Why is my tooltip not showing up? - javascript

I have made a map with D3 and using some data from nasa.gov(https://data.nasa.gov/resource/y77d-th95.geojson)
Here is the codepen
http://codepen.io/redixhumayun/full/VPepqM/
I have tried making a tooltip with the following code.
//setting up the tooltip here
var div = svg.append('div')
.attr('class', 'tooltip')
.style('opacity', 0.7);
var meteorites = meteorite.selectAll('circle')
.data(data.features)
.enter()
.append('circle')
.attr('cx', function(d) {
return projection([d.properties.reclong, d.properties.reclat])[0]
})
.attr('cy', function(d) {
return projection([d.properties.reclong, d.properties.reclat])[1]
})
.attr('fill', function(d) {
return color_scale(d.properties.mass)
})
.attr('stroke', 'black')
.attr("stroke-width", 1)
.attr('r', function(d) {
return weight_scale(d.properties.mass);
})
.attr('fill-opacity', function(d) {
if (weight_scale(d.properties.mass) > 7) {
return 0.5
}
return 1;
})
.on('mouseover', function(d) {
div.transition().duration(200)
.style('opacity', 0.9)
.style('left', (d3.event.pageX) + 'px')
.style('top', (d3.event.pageY / 1.5) + 'px')
div.html('<p>Please show up</p>');
}).on('mouseout', function(d){
div.transition().duration(200)
.style('opacity', 0);
})
However, the tooltip does not show up. I even tried changing the z-index of the tooltip to be greater than that of the underlying map so that it wouldn't be hidden by the map, but no luck.
When I inspect the tooltip in the elements inspector, it shows that the style, left and top attributes of the tooltip div are changing, but I can't seem to see it on the screen. Not sure what I'm doing wrong here.

You have three problems here:
First, set the position of the <div> to absolute in the CSS:
position: absolute;
Second, the biggest problem: you cannot append a <div> to an SVG. The good news is that you don't need to (since we just set the tooltip div to an absolute position). So, append the div to the body:
var div = d3.select("body")
.append('div')
.attr('class', 'tooltip')
.style('opacity', 0.7);
Third problem: set the pointer-events to none or move the tooltip a little bit to the right, otherwise it will get in the way of your mouseover event:
.style('left', d3.event.pageX + 10 + 'px')
This is your updated CodePen: http://codepen.io/anon/pen/GrqKBY?editors=0110

http://codepen.io/anon/pen/YNWKpr
var div = svg.append('foreignObject').append('xhtml:div')
.attr('class', 'tooltip')
.style('opacity', 0.7);
You have to wrap non-svg elements in a foreignObject tag, and you have to specify the html namespace when appending html elements.

Related

d3.js text events registered but not triggering

I have the following enter section which is transitioned later to set the opacity to 1. The 'click' on the circle works. The 'click' on the text does not.
If I substitute the 'text' for a 'rect' and set the appropriate attributes on the rect then both clicks function correctly.
When I inspect the dom tree, the listeners are correctly visible on both the circle and the text elements.
Could somebody possibly point out any obvious mistakes or tell me why using 'text' won't work with a listener?
var nodeEnter = node.enter().append('g')
.attr('class', 'node')
.attr('transform', function () {
return 'translate(' + source.y0 + ',' + source.x0 + ')';
})
.style('opacity', 1e-6);
nodeEnter.append('circle')
.attr('r', 1e-6)
.style('fill', function (d: any) {
return d._children ? 'lightsteelblue' : '#fff';
})
.on('click', this.circle_click);
nodeEnter.append('text')
.attr('dx', 3.5)
.attr('dy', 5.5)
.text(function (d: any) { return d.data.name; })
.style('fill-opacity', 1e-6)
.on('click', this.text_click);
Discovered that for some reason 'pointer-events "none"' was always set on the element - when I specifically set the style to "visible" during the update transition then it worked. Would be interesting to know why this happened - the style certainly wasn't set in either my code or css files.

