I realize that the new Mozilla Firefox return allocation size overflow (on FileReader.ReadAsBinaryString()) when the file bigger than 200MB (something like that).
Here's some of my code on test for client web browser:
function upload(fileInputId, fileIndex)
{
var file = document.getElementById(fileInputId).files[fileIndex];
var blob;
var reader = new FileReader();
reader.readAsBinaryString(file);
reader.onloadend = function(evt)
{
xhr = new XMLHttpRequest();
xhr.open("POST", "upload.php", true);
XMLHttpRequest.prototype.mySendAsBinary = function(text){
var data = new ArrayBuffer(text.length);
var ui8a = new Uint8Array(data, 0);
for (var i = 0; i < text.length; i++){
ui8a[i] = (text.charCodeAt(i) & 0xff);
}
if(typeof window.Blob == "function")
{
blob = new Blob([data]);
}else{
var bb = new (window.MozBlobBuilder || window.WebKitBlobBuilder || window.BlobBuilder)();
bb.append(data);
blob = bb.getBlob();
}
this.send(blob);
}
var eventSource = xhr.upload || xhr;
eventSource.addEventListener("progress", function(e) {
var position = e.position || e.loaded;
var total = e.totalSize || e.total;
var percentage = Math.round((position/total)*100);
});
xhr.onreadystatechange = function()
{
if(xhr.readyState == 4)
{
if(xhr.status == 200)
{
console.log("Done");
}else{
console.log("Fail");
}
}
};
xhr.mySendAsBinary(evt.target.result);
};
}
So I tried change it to FileReader.ReadAsArrayBuffer(), the error has not shown up but the data are not the same (as it's not read as binary string).
Did anyone has any solution to solve this problem? Is there any way that we can upload bigger file from JS to Web Server in raw/string other than FileReader implementation?
I read on Mozilla JS Documentation that said:
This feature is non-standard and is not on a standards track. Do not
use it on production sites facing the Web: it will not work for every
user. There may also be large incompatibilities between
implementations and the behavior may change in the future. - Mozilla
If not ReadAsBinaryString, the how to implement ReadAsArrayBuffer or ReadAsText
To send Files to a web-server, you simply don't need js. HTML alone is well able to do this with the <form> element.
Now if you want to go through js, for e.g catch the different ProgressEvents, then you can send directly your File, no need to read it whatsoever on your side.
To do this, you've got two (or three) solutions.
If your server is able to handle PUT requests, you can simply xhr.send(file);.
Otherwise, you'd have to go through a FormData.
// if you really want to go the XHR way
document.forms[0].onsubmit = function handleSubmit(evt) {
if(!window.FormData) { // old browser use the <form>
return;
}
// now we handle the submit through js
evt.preventDefault();
var fD = new FormData(this);
var xhr = new XMLHttpRequest();
xhr.onprogress = function handleProgress(evt){};
xhr.onload = function handleLoad(evt){};
xhr.onerror = function handleError(evt){};
xhr.open(this.method, this.action);
// xhr.send(fD); // won't work in StackSnippet
log(fD, this.method, this.action); // so we just log its content
};
function log(formData, method, action) {
console.log('would have sent');
for(let [key, val] of formData.entries())
console.log(key, val);
console.log('through', method);
console.log('to', action);
}
<!-- this in itself is enough -->
<form method="POST" action="your_server.page">
<input type="file" name="file_upload">
<input type="submit">
</form>
Now, you sent a comment saying that you can't upload Files bigger than 1GB to your server.
This limitation is only due to your server's config, so the best if you want to accept such big files is to configure it correctly.
But if you really want to send your File by chunks, even then don't get off of the Blob interface.
Indeed Blobs have a slice() method, so use it.
document.forms[0].onsubmit = function handleSubmit(evt) {
evt.preventDefault();
var file = this.elements[0].files[0];
var processed = 0;
if(file) {
// var MAX_CHUNK_SIZE = Math.min(file.size, server_max_size);
// for demo we just split in 10 chunks
var MAX_CHUNK_SIZE = file.size > 10 ? (file.size / 10) | 0 : 1;
loadChunk(0);
}
function loadChunk(start) {
var fD = new FormData();
var sliced = file.slice(start, start+MAX_CHUNK_SIZE);
processed += sliced.size; // only for demo
fD.append('file_upload', sliced, file.name);
fD.append('starting_index', start);
if(start + MAX_CHUNK_SIZE >= file.size) {
fD.append('last_chunk', true);
}
var xhr = new XMLHttpRequest();
xhr.open('POST', 'your_server.page');
xhr.onload = function onchunkposted(evt) {
if(start + MAX_CHUNK_SIZE >= file.size) {
console.log('All done. Original file size: %s, total of chunks sizes %s', file.size, processed);
return;
}
loadChunk(start + MAX_CHUNK_SIZE);
};
// xhr.send(fD);
log(fD);
setTimeout(xhr.onload, 200); // fake XHR onload
}
};
function log(formData, method, action) {
console.log('would have sent');
for(let [key, val] of formData.entries())
console.log(key, val);
}
<form method="POST" action="your_server.page">
<input type="file" name="file_upload">
<input type="submit">
</form>
But you absolutely don't need to go through a FileReader for this operation.
Actually the only case where it could make sense to use a FileReader here would be for some Android browsers that don't support passing Blob into a FormData, even though they don't give a single clue about it.
