;
if(accessible === "true"){
//load the accessible frame
var iframe = document.createElement('iframe');
iframe.id = "myFrame";
iframe.src = chrome.runtime.getURL('accessible.html');
document.body.appendChild(iframe);
}else{
//load the regular frame
var iframe = document.createElement('iframe');
iframe.id = "myFrame";
iframe.src = chrome.runtime.getURL('popup.html');
document.body.appendChild(iframe);
}
console.log("Time to run content script:", Date.now() - timer);
});
}
//for testing purposes
// var extensionOrigin = 'chrome-extension://' + chrome.runtime.id;
// if (!location.ancestorOrigins.contains(extensionOrigin)) {
// var iframe = document.createElement('iframe');
// iframe.id = "myFrame";
// iframe.src = chrome.runtime.getURL('popup.html');
// document.body.appendChild(iframe);
// }
// console.log("Time to run content script:", Date.now() - startTime);
}
And in my background page:
chrome.runtime.onMessage.addListener(function (request, sender, sendResponse){
if(request.contentScriptQuery === 'accessible?'){
var a = localStorage.getItem('accessible');
sendResponse(a);
}
return true; //with or without this line, timing is the same
});
I've been testing the content script just by commenting out each half (with and without reading from storage). You can see the line where I am logging how many milliseconds have elapsed since the content script started running. I have also verified this latency by testing load times in the network panel of dev tools. I get an average of 6.33s for load time without reading storage, and 6.72s with reading storage, which confirms the timing discrepancy I am logging in my content script. The only thing I am changing between tests are commenting out the half of the function so that I can test the other half.

Intercept new downloads in Firefox Addon SDK

I have written a simple download manager for Windows and I would like to create an addon for Firefox that when enabled intercepts new downloads in Firefox and sends them to the download manager.
I have already done this for Google Chrome using:
chrome.downloads.onCreated.addListener(function(details) {
// stop the download
chrome.downloads.cancel(details.id, null);
}
The question is how can I achieve something similar using the Firefox add-on SDK.
I see there is a way of intercepting page loads to view the content / headers which might be helpful but then I won't know if the request will turn into a download or not.
Firefox add-on SDK: Get http response headers
I could perhaps look for a content type that is not text/html or check for a content disposition header but that could cause problems if I don't correctly handle all cases.
Is there no way of accessing the download manager using the JS SDK or some way of knowing when a download has been started / being started and stop it?
The http-on-examine-response observer that the linked question discusses is the wrong way to go. It concerns all requests not just downloads.
Instead use the Downloads.jsm to observe new downloads, then cancel them, and so on.
To load Downloads.jsm in the SDK use:
const {Cu} = require("chrome");
Cu.import("resource://gre/modules/Downloads.jsm");
Cu.import("resource://gre/modules/Task.jsm");
Then you can add your listener.
let view = {
onDownloadAdded: function(download) {
console.log("Added", download);
},
onDownloadChanged: function(download) {
console.log("Changed", download);
},
onDownloadRemoved: function(download) {
console.log("Removed", download);
}
};
Task.spawn(function() {
try {
let list = yield Downloads.getList(Downloads.ALL);
yield list.addView(view);
} catch (ex) {
console.error(ex);
}
});
The linked MDN docs have more information and samples.
Since your add-on is a restartless SDK add-on, you'll need to remove the listener again using .removeView on unload, or else there will be a memory leak.
Here's the JSM way.
Components.utils.import("resource://gre/modules/Downloads.jsm");
Components.utils.import("resource://gre/modules/Task.jsm");
Components.utils.import("resource://gre/modules/FileUtils.jsm");
var view = {
onDownloadChanged: function (download) {
console.log(download, 'Changed');
if (download.succeeded) {
var file = new FileUtils.File(this.target.path);
console.log('file', file);
}
}
};
var list;
Task.spawn(function () {
list = yield Downloads.getList(Downloads.ALL);
list.addView(view);
}).then(null, Components.utils.reportError);
Remember to removeView to stop listening. Can do this anywhere, like in shutdown function or whatever, doesn't have to be within that Task.spawn so list must be global var.
list.removeView(view); //to stop listening
Here's the old way, which seems to still work. Although I thought they said they're going to take out the old downloadManager:
var observerService = Components.classes["#mozilla.org/download-manager;1"].getService(Components.interfaces.nsIDownloadManager);
observerService.addListener({
onDownloadStateChange: function (state, dl) {
console.log('dl=', dl);
console.log('state=', state);
console.log('targetFile', dl.targetFile);
if (state == 7 && dl.targetFile.leafName.substr(-4) == ".txt") {
//guys just downloaded (succesfully) a .txt file
}
}
});
Heres a mozillazine with some more on this: http://forums.mozillazine.org/viewtopic.php?f=19&t=2792021