Wrapping path elements in an anchor tag

I am trying to make the <text> and <path> elements in a donut chart I have in d3 clickable, but am running into some issues. Here is the code I am using:
var g = svg.append('g')
.attr('transform', 'translate(' + width / 2 + ',' + ((height / 2)) + ')');
var arcs = g.selectAll('path');
arcs = arcs.data(pie(formattedData));
arcs.exit().remove();
arcs.enter().append('path')
.style('stroke', 'white')
.attr('fill', function (d, i) { return color(i) });
arcs.attr('d', arc);
arcs.append("text")
.attr("transform", function (d) { return "translate(" + labelArc.centroid(d) + ")"; })
.attr("dy", "0em")
.attr("style", "font-size: 1.5em;")
.attr("fill", "white")
.text(function (d) { return d.value; })
I can add the <a> tag around the <path> and <text> elements by editing the DOM directly in dev tools, but I can't do a .wrap() or change the code to use this either:
.append("a").attr("href", "http://wwww.gooogle.com")
What am I missing?
You should be able to do this just by appending the a element before the path or text element:
arcs.enter()
.append('a')
.attr('href', 'http://www.google.com')
.append('path')
.style('stroke', 'white')
.attr('fill', function (d, i) { return color(i) })
.attr('d', arc);
See https://jsfiddle.net/m4mj8u7L/1/
It looks like you're trying to edit SVG DOM elements with jQuery. If so, I ran into this problem myself not long ago. SVG elements aren't treated the same as normal HTML elements, and thus many of the jQuery functions won't affect them. There's some alternate syntax that you can use to work around the limitations though. Look at this answer for some direction.

Styling d3´s tooltip

I implement a tooltip over circles placed through d3 on a leafletmap like this:
var tooltip = d3.select("body")
.append("div")
.attr("id", "mytooltip")
.style("position", "absolute")
.style("z-index", "10")
.style("visibility", "hidden")
.text("a simple tooltip");
feature.on("mouseover",function(d) {
d3.select(this)
.transition()
.ease("elastic")
.duration(500)
.attr('r', function (d){
return (d.properties.xy * 5)
.style("stroke", "black")
d3.select("#mytooltip")
.style("visibility", "visible")
.text(d.properties.xy1 + " " + d.properties.xy2)
});
feature.on("mousemove", function() {
return tooltip.style("top", (d3.event.pageY-10)+"px")
.style("left",(d3.event.pageX+10)+"px");
});
feature.on("mouseout",function(d) {
d3.select(this)
.transition()
.ease("elastic")
.duration(500)
.attr('r', function (d){
return (d.properties.xy);
})
.style("stroke", "none")
d3.select("#mytooltip")
.style("visibility", "hidden")
});
Where my feature is this:
var feature = g.selectAll("circle")
.data(myData.features)
.enter()
//...
I wonder how I can style the tooltip that shows up? Is there a way to give it a background, write something in bold, italic, different colors etc?
This is what I like to do. First, I set the CSS style for the tooltip, using a div with a class named "tooltip":
div.tooltip {
position: absolute;
etc...
}
Then I set a tooltip var (here, svgId is the ID of the element where you append your SVG, not much different of selecting "body" as you did):
var tooltip = d3.select("#svgId").append("div")
.attr("class", "tooltip")
.style("opacity", 0);
The div has 0 opacity. Then it's just a matter of showing the tooltip on mouseover or mousemove:
selection.on("mousemove", function(d) {
tooltip.html("<strong> Look, I'm bold !</strong> and now I'm not bold<br>
and this is another line!and this is my data: " + d.whatever)
.style('top', d3.event.pageY - 12 + 'px')
.style('left', d3.event.pageX + 25 + 'px')
.style("opacity", 1);
});
You can use HTML tags to style your text inside the tooltip, making it bold, italic etc. And, finally, we make the tooltip disappear on mouseout (as you did):
selection.on("mouseout", function(d) {
tooltip.style("opacity", 0);
});
Since the div with 0 opacity still takes space in the page, a better approach is changing its display property from none to block during the mouseover, and back to none in the mouse out.
You can style the tooltip with CSS. You could do that in a separate .css file, in a <style> tag, or with d3 the same way you give the tooltip visibility. Something like .style("background", "rgba(179, 107, 0, 0.5)")