So in this case, you'd have to set up your server to let you know the request was empty, and then only read the File as a dataURI that you would send in-place of the original File.
after a long week of research and sleepless nights, you can't upload binary strings without breaking it, also base64 doesn't work for all files, only images, the journey from the client-side to the server breaks the bytes being sent
Kaiido statement is correct
To send Files to a web-server, you simply don't need js
But that doesn't answer my question. Using the Simple XMLHttpRequest() can upload the file and track those progress as well. But still, it's not it. The direct upload, either from the <form> or using XMLHttpRequest() will need to increase your upload limit in php setting. This method is not convenience for me. How if the client upload file as 4GB? So I need to increase to 4GB. Then next time, client upload file as 6GB, then I have to increase to 6GB.
Using the slice() method is make sense for bigger file as we can send it part by part to server. But this time I am not using it yet.
Here's some of my test the worked as I want. I hope some expert could correct me if I am wrong.
My Upload.js
function upload(fileInputId, fileIndex)
{
var file = document.getElementById(fileInputId).files[fileIndex];
var blob;
var reader = new FileReader();
reader.readAsArrayBuffer(file);
reader.onloadend = function(evt)
{
xhr = new XMLHttpRequest();
xhr.open("POST", "upload.php?name=" + base64_encode(file.name), true);
XMLHttpRequest.prototype.mySendAsBinary = function(text){
var ui8a = new Uint8Array(new Int8Array(text));
if(typeof window.Blob == "function")
{
blob = new Blob([ui8a]);
}else{
var bb = new (window.MozBlobBuilder || window.WebKitBlobBuilder || window.BlobBuilder)();
bb.append(ui8a);
blob = bb.getBlob();
}
this.send(blob);
}
var eventSource = xhr.upload || xhr;
eventSource.addEventListener("progress", function(e) {
var position = e.position || e.loaded;
var total = e.totalSize || e.total;
var percentage = Math.round((position/total)*100);
console.log(percentage);
});
xhr.onreadystatechange = function()
{
if(xhr.readyState == 4)
{
if(xhr.status == 200)
{
console.log("Done");
}else{
console.log("Fail");
}
}
};
xhr.mySendAsBinary(evt.target.result);
};
}
Below is how the PHP server listen to the ArrayBuffer from JS
if(isset($_GET["name"])){
$name = base64_decode($_GET["name"]);
$loc = $name;
$inputHandler = fopen('php://input', "r");
$fileHandler = fopen($loc, "w+");
while(true) {
//$buffer = fgets($inputHandler, 1024);
$buffer = fread($inputHandler, 1000000);
if (strlen($buffer) == 0) {
fclose($inputHandler);
fclose($fileHandler);
return true;
}
//$b = base64_encode($buffer);
fwrite($fileHandler, $buffer);
}
}
The above method works well. The FileReader read the file as ArrayBuffer the upload to server. For me, migrating from ReadAsBinaryString() to ReadAsArrayBuffer() is important and ReadAsArrayBuffer() has some better performance rather than ReadAsBinaryString()
Here's some reason, why some developer relies to FileReader API:
Streaming. Using this method, the file will be stream, so we can avoid setting the php multiple time.
Easy Encrypt. As the file is sending via ArrayBuffer, it is easy for developer to Encrypt the file while upload in progress.
This method also support upload any type of file. I ve done some test and I realize that ReadAsArrayBuffer() method are more faster than ReadAsBinaryString() and direct form upload. You may try it.
Security Notice
The above code is only under test code, to use it in production, you have to consider sending the data in GET or POST under HTTPS.
I have a javascript app that sends ajax POST requests to a certain URL. Response might be a JSON string or it might be a file (as an attachment). I can easily detect Content-Type and Content-Disposition in my ajax call, but once I detect that the response contains a file, how do I offer the client to download it? I've read a number of similar threads here but none of them provide the answer I'm looking for.
Please, please, please do not post answers suggesting that I shouldn't use ajax for this or that I should redirect the browser, because none of this is an option. Using a plain HTML form is also not an option. What I do need is to show a download dialog to the client. Can this be done and how?
Don't give up so quickly, because this can be done (in modern browsers) using parts of the FileAPI:
var xhr = new XMLHttpRequest();
xhr.open('POST', url, true);
xhr.responseType = 'blob';
xhr.onload = function () {
if (this.status === 200) {
var blob = this.response;
var filename = "";
var disposition = xhr.getResponseHeader('Content-Disposition');
if (disposition && disposition.indexOf('attachment') !== -1) {
var filenameRegex = /filename[^;=\n]*=((['"]).*?\2|[^;\n]*)/;
var matches = filenameRegex.exec(disposition);
if (matches != null && matches[1]) filename = matches[1].replace(/['"]/g, '');
}
if (typeof window.navigator.msSaveBlob !== 'undefined') {
// IE workaround for "HTML7007: One or more blob URLs were revoked by closing the blob for which they were created. These URLs will no longer resolve as the data backing the URL has been freed."
