So I'm trying to connect to my server which I've created with Node.js,Socket.io, and Express externally from the outside internet, not on my local network.
Here is my code:
Server:
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', function(req, res){
res.sendFile(__dirname + '/index.html');
});
io.on('connection', function(socket){
socket.on('chat message', function(msg){
io.emit('chat message', msg);
});
});
http.listen(3000,function(){
console.log('listening on *:3000');
});
Client:
<!doctype html>
<html>
<head>
<title>Socket.IO chat</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: .5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages li { padding: 5px 10px; }
#messages li:nth-child(odd) { background: #eee; }
</style>
</head>
<body>
<ul id="messages"></ul>
<form action="">
<input id="m" autocomplete="off" /><button>Send</button>
</form>
<script src="https://cdn.socket.io/socket.io-1.2.0.js"></script>
<script src="http://code.jquery.com/jquery-1.11.1.js"></script>
<script>
var socket = io();
$('form').submit(function(){
socket.emit('chat message', $('#m').val());
$('#m').val('');
return false;
});
socket.on('chat message', function(msg){
$('#messages').append($('<li>').text(msg));
});
</script>
</body>
I have port forwarded port 3000. http://localhost:3000/ works, so does connecting on other computers on the same network, but I got my external IP: 12.888.999.12(random IP). I also have my port 3000. When I connect in google chrome at http://12.888.999.12:3000 does not work.
When you say external ip does that mean you have purchased a cloud server somewhere or its in the intranet.. Which OS are you using? is the port 3000 open on the server machine?
eg. if its a windows machine you need to go to Windows Firewall with Advanced Security and open the inbound port for TCP access
If you have done that then try this ::
http.listen(3000, '0.0.0.0', function() {
console.log('Listening to port: ' + 3000);
});
and then try to access with http://12.888.999.12:3000
The issue is likely your routeur handling the query (because it know the ip belong to him) instead of fowarding it back to your server (even with port fowarding done correctly).
Side note: I had routeurs in the past that handled ANY kind of traffic (from whatever port) and always returned an 500 HTTP error.
So I would suggest you to use a random website to test if your port is reachable from the internet then continue testing your server from your own computer using localhost.
If it is not then it could be two things :
Your port mapping from your router is wrong
You must use your LAN IP in the router configuration.
The source port (if you can provide one) should be the port you want to use from the internet, and the destination port should be the port from your server (here 3000)
Tests you did with computers on your lan only confirm that the firewall of your server computer is currectly configured, it didn't test anything on the router side.
Your ISP may block incoming traffic (it is unlikely in your case because if it does it will on standards port such as 80, 21, 8080, 443)
Related
How should the chat application example (described on https://socket.io/get-started/chat/) look if I wanted the client script that currently exists in the index.html file, to exist in a separate client.js file? Note: In this example tutorial, I'm at the part where I'm trying to get a user connected to appear when refreshing the web page, but this is not working correctly.
I've tried including <script src="client.js"></script> in the head section of my index.html file, and then
const io = require('socket.io-client');
var socket = io();
in my client.js file, but it does not work. When I run node server.js, the chat application design displays on the web page correctly, and I show the listening on *:3000 text in the terminal, but not the a user connected text which should appear when I refresh the web page.
My server.js, index.html, and client.js files are all in the top level of the directory, and are as follows:
server.js
var app = require('express')();
var http = require('http').createServer(app);
var io = require('socket.io')(http);
app.get('/', (req, res) => {
res.sendFile(__dirname + '/index.html'); // Based on some research, I feel that the problem might
// be here, where I'm sending just a file, not a directory?..
});
io.on('connection', (socket) => {
console.log('a user connected');
});
http.listen(3000, () => {
console.log('listening on *:3000');
});
index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Chat Application</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: 0.5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages li { padding: 5px 10px; }
#messages li:nth-child(odd) { background: #eee; }
</style>
<script src="client.js"></script>
</head>
<body>
<ul id="messages"></ul>
<form action="">
<input id="m" autocomplete="off" /><button>Send</button>
</form>
</body>
</html>
client.js
// I am also unsure if the following is correct...
const io = require('socket.io-client');
var socket = io();
This is an old question but still an issue with the socket.io example code. I was able to figure it out. The issue is that the file-system works differently when running whatever server (including localhost).
In short, to resolve this issue, in index.js (or what is called server.js in OP's question), replace:
app.get('/', (req, res) => {
res.sendFile(__dirname + '/index.html');
});
with
app.use(express.static(__dirname));
app.get('/', (req, res) => {
});
(of course feel free to fill the app.get function later if needed.
I am developing a simple chat app using javascript and socket.io with node.js
Everything works well, except when chat messages are appended when a chat message is received, the list of chat messages grows but stays at the top instead of scrolling to the bottom to show the last message that arrived.
