How to reference variable from scope in AngularJS - javascript

Version: 1.5.5
I have two arrays in my scope, let's call them:
$scope.array1 = [1,2,3,4];
$scope.array2 = [5,6,7,8];
I want to modify one of this arrays based on a condition, for this I want to use the ternary conditional because I'll make changes on the array in different parts of my code, thus I'll avoid repeating the condition multiple times:
var header = (myCondition)?$scope.array1:$scope.array2;
header = [];
header.push(10);
//some code
header.push(11);
But this is not working! The changes on header are not reflected on the object in the $scope.
So I have to do this:
if(myCondition){
$scope.array1 = [];
$scope.array1.push(10);
}
else{
$scope.array2 = [];
$scope.array2.push(10);
}
//some code
if(myCondition){
$scope.array1.push(11);
}
else{
$scope.array2.push(11);
}
Which seems awful...
I think the first way should really work because header will keep the reference to the object in the $scope. Anyway, that was the dummy code to make my point, here is the real code (sorry if it's awful. My first time with Javascript):
$scope.getHeaders = function(type){
req = createJsonedFilters(false, true, true);
req['type'] = type;
$http.post("/getHeaders", req).then(
function(res){
data = res.data;
if(data['msg'] == "OK"){
var minmax = (type == 'epidem')?"epidemMinMax":"entomoMinMax";
var headers = (type == 'epidem')?$scope.epidemHeaders:$scope.entomoHeaders;
headers = [];
data_minmax = data[minmax]
minmax_headers = Object.keys(data_minmax).sort();
console.log(minmax_headers);
for(var i=0; i < minmax_headers.length; i++){
var minmax_name = minmax_headers[i];
var mm_elem = data_minmax[minmax_name]
var atributo = {
name: minmax_name,
enabled: true,
slider: {minValue: parseInt(mm_elem['min']), maxValue: parseInt(mm_elem['max']),
options: {floor: parseInt(mm_elem['min']),ceil: parseInt(mm_elem['max']),
step: 1}}
};
headers.push(atributo);
}
console.log(headers);
$scope.refreshAttributes();
}
else{
console.log('Empty ' + type + ' Dataset...')
}
},
function(){
console.log("Couldn't load " + type + " headers...")
}
);
}
Any ideas why the reference to headers won't modify the object in the scope? If there is any output I can give you, comment and I'll update the question.

The arrays are properties of the $scope object. You can thus access them using their key with the syntax $scope[arrayName] (where arrayName is a string).
Therefore, using myCondition, you have to store the name of the array you want to modify in a variable that you'll use in the following steps.
var arrayName = (myCondition) ? 'array1' : 'array2';
$scope[arrayName] = [];
$scope[arrayName].push(10);
//some code
$scope[arrayName].push(11);
EDIT
Your code doesn't work because you erase the reference to the $scope.array1 by creating a new array (header = []).
You could copy the content of the header array into the appropriate array of your $scope after all the operations are made.
var header = [];
header.push(10);
//some code
header.push(11);
if (myCondition) {
$scope.array1 = header;
} else {
$scope.array2 = header;
}

The reason why is was not working with the reference for headers is when you assign appropriate array via
var headers = (type == 'epidem')?$scope.epidemHeaders:$scope.entomoHeaders;
Now the headers will hold the reference for either of the $scope.epidemHeaders or $scope.entomoHeaders array(as array is also an object).
And when you try to assign the new array to headers via headers = []. The headers now holds new reference, not either of the $scope.epidemHeaders or $scope.entomoHeaders array. i.e headers will be pointing to different array, whereas say $scope.epidemHeaders = [1,2,3,4] and $scope.entomoHeaders = [5,6,7,8]
Hence pushing to headers after assigning new array wont push the element to the array on the $scope. In fact it adds to the new array. Hence the changes weren't reflected.
If you still want to use the header ways of reference, try pushing the element without setting the new array.
Or if resetting is your case then use the below mentioned way:
var headers = (type == 'epidem')?$scope.epidemHeaders:$scope.entomoHeaders;
headers.length = 0; // Trick to reset the array retaining the same reference
headers.push(11);