window.navigator.msSaveBlob(blob, filename);
} else {
var URL = window.URL || window.webkitURL;
var downloadUrl = URL.createObjectURL(blob);
if (filename) {
// use HTML5 a[download] attribute to specify filename
var a = document.createElement("a");
// safari doesn't support this yet
if (typeof a.download === 'undefined') {
window.location.href = downloadUrl;
} else {
a.href = downloadUrl;
a.download = filename;
document.body.appendChild(a);
a.click();
}
} else {
window.location.href = downloadUrl;
}
setTimeout(function () { URL.revokeObjectURL(downloadUrl); }, 100); // cleanup
}
}
};
xhr.setRequestHeader('Content-type', 'application/x-www-form-urlencoded');
xhr.send($.param(params, true));
Or if using jQuery.ajax:
$.ajax({
type: "POST",
url: url,
data: params,
xhrFields: {
responseType: 'blob' // to avoid binary data being mangled on charset conversion
},
success: function(blob, status, xhr) {
// check for a filename
var filename = "";
var disposition = xhr.getResponseHeader('Content-Disposition');
if (disposition && disposition.indexOf('attachment') !== -1) {
var filenameRegex = /filename[^;=\n]*=((['"]).*?\2|[^;\n]*)/;
var matches = filenameRegex.exec(disposition);
if (matches != null && matches[1]) filename = matches[1].replace(/['"]/g, '');
}
if (typeof window.navigator.msSaveBlob !== 'undefined') {
// IE workaround for "HTML7007: One or more blob URLs were revoked by closing the blob for which they were created. These URLs will no longer resolve as the data backing the URL has been freed."
window.navigator.msSaveBlob(blob, filename);
} else {
var URL = window.URL || window.webkitURL;
var downloadUrl = URL.createObjectURL(blob);
if (filename) {
// use HTML5 a[download] attribute to specify filename
var a = document.createElement("a");
// safari doesn't support this yet
if (typeof a.download === 'undefined') {
window.location.href = downloadUrl;
} else {
a.href = downloadUrl;
a.download = filename;
document.body.appendChild(a);
a.click();
}
} else {
window.location.href = downloadUrl;
}
setTimeout(function () { URL.revokeObjectURL(downloadUrl); }, 100); // cleanup
}
}
});
Create a form, use the POST method, submit the form - there's no need for an iframe. When the server page responds to the request, write a response header for the mime type of the file, and it will present a download dialog - I've done this a number of times.
You want content-type of application/download - just search for how to provide a download for whatever language you're using.
I faced the same issue and successfully solved it. My use-case is this.
"Post JSON data to the server and receive an excel file.
That excel file is created by the server and returned as a response to the client. Download that response as a file with custom name in browser"
$("#my-button").on("click", function(){
// Data to post
data = {
ids: [1, 2, 3, 4, 5]
};
// Use XMLHttpRequest instead of Jquery $ajax
xhttp = new XMLHttpRequest();
xhttp.onreadystatechange = function() {
var a;
if (xhttp.readyState === 4 && xhttp.status === 200) {
// Trick for making downloadable link
a = document.createElement('a');
a.href = window.URL.createObjectURL(xhttp.response);
// Give filename you wish to download
a.download = "test-file.xls";
a.style.display = 'none';
document.body.appendChild(a);
a.click();
}
};
// Post data to URL which handles post request
xhttp.open("POST", excelDownloadUrl);
xhttp.setRequestHeader("Content-Type", "application/json");
// You should set responseType as blob for binary responses
xhttp.responseType = 'blob';
xhttp.send(JSON.stringify(data));
});
The above snippet is just doing following
Posting an array as JSON to the server using XMLHttpRequest.
After fetching content as a blob(binary), we are creating a downloadable URL and attaching it to invisible "a" link then clicking it.
Here we need to carefully set few things at the server side. I set few headers in Python Django HttpResponse. You need to set them accordingly if you use other programming languages.
# In python django code
response = HttpResponse(file_content, content_type="application/vnd.openxmlformats-officedocument.spreadsheetml.sheet")
Since I download xls(excel) here, I adjusted contentType to above one. You need to set it according to your file type. You can use this technique to download any kind of files.
What server-side language are you using? In my app I can easily download a file from an AJAX call by setting the correct headers in PHP's response:
Setting headers server-side
header("HTTP/1.1 200 OK");
header("Pragma: public");
header("Cache-Control: must-revalidate, post-check=0, pre-check=0");
// The optional second 'replace' parameter indicates whether the header
// should replace a previous similar header, or add a second header of
// the same type. By default it will replace, but if you pass in FALSE
// as the second argument you can force multiple headers of the same type.
header("Cache-Control: private", false);
header("Content-type: " . $mimeType);
// $strFileName is, of course, the filename of the file being downloaded.
// This won't have to be the same name as the actual file.
header("Content-Disposition: attachment; filename=\"{$strFileName}\"");
header("Content-Transfer-Encoding: binary");
header("Content-Length: " . mb_strlen($strFile));
// $strFile is a binary representation of the file that is being downloaded.
echo $strFile;
This will in fact 'redirect' the browser to this download page, but as #ahren alread said in his comment, it won't navigate away from the current page.
It's all about setting the correct headers so I'm sure you'll find a suitable solution for the server-side language you're using if it's not PHP.
Handling the response client side
Assuming you already know how to make an AJAX call, on the client side you execute an AJAX request to the server. The server then generates a link from where this file can be downloaded, e.g. the 'forward' URL where you want to point to.
For example, the server responds with:
{
status: 1, // ok
// unique one-time download token, not required of course
message: 'http://yourwebsite.com/getdownload/ska08912dsa'
}
When processing the response, you inject an iframe in your body and set the iframe's SRC to the URL you just received like this (using jQuery for the ease of this example):
$("body").append("<iframe src='" + data.message +
"' style='display: none;' ></iframe>");
If you've set the correct headers as shown above, the iframe will force a download dialog without navigating the browser away from the current page.
Note
Extra addition in relation to your question; I think it's best to always return JSON when requesting stuff with AJAX technology. After you've received the JSON response, you can then decide client-side what to do with it. Maybe, for example, later on you want the user to click a download link to the URL instead of forcing the download directly, in your current setup you would have to update both client and server-side to do so.