I have tried all suggestions but the list keeps appending the messages but stays on the top showing the oldest message first and the new ones are not shown unless I manually scroll the list with the mouse
Your help will be greatly appreciated.
Thank you
here is the code:
<!doctype html>
<html>
<head>
<title>Socket.IO chat</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: .5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }
#messages { list-style-type: none; margin: 0; padding: 0;}
#messages li { padding: 5px 10px; }
#messages li:nth-child(odd) { background: #eee; }
</style>
</head>
<body>
<ul id="messages"></ul>
<form action="">
<input id="m" autocomplete="off" /><button>Send</button>
</form>
<script src="/socket.io/socket.io.js"></script>
<script src="https://code.jquery.com/jquery-1.11.1.js"></script>
<script>
$(function () {
var socket = io();
$('form').submit(function(e){
e.preventDefault(); // prevents page reloading
socket.emit('chat message', $('#m').val());
$('#m').val('');
return false;
});
socket.on('chat message', function(msg){
$('#messages').append($('<li>').text(msg));
});
});
</script>
</body>
</html>
and here is the server code run with node.js
var app = require('express')();
var http = require('http').createServer(app);
var io = require('socket.io')(http);
app.get('/', function(req, res){
console.log('about to send:'+__dirname + '/index.html');
res.sendFile(__dirname + '/index.html');
});
io.on('connection', function(socket){
socket.on('chat message', function(msg){
io.emit('chat message', msg);
});
});
http.listen(3000, function(){
console.log('listening on *:3000');
});
I have a chat app that uses this jQuery code to smoothly scroll to the bottom of the document. The animation takes 800 milliseconds.
// scroll to bottom of display
$('html, body').animate({scrollTop:$(document).height()}, 800);
Docs for jQuery.animate() and Element.scrollTop.
use scrollTop to go after add new one
<script>
$(function () {
var socket = io();
$('form').submit(function(e){
e.preventDefault(); // prevents page reloading
socket.emit('chat message', $('#m').val());
$('#m').val('');
return false;
});
socket.on('chat message', function(msg){
$('#messages').append($('<li>').text(msg));
var ul= document.getElementById("messages");
ul.scrollTop = ul.scrollHeight;
});
});
</script>
I am trying to write a web chat client in socket.io, but first I need to get my server talking to the website on localhost.
I am getting the 'listening' message, but nothing happens when I open up localhost in a new tab to say that a user connected. Apache server is running, so is express, so is node.js.
Here is my index.js, which serves up my index.html:
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', function(req, res){
res.sendFile(__dirname + '/index.html');});
io.on('connection', function(socket){
console.log('a user connected');});
http.listen(3000, function(){
console.log('listening on *:3000');});
and here is my index.html:
<!DOCTYPE html PUBLIC>
<html>
<head>
<link rel="stylesheet" type="text/css" href="style.css" />
<title>Web chat practice</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: .5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages li { padding: 5px 10px; }
#messages li:nth-child(odd) { background: #eee; }
</style>
</head>
<body>
Here will be the web chat:
<ul id="messages"></ul>
<form action="">
<input id="m" autocomplete="off" /><button>Send</button>
</form>
<script src="/socket.io/socket.io.js"></script>
<script>
var socket = io.();
</script>
</body>
</html>
I could also use some general direction in the MEAN stack.
This line of code in index.html creates an error:
var socket = io.();
The code should be:
var socket = io();
This will connect to your Express server/socket.io (if the web page is being served by that Express server). That should generate the 'a user connected' message in your server console, but it won't do anything else because your web page doesn't do anything else with socket.io.
In addition, your server code looks suspect. I'd suggest you take the Express 4 example right from here: http://socket.io/docs/#using-with-the-express-framework.
I do not understand why you mention an Apache server as that is not typically part of an Express/socket.io implementation.
