Cross Browser Download .Bat Files - javascript

I am building a web tool that is meant to be used internally by the company I am currently working for. The tool needs to generate a bat file and run it on the user's computer from the browser. Creating the bat file works fine, the issue lies when trying to run the bat file. The bat files are on the network of the company, for the sake of the question lets say that
batpath = \\domain\path\to\the\file.bat
At first, I tried to use window.open('file:' + batpath) in JavaScript, which worked in Internet Explorer, but would only open a blank tab in Chrome. My work around to this was to display the folder where the bat file was and prompt the user to run their file there in Windows Explorer manually, but I was asked to make the whole process in the browser with now Windows Explorer.
The next thing I tried was to generate an anchor tag with the download attribute to download the bat file manually
The anchor tag would be <a href="file://domain\path\to\the\file.bat" download>runbat</a>
That also works fine in Internet Explorer, but does not do anything at all in chrome.
Is what I am trying to do even possible? If so, how would I get this to work?

I would create a URL protocol on the machine and have it execute the bat file.
Check this link: https://msdn.microsoft.com/en-us/library/aa767914.aspx
Basically it's work like so:
Create the protocol and call CMD.EXE and pass in the bat file path
Call the protocol by generating the links "batrunner:file-path-to-bat.bat"
This should work on all browsers. You'd want to be careful doing this though and possible build a custom application to call the bat file for security reasons.

Related

png files failing to load when opening html file directly, but they load when opening from webstorm

I've been working on a game in javascript for my CS course. When I open the document by hitting run in Webstorm, it loads the game correctly, however when I just try opening the html file from Finder, the webpage opens but none of the png files I'm using for the sprites load. I opened Inspect Element in google chrome, and the javascript files loaded correctly but all the png files listed as canceled. This doesnt happen when the game is run from webstorm (when I run it from webstorm, all image files load properly).
When the game is opened directly from an html file (that's when I have the problem), chrome lists the path of the html document as the webaddress, although when opened from webstorm, it lists http://localhost:63342/CS%20Week%2010/CS105_Jessica.Davis_DogGame.html?_ijt=tmrr2fndgac82h07hlvt101gi4
How can I get around this issue so that when opening the html file from Finder it loads everything correctly? All image files are in the same directory as the html file.
Because of browsers security, loading files like this might not work from a url starting with file://
What webstorm is probably is making a local web server so that instead of saying file:// you could say http://. if any website was able to load images from file:// then any webpage you visit would have been able to search for any file on your computer and send it over the internet without your consent so browser often have these settings on. So you'd need a server. If you are working on your computer, you could make a local server just like webstorm and host your own files there. or host it on another service like github pages or codepen.
Now since all images are in the same directory, make sure that every time you call loadImage you use the images name and extension instead of saying /User/user/whatever_other_directory_you_have_it_under/image.png.
Once you did that you can make a local web server for the project. To make a local server, open Terminal (an application under utilities, you could spotlight search for it as well) and type cd, drag your project folder and drop it over terminal, and hit enter. Then type python -m SimpleHTTPServer and wait till it says something like Serving HTTP on 0.0.0.0 port 8000 .... Then taking the 0.0.0.0 and the 8000 you see in the example (yours may or may not be the same) go to your browser and type http://0.0.0.0:8000 (replacing the digits with whatever you got, not this link doesn't work until you do that)
Images should load alright. If you need to stop the server you can go back to terminal and hit control+C.
Note that when presenting your p5 sketch, no one else would be able to see the website on their computers if you make your local server. The local server is secluded to the device that is running it (although if their making their own local server and have your project files it should work just fine).
If you want the website hosted so that you could share a link with anybody in the world you could use codepen or github pages. If you go to codepen.io it should be self-explanatory although you'd have to upload your images to some image hosting site like tumblr or something and add the URL source of those images to codepen or you could put everything into github for even better results!
To use github pages you'd need to make a github account (preferably with your username being whatever you want your page to be named). Make a repository named insert_username_here.github.io. add your files to the repository (make sure to try to keep all sub directories and folder exactly as they are from your project folder). After a minute or two go to http://insert_username_here.github.io to admire your brand new hosted webpage!

