Electron GUI with C# backend - javascript

Use case
I've got an existing project developed in C# using WinForms with custom controls for the GUI. We are amazed by the approach to write GUIs using HTML/CSS/JS and we are looking for the best way to write a GUI for our desktop application using the above mentioned languages. We only need to support Windows devices.
My worries:
It doesn't take long to come across recommendations using electron-edge. While I am not so worried to get everything working, I am worried about:
Debugging my C# code (I still want to be able to start my whole application right from VS and debug it look I am used to it). I read that I would need to attach to the node.js application in order to debug my C# code afterwards. Since the whole program language is written in C# that sounds like a pain?
As far as I got edge will let it run as just one process. Can I consider the electron application as an own thread which would still run while my C# code is stuck somewhere?
My option:
I am still positive I want to write my desktop GUI with HTML/CSS/JS. What I considered instead of using electron-edge is writing an own electron application which does communicate with my C# backend using named pipes. I wonder if there are larger roadblocks why I wouldn't want to do this and use electron-edge instead?
My question:
I would like to get feedback for my two concerns mentioned above and I also would like to get input about my option to create the GUI as own electron process, so that I have two processes (GUI+Backend) when someone runs my application.

Electron.NET may be a option for you. You can write c# code with electron.

You can do it in many ways
1) COM. Create C# COM DLL. Create wrapper functions for the DLL using N-API (Native node module) or use FFI. You can access the functions from JS.
2) Create a .Net web server and include your functions as REST endpoints. From UI make http request to communicate (Clear separation of UI & BEnd)
You can checkout my github repo for a few alternatives to electron.

I think a most import question would be how your frontend interacts with the backend? Is there any notifications need push to the frontend?
WebSocket could be a good option for two ends communication.

Related

Calling C++ from JavaScript / HTML using GTK+ Webkit Webview (and Qt WebKit bridge)

I am currently evaluating different approaches / solutions to call C++ functions from JavaScript code embedded in an HTML page. The application must be run on Ubuntu Server 12.04 LTS.
I am not an expert in Linux based development. This is the first time I am trying to work on something to interface between JavaScript and C++ code.
The C++ code basically resides in the .so files ( dynamic libraries) that would provide interface methods to access certain hardware and file system. The GUI needs to be in HTML and I am searching for different solutions that are possible that can call C++ from HTML. I searched and ended up deciding to try 2 approaches, both using the WebKit engine.
Approach 1: Using Qt 5.0.2 Webkit Bridge - the WebView control
The GUI framework will be on Qt framework, the main application window will contain a webview control that would run an HTML code which in turn contains the JavaScript code.
The interface between Web page and C++ is done using the addToJavaScriptWindowObject() function.
I created a sample application and tested this solution and it seems to works fine.
Approach 2: Using GTK+ WebKit WebView
I downloaded and installed the GTK 3.0 library.
I got the webkitgtk 2.0.1 and have installed it.
I have created a test application with GTK without webkit, it works well.
I am trying to create a webkit webview control using GTK.
When trying my Approach 1 with Qt, there was quite a good set of documentation and samples to do what I wanted to. But after starting with Approach 2 using GTK+, I feel am moving slower comparitively. I personally feel that the documentation part is not that straight forward for the kind of application I am trying to develop.
Other Approaches:
I also want to try to check if either using Applets (to call the .so files directly) or using the V8 JavaScript engine to interface between JavaScript and C++ are viable options(https://code.google.com/p/v8/)
I have tried the following resources:
http://webkitgtk.org/
http://www.webkit.org/
https://live.gnome.org/WebKitGtk/ProgrammingGuide/Tutorial
I want to know how exactly to do this interface part of calling a C++ functions (in .so files) when a button is clicked in a HTML web page containing JavaScript. What kind of signal am I supposed to look for. If I am using a WebkitWebview control, how do I map a button click to a c++ function?
Can someone point me to the right direction?
I would really appreciate your time and knowledge.
Regards.
Webkit GTK 2 changed significantly in terms of API's. So I am not sure if this will work with Webkit GTK 2. However this will definitely work in Webkit GTK 1.* versions. Don't know anything about QT.
For your need of connecting html view with C/C++ side of the world, you can use two approaches. Please take a look at function webkit_dom_event_target_add_event_listener. There is example at https://live.gnome.org/WebKitGtk/ProgrammingGuide/Cookbook
Another approach you can take is to use alert on click of the button and send a string as information. On C side, you can hookup the alert listener and parse the message and decide what needs to be done. I have written lot of code in python which takes this approach since call mentioned above is not exposed to python.
I agree documentation is bit sparse for webkit gtk. However if you know how you can acomplish something in javascript, usually you can map the javascript DOM management and event calls to C side. This includes generating elements dynamically, managing events such onclick etc. You just have to dig through the header files and find matching call.
If you need to use C++ code or native applications in your web application you can try to create a service over the C++ code and access it throught a REST (for example) API.
You can use a common web application framework (Spring/Java, Django/Python, etc.) to develop your web application and use Apache Thrift to interface your library.
the best solution for you is g-xml it is a good solution by GAMA but sorry it is not free.