Here is how I got this working
https://stackoverflow.com/a/27563953/2845977
$.ajax({
url: '<URL_TO_FILE>',
success: function(data) {
var blob=new Blob([data]);
var link=document.createElement('a');
link.href=window.URL.createObjectURL(blob);
link.download="<FILENAME_TO_SAVE_WITH_EXTENSION>";
link.click();
}
});
Updated answer using download.js
$.ajax({
url: '<URL_TO_FILE>',
success: download.bind(true, "<FILENAME_TO_SAVE_WITH_EXTENSION>", "<FILE_MIME_TYPE>")
});
For those looking for a solution from an Angular perspective, this worked for me:
$http.post(
'url',
{},
{responseType: 'arraybuffer'}
).then(function (response) {
var headers = response.headers();
var blob = new Blob([response.data],{type:headers['content-type']});
var link = document.createElement('a');
link.href = window.URL.createObjectURL(blob);
link.download = "Filename";
link.click();
});
For those looking for a more modern approach, you can use the fetch API. The following code shows how to download a spreadsheet file.
fetch(url, {
body: JSON.stringify(data),
method: 'POST',
headers: {
'Content-Type': 'application/json; charset=utf-8'
},
})
.then(response => response.blob())
.then(response => {
const blob = new Blob([response], {type: 'application/application/vnd.openxmlformats-officedocument.spreadsheetml.sheet'});
const downloadUrl = URL.createObjectURL(blob);
const a = document.createElement("a");
a.href = downloadUrl;
a.download = "file.xlsx";
document.body.appendChild(a);
a.click();
})
I believe this approach to be much easier to understand than other XMLHttpRequest solutions. Also, it has a similar syntax to the jQuery approach, without the need to add any additional libraries.
Of course, I would advise checking to which browser you are developing, since this new approach won't work on IE. You can find the full browser compatibility list on the following [link][1].
Important: In this example I am sending a JSON request to a server listening on the given url. This url must be set, on my example I am assuming you know this part. Also, consider the headers needed for your request to work. Since I am sending a JSON, I must add the Content-Type header and set it to application/json; charset=utf-8, as to let the server know the type of request it will receive.
I see you've already found out a solution, however I just wanted to add some information which may help someone trying to achieve the same thing with big POST requests.
I had the same issue a couple of weeks ago, indeed it isn't possible to achieve a "clean" download through AJAX, the Filament Group created a jQuery plugin which works exactly how you've already found out, it is called jQuery File Download however there is a downside to this technique.
If you're sending big requests through AJAX (say files +1MB) it will negatively impact responsiveness. In slow Internet connections you'll have to wait a lot until the request is sent and also wait for the file to download. It isn't like an instant "click" => "popup" => "download start". It's more like "click" => "wait until data is sent" => "wait for response" => "download start" which makes it appear the file double its size because you'll have to wait for the request to be sent through AJAX and get it back as a downloadable file.
If you're working with small file sizes <1MB you won't notice this. But as I discovered in my own app, for bigger file sizes it is almost unbearable.
My app allow users to export images dynamically generated, these images are sent through POST requests in base64 format to the server (it is the only possible way), then processed and sent back to users in form of .png, .jpg files, base64 strings for images +1MB are huge, this force users to wait more than necessary for the file to start downloading. In slow Internet connections it can be really annoying.
My solution for this was to temporary write the file to the server, once it is ready, dynamically generate a link to the file in form of a button which changes between "Please wait..." and "Download" states and at the same time, print the base64 image in a preview popup window so users can "right-click" and save it. This makes all the waiting time more bearable for users, and also speed things up.
Update Sep 30, 2014:
Months have passed since I posted this, finally I've found a better approach to speed things up when working with big base64 strings. I now store base64 strings into the database (using longtext or longblog fields), then I pass its record ID through the jQuery File Download, finally on the download script file I query the database using this ID to pull the base64 string and pass it through the download function.
Download Script Example:
<?php
// Record ID
$downloadID = (int)$_POST['id'];
// Query Data (this example uses CodeIgniter)
$data = $CI->MyQueries->GetDownload( $downloadID );
// base64 tags are replaced by [removed], so we strip them out
$base64 = base64_decode( preg_replace('#\[removed\]#', '', $data[0]->image) );
// This example is for base64 images
$imgsize = getimagesize( $base64 );
// Set content headers
header('Content-Disposition: attachment; filename="my-file.png"');
header('Content-type: '.$imgsize['mime']);
// Force download
echo $base64;
?>
I know this is way beyond what the OP asked, however I felt it would be good to update my answer with my findings. When I was searching for solutions to my problem, I read lots of "Download from AJAX POST data" threads which didn't give me the answer I was looking for, I hope this information helps someone looking to achieve something like this.
Here is my solution using a temporary hidden form.
//Create an hidden form
var form = $('<form>', {'method': 'POST', 'action': this.href}).hide();
//Add params
var params = { ...your params... };
$.each(params, function (k, v) {
form.append($('<input>', {'type': 'hidden', 'name': k, 'value': v}));
});
//Make it part of the document and submit
$('body').append(form);
form.submit();
//Clean up
form.remove();
Note that I massively use JQuery but you can do the same with native JS.
I want to point out some difficulties that arise when using the technique in the accepted answer, i.e. using a form post:
You can't set headers on the request. If your authentication schema involves headers, a Json-Web-Token passed in the Authorization header, you'll have to find other way to send it, for example as a query parameter.