Load local javascript file in chrome for testing?

I am trying to test some JavaScript on my local computer using the Chrome browser but Chrome will not load local resources. Is there an easy work around for this?
If you are trying to just test the functionality of your JavaScript file: create a blank HTML file, add a link to your JS file as you would normally load a JS file from HTML, and open the HTML file in Chrome. Go to the JavaScript console. You'll be able to interact with the functionality of your JS code as usual. You wouldn't need to set up a server for this. If still not clear, here's an example:
<html>
<head>
<script type = "text/javascript" src = "path/to/your/jsfile"></script>
</head>
</html>
You can use a light weight webserver to serve the file.
For example,
1. install Node
2. install the "http-server" (or similar) package
3. Run the http-server package ( "http-server -c-1") from the folder where the script file is located
4. Load the script from chrome console (run the following script on chrome console
var ele = document.createElement("script");
var scriptPath = "http://localhost:8080/{scriptfilename}.js" //verify the script path
ele.setAttribute("src",scriptPath);
document.head.appendChild(ele)
The script is now loaded the browser. You can test it from console.
To load local resources in Chrome when just using your local computer and not using a webserver you need to add the --allow-file-access-from-files flag.
You can have a shortcut to Chrome that allows files access and one that does not.
Create a shortcut for Chrome on the desktop, right click on shortcut, select properties. In the dialog box that opens find the target for the short cut and add the parameter after chrome.exe leaving a space
e.g. C:\PATH TO\chrome.exe --allow-file-access-from-files
This shortcut will allow access to files without affecting any other shortcut to Chrome you have.
When you open Chrome with this shortcut it should allow local resources to be loaded using HTML5 and the filesystem API.
For security reasons, modern browsers won't load resource from locally running HTML files (files using file:// protocol in the address bar).
The easiest way to get a modern browser to load and run JavaScript files in local HTML files is to run a local web server.
If you don't want to go through the trouble of setting up a Node or Apache web server just to test your JavaScript, then I'd suggest you install Visual Studio Code and the Live Server extension.
Visual Studio Code
Visual Studio code is a source code editor for pretty much any programming language under the sun. It has built-in support for JavaScript, HTML, CSS, TypeScript, and almost any kind of language used for Web development.
Install Visual Studio Code
You can get the Visual Studio Code editor for your platform from https://code.visualstudio.com/. It supports Windows, Linux, and Mac. I think it also works on your Surface Pro if that's your thing.
Add the Live Code Extension
After installing VS Code, you can add the Live Code code extension using the Extension panel (Ctrl+Shift+X in Windows) in Visual Studio Code.
Live Server Extension
After adding the extension, you should see a "Go Live" button in the bottom-right corner of the Visual Studio Code IDE (as shown in the above screenshot).
Open in Code
Open the root folder where your HTML and JavaScript files exist in Visual Studio Code and click the "Go Live" button. Optionally, you can right-click the HTML file in the Explorer (Ctrl+Shift+E) and select Open with Live Server from the pop-up menu that appears.
Open with Live Server
This should create a locally running web server and open the file or folder in your web browser. If your file paths are correct, your JavaScript files should also load and run correctly.
Troubleshooting
If for some reason, the page doesn't load in your favorite browser, check that the address and port number are correct. If the Live Server is running, it should display the port number in the bottom-right corner of the Visual Studio IDE. Make sure the address in your browser says http://127.0.0.1:<PORT>/index.html where <PORT> has the same number as shown in the status bar in Visual Studio Code.
Use Chrome browser and with the Web Server for Chrome extension, set a default folder and put your linked html/js files in there, browse to 127.0.0.1:8887 (0r whatever the port is set at) in Chrome and open the developers panel & console. You can then interact with your html/js scripts in the console.
The easiest workaround I have found is to use Firefox. Not only does it work with no extra steps (drag and drop - no muss no fuss), but blackboxing works better than Chrome.
You can do it by a feature of chrome's DevTools: Snippets
Create a new snippets
Copy and paste the file you would like to execute.
Hit CtrlEnter to run the snippet
Windows 8.1 add:
--allow-file-access-from-files
to the end of the target text box after the quotes.
EX: "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --allow-file-access-from-files
Works like a charm
Running a simple local HTTP server
