While I was facing slow loading time when it iterate array to render objects, I want to change its data structure. I show table of contents for seasons. When user clicks an item, the item is marked as selected.
Here is current data structure (Array)
const seasons = [{
id: 6,
value: 'All',
}, {
id: 7,
value: 'Spring',
}, {
id: 8,
value: 'Summer',
}, {
id: 9,
value: 'Fall',
}, {
id: 10,
value: 'Winter',
}];
I'm storing selected Season Ids as an Array now
state = {selectedSeasonIds: []}
When selectedSeasonIds has id, I want to remove the id from it. Otherwise, add the id to selectedSeasonIds. (This is current approach)
if(_.includes(this.state.selectedSeasonIds, id)) {
let newSelectedSeasonIds = _.filter(this.state.selectedSeasonIds, (curObject) => {
return curObject !== id;
});
this.setState({selectedSeasonIds : newSelectedSeasonIds});
} else {
let newSelectedSeasonIds = [...this.state.selectedSeasonIds, id];
this.setState({selectedSeasonIds : newSelectedSeasonIds});
}
And here is my pseudo-code for refactoring to convert my arrays to object structure for performance. (I found searching on an object is MUCH faster than searching on the array)
Changing the array to object
const seasons = {
6 :{
id: 6,
value: 'All',
},
7: {
id: 7,
value: 'Spring',
},
8: {
id: 8,
value: 'Summer',
},
9: {
id: 9,
value: 'Fall',
},
10: {
id: 10,
value: 'Winter',
}
};
Changing Selected Seasons <- I want to store only the key(id) of the objects. But I want to use it as an object
state = {selectedSeasonIds : {}} Can I store object type state?
Here is expected logic which can be 50 times faster than array search.
if(selectedSeasonIds[id]) {
//remove
return _.omit(state.selectedSeasonIds, id); < is this right?
} else {
//add
return {...state.selectedSeasonIds, [id]:id} <- Does this look ok?
}
Well if you think this is right, you can copy and paste my code to the answer (I will edit my question too).
Otherwise, Can you provide better suggestion or find the error?
Thank you so much
I guess you have to loop through seasons in order to render them.
My first suggestion is to add selected prop in each one of them so you don't have to check in selectedSeasonsIds on every render.
In case this is not an option, you can still keep the key value approach.
onAdd(id) {
this.setState({
selectedSeasonsIds: {
...this.state.selectedSeasonsIds,
[id]: this.state.selectedSeasonsIds[id] ? false : true
}
})
}
When checking for specific season whether they are selected or not, simply:
render() {
const { seasons, selectedSeasonsIds } = this.state
return (
<div>
...
{Object.keys(seasons).map(key =>
<ItemComponent
{...propsThatYouMightNeed}
selected={selectedSeasonsIds[key]}
/>
)}
</div>
)
}
Maybe something like this? I'd recommend storing arrays and then converting as necessary for lookups.
const seasons = [{
id: 6,
value: 'All',
}, {
id: 7,
value: 'Spring',
}, {
id: 8,
value: 'Summer',
}, {
id: 9,
value: 'Fall',
}, {
id: 10,
value: 'Winter',
}];
const seasonsHash = _.keyBy(seasons, 'id');
// check for existence
const hasId = _.has(seasonsHash, id)
// remove and convert back to array
_.values(_.omit(seasonsHash, id))
// add new id
_.concat(_.values(seasonsHash), id)
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/4.17.4/lodash.min.js"></script>
Related
How can I get 'Pivot Grid', when I have 7? Is there method or can you help me with function?
WIDGET_TYPES = {
PIVOT_GRID: {
LABEL: 'Pivot Grid',
ID: 7,
},
DATA_GRID: {
LABEL: 'Grid',
ID: 4,
},
};
you can use Object.values and find
Object.values - will convert your object to array wiht next structure:
[{LABEL: 'Pivot Grid',ID: 7,}, ...]
after conversion you can apply find to new generated array.