Related

Fill javascript object with form data

I have an object declared, and I have an html form with some matching fields.
All fields in the form are in the object, but the object also has a couple of additional variables and functions.
I'd like to fill the object with the data entered in the form, what I'm trying right now overwrites the declared object, and so doesn't have the functions nor the other variables.
The object :
var Container = {
nodes: [],
Contains: function (Node) {
for (var i = 0; i < this.nodes.length; i++) {
if (this.nodes[i].nodeID === Node.nodeID)
return (i);
}
return (-1);
}
How I fill it from the form :
const handleContainerForm = event => {
event.preventDefault();
ContainerFormToJSON(form.elements);
var i = JSONData.Contains(Container);
if (i === -1)
JSONData.containers.push(Container);
else
JSONData.container[i] = Container;
output = JSON.stringify(JSONData, null, " ");
displayContents(output);
};
The form has ID, Title, Folder, Image and Description as fields, so this last Container object doesn't have the Contains() function nor the nodes[] array.
How do I end up with a complete, filled version of the object I have declared ?
In ContainerFormToJSON function, before the statement
return Container
define:
//container.nodes and container.contains
You are right, JavaScript is very different from C#, especially in regards to OOP. But that doesn't make it better or worse.
In JavaScript, you don't need to declare an object's properties, like you have to when you use classes. I think that you only want to serialize the form's input values to JSON. I recommend not to use an object that additionally has a nodes property and a Contains method.
If you need to keep a copy of the unserialized object, create two objects:
class Container {
constructor () {
this.nodes = [];
}
indexOf (node) {
return this.nodes.findIndex(n => n.nodeID === node.nodeID);
}
}
Container.nodeID = 0; // think of it as a static property
function extractValues (elements) {
// 'elements' is an array of <input> elements
// the 'container' will be filled and serialized
var container = new Container();
for (var index in elements) {
var element = elements[index];
container[element.name] = element.value;
}
container.nodeID = Container.nodeID++; // give the container a unique ID
return container;
}
var inputs = document.querySelectorAll('input');
var jsonData = new Container();
document.querySelector('button').addEventListener('click', function () {
var newContainer = extractValues(inputs);
var index = jsonData.indexOf(newContainer);
if (index === -1) {
jsonData.nodes.push(newContainer);
} else {
jsonData.nodes[index] = newContainer;
}
var jsonString = JSON.stringify(jsonData, null, ' ');
console.log(jsonString);
});
<input name="containerID">
<input name="containerTitle">
<!-- ... -->
<button>Serialize</button>
Please note: only setting an object's properties doesn't make it to JSON. It's only JSON if it's serialized to a string. I recommend this article. To serialize a JavaScript object, use JSON.stringify.
Edit:
Looking at the edit of your question, I think it might be preferable to create a Container class. Both jsonData and the containers of the form data will be instances of that class. It can contain other containers (nodes), and can get the index of such a nested container using the indexOf method. I implemented this in the above code snippet. Whenever you hit the "Serialize" button, a new container with the current <input>s' contents will be added to jsonData. The JSON form of jsonData will be logged to the console.
I hope this is what you are looking for. To better understand JavaScript OOP,
take a look at some of the articles at MDN.

Iterating over and comparing properties of two arrays of objects

I have set up a HBS helper which takes in two arrays of objects (users privileges). What I want to do is compare them and inject back into the template the privileges the user does and doesn't have.
Presently I can compare the names of the privileges with the following code:
hbs.registerHelper('selected', function(option, value){
var i;
var j;
var privName;
var userPriv;
var privObj = new Object();
var privArray = [];
for(i in option){
console.log('each ' + JSON.stringify(option[i]));
privName = option[i].privname;
for (y in value){
if(privName == value[y].privname){
userPriv = value[y].privname;
console.log('user has the following privileges', value[y].privname);
privObj = new Object();
privObj.name = userpriv;
privObj.id = value[y]._id;
privObj.state = 'selected';
privArray.push(privObj);
} else if (privName != value[y].privname){
console.log('user doesnt have priv ', privName);
privObj = new Object();
privObj.name = option[i].privname;
privObj.id = option[i].id;
privObj.state = '';
privArray.push(privObj);
}
}
}
console.log('privileges array ', privArray);
return privArray;
});
This works OK when the user only has one privilege, however when the user has more than one, for example two privileges, it returns the privileges twice. If the user has 3, thrice and so on. I know this is because the array is looping again because their are 2, 3 etc in the .length. However I can't seem to find an adequate solution.
Any help?
P.S. it would be nice if the Array.includes() method allowed you to search object properties.
The problem creating new objects the way you did is that for each property you add to your privilege-entity you will have to return to that function and set that property as well. You can instead just add/alter the state property of the existing objects:
hbs.registerHelper('selected', function(option, value) {
var names = option.map(function(opt) {
return opt.privname;
});
value.forEach(function(val) {
val.state = names.indexOf(val.privname) >= 0 ? 'selected' : '';
});
return value;
});
Basically:
The variable names is being mapped to be an array only with the privnames. You can check by using console.log(names).
The Array.forEach() function is helpful in this case because you just need to iterate over each object inside value and set its state-property.
To check if the privname exists, you just need to check the index in the previous names-mapped-array. For such a simple thing I used ternary operator (?:).
Finally, you return value, which is the array containing the objects you had updated.