D3 enable mouseover AFTER transition

How can I add a d3-tip / mouseover event AFTER a transition on a histogram / bar chart?
I create a bar chart / plot:
canvas.call(tip);
var sampleBars = canvas.selectAll(".sampleBar")
.data(data)
.enter().insert("rect", ".axis")
.attr("class", "sampleBar")
.attr("x", function(d) { return x(d.x) + 1; })
.attr("y", function(d) { return y(d.y); })
.attr("width", x(data[0].dx + data[0].x) - x(data[0].x) - 1)
.attr("height", 0)
.transition()
.duration(2500)
.delay(500)
.attr("height", function(d) { return height - y(d.y); });
I want to add:
sampleBars
.on('mouseover', tip.show)
.on('mouseout', tip.hide);
And this is the tip:
var tip = d3.tip()
.attr('class', 'd3-tip')
.offset([-10, 0])
.html(function(d) {
return "<span style='color:white'>" + d3.round((d.y * 100))
+ "%" + "</span>" + " infected"; })
So that the mouseover event occurs after the transition is complete. But I get the error:
Uncaught TypeError: undefined is not a function
The error is for the line:
.on('mouseover', tip.show)
I think there is a simple flaw in my logic. I seem to be confused about how these events or attributes interact with each other.
Again: I want to 'activate' the mouseover tip AFTER the transition is complete so that after the transition does its thing the tip will appear if the user puts their mouse over each bar. I have no problem creating the mouseover event and having it work on user mouseover to display the data I want, but I am having no luck with making this work with a transition of those bars.
Instead of adding/removing events, one approach is to simply set/unset the pointer-events attribute so that the events don't fire when you want them suppressed.
var myselection = d3.select('body')
.append('svg').attr({height: 200, width: 200})
.append('circle')
.attr( {cx: 100, cy: 100, r: 0})
.attr('pointer-events', 'none')
.on('mouseover', function() { console.log('mouseover'); })
.on('mouseout', function() { console.log('mouseout'); })
myselection
.transition().duration(4000).attr('r', 100)
.transition().attr('pointer-events', 'auto')
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>
If you have the console window open you'll notice that mouse over/out logs nothing until the circle stops growing.

Interactive Legend onclick or mouseover - D3js

I've been looking for a way to have my legend control my chart animation (similar to NVD3 examples). I've run into a problem though - nested selections.
var legend = svg.append("g")
.attr("class", "legend")
.attr("transform", "translate(70,10)")
;
var legendRect = legend.selectAll('rect').data(colors);
legendRect.enter()
.append("rect")
.attr("x", w - 65)
.attr("width", 10)
.attr("height", 10)
.attr("y", function(d, i) {
return i * 20;
})
.style("stroke", function(d) {
return d[1];
})
.style("fill", function(d) {
return d[1];
});
I'm using a bit of a hack to do my animation. Basically setting style to display: none.
I want to be able to click on the rectangles and call the function. But putting a mouseover or onclick within legendRect doesn't work. The bars to animate are not children of the legend. How can I call the function, or chain my function to my legend?
function updateBars(opts) {
var gbars = svg.selectAll("rect.global");
var lbars = svg.selectAll("rect.local");
if (opts === "global") {
gbars.style("display", "block") ;
lbars.style("display", "none");
gbars.transition()
.duration(500)
.attr("width", xScale.rangeBand());
};
if (opts === "local") {
lbars.style("display", "block")
;
gbars.style("display", "none");
lbars.transition()
.duration(500)
.attr("x", 1 / -xScale.rangeBand())
.attr("width", xScale.rangeBand());
};
}
My other obstacle is changing the fill color on click. I want it to almost imitate a checkbox, so clicking (to deselect) would turn the fill white. I tried something similar as .on("click",(".style" ("fill", "white"))). But that is incorrect.
Here is my fiddle. For some reason, the function isn't updating things on Fiddle. It works on my localhost though. Not sure the problem with that.
I'm not completely sure I understand you correctly, but if your first question is how to change element X when clicking on element Y, you need something along the lines of:
legendRect.on("click", function() {
gbars.transition()
.duration(500)
.style("display", "block")
// etc...
}
As for changing the fill on click, try:
gbars.on("click", function() {
d3.select(this)
.attr("fill", "white");
}

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