I have followed a tutorial for socket.io chat:
https://www.youtube.com/watch?v=pNKNYLv2BpQ
In the tutorial video it works fine however mine does not work at all. The messages do not seem to be sent or received by either the server or the client
This is my app.js run on the server side with node
var express = require('express'),
app = express(),
server = require('http').createServer(app),
io = require('socket.io').listen(server);
server.listen(3000);
app.get('/', function(req, res) {
res.sendfile(__dirname + '/index.html');
});
io.sockets.on('connection', function(socket) {
socket.on('send message', function(data) {
io.sockets.emit('new message', data);
});
});
This is my index.html client
<html>
<head>
<title>Chat with socket.io and node.js</title>
<style>
#chat
{
height: 500px;
}
</style>
</head>
<body>
<div id="chat"></div>
<form id="send-message">
<input size="35" id="message"></input>
<input type="submit"></input>
</form>
<script src="http://code.jquery.com/jquery-latest.min.js"></script>
<script src="/socket.io/socket.io.js"></script>
<script>
jQuery(function($) {
var socket = io.connect();
var $messageForm = $('#send-message');
var $messageBox = $('#message');
var $chat $('#chat');
$messageForm.submit(function(e) {
e.preventDefault();
socket.emit('send message', $messageBox.val());
$messageBox.val('');
});
socket.on('new message', function(data) {
$chat.append(data + "<br/>");
});
});
</script>
I suppose it is a simple error that I have overlooked but I'm stumped at the moment, any ideas ??? Also if you require additional information please say so :)
create one index.html file
index.html
<!doctype html>
<html>
<head>
<title>Socket.IO chat</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: .5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }
#messages { list-style-type: none; margin: 0; padding: 0; }
#messages li { padding: 5px 10px; }
#messages li:nth-child(odd) { background: #eee; }
</style>
</head>
<body>
<ul id="messages"></ul>
<form action="">
<input id="m" autocomplete="off" /><button>Send</button>
</form>
</body>
</html>
<script>
var socket = io();
$('form').submit(function(){
socket.emit('chat message', $('#m').val());
$('#m').val('');
return false;
});
socket.on('chat message', function(msg){
$('#messages').append($('<li>').text(msg));
});
</script>
index.js
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
app.get('/', function(req, res){
res.sendfile('index.html');
});
io.on('connection', function(socket){
console.log('a user connected');
socket.on('chat message', function(msg){
console.log('message: ' + msg);
});
});
http.listen(3000, function(){
console.log('listening on *:3000');
});
For more information click here
When I run the node server, the console indicates "info - socket.io started". However, it never detects a connection from the client side. I believe it is an issue with the installation of socket.io as I am running a Windows 7 machine...
When I attempt to connect to the server from the client side my server console indicates "debug - served static content /lib/socket.io.js".
Anyone have any suggestions how I can get socket io to succesfully connect from the client side on my Windows 7 machine?
Right now, I have the socket.io folder located in the following directory:
nodejs/node_modules/socket.io/
I have the following code on the server side for a tcp server in node:
var http = require('http'),
sys = require('util'),
fs = require('fs'),
io = require('socket.io');
console.log('Creating server...');
var server = http.createServer(function(request, response) {
response.writeHead(200, {
'Content-Type': 'text/html'
});
var rs = fs.createReadStream(__dirname + '/template.html');
sys.pump(rs, response);
});
var socket = io.listen(server);
socket.on('connection', function(client) {
var username;
console.log('New client connected.');
client.send('Welcome to this socket.io chat server!');
client.send('Please input your username: ');
client.on('message', function(message) {
if (!username) {
username = message;
client.send('Welcome, ' + username + '!');
return;
}
socket.broadcast(username + ' sent: ' + message);
});
});
server.listen(20000);
This is the code on the client side:
<!DOCTYPE html>
<html lang="en">
<head>
<title>Chat</title>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.3/jquery.min.js"></script>
<script type="text/javascript" src="http://localhost:20000/socket.io/lib/socket.io.js"></script>
<script type="text/javascript">
$(document).ready(function() {
var entry_el = $('#entry');
var socket = new io.Socket('localhost', {port: 20000});
socket.connect();
console.log('connecting...');
socket.on('connect', function() {
console.log('connect');
});
socket.on('message', function(message) {
var data = message.replace(/&/g,"&").replace(/</g,"<").replace(/>/g,">");
$('#log ul').append('<li>' + data + '</li>');
window.scrollBy(0, 1000000000000000);
entry_el.focus();
});
entry_el.keypress(function(event) {
if (event.keyCode != 13) return;
var msg = entry_el.attr('value');
if (msg) {
socket.send(msg);
entry_el.attr('value', '');
}
});
});
</script>
<style type="text/css">
body {
background-color: #666;
color: fff;
font-size: 14px;
margin: 0;
padding: 0;
font-family: Helvetica, Arial, Sans-Serif;
}
#log {
margin-bottom: 100px;
width: 100%;
}
#log ul {
padding: 0;
margin: 0;
}
#log ul li {
list-style-type: none;
}
#console {
background-color: black;
color: white;
border-top:1px solid white;
position: fixed;
bottom: 0;
width: 100%;
font-size: 18px;
}
#console input {
width: 100%;
background-color: inherit;
color: inherit;
font-size: inherit;
}
</style>
</head>
<body>
<h1>Chat</h1>
<div id="log"><ul></ul></div>
<div id="console">
<input type="text" id="entry" />
</div>
</body>
</html>
Thanks!
Your socketio js should be inside the following path
http://{host:port}/socket.io/socket.io.js
In your case you need to include as follows
<script type="text/javascript" src="http://localhost:20000/socket.io/lib/socket.io.js"></script>