I am using dotnet core for my backend website, using MVC webpage (index.cshtml) and angular2 for my application.
My problem is that with every new release, users are obtaining the old javascript files, because my index.cshtml looks like this
#{
Layout = "";
}
<!DOCTYPE html>
<html>
<head>
<base href="/">
<meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1" />
<link rel="shortcut icon" type="image/x-icon" href="favicon.ico" />
</head>
<!-- 3. Display the application -->
<body>
<my-app>
<div class="container text-md-center">
<div class="mb-1">Loading application, please wait...</div>
<div>
<i class="fa fa-spinner fa-pulse fa-3x fa-fw"></i>
<span class="sr-only">Loading...</span>
</div>
</div>
</my-app>
<script defer type="text/javascript" src="~/dist/webpack.bundle.js"></script>
#if (ViewBag.Environment != "Production")
{
<script defer type="text/javascript" src="~/dist/app-style.bundle.js"></script>
<script defer type="text/javascript" src="~/dist/vendor-style.bundle.js"></script>
}
<script defer type="text/javascript" src="~/dist/polyfills.bundle.js"></script>
<script defer type="text/javascript" src="~/dist/vendor.bundle.js"></script>
<script defer type="text/javascript" src="~/dist/builders.bundle.js"></script>
<script defer type="text/javascript" src="~/dist/app.bundle.js"></script>
</body>
</html>
I am also using webpack to bundle all my typescript, html views etc.
In my dotnet publish "prepublish" tags, i am getting webpack to run to create a production build, as below
"scripts": {
"prepublish": [ "npm run build" ],
}
And in my package.json file, "npm run build" is defined as so.
"scripts": {
"clean": "rimraf node_modules doc dist && npm cache clean",
"clean-install": "npm run clean && npm install",
"clean-start": "npm run clean-install && npm start",
"watch": "webpack --watch --progress --profile",
"debug": "rimraf dist && webpack --progress --profile --bail",
"build": "rimraf dist && webpack --progress --profile --bail",
"lint": "tslint --force \"wwwroot/app/**/*.ts\"",
"docs": "typedoc --options typedoc.json wwwroot/app/app.component.ts",
"postinstall": "npm run"
},
This is all very well, but since dotnet publish copies the files to a new location, and webpack runs before the copy... How can i update my index.cshtml file to include the hash tags for script files, without changing the actual index.cshtml file, because obviously that is checked in and dont want to release a new version everytime i publish (as it should be more of a template)
Any help much appreciated!
EDIT
Here is my actual webpack.config.js file
var path = require('path');
var webpack = require('webpack');
var autoprefixer = require('autoprefixer');
var CommonsChunkPlugin = webpack.optimize.CommonsChunkPlugin;
var ExtractTextPlugin = require('extract-text-webpack-plugin');
var ForkCheckerPlugin = require('awesome-typescript-loader').ForkCheckerPlugin;
/**
* Env
* Get npm lifecycle event to identify the environment
*/
var ENV = process.env.npm_lifecycle_event;
var isTestWatch = ENV === 'test-watch';
var isTest = ENV === 'test' || isTestWatch;
var isProd = ENV === 'build';
console.log(isProd ? 'Production build...' : 'Debug build...');
// Webpack Config
module.exports = function makeWebpackConfig() {
/**
* Config
* Reference: http://webpack.github.io/docs/configuration.html
* This is the object where all configuration gets set
*/
var config = {};
/**
* Devtool
* Reference: http://webpack.github.io/docs/configuration.html#devtool
* Type of sourcemap to use per build type
*/
if (isProd) {
config.devtool = 'source-map';
}
else if (isTest) {
config.devtool = 'inline-source-map';
}
else {
config.devtool = 'source-map';
}
/**
* Entry
* Reference: http://webpack.github.io/docs/configuration.html#entry
*/
config.entry = isTest ? {} : {
'polyfills': './wwwroot/polyfills.ts',
'vendor': './wwwroot/vendor.ts',
'builders': './wwwroot/builders.ts',
'app': './wwwroot/app.ts',
'vendor-style': './wwwroot/style/vendor-style.ts',
'app-style': './wwwroot/style/app-style.ts'
};
/**
* Output
* Reference: http://webpack.github.io/docs/configuration.html#output
*/
config.output = isTest ? {} : {
path: './wwwroot/dist',
publicPath: './dist/',
filename: '[name].bundle.js',
sourceMapFilename: '[name].bundle.js.map',
chunkFilename: '[id].chunk.js'
};
/**
* Resolve
* Reference: http://webpack.github.io/docs/configuration.html#resolve
*/
config.resolve = {
// only discover files that have those extensions
extensions: ['.ts', '.js']
};
var atlOptions = '';
if (isTest && !isTestWatch) {
// awesome-typescript-loader needs to output inlineSourceMap for code coverage to work with source maps.