Javascript detect closing popup loaded with another domain

I am opening a popup window and attaching an onbeforeunload event to it like this:
win = window.open("http://www.google.com", "", "width=300px,height=300px");
win.onbeforeunload = function() {
//do your stuff here
alert("Closed");
};
If I leave the URL empty, the new popup opens with "about:blank" as the address but when I close it, I see the alert.
If I open in as you see it (with an external URL), once it's closed, I cannot see the alert anymore. Any idea why this is happening?
As mentioned, same origin policy prevents Javascript from detecting such events. But there's a quite simple solution which allows you to detect closure of such windows.
Here's the JS code:
var openDialog = function(uri, name, options, closeCallback) {
var win = window.open(uri, name, options);
var interval = window.setInterval(function() {
try {
if (win == null || win.closed) {
window.clearInterval(interval);
closeCallback(win);
}
}
catch (e) {
}
}, 1000);
return win;
};
What it does: it creates new window with provided parameters and then sets the checker function with 1s interval. The function then checks if the window object is present and has its closed property set to false. If either ot these is not true, this means, that the window is (probably) closed and we should fire the 'closeCallback function' callback.
This function should work with all modern browsers. Some time ago Opera caused errors when checking properties from windows on other domains - thus the try..catch block. But I've tested it now and it seems it works quite ok.
We used this technique to create 'facebook-style' login popups for sites which doesn't support them via SDK (ehem... Twitter... ehem). This required a little bit of extra work - we couldn't get any message from Twitter itself, but the Oauth redireced us back to our domain, and then we were able to put some data in popup window object which were accessible from the opener. Then in the close callback function we parsed those data and presented the actual results.
One drawback of this method is that the callback is invoked AFTER the window has been closed. Well, this is the best I was able to achieve with cross domain policies in place.
You could listen to the 'focus' event of the opener window which fires when the user closes the popup.
Unfortunately, you're trying to communicate across domains which is prohibited by JavaScript's same origin policy. You'd have to use a server-side proxy or some other ugly hack to get around it.
You could try creating a page on your site that loads the external website in an iframe. You could then pop open that page and listen for it to unload.
I combined #ThomasZ's answer with this one to set an interval limit (didn't want to use setTimeout).
Example (in Typescript, declared anonymously so as not lose reference to "this"):
private _callMethodWithInterval = (url: string, callback: function, delay: number, repetitions: number) => {
const newWindow = window.open(url, "WIndowName", null, true);
let x = 0;
let intervalID = window.setInterval(() => {
//stops interval if newWindow closed or doesn't exist
try {
if (newWindow == null || newWindow.closed) {
console.info("window closed - interval cleared")
callback();
window.clearInterval(intervalID);
}
}
catch (e) {
console.error(`newWindow never closed or null - ${e}`)
}
//stops interval after number of intervals
if (++x === repetitions) {
console.info("max intervals reached - interval cleared")
window.clearInterval(intervalID);
}
}, delay)
}//end _callMethodWithInterval

How can I handle errors in loading an iframe?

I have an <iframe> that other sites can include so their users can POST a form back to my site. I'd like to handle gracefully the cases where my site is down or my server can't serve the <iframe> contents (that is, a response timeout or a 4xx or 5xx error). I tried adding an onError to the <iframe> object, but that didn't seem to do anything:
showIFrame = function() {
var iframe = document.createElement('iframe');
iframe.id = 'myIFrame';
iframe.src = 'http://myserver.com/someURLThatFailsToLoad';
iframe.onError = iframe.onerror = myHandler;
document.body.appendChild(iframe);
};
myHandler = function(error) {
document.getElementById('myIFrame').style.display = 'none';
console.error('Error loading iframe contents: ' + error);
return true;
};
If my server returns a 404 I just get the contents of the not-found page in my <iframe>. In fact, that error handler isn't ever triggered. Is there a way to make this work?
(I'm currently testing in Chrome, but I'd like it to also work for FF and IE >= 7.)
To detect whether your server is down or not, you can include an empty script file from your own domain. When the server is down, the onerror event handler will fire:
var el = document.createElement('script');
el.onerror = errorFunction;
el.src = "somebogusscript.js?" + new Date().getTime();
document.body.appendChild(el);
Note: don't forget to add a random string to the src attribute to avoid the client using a cached version (which could stop a look at the server at all).
Perhaps you could try onErrorUpdate for the event handler? I couldn't see an onError handler for iFrames. If that doesn't work, you could try onLoad and then check the source of the iframe or the title of it for a 404 message.
Such as:
if (frameDoc.title == 'title the server sends for 404') {
Source:
http://bytes.com/topic/javascript/answers/166288-catch-404-when-using-iframe
iFrame Methods: http://www.java2s.com/Code/HTMLCSSReference/HTML-Tag-Reference/iframeJavaScriptMethods.htm
iFrame Properties: http://www.java2s.com/Code/HTMLCSSReference/HTML-Tag-Reference/iframeJavaScriptProperties.htm
One technique is to set a JavaScript timeout when you make the request. If your timeout fires before the iframe onload event, the content didn't load. You could then set iframe.src to about:blank, delete, or reuse the iframe.