How to setup a web app which can handle local data without uploading the data? Use python

I have a small python program to help my colleagues to analyse some tsv data. The data is not big, usually below 20MB. I developed the GUI with PyQT. I want to change this desktop program to a web app so my colleagues don't have to upgrade the program every time I change it or fix a bug. They can just go to a website and use Chrome as the GUI.
So how do I do this? I spend most of my time developing desktop program and just know some basic web developing knowledges. I have read some framework such as flask and web2py, and know how to use HTML and Javascript to make buttons but no clue to achieve my purpose.
Can someone give me a practical way to do this?
It'd be better if the user don't have to upload the local data to the server. Maybe just download the python code from server then execute in Chrome. Is this possible?
Thanks.
No, you cannot run Python code in a web browser.[1] You'd have to port the core of your application to JavaScript to do it all locally.
Just do the upload. 20MB isn't all that much data, and if it's stored on the server then they can all look at each others' results, too.
[1] There are some tools that try to transpile Python to JavaScript: pyjs compiles directly, and Emscripten is an entire LLVM interpreter in JS that can run CPython itself. I wouldn't really recommend relying on these.
The whole point of a web application is that the GUI is written in HTML, CSS, and JavaScript, not Python. However, it talks to a web service, which can be written in Python.
For a well-written desktop app, the transition should be pretty easy. If you've already got a clean separation between the GUI part and the engine part of your code, the engine part will only need minor changes (and maybe stick it behind, e.g., a WSGI server). You will have to rewrite the GUI part for the web, but in a complex app, that should be the easy part.
However, many desktop GUI apps don't have such a clean separation. For example, if you have button handlers that directly do stuff to your model, there's really no way to make that work without duplicating the model on both sides (the Python web service and the JS client app) and synchronizing the two, which is a lot of work and leads to a bad experience. In that case, you have to decide between rewriting most of your app from scratch, or refactoring it to the point where you can web-service-ify it.
If you do choose to go the refactoring route, I'd consider adding a second local interface (maybe using the cmd module to build a CLI, or tkinter for an alternate GUI), because that's much easier to do. Once the same backend code can support your PyQt GUI and your cmd GUI, adding a web interface is much easier.
If I get your point correctly, you want
Web connection, so your python program updated on server, client get it before using it.
Data store on local to avoid upload big file.
You can write a python program to check a server location to get your latest program if needed. You need a url / server file for program version / created date/time information to determine if you need to update or not.
After get latest python program, then start this python program to run locally.
With this said, What you need is to update your program to add below features:
Access your server, to get latest version information
Check against current version to see if you need to download latest program
Download latest version and use that to run locally.
Does this solve your problem?