In the find method you will pass your id(7) what need to find
then we need to take label from found element of array
const WIDGET_TYPES = {
PIVOT_GRID: {
LABEL: 'Pivot Grid',
ID: 7,
},
DATA_GRID: {
LABEL: 'Grid',
ID: 4,
},
};
const ID = 7;
const foundLabel = Object.values(WIDGET_TYPES).find(i => i.ID === ID)?.LABEL;
console.log('foundLabel: ', foundLabel)
Data Structure coming back from the server
[
{
id: 1,
type: "Pickup",
items: [
{
id: 1,
description: "Item 1"
}
]
},
{
id: 2,
type: "Drop",
items: [
{
id: 0,
description: "Item 0"
}
]
},
{
id: 3,
type: "Drop",
items: [
{
id: 1,
description: "Item 1"
},
{
id: 2,
description: "Item 2"
}
]
},
{
id: 0,
type: "Pickup",
items: [
{
id: 0,
description: "Item 0"
},
{
id: 2,
description: "Item 2"
}
]
}
];
Each element represents an event.
Each event is only a pickup or drop.
Each event can have one or more items.
Initial State
On initial load, loop over the response coming from the server and add an extra property called isSelected to each event, each item, and set it as false as default. -- Done.
This isSelected property is for UI purpose only and tells user(s) which event(s) and/or item(s) has/have been selected.
// shove the response coming from the server here and add extra property called isSelected and set it to default value (false)
const initialState = {
events: []
}
moveEvent method:
const moveEvent = ({ events }, selectedEventId) => {
// de-dupe selected items
const selectedItemIds = {};
// grab and find the selected event by id
let foundSelectedEvent = events.find(event => event.id === selectedEventId);
// update the found event and all its items' isSelected property to true
foundSelectedEvent = {
...foundSelectedEvent,
isSelected: true,
items: foundSelectedEvent.items.map(item => {
item = { ...item, isSelected: true };
// Keep track of the selected items to update the other events.
selectedItemIds[item.id] = item.id;
return item;
})
};
events = events.map(event => {
// update events array to have the found selected event
if(event.id === foundSelectedEvent.id) {
return foundSelectedEvent;
}
// Loop over the rest of the non selected events
event.items = event.items.map(item => {
// if the same item exists in the selected event's items, then set item's isSelected to true.
const foundItem = selectedItemIds[item.id];
// foundItem is the id of an item, so 0 is valid
if(foundItem >= 0) {
return { ...item, isSelected: true };
}
return item;
});
const itemCount = event.items.length;
const selectedItemCount = event.items.filter(item => item.isSelected).length;
// If all items in the event are set to isSelected true, then mark the event to isSelected true as well.
if(itemCount === selectedItemCount) {
event = { ...event, isSelected: true };
}
return event;
});
return { events }
}
Personally, I don't like the way I've implemented the moveEvent method, and it seems like an imperative approach even though I'm using find, filter, and map.
All this moveEvent method is doing is flipping the isSelected flag.
Is there a better solution?
Is there a way to reduce the amount of looping? Maybe events should be an object and even its items. At least, the lookup would be fast for finding an event, and I don't have to use Array.find initially. However, I still have to either loop over each other non selected events' properties or convert them back and forth using Object.entries and/or Object.values.
Is there more a functional approach? Can recursion resolve this?
Usage and Result
// found the event with id 0
const newState = moveEvent(initialState, 0);
// Expected results
[
{
id: 1,
type: 'Pickup',
isSelected: false,
items: [ { id: 1, isSelected: false, description: 'Item 1' } ]
}
{
id: 2,
type: 'Drop',
// becasue all items' isSelected properties are set to true (even though it is just one), then set this event's isSelected to true
isSelected: true,
// set this to true because event id 0 has the same item (id 1)
items: [ { id: 0, isSelected: true, description: 'Item 0' } ]
}
{
id: 3,
type: 'Drop',
// since all items' isSelected properties are not set to true, then this should remain false.
isSelected: false,
items: [
{ id: 1, isSelected: false, description: 'Item 1' },
// set this to true because event id 0 has the same item (id 2)
{ id: 2, isSelected: true, description: 'Item 2' }
]
}
{
id: 0,
type: 'Pickup',
// set isSelected to true because the selected event id is 0
isSelected: true,
items: [
// since this belongs to the selected event id of 0, then set all items' isSelected to true
{ id: 0, isSelected: true, description: 'Item 0' },
{ id: 2, isSelected: true, description: 'Item 2' }
]
}
]
One of the problems with the current solution is data duplication. You are basically trying to keep the data between the different items in sync. Instead of changing all items with the same id, make sure there are no duplicate items by using an approach closer to what you would find in a rational database.