Detect failure to load contents of an iframe

I can detect when the content of an iframe has loaded using the load event. Unfortunately, for my purposes, there are two problems with this:
If there is an error loading the page (404/500, etc), the load event is never fired.
If some images or other dependencies failed to load, the load event is fired as usual.
Is there some way I can reliably determine if either of the above errors occurred?
I'm writing a semi-web semi-desktop application based on Mozilla/XULRunner, so solutions that only work in Mozilla are welcome.
If you have control over the iframe page (and the pages are on the same domain name), a strategy could be as follows:
In the parent document, initialize a variable var iFrameLoaded = false;
When the iframe document is loaded, set this variable in the parent to true calling from the iframe document a parent's function (setIFrameLoaded(); for example).
check the iFrameLoaded flag using the timer object (set the timer to your preferred timeout limit) - if the flag is still false you can tell that the iframe was not regularly loaded.
I hope this helps.
This is a very late answer, but I will leave it to someone who needs it.
Task: load iframe cross-origin content, emit onLoaded on success and onError on load error.
This is the most cross browsers origin independent solution I could develop. But first of all I will briefly tell about other approaches I had and why they are bad.
1. iframe That was a little shock for me, that iframe only has onload event and it is called on load and on error, no way to know it is error or not.
2. performance.getEntriesByType('resource'). This method returns loaded resources. Sounds like what we need. But what a shame, firefox always adds Resource in resources array no matter it is loaded or failed. No way to know by Resource instance was it success. As usual. By the way, this method does not work in ios<11.
3. script I tried to load html using <script> tag. Emits onload and onerror correctly, sadly, only in Chrome.
And when I was ready to give up, my elder collegue told me about html4 tag <object>. It is like <iframe> tag except it has fallbacks when content is not loaded. That sounds like what we are need! Sadly it is not as easy as it sounds.
CODE SECTION
var obj = document.createElement('object');
// we need to specify a callback (i will mention why later)
obj.innerHTML = '<div style="height:5px"><div/>'; // fallback
obj.style.display = 'block'; // so height=5px will work
obj.style.visibility = 'hidden'; // to hide before loaded
obj.data = src;
After this we can set some attributes to <object> like we'd wanted to do with iframe. The only difference, we should use <params>, not attributes, but their names and values are identical.
for (var prop in params) {
if (params.hasOwnProperty(prop)) {
var param = document.createElement('param');
param.name = prop;
param.value = params[prop];
obj.appendChild(param);
}
}
Now, the hard part. Like many same-like elements, <object> doesn't have specs for callbacks, so each browser behaves differently.
Chrome. On error and on load emits load event.
Firefox. Emits load and error correctly.
Safari. Emits nothing....
Seems like no different from iframe, getEntriesByType, script....
But, we have native browser fallback! So, because we set fallback (innerHtml) directly, we can tell if <object> is loaded or not
function isReallyLoaded(obj) {
return obj.offsetHeight !== 5; // fallback height
}
/**
* Chrome calls always, Firefox on load
*/
obj.onload = function() {
isReallyLoaded(obj) ? onLoaded() : onError();
};
/**
* Firefox on error
*/
obj.onerror = function() {
onError();
};
But what to do with Safari? Good old setTimeout.
var interval = function() {
if (isLoaded) { // some flag
return;
}
if (hasResult(obj)) {
if (isReallyLoaded(obj)) {
onLoaded();
} else {
onError();
}
}
setTimeout(interval, 100);
};
function hasResult(obj) {
return obj.offsetHeight > 0;
}
Yeah.... not so fast. The thing is, <object> when fails has unmentioned in specs behaviour:
Trying to load (size=0)
Fails (size = any) really
Fallback (size = as in innnerHtml)
So, code needs a little enhancement
var interval = function() {
if (isLoaded) { // some flag
return;
}
if (hasResult(obj)) {
if (isReallyLoaded(obj)) {
interval.count++;
// needs less then 400ms to fallback
interval.count > 4 && onLoadedResult(obj, onLoaded);
} else {
onErrorResult(obj, onError);
}
}
setTimeout(interval, 100);
};
interval.count = 0;
setTimeout(interval, 100);
Well, and to start loading
document.body.appendChild(obj);
That is all. I tried to explain code in every detail, so it may look not so foolish.
P.S. WebDev sucks