Understanding Node.js use cases

Trying to understand using node.js for a web applications.
Are there basically 2 major uses cases, i.e.:
The entire system is written in node, so you have functions for login, logout, password recover, and whatever else the web app does. All of this is written in javascript?
You use node.js only for sending the client updates, to have a real-time effect on the app. But the rest of the application is written in e.g. rails or django
Please tell me if I understand this correctly:
In terms of other technologies used with node.js, you tend to see people using node.js as the backend server, socket.io on the client side to establish a cross-browser long running ajax call library, and then you might use backbone.js for your client mvc pattern.
Is this right?
Basically speaking, it is just a tool to run javascript code server side. What you do with it is up to you. Many are using it as a complementary system since it's relatively new, but it's perfectly possible to run an standalone app with node.js.
It's said to be particularly good at handling concurrent connections, which is why it is often recommended to handle real-time jobs within an app, but there is no "obligation" so to speak to use it for this specific use case, it's just one thing you can do.
As with everything, the best way to understand it is to use it, so don't be afraid to play around with it.
Use case for Node js as we are using in our Application
Skype like voice & video chat on chrome browser using node js

Dilemma... Which Program & Language to develop my Android and iOS App

I'm developing an app for both the android and ios platform. I'd like to take a route that allows me to only have to code once for both platforms. There are 2 options I've come across:
Develop in Flash builder 4.5 with flex (actionscript, or I've heard javascript also?)
Develop using Phonegap (javascript)
The app is very simple - it will use the google api and the phone's geolocation function, then also display more information about the business listings from google map's api. Downloaders of the app will also have to register to become free members. All of this information will have to be put into a mysql database on my server.
So my question is, which is the best route to take with what I am hoping to accomplish? If using Flash builder, is it best to learn actionscript or javascript? What's the best way to connect with the mysql server if I'm writing in javascript, ajax?
If you are serious about it and want to create other apps as well in the future, you should learn the native frameworks/languages for each of the platforms. If not, and you just want to make one quick app I would choose Phonegap rather than Flex/Flash.
Firstly, get familiar with HTML and Javascript to understand what they are even capable of. There's no point in trying to complete a project with tools that you don't understand. As for the options you named, I'd definitely go with the Phonegap method as it is much simpler.
However, you also need a backend for your solution if you're trying to use a MySQL or other database to store any data. For this you'd need some server-side language like PHP, JSP (or you could use NodeJS, if you want Javscript on the server too) etc, that retrieves information from the database according to the requests received from your app.
In conclusion, I'd suggest you to read more about PHP/MySQL, Javascript and making webpages, since this is what you are actually trying to do if you use Phonegap, even though you might look it as an app. Do some tutorials, get to know the languages before you try to take on something that surpasses your skill level just yet.
For a nice small db-interface I'd rather suggest using ruby (with sinatra as mvc-framework and activerecord on top of mysql, or just use rails) than using php!
http://guides.rubyonrails.org
http://www.sinatrarb.com/

How to pass data from C++ application to Javascript

I'm developing a jQuery-based pivot table.
The goal is not a web app but a desktop-based application (C++). In my idea, data is retrieved by the application from the database, then passed to a html page and then showed through the pivot-table plugin.
There is no web server and the web page containing the plugin cannot access to the database.
So, how to pass data in an efficient way? I've seen other questions here on SO around this matter, but I think we're in a different scenario. Of course I can write the data in a txt/xml/js file, but I've experienced that for huge amounts of data, writing down files is costing a lot.
If you don't want to add support for the http protocol to your application, and you don't want to write to additional files, then IMO your best bet is to create a wrapping http server for your application. Then the javascript page can access the running wrapper which can talk to your "real" application.
You could create such a server relatively easily in python using the twisted framework, ruby using rails and the bundled webrick server, or the v8 Javascript engine node.js. (I'm sure there's dozens of other options out there too)
Which of there would be best for you will depend a lot on which languages you have experience with and what your deployment requirements are (supported OSes, existing installed applications, installation size, license terms on your software etc.)
Do you have a specific framework for your desktop app ? If you use Qt for the GUI, you can also integrate javascript quite easily.
http://efforts.embedded.ufcg.edu.br/qt/?p=84
You might be able to use named pipes to pass data to a static page.
It might also be better to just make your c++ program into a simple web server which opens a port, and have it generate the web page when the user goes to http://localhost:8080.

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