Let's first normalize the data:
const response = [...]; // data returned by the server
let data = { eventIds: [], events: {}, items: {} };
for (const {id, items, ...event} of response) {
data.eventIds.push(id);
data.events[id] = event;
event.items = [];
for (const {id, ...item} of items) {
event.items.push(id);
data.items[id] = item;
}
}
This should result in:
const data {
eventIds: [1, 2, 3, 0], // original order
events: {
0: { type: "Pickup", items: [0, 2] },
1: { type: "Pickup", items: [1] },
2: { type: "Drop", items: [0] },
3: { type: "Drop", items: [1, 2] },
},
items: {
0: { description: "Item 0" },
1: { description: "Item 1" },
2: { description: "Item 2" },
},
};
The next thing to realize is that the isSelected property of an event is computed based on the isSelected property of its items. Storing this would mean more data duplication. Instead calculate it though a function.
const response = [{id:1,type:"Pickup",items:[{id:1,description:"Item 1"}]},{id:2,type:"Drop",items:[{id:0,description:"Item 0"}]},{id:3,type:"Drop",items:[{id:1,description:"Item 1"},{id:2,description:"Item 2"}]},{id:0,type:"Pickup",items:[{id:0,description:"Item 0"},{id:2,description:"Item 2"}]}];
// normalize incoming data
let data = { eventIds: [], events: {}, items: {} };
for (const {id, items, ...event} of response) {
data.eventIds.push(id);
data.events[id] = event;
event.items = [];
for (const {id, ...item} of items) {
event.items.push(id);
data.items[id] = item;
item.isSelected = false;
}
}
// don't copy isSelected into the event, calculate it with a function
const isEventSelected = ({events, items}, eventId) => {
return events[eventId].items.every(id => items[id].isSelected);
};
// log initial data
console.log(data);
for (const id of data.eventIds) {
console.log(`event ${id} selected?`, isEventSelected(data, id));
}
// moveEvent implementation with the normalized structure
const moveEvent = (data, eventId) => {
let { events, items } = data;
for (const id of events[eventId].items) {
items = {...items, [id]: {...items[id], isSelected: true}};
}
return { ...data, items };
};
data = moveEvent(data, 0);
// log after data applying `moveEvent(data, 0)`
console.log(data);
for (const id of data.eventIds) {
console.log(`event ${id} selected? `, isEventSelected(data, id));
}
// optional: convert structure back (if you still need it)
const convert = (data) => {
const { eventIds, events, items } = data;
return eventIds.map(id => ({
id,
...events[id],
isSelected: isEventSelected(data, id),
items: events[id].items.map(id => ({id, ...items[id]}))
}));
};
console.log(convert(data));
Check browser console, for better ouput readability.
I'm not sure if this answers solves your entire problem, but I hope you got something useful info out of it.
I've rewritten this into a simplified form to demonstrate, I have an array of pickers who have an array of time entries, I'm using reduce to summarise time entries by type on the pickers & then a second reduce to show global entries across both pickers.
The first reduce per picker works as expected.
The second reduce on global time entries works as expected but somehow changes the entries for the first picker ( Sam ).
Sam & John pick the same amount.
Apples 2h, Peaches 2h, Lemons 1h
Is there a better way to write this? Is there a concept I've failed to understand?