To test such examples, one needs a local webserver. One of the easiest ways to do this is offered by Python's SimpleHTTPServer (or http.server, depending on the version of Python installed.)
# 1. Install Python 3 & use:
python3 -m http.server
# On windows, instead of "python3" try "python" or "py -3"
# If you installed python version 2 then use:
python -m SimpleHTTPServer
# 2. To serve a specific folder use the --directory flag:
python3 -m http.server --directory /Users/junaid/WebstormProjects
# Note: I use MacOs & I have given the absolute path to my projects folder & I was able to serve my desired folder.
Here's what I did by creating 2 files in the /sandbox directory:
First file: sandbox.js
Second file: index.html
const name = 'Karl'
console.log('This is the name: ' + name)
<html>
<head>
<script type = "text/javascript" src = "file:///Users/karl/Downloads/sandbox/sandbox.js"></script>
</head>
</html>
You can then use Chrome or any browser to inspect and debug/console your code!
setup
You will want to serve the file from a web server. Everything else will be quirky workarounds that might differ greatly from the final result. On the web, files are being served via web servers. You'll want to mimic that locally.
Since you're apparently (at least part-time) being a web developer, do yourself a massive favour and install node, if you haven't already. It comes bundled with the npx binary, which we'll use. Make sure you have a recent LTS version. Bonus points for using n, which will make it easy to stay up to date with your versions, and even switch them as you need.
steps to take
Inside the folder where your file is located: npx http-server -c-1
You can now access the file at http://127.0.0.1:8000/filename
Last thing to do is make the browser load the file. Magesh's answer works well for that, but I would recommend putting that snippet into a "custom js" extension. This one has served me well so far.
With everything in place, simply reload the page to get an updated version
of your local file.
Note: this question comes top on google when you search for "chrome read local css without server". So...
If you really want to serve a local webpage and load its CSS and JS, and you really do not have or don't want to use a http server, then don't load the scripts nor styles; inline them.
Instead of something like this:
<link rel="stylesheet" href="somefile.css">
Define the style like:
<style>/*Here goes all the CSS file content*/</style>
And the same with the JavaScript files. The HTML file will be larger, but it will work.
Basically you just have to copy the file contents and paste it inline.
You really should use a server, but if you are forced to, you can use this method.
If you still need to do this, I ran across the same problem.
Somehow, EDGE renders all the scripts even if they are not via HTTP, HTTPS etc...
Open the html/js file directly from the filesystem with Edge, and it will work.
for my use case, i need to startup a local server, create working an interactive html page, and open it for the user to be able to interact with it. the problem was how to set the local server's web root to my temp working folder where i create these dynamic files. this was a quick and dirty solution.
In the below code, LOCAL_WEB_DIRECTORY is essentially the root. and i then create/copy the files i want to open in the brower to that directory + /templates
import webbrowser
from http.server import ThreadingHTTPServer, SimpleHTTPRequestHandler
httpd = ThreadingHTTPServer(('', 8001), lambda *_: SimpleHTTPRequestHandler(*_, directory=config.LOCAL_WEB_DIR))
server_thread = threading.Thread(target=httpd.serve_forever, daemon=True)
server_thread.start()
webbrowser.open('http://localhost:8001//templates/' + work_html)
while True: sleep(1)
Not sure why #user3133050 is voted down, that's all you need to do...
Here's the structure you need, based on your script tag's src, assuming you are trying to load moment.js into index.html:
/js/moment.js
/some-other-directory/index.html
The ../ looks "up" at the "some-other-directory" folder level, finds the js folder next to it, and loads the moment.js inside.
It sounds like your index.html is at root level, or nested even deeper.
If you're still struggling, create a test.js file in the same location as index.html, and add a <script src="test.js"></script> and see if that loads. If that fails, check your syntax. Tested in Chrome 46.
The easiest way I found was to copy your file contents into you browser console and hit enter. The disadvantage of this approach is that you can only debug with console.log statements.
Look at where your html file is, the path you provided is relative not absolute. Are you sure it's placed correctly. According to the path you gave in the example above: "src="../js/moment.js" " the JS file is one level higher in hierarchy.
So it should be placed as following:
Parent folder
sub-folder
html file
js (this is a folder)
moment.js
The double dots means the parent folder from current directory, in your case, the current directory is the location of html file.
But to make your life easier using a server will safe you troubles of doing this manually since the server directory is same all time so it's much easier.