You can't really tell when the request has finished. Well, you can use a cookie that gets set on response, as done by jquery.fileDownload, but it's FAR from perfect. It won't work for concurrent requests and it will break if a response never arrives.
If the server responds with a error, the user will be redirected to the error page.
You can only use the content types supported by a form. Which means you can't use JSON.
I ended up using the method of saving the file on S3 and sending a pre-signed URL to get the file.
As others have stated, you can create and submit a form to download via a POST request. However, you don't have to do this manually.
One really simple library for doing exactly this is jquery.redirect. It provides an API similar to the standard jQuery.post method:
$.redirect(url, [values, [method, [target]]])
This is a 3 years old question but I had the same problem today. I looked your edited solution but I think that it can sacrifice the performance because it has to make a double request. So if anyone needs another solution that doesn't imply to call the service twice then this is the way I did it:
<form id="export-csv-form" method="POST" action="/the/path/to/file">
<input type="hidden" name="anyValueToPassTheServer" value="">
</form>
This form is just used to call the service and avoid to use a window.location(). After that you just simply have to make a form submit from jquery in order to call the service and get the file. It's pretty simple but this way you can make a download using a POST. I now that this could be easier if the service you're calling is a GET, but that's not my case.
I used this FileSaver.js. In my case with csv files, i did this (in coffescript):
$.ajax
url: "url-to-server"
data: "data-to-send"
success: (csvData)->
blob = new Blob([csvData], { type: 'text/csv' })
saveAs(blob, "filename.csv")
I think for most complicated case, the data must be processed properly. Under the hood FileSaver.js implement the same approach of the answer of Jonathan Amend.
see: http://www.henryalgus.com/reading-binary-files-using-jquery-ajax/
it'll return a blob as a response, which can then be put into filesaver
Here is my solution, gathered from different sources:
Server side implementation :
String contentType = MediaType.APPLICATION_OCTET_STREAM_VALUE;
// Set headers
response.setHeader("content-disposition", "attachment; filename =" + fileName);
response.setContentType(contentType);
// Copy file to output stream
ServletOutputStream servletOutputStream = response.getOutputStream();
try (InputStream inputStream = new FileInputStream(file)) {
IOUtils.copy(inputStream, servletOutputStream);
} finally {
servletOutputStream.flush();
Utils.closeQuitely(servletOutputStream);
fileToDownload = null;
}
Client side implementation (using jquery):
$.ajax({
type: 'POST',
contentType: 'application/json',
url: <download file url>,
data: JSON.stringify(postObject),
error: function(XMLHttpRequest, textStatus, errorThrown) {
alert(errorThrown);
},
success: function(message, textStatus, response) {
var header = response.getResponseHeader('Content-Disposition');
var fileName = header.split("=")[1];
var blob = new Blob([message]);
var link = document.createElement('a');
link.href = window.URL.createObjectURL(blob);
link.download = fileName;
link.click();
}
});
Below is my solution for downloading multiple files depending on some list which consists of some ids and looking up in database, files will be determined and ready for download - if those exist.
I am calling C# MVC action for each file using Ajax.
And Yes, like others said, it is possible to do it in jQuery Ajax.
I did it with Ajax success and I am always sending response 200.
So, this is the key:
success: function (data, textStatus, xhr) {
And this is my code:
var i = 0;
var max = 0;
function DownloadMultipleFiles() {
if ($(".dataTables_scrollBody>tr.selected").length > 0) {
var list = [];
showPreloader();
$(".dataTables_scrollBody>tr.selected").each(function (e) {
var element = $(this);
var orderid = element.data("orderid");
var iscustom = element.data("iscustom");
var orderlineid = element.data("orderlineid");
var folderPath = "";
var fileName = "";
list.push({ orderId: orderid, isCustomOrderLine: iscustom, orderLineId: orderlineid, folderPath: folderPath, fileName: fileName });
});
i = 0;
max = list.length;
DownloadFile(list);
}
}
Then calling:
function DownloadFile(list) {
$.ajax({
url: '#Url.Action("OpenFile","OrderLines")',
type: "post",
data: list[i],
xhrFields: {
responseType: 'blob'
},
beforeSend: function (xhr) {
xhr.setRequestHeader("RequestVerificationToken",
$('input:hidden[name="__RequestVerificationToken"]').val());
},
success: function (data, textStatus, xhr) {
// check for a filename
var filename = "";
var disposition = xhr.getResponseHeader('Content-Disposition');
if (disposition && disposition.indexOf('attachment') !== -1) {
var filenameRegex = /filename[^;=\n]*=((['"]).*?\2|[^;\n]*)/;
var matches = filenameRegex.exec(disposition);
if (matches != null && matches[1]) filename = matches[1].replace(/['"]/g, '');
var a = document.createElement('a');
var url = window.URL.createObjectURL(data);
a.href = url;
a.download = filename;
document.body.append(a);
a.click();
a.remove();
window.URL.revokeObjectURL(url);
}
else {
getErrorToastMessage("Production file for order line " + list[i].orderLineId + " does not exist");
}
i = i + 1;
if (i < max) {
DownloadFile(list);
}
},
error: function (XMLHttpRequest, textStatus, errorThrown) {
},
complete: function () {
if(i===max)
hidePreloader();
}
});
}
C# MVC:
[HttpPost]
[ValidateAntiForgeryToken]
public IActionResult OpenFile(OrderLineSimpleModel model)
{
byte[] file = null;
try
{
if (model != null)
{
//code for getting file from api - part is missing here as not important for this example
file = apiHandler.Get<byte[]>(downloadApiUrl, token);
var contentDispositionHeader = new System.Net.Mime.ContentDisposition
{
Inline = true,
FileName = fileName
};
// Response.Headers.Add("Content-Disposition", contentDispositionHeader.ToString() + "; attachment");
Response.Headers.Add("Content-Type", "application/pdf");
Response.Headers.Add("Content-Disposition", "attachment; filename=" + fileName);
Response.Headers.Add("Content-Transfer-Encoding", "binary");
Response.Headers.Add("Content-Length", file.Length.ToString());
}
}
catch (Exception ex)
{
this.logger.LogError(ex, "Error getting pdf", null);
return Ok();
}
return File(file, System.Net.Mime.MediaTypeNames.Application.Pdf);
}
As long as you return response 200, success in Ajax can work with it, you can check if file actually exist or not as the line below in this case would be false and you can inform user about that:
if (disposition && disposition.indexOf('attachment') !== -1) {
To get Jonathan Amends answer to work in Edge I made the following changes:
var blob = typeof File === 'function'
? new File([this.response], filename, { type: type })
: new Blob([this.response], { type: type });
to this
var f = typeof File+"";
var blob = f === 'function' && Modernizr.fileapi
? new File([this.response], filename, { type: type })
: new Blob([this.response], { type: type });
I would rather have posted this as a comment but I don't have enough reputation for that
there is another solution to download a web page in ajax. But I am referring to a page that must first be processed and then downloaded.