function testBug() {
// Reducer Function
function entryReducer(summary, entry) {
// find an index if the types of fruit are the same
let index = summary.findIndex((item) => {
return item.type.id === entry.type.id;
});
if (index === -1) {
summary.push(entry);
} else {
summary[index].hours = summary[index].hours + entry.hours;
}
return summary;
}
let pickers = [
{
id: 1,
identifier: "Sam Smith",
timeEntries: [
{
type: {
id: 1,
name: "Apples",
},
hours: 1,
},
{
type: {
id: 2,
name: "Peaches",
},
hours: 1,
},
{
type: {
id: 3,
name: "Lemons",
},
hours: 1,
},
{
type: {
id: 1,
name: "Apples",
},
hours: 1,
},
{
type: {
id: 2,
name: "Peaches",
},
hours: 1,
},
],
},
{
id: 2,
identifier: "John Snow",
timeEntries: [
{
type: {
id: 1,
name: "Apples",
},
hours: 1,
},
{
type: {
id: 2,
name: "Peaches",
},
hours: 1,
},
{
type: {
id: 3,
name: "Lemons",
},
hours: 1,
},
{
type: {
id: 1,
name: "Apples",
},
hours: 1,
},
{
type: {
id: 2,
name: "Peaches",
},
hours: 1,
},
],
},
];
let pickersSummary = [];
let timeEntriesSummary = [];
for (const picker of pickers) {
if (picker.timeEntries.length > 0) {
// reduce time entries into an array of similar types
picker.timeEntries = picker.timeEntries.reduce(entryReducer, []);
// push to pickers summary arr
pickersSummary.push(picker);
// push time entries to a summary array for later reduce
picker.timeEntries.map((entry) => timeEntriesSummary.push(entry));
}
}
// Reduce time entries for all pickers
// Sam & John pick the same amount
// Apples 2h
// Peaches 2h
// Lemons 1h
// **** If I run this Sam's entries are overwritten with the global time entries ***
timeEntriesSummary = timeEntriesSummary.reduce(entryReducer, []);
const results = { pickersSummary, timeEntriesSummary };
console.log(results);
}
testBug();
module.exports = testBug;
Even though with each reducer you pass a new array [], the actual objects contained by these arrays could be shared. This means when you edit one of the objects in array "A", the objects could also change in array "B".
You know how some languages let you pass variables by value or by reference and how this fundamentally changes how values are handled? JavaScript technically uses call-by-sharing. I suggest reading this other answer: Is JavaScript a pass-by-reference or pass-by-value language?
once an element in an array is pushed into a different array it is separate in memory?
No, it isn't. In JavaScript you will always remember when you made an individual copy of an object (or at least wanted to), because that needs some effort, see What is the most efficient way to deep clone an object in JavaScript? or How do I correctly clone a JavaScript object?
So, just like when you use a=b, push(a) into an array refers the original object. See this example where there is a single object accessible via two variables (x and y), and via both elements of array z. So modifying it as z[1] affects all the others:
let x={a:5};
let y=x;
let z=[x];
z.push(y);
z[1].a=4;
console.log(x);
console.log(y);
console.log(z[0]);
console.log(z[1]);
As your objects are value-like ones and do not have anything what JSON would not support (like member functions), JSON-based cloning can work on them:
function testBug() {
// Reducer Function
function entryReducer(summary, entry) {
// find an index if the types of fruit are the same
let index = summary.findIndex((item) => {
return item.type.id === entry.type.id;
});
if (index === -1) {
//summary.push(entry);
summary.push(JSON.parse(JSON.stringify(entry))); // <--- the only change
} else {
summary[index].hours = summary[index].hours + entry.hours;
}
return summary;
}
let pickers = [
{id: 1, identifier: "Sam Smith", timeEntries: [
{type: {id: 1, name: "Apples",}, hours: 1,},
{type: {id: 2, name: "Peaches",}, hours: 1,},
{type: {id: 3, name: "Lemons",}, hours: 1,},
{type: {id: 1, name: "Apples",}, hours: 1,},
{type: {id: 2, name: "Peaches",}, hours: 1,},],},
{id: 2, identifier: "John Snow", timeEntries: [
{type: {id: 1, name: "Apples",}, hours: 1,},
{type: {id: 2, name: "Peaches",}, hours: 1,},
{type: {id: 3, name: "Lemons",}, hours: 1,},
{type: {id: 1, name: "Apples",}, hours: 1,},
{type: {id: 2, name: "Peaches",}, hours: 1,},],},];
let pickersSummary = [];
let timeEntriesSummary = [];
for (const picker of pickers) {
if (picker.timeEntries.length > 0) {
// reduce time entries into an array of similar types
picker.timeEntries = picker.timeEntries.reduce(entryReducer, []);
// push to pickers summary arr
pickersSummary.push(picker);
// push time entries to a summary array for later reduce
picker.timeEntries.map((entry) => timeEntriesSummary.push(entry));
}
}
// Reduce time entries for all pickers
// Sam & John pick the same amount
// Apples 2h
// Peaches 2h
// Lemons 1h
// **** If I run this Sam's entries are overwritten with the global time entries ***
timeEntriesSummary = timeEntriesSummary.reduce(entryReducer, []);
const results = { pickersSummary, timeEntriesSummary };
console.log(results);
}
testBug();
Now it probably displays what you expected, but in the background it still alters the pickers themselves, you have that picker.timeEntries = ... line running after all. It may be worth mentioning that const something = xy; means that you can not write something = yz; later, something will stick with a given entity. But, if that entity is an object, its internals can still be changed, that happens with picker.timeEntries above (while writing picker = 123; would fail).