Local html file on CD can open links with default program

For example I have a html file :
test
On chrome - when clicked the file downloaded to default directory
On IE - when clicked asks to open or download
how somehow when clicked, automatically open it with default program in windows
I dont have any references but i think youre not in controll of that behaviour. You can probably as well configure chrome the way it asks you before downloading and vice a verse configure IE to not ask but download the files in a certain directory.
Maybe there is a possiblity to have a java script code running on page load that initiates a download directly without any notification to the user but that wont run in any cases as well (since youre not in controll if someone switches off java script).

Chrome Extension Save File Dialog

Please I am new to building Chrome Extensions. After the user installs the extension, I want them to configure it by specifying a directory where the app can save files. I want to do this by opening a save file dialog so they can browse to the folder of their choice. How do I do this?
The answer is that there is no means in the Chrome Extension API to write files outside of the sandboxed file system provided by Chrome. This could theoretically be done by writing an interface in C and then call that, but so far I have not yet seen a successful implementation.

open a file with its default programme

In my application I want to open some files with the correct default programmes, like .doc file should be open with WORD and .psd files should be opened with Photoshop if it is installed, and this should be done under html or java script.
Please tell me how to do it.
JavaScript cannot run programs, but if you have a file on your server you can simply link to it:
<a href='image.psd'>Download File</a>
Users will be promped to download the file or open it using the default program (for most files). Again - as others have said - this is determined by the browser. IE can open doc files on the browsers, and PDF documents can be opened that way too.
There is no way for you to choose which application will be used to open your files with javascript...It just doesn't have that power.
I don't think this is possible in JavaScript without using any activeX or something like that. Js has no access to locally installed applications.
Browsers typically don't have access to the computer's filesystem for security reasons. If you know the exact path to a file you can point the browser at it using a file: URI, e.g.
file:///C:/path/to/file.ext
You may also be able to do this with a plugin, eg ActiveX, however I am unsure as to what security measures that would have.
Invoke the system command 'open'. Works on Windows and Unix based clients.
Depending on where your script runs, you might not be able to invoke system commands though, for instance in a browser sandbox.
If you provide a link to a file on the local file system (eg: <a href="file:///C:/mydoc.doc">) then the browser will open it - however this is not a great way to do it since the browser will first show a dialog ("Do you wish to Save or Open") and then it will "download" it into temporary files as it would if the file were remote. In this case, if you edit and save the file, it'll be the version now in your temp folder. This might not be a problem if your files are read-only, but generally it's not a great user experience.
The only other method is to use ActiveX, which is actually rather easy (though I don't have the exact code on me now - write a comment if you're interested in a snippet and I'll update). Of course this comes with the giant flashing caveats of:
It only works in Internet Explorer.
You need the user to fiddle with their security settings for the ActiveX scripts to run.

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