First you need to separate the page processing from the results download.
1) Only the page calculations are made in the ajax call.
$.post("CalculusPage.php", { calculusFunction: true, ID: 29, data1: "a", data2: "b" },
function(data, status)
{
if (status == "success")
{
/* 2) In the answer the page that uses the previous calculations is downloaded. For example, this can be a page that prints the results of a table calculated in the ajax call. */
window.location.href = DownloadPage.php+"?ID="+29;
}
}
);
// For example: in the CalculusPage.php
if ( !empty($_POST["calculusFunction"]) )
{
$ID = $_POST["ID"];
$query = "INSERT INTO ExamplePage (data1, data2) VALUES ('".$_POST["data1"]."', '".$_POST["data2"]."') WHERE id = ".$ID;
...
}
// For example: in the DownloadPage.php
$ID = $_GET["ID"];
$sede = "SELECT * FROM ExamplePage WHERE id = ".$ID;
...
$filename="Export_Data.xls";
header("Content-Type: application/vnd.ms-excel");
header("Content-Disposition: inline; filename=$filename");
...
I hope this solution can be useful for many, as it was for me.
If response is an Array Buffer, try this under onsuccess event in Ajax:
if (event.data instanceof ArrayBuffer) {
var binary = '';
var bytes = new Uint8Array(event.data);
for (var i = 0; i < bytes.byteLength; i++) {
binary += String.fromCharCode(bytes[i])
}
$("#some_id").append("<li><img src=\"data:image/png;base64," + window.btoa(binary) + "\"/></span></li>");
return;
}
where event.data is response received in success function of xhr event.
I needed a similar solution to #alain-cruz's one, but in nuxt/vue with multiple downloads. I know browsers block multiple file downloads, and I also have API which returns a set of csv formatted data.I was going to use JSZip at first but I needed IE support so here is my solution. If anyone can help me improve this that would be great, but it's working for me so far.
API returns:
data : {
body: {
fileOne: ""col1", "col2", "datarow1.1", "datarow1.2"...so on",
fileTwo: ""col1", "col2"..."
}
}
page.vue:
<template>
<b-link #click.prevent="handleFileExport">Export<b-link>
</template>
export default = {
data() {
return {
fileNames: ['fileOne', 'fileTwo'],
}
},
computed: {
...mapState({
fileOne: (state) => state.exportFile.fileOne,
fileTwo: (state) => state.exportFile.fileTwo,
}),
},
method: {
handleExport() {
//exportFileAction in store/exportFile needs to return promise
this.$store.dispatch('exportFile/exportFileAction', paramsToSend)
.then(async (response) => {
const downloadPrep = this.fileNames.map(async (fileName) => {
// using lodash to get computed data by the file name
const currentData = await _.get(this, `${fileName}`);
const currentFileName = fileName;
return { currentData, currentFileName };
});
const response = await Promise.all(downloadPrep);
return response;
})
.then(async (data) => {
data.forEach(({ currentData, currentFileName }) => {
this.forceFileDownload(currentData, currentFileName);
});
})
.catch(console.error);
},
forceFileDownload(data, fileName) {
const url = window.URL
.createObjectURL(new Blob([data], { type: 'text/csv;charset=utf-8;' }));
const link = document.createElement('a');
link.href = url;
link.setAttribute('download', `${fileName}.csv`);
document.body.appendChild(link);
link.click();
},
}
I used Naren Yellavula's solution and got it working with few changes to the script, after trying several other solutions using jquery. But, jquery will not download a zip file properly. I can't unzip the file after download.
In my use case, I have to upload a zip file, which is unzipped in the Servlet, files are processed and zipped again before the zip file is downloaded to the client. This is what you need to do on client side.