I am trying to write a function to take the first object in the "parent" array, pull out the child field (which is in that array) and use that field to filter the second object called "child".
I want to get all the related records from the child object that are in the child field in the parent object.
Expected output
child: [
{
**id: 1,**
name: 'Jimmy Yukka',
},
{
**id: 2,**
name: 'Up North',
}
INPUT
Parent: [
{
**id: 1,**
name: 'Melbourne Bands',
**child: [1, 2]**
}
I have the following data
Parent: [
{
**id: 1,**
name: 'Melbourne Bands',
**child: [1, 2]**
},
{
id: 2,
name: 'Sydney Bands',
child: [3]
}
],
child: [
{
**id: 1,**
name: 'Jimmy Yukka',
},
{
**id: 2,**
name: 'Up North',
},
{
id: 3,
url: 'jimmyyukka.com',
name: 'INXS',
CreatedByUserId: 1
}
],
The code of the function I have implemented so far:
currentChildrenIds(ParentId, parentData, childData) {
const singleParentRecord = parentData.filter(function(parent) {
return parent.id === ParentId;
});
const parentsChildIds = singleParentRecord[0].books;
const childRecords = childData.filter(function(child) {
return child.id === parentsChildIds
});
return childRecords
}
NOTES
This bit here is where it is wrong
const childRecords = childData.filter(function(child) {
return child.id === parentsChildIds
This bit here is also a bit rubbish (hardcoding the [0])but not I'm not sure how I should be coding it correctly
const parentsChildIds = singleParentRecord[0].books;
here,
const childRecords = childData.filter(function(child) {
return child.id === parentsChildIds
parentsChildIds is a reference to an array: you don't want to test if an id is === to a a reference,
You have to be explicit and check if the id is contained in the array:
const childRecords = childData.filter(function(child) {
return parentsChildIds.includes(child.id)
Regarding the singleParentRecord[0] that does feel weird,
since you know the method filter will always return an array of size 1 or 0,
you can use the method find instead of filter
Also in functionnal programming (array functions such as filter, map, find...)
I advice you to read a bit about the arrow function syntax because:
The syntex is more dense and it makes it easier for your brain to understand when several functions are chained
If you want to use variables which are defined outside of the function it will be available only inside of an arrow function
your code with an arrow function:
const childRecords = childData.filter((child) => {
return child.id === parentsChildIds
}
Try this:
const Parent = [
{
id: 1,
name: 'Melbourne Bands',
child: [1, 2]
},
{
id: 2,
name: 'Sydney Bands',
child: [3]
}
];
const children = [
{
id: 1,
name: 'Jimmy Yukka',
},
{
id: 2,
name: 'Up North',
},
{
id: 3,
url: 'jimmyyukka.com',
name: 'INXS',
CreatedByUserId: 1
}
];
// We create a new array with Array.map
const result = Parent.map(parent => ({
// Spread properties of the parent
...parent,
// Override the child property and filter the children array with the `includes` method
child: children.filter(child => parent.child.includes(child.id)),
}))
console.log(result);
I have an array of objects, which I am iterating over, and trying to remove a specific object from the list.
Running over the array I remove the first index and iterates only 2 times instead of 3 times.
const data = [{
id: 1,
name: 'test1'
},
{
id: 2,
name: 'test2'
},
{
id: 3,
name: 'test1'
}]
data.forEach((item: any, index:any) => {
if (item.name === 'test1') {
data.splice(index, 1); // Remove one record then and it stops early
}
});
Does anyone help me that iterate the fully if removed anything during the iteration?
You're removing an index from the array while traversing the array. So the array that you're working on is being altered on each iteration.
Since you've removed index 0 from the array the length is now 2 so it stops on the second iteration.
Instead of using forEach use filter (see Stackblitz for example), which doesn't mutate the original array and returns the new array, which you could then reassign.
let data = [{
id: 1,
name: 'test1'
},
{
id: 2,
name: 'test2'
},
{
id: 3,
name: 'test1'
}];
console.log('BEFORE', data); // Original data
data = data.filter((item: any, index: any) => item.name !== 'test1');
console.log('AFTER', data); // Only `test2` remains now