I had this problem recently and had to resort to setting up a Javascript Polling action on the Parent Page (that contains the IFRAME tag). This JavaScript function checks the IFRAME's contents for explicit elements that should only exist in a GOOD response. This assumes of course that you don't have to deal with violating the "same origin policy."
Instead of checking for all possible errors which might be generated from the many different network resources.. I simply checked for the one constant positive Element(s) that I know should be in a good response.
After a pre-determined time and/or # of failed attempts to detect the expected Element(s), the JavaScript modifies the IFRAME's SRC attribute (to request from my Servlet) a User Friendly Error Page as opposed to displaying the typical HTTP ERROR message. The JavaScript could also just as easily modify the SRC attribute to make an entirely different request.
function checkForContents(){
var contents=document.getElementById('myiframe').contentWindow.document
if(contents){
alert('found contents of myiframe:' + contents);
if(contents.documentElement){
if(contents.documentElement.innerHTML){
alert("Found contents: " +contents.documentElement.innerHTML);
if(contents.documentElement.innerHTML.indexOf("FIND_ME") > -1){
openMediumWindow("woot.html", "mypopup");
}
}
}
}
}
I think that the pageshow event is fired for error pages. Or if you're doing this from chrome, then your check your progress listener's request to see if it's an HTTP channel in which case you can retrieve the status code.
As for page dependencies, I think you can only do this from chrome by adding a capturing onerror event listener, and even then it will only find errors in elements, not CSS backgrounds or other images.
Doesn't answer your question exactly, but my search for an answer brought me here, so I'm posting just in case anyone else had a similar query to me.
It doesn't quite use a load event, but it can detect whether a website is accessible and callable (if it is, then the iFrame, in theory, should load).
At first, I thought to do an AJAX call like everyone else, except that it didn't work for me initially, as I had used jQuery. It works perfectly if you do a XMLHttpRequest:
var url = http://url_to_test.com/
var xhttp = new XMLHttpRequest();
xhttp.onreadystatechange = function() {
if (this.readyState == 4 && this.status != 200) {
console.log("iframe failed to load");
}
};
xhttp.open("GET", url, true);
xhttp.send();
Edit:
So this method works ok, except that it has a lot of false negatives (picks up a lot of stuff that would display in an iframe) due to cross-origin malarky. The way that I got around this was to do a CURL/Web request on a server, and then check the response headers for a) if the website exists, and b) if the headers had set x-frame-options.
This isn't a problem if you run your own webserver, as you can make your own api call for it.
My implementation in node.js:
app.get('/iframetest',function(req,res){ //Call using /iframetest?url=url - needs to be stripped of http:// or https://
var url = req.query.url;
var request = require('https').request({host: url}, function(response){ //This does an https request - require('http') if you want to do a http request
var headers = response.headers;
if (typeof headers["x-frame-options"] != 'undefined') {
res.send(false); //Headers don't allow iframe
} else {
res.send(true); //Headers don't disallow iframe
}
});
request.on('error',function(e){
res.send(false); //website unavailable
});
request.end();
});
Have a id for the top most (body) element in the page that is being loaded in your iframe.
on the Load handler of your iframe, check to see if getElementById() returns a non null value.
If it is, iframe has loaded successfully. else it has failed.
in that case, put frame.src="about:blank". Make sure to remove the loadhandler before doing that.
If the iframe is loaded on the same origin as the parent page, then you can do this:
iframeEl.addEventListener('load', function() {
// NOTE: contentDocument is null if a connection error occurs or if
// X-Frame-Options is not SAMESITE (which could happen with
// 4xx or 5xx error pages if the corresponding error handlers
// do not specify SAMESITE). If error handlers do not specify
// SAMESITE, then networkErrorOccurred will incorrectly be set
// to true.
const networkErrorOccurred = !iframeEl.contentDocument;
const serverErrorOccurred = (
!networkErrorOccurred &&
!iframeEl.contentDocument.querySelector('#well-known-element')
);
if (networkErrorOccurred || serverErrorOccurred) {
let errorMessage;
if (networkErrorOccurred) {
errorMessage = 'Error: Network error';
} else if (serverErrorOccurred) {
errorMessage = 'Error: Server error';
} else {
// Assert that the above code is correct.
throw new Error('networkErrorOccurred and serverErrorOccurred are both false');
}
alert(errorMessage);
}
});

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