$('#fileUpBtn').click(function (e){
e.preventDefault();
var file = $('#fileUpload')[0].files[0];
var formdata = new FormData();
formdata.append('file', file);
// Use XMLHttpRequest instead of Jquery $ajax to download zip files
xhttp = new XMLHttpRequest();
xhttp.onreadystatechange = function() {
if (xhttp.readyState === 4 && xhttp.status === 200) {
var a = document.createElement('a');
a.href = window.URL.createObjectURL(xhttp.response);
a.download = "modified_" + file.name;
a.style.display = 'none';
document.body.appendChild(a);
a.click();
document.body.removeChild(a);
window.URL.revokeObjectURL(a.href);
}
};
xhttp.open("POST", "<URL to Servlet>", true);
xhttp.responseType = 'blob';
xhttp.send(formdata);
});
<div class="form-group">
<label id="fileUpLabel" for="fileUpload"></label>
<input type="file" class="form-control" id="fileUpload" name="file" accept="" required/>
</div>
<button class="btn" type="submit" id="fileUpBtn"></button>
I have successfully managed to upload a file to a Node server using the multer module by selecting the file using the input file dialog and then by submitting the form, but now I would need, instead of submitting the form, to create a FormData object, and send the file using XMLHttpRequest, but it isn't working, the file is always undefined at the server-side (router).
The function that does the AJAX request is:
function uploadFile(fileToUpload, url) {
var form_data = new FormData();
form_data.append('track', fileToUpload, fileToUpload.name);
// This function simply creates an XMLHttpRequest object
// Opens the connection and sends form_data
doJSONRequest("POST", "/tracks/upload", null, form_data, function(d) {
console.log(d);
})
}
Note that fileToUpload is defined and the url is correct, since the correct router method is called. fileToUpload is a File object obtained by dropping a file from the filesystem to a dropzone, and then by accessing the dataTransfer property of the drop event.
doJSONRequest is a function that creates a XMLHttpRequest object and sends the file, etc (as explained in the comments).
function doJSONRequest(method, url, headers, data, callback){
//all the arguments are mandatory
if(arguments.length != 5) {
throw new Error('Illegal argument count');
}
doRequestChecks(method, true, data);
//create an ajax request
var r = new XMLHttpRequest();
//open a connection to the server using method on the url API
r.open(method, url, true);
//set the headers
doRequestSetHeaders(r, method, headers);
//wait for the response from the server
r.onreadystatechange = function () {
//correctly handle the errors based on the HTTP status returned by the called API
if (r.readyState != 4 || (r.status != 200 && r.status != 201 && r.status != 204)){
return;
} else {
if(isJSON(r.responseText))
callback(JSON.parse(r.responseText));
else if (callback !== null)
callback();
}
};
//set the data
var dataToSend = null;
if (!("undefined" == typeof data)
&& !(data === null))
dataToSend = JSON.stringify(data);
//console.log(dataToSend)
//send the request to the server
r.send(dataToSend);
}
And here's doRequestSetHeaders:
function doRequestSetHeaders(r, method, headers){
//set the default JSON header according to the method parameter
r.setRequestHeader("Accept", "application/json");
if(method === "POST" || method === "PUT"){
r.setRequestHeader("Content-Type", "application/json");
}
//set the additional headers
if (!("undefined" == typeof headers)
&& !(headers === null)){
for(header in headers){
//console.log("Set: " + header + ': '+ headers[header]);
r.setRequestHeader(header, headers[header]);
}
}
}
and my router to upload files is the as follows
// Code to manage upload of tracks
var multer = require('multer');
var uploadFolder = path.resolve(__dirname, "../../public/tracks_folder");
function validTrackFormat(trackMimeType) {
// we could possibly accept other mimetypes...
var mimetypes = ["audio/mp3"];
return mimetypes.indexOf(trackMimeType) > -1;
}
function trackFileFilter(req, file, cb) {
cb(null, validTrackFormat(file.mimetype));
}
var trackStorage = multer.diskStorage({
// used to determine within which folder the uploaded files should be stored.
destination: function(req, file, callback) {
callback(null, uploadFolder);
},
filename: function(req, file, callback) {
// req.body.name should contain the name of track
callback(null, file.originalname);
}
});
var upload = multer({
storage: trackStorage,
fileFilter: trackFileFilter
});
router.post('/upload', upload.single("track"), function(req, res) {
console.log("Uploaded file: ", req.file); // Now it gives me undefined using Ajax!
res.redirect("/"); // or /#trackuploader
});
My guess is that multer is not understanding that fileToUpload is a file with name track (isn't it?), i.e. the middleware upload.single("track") is not working/parsing properly or nothing, or maybe it simply does not work with FormData, in that case it would be a mess. What would be the alternatives by keeping using multer?
How can I upload a file using AJAX and multer?
Don't hesitate to ask if you need more details.
multer uses multipart/form-data content-type requests for uploading files. Removing this bit from your doRequestSetHeaders function should fix your problem:
if(method === "POST" || method === "PUT"){
r.setRequestHeader("Content-Type", "application/json");
}
You don't need to specify the content-type since FormData objects already use the right encoding type. From the docs:
The transmitted data is in the same format that the form's submit()
method would use to send the data if the form's encoding type were set
to multipart/form-data.