JavaScript stop referencing object after pass it to a function

I know JavaScript passes Objects by reference and thus I'm having a lot of trouble with the following code:
function doGradeAssignmentContent(dtos) {
var x = 5;
var allPages = [];
var stage = new App.UI.PopUpDisplay.PopUpStageAssignmentGrader(null, that);// pass launch element
for(var i = 0; i < dtos[0].result.students.length; ++i) {
var pagesSet = [];
for(var j = 0; j < dtos[0].result.questions.length; ++j) {
var questionObject = jQuery.extend(true, {}, new Object());
questionObject = dtos[0].result.questions[j];
if(dtos[0].result.students[i].answers[j].assignmentQuestionId === questionObject.questionId) {// expected, if not here something is wrong
questionObject.answer = dtos[0].result.students[i].answers[j].studentAnswer;
questionObject.pointsReceived = dtos[0].result.students[i].answers[j].pointsReceived;
} else {
var theAnswer = findAssociatedStudentAnswer(questionObject.questionId, dtos[0].result.students[i].answers[j]);
if(theAnswer !== null) {
questionObject.answer = theAnswer.studentAnswer;
questionObject.pointsReceived = theAnswer.pointsReceived;
} else {
alert("Unexpected error. Please refresh and try again.");
}
}
pagesSet[pagesSet.length] = new App.UI.PopUpDisplay.StageAssignmentGradingPages[dtos[0].result.questions[j].questionType.charAt(0).toUpperCase() + dtos[0].result.questions[j].questionType.slice(1) + "QuestionAssignmentGradingPage"](j + 1, questionObject);
}
var studentInfo = {};
studentInfo.avatar = dtos[0].result.students[i].avatar;
studentInfo.displayName = dtos[0].result.students[i].displayName;
stage.addPageSet(pagesSet, studentInfo);
}
stage.launch();
}
First let me show you what the result (dtos) looks like so you can better understand how this function is parsing it:
The result (dtos) is an Object and looks something like:
dtos Array
dtos[0], static always here
dtos[0].result, static always here
dtos[0].questions Array
dtos[0].questions.index0 - indexN. This describes our Questions, each one is an Object
dtos[0].students Array
dtos[0].students[0]-[n].answers Array. Each student array/Object has an Answers array. Each student will have as many elements in this answers Array that there were questions in dtos[0].questions. Each element is an Object
Now what we do in this here is create this Object stage. Important things here are it has an array called "this.studentsPages". This array will ultimately have as many entries as there were students in dtos[0].students.
So we loop through this for loop disecting the dtos array and creating a pagesSet array. Here comes my problem. On the first iteration through the for loop I create this questionObject element. I also have tried just doing var questionObject = {}, but what you see now was just an attempt to fix the problem I was seeing, but it didn't work either.
So at the end of the first iteration of the outer for loop I call stage.addPageSet, this is what happens here:
var pageObject = [];
pageObject["questions"] = pageSet;
pageObject["displayName"] = studentInfo.displayName;
this.studentsPages[this.studentsPages.length] = pageObject;
if(this.studentsPages.length === 1) {// first time only
for(var i = 0; i < pageSet.length; ++i) {
this.addPage(pageSet[i]);
}
}
The important thing to take notice of here is where I add pageObject on to this.studentsPages which was an empty array before the first call. pageObject now has pageSet plus a little bit more information. Remember, pageSet was an Object and thus passed by reference.
On the next iteration of the for loop, when I hit this line:
questionObject.answer = dtos[0].result.students[i].answers[j].studentAnswer;
It goes wrong. This changes the local copy of questionObject, BUT it also changes the copy of questionObjec that was passed to addPageSet and added to the studentsPages array in the first iteration. So, if I only had 2 students coming in, then when all is said and done, studentsPages hold 2 identical Objects. This should not be true.
The problem is questionObject in the doGradeAssignmentContent function is keeping a reference to the Object created on the previous iteration and then overrides it on all subsequent iterations.
What can I do to fix this?
Thanks for the help!
With out having looked at it too closely I believe you need to change the following:
// Before:
var questionObject = jQuery.extend(true, {}, new Object());
questionObject = dtos[0].result.questions[j];
// After:
var questionObject = jQuery.extend(true, {}, dtos[0].result.questions[j]);
I didn't look too closely if there are other instances in the code where this needs to be applied, but the core concept is to utilize jQuery's deep copy to generate a duplicate of the object you do not wish to retain a reference to.