Here's a working example. It assumes there's a dropzone with the id drop-zone and an upload button with an id of upload-button:
var dropArea = document.getElementById("drop-zone");
var uploadBtn = document.getElementById("upload-button");
var files = [];
uploadBtn.disabled = true;
uploadBtn.addEventListener("click", onUploadClick, false);
dropArea.addEventListener("dragenter", prevent, false);
dropArea.addEventListener("dragover", prevent, false);
dropArea.addEventListener("drop", onFilesDropped, false);
//----------------------------------------------------
function prevent(e){
e.stopPropagation();
e.preventDefault();
}
//----------------------------------------------------
function onFilesDropped(e){
prevent(e);
files = e.dataTransfer.files;
if (files.length){
uploadBtn.disabled = false;
}
}
//----------------------------------------------------
function onUploadClick(e){
if (files.length){
sendFile(files[0]);
}
}
//----------------------------------------------------
function sendFile(file){
var formData = new FormData();
var xhr = new XMLHttpRequest();
formData.append("track", file, file.name);
xhr.open("POST", "http://localhost:3000/tracks/upload", true);
xhr.onreadystatechange = function () {
if (xhr.readyState === 4) {
if (xhr.status === 200) {
console.log(xhr.responseText);
} else {
console.error(xhr.statusText);
}
}
};
xhr.send(formData);
}
The server side code is a simple express app with the exact router code you provided.
to post a FormData object accepted by multer the upload function should be like this:
function uploadFile(fileToUpload, url) {
var formData = new FormData();
//append file here
formData.append('file', fileToUpload, fileToUpload.name);
//and append the other fields as an object here
/* var user = {name: 'name from the form',
email: 'email from the form'
etc...
}*/
formData.append('user', user);
// This function simply creates an XMLHttpRequest object
// Opens the connection and sends form_data
doJSONRequest("POST", "/tracks/upload", null, formData, function(d) {
console.log(d);
})
}
For example, say the user loads some very large images or media files in to your web app. When they return you want your app to show what they've previously loaded, but can't keep the actual file data in LocalStorage because the data is too large.
This is NOT possible with localStorage. Data stored in localStorage needs to be one of the primitive types that can be serializable. This does not include the File object.
For example, this will not work as you'd expect:
var el = document.createElement('input');
el.type='file';
el.onchange = function(e) {
localStorage.file = JSON.stringify(this.files[0]);
// LATER ON...
var reader = new FileReader();
reader.onload = function(e) {
var result = this.result; // never reaches here.
};
reader.readAsText(JSON.parse(localStorage.f));
};
document.body.appendChild(el);
The solution is to use a more powerful storage option like writing the file contents to the HTML5 Filesystem or stashing it in IndexedDB.
Technically you can if you just need to save small files in localStorage.
Just base64 that ish and since it's a string... it's localStorage-friendly.
I think localStorage has a ~5MB limit. base64 strings are pretty low file size so this is a feasible way to store small images. If you use this lazy man's way, the downside is you'll have to mind the 5MB limit. I think it could def be a solution depending on your needs.
Yes, this is possible. You can insert whatever information about the file you want into LocalStorage, provided you serialize it to one of the primitive types supported. You can also serialize the whole file into LocalStorage and retrieve that later if you want, but there are limitations on the size of the file depending on browser.
The following shows how to achieve this using two different approaches:
(function () {
// localStorage with image
var storageFiles = JSON.parse(localStorage.getItem("storageFiles")) || {},
elephant = document.getElementById("elephant"),
storageFilesDate = storageFiles.date,
date = new Date(),
todaysDate = (date.getMonth() + 1).toString() + date.getDate().toString();
// Compare date and create localStorage if it's not existing/too old
if (typeof storageFilesDate === "undefined" || storageFilesDate < todaysDate) {
// Take action when the image has loaded
elephant.addEventListener("load", function () {
var imgCanvas = document.createElement("canvas"),
imgContext = imgCanvas.getContext("2d");
// Make sure canvas is as big as the picture
imgCanvas.width = elephant.width;
imgCanvas.height = elephant.height;
// Draw image into canvas element
imgContext.drawImage(elephant, 0, 0, elephant.width, elephant.height);
// Save image as a data URL
storageFiles.elephant = imgCanvas.toDataURL("image/png");
// Set date for localStorage
storageFiles.date = todaysDate;
// Save as JSON in localStorage
try {
localStorage.setItem("storageFiles", JSON.stringify(storageFiles));
}
catch (e) {
console.log("Storage failed: " + e);
}
}, false);
// Set initial image src
elephant.setAttribute("src", "elephant.png");
}
else {
// Use image from localStorage
elephant.setAttribute("src", storageFiles.elephant);
}
// Getting a file through XMLHttpRequest as an arraybuffer and creating a Blob
var rhinoStorage = localStorage.getItem("rhino"),
rhino = document.getElementById("rhino");
if (rhinoStorage) {
// Reuse existing Data URL from localStorage
rhino.setAttribute("src", rhinoStorage);
}
else {
// Create XHR, BlobBuilder and FileReader objects
var xhr = new XMLHttpRequest(),
blob,
fileReader = new FileReader();
xhr.open("GET", "rhino.png", true);
// Set the responseType to arraybuffer. "blob" is an option too, rendering BlobBuilder unnecessary, but the support for "blob" is not widespread enough yet
xhr.responseType = "arraybuffer";
xhr.addEventListener("load", function () {
if (xhr.status === 200) {
// Create a blob from the response
blob = new Blob([xhr.response], {type: "image/png"});
// onload needed since Google Chrome doesn't support addEventListener for FileReader
fileReader.onload = function (evt) {
// Read out file contents as a Data URL
var result = evt.target.result;
// Set image src to Data URL
rhino.setAttribute("src", result);
// Store Data URL in localStorage
try {
localStorage.setItem("rhino", result);
}
catch (e) {
console.log("Storage failed: " + e);
}
};
// Load blob as Data URL
fileReader.readAsDataURL(blob);
}
}, false);
// Send XHR
xhr.send();
}
})();
Source