How to stock array with localStorage (Chrome Extension)?

I tried to stock an array in localStorage but then I read it was impossible. So I tried that:
array = {};
array.name = $('[name="name"]').val();
array.username = $('[name="username"]').val();
array.password = $('[name="password"]').val();
alert(localStorage['accounts']);
local = JSON.parse(localStorage['accounts']);
localu = local.push(array);
alert(JSON.stringify(localu));
In fact the scripts stops at the first alert which returns '[]' (I previously put that value to check the result).
Why isn't my script working?
JavaScript, {} is an Object. [] is an Array.
var array = [] and var array = new Array() do the same thing.
An array is an ordered container of stuff, each value has an index not a key.
An object is a named container of stuff, each "stuff" has a key.
Your array is definitely an object.
var data = {};
data.name = $('[name="name"]').val();
data.username = $('[name="username"]').val();
data.password = $('[name="password"]').val();
alert(localStorage['accounts']);
// > undefined OR the value
local = JSON.parse(localStorage['accounts']);
// local contains a parsed version of localStorage['accounts']
localu = local.push(array);
// localu = 0 (push returns the length i think?)
alert(JSON.stringify(localu));
Try the following. I've not tested it, but might work.
var data = {};
data.name = $('[name="name"]').val();
data.username = $('[name="username"]').val();
data.password = $('[name="password"]').val();
if (localStorage['accounts'] == undefined) { // fixed
// does the key exist? No so create something to get us started
localu = { accounts: [] };
} else {
// the key exists! lets parse it
localu = JSON.parse(localStorage['accounts']);
}
// add the new "data" to the list
localu.accounts.push(data);
// save the results (we have to stringify it)
localStorage['accounts'] = JSON.stringify(localu);

Issue with JSON stringify?

/* Helper function to clean up any current data we have stored */
function insertSerializedData(ids, type) {
// Get anything in the current field
current_data = $('#changes').val();
if (!current_data) {
var data = new Array();
data[type] = ids;
$('#changes').val(JSON.stringify(data));
} else {
var data = JSON.parse($('#changes').val());
data[type] = ids;
$('#changes').val(JSON.stringify(data));
}
console.log($('#changes').val());
}
I am using the following function to either add data to a current JSON object or create a new JSON object all together to be used in PHP later. Is the stringify() method only for FF? I am using google chrome and I am being given an empty object when using the conosole.log() function...
Also what happens if you try to store two values with the same key? I assume it will overwrite...so I should add a random math number at the end array in order to keep duplicates from showing up?
Thanks :)
These lines may cause problems:
var data = new Array();
data[type] = ids;
... because arrays in JavaScript are not quite like arrays in PHP. I suppose what you meant is better expressed by...
var data = {};
data[type] = ids;
Besides, current_data seems to be local to this function, therefore it also should be declared as local with var. Don't see any other problems... except that similar functionality is already implemented in jQuery .data() method.
UPDATE: here's jsFiddle to play with. ) From what I've tried looks like the array-object mismatch is what actually caused that Chrome behavior.
I reformatted it a bit, but and this seems to work. It will set the "value" attribute of the #changes element to a JSON string. I assume that the type argument is supposed to be the index of the array which you're trying to assign?
function insertSerializedData(ids, type) {
var changes = jQuery('#changes'), arr, val = changes.val();
if (!val) {
arr = [];
arr[type] = ids;
changes.val(JSON.stringify(arr));
} else {
arr = JSON.parse(val);
arr[type] = ids;
changes.val(JSON.stringify(arr));
}
console.log(changes);
}

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