atlOptions = 'inlineSourceMap=true&sourceMap=false';
}
/**
* Loaders
* Reference: http://webpack.github.io/docs/configuration.html#module-loaders
* List: http://webpack.github.io/docs/list-of-loaders.html
* This handles most of the magic responsible for converting modules
*/
config.module = {
rules: [
// .ts files for TypeScript
{
test: /\.ts$/,
loader: 'awesome-typescript-loader?' + atlOptions,
exclude: [isTest ? /\.(e2e)\.ts$/ : /\.(spec|e2e)\.ts$/, /node_modules\/(?!(ng2-.+))/]
},
{
test: /\.html$/,
loader: 'html-loader'
},
{
test: /\.css$/,
loader: ExtractTextPlugin.extract({ fallbackLoader: 'style-loader', loader: ['css-loader', 'postcss-loader'] })
},
{
test: /\.scss$/,
loader: ExtractTextPlugin.extract({ fallbackLoader: 'style-loader', loader: ['css-loader', 'postcss-loader', 'sass-loader'] })
},
{
test: /\.(jpe?g|png|gif|svg)$/i,
use: [
{
loader: 'file-loader',
options: {
hash: 'sha512',
digest: 'hex',
name: '[hash].[ext]'
}
},
{
loader: 'image-webpack-loader',
options: {
bypassOnDebug: true,
optimizationLevel: 7,
interlaced: false
}
}
]
},
{
test: /\.eot(\?v=\d+\.\d+\.\d+)?$/,
loader: 'file-loader'
},
{
test: /\.(woff|woff2)(\?v=\d+\.\d+\.\d+)?$/,
use: [
{
loader: 'url-loader',
options: {
prefix: 'font/',
limit: 5000,
publicPath: '../dist/'
}
}
]
},
{
test: /\.ttf(\?v=\d+\.\d+\.\d+)?$/,
use: [
{
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'application/octet-stream',
publicPath: '../dist/'
}
}
]
},
{
test: /\.svg(\?v=\d+\.\d+\.\d+)?$/,
use: [
{
loader: 'url-loader',
options: {
limit: 10000,
mimetype: 'image/svg+xml'
}
}
]
}
]
};
if (!isTest || !isTestWatch) {
// tslint support
config.module.rules.push({
test: /\.ts$/,
enforce: 'pre',
loader: 'tslint-loader'
});
}
/**
* Plugins
* Reference: http://webpack.github.io/docs/configuration.html#plugins
* List: http://webpack.github.io/docs/list-of-plugins.html
*/
config.plugins = [
// Define env variables to help with builds
// Reference: https://webpack.github.io/docs/list-of-plugins.html#defineplugin
new webpack.DefinePlugin({
// Environment helpers
'process.env': {
ENV: JSON.stringify(ENV)
}
}),
new webpack.LoaderOptionsPlugin({
minimize: true,
debug: true,
options: {
/**
* Apply the tslint loader as pre/postLoader
* Reference: https://github.com/wbuchwalter/tslint-loader
*/
tslint: {
emitErrors: false,
failOnHint: false
},
// htmlLoader
htmlLoader: {
minimize: true,
removeAttributeQuotes: false,
caseSensitive: true,
customAttrSurround: [ [/#/, /(?:)/], [/\*/, /(?:)/], [/\[?\(?/, /(?:)/] ],
customAttrAssign: [ /\)?\]?=/ ]
},
// postcss
postcss: [
autoprefixer({
browsers: ['last 2 version']
})
]
}
})
];
if (!isTest && !isTestWatch) {
config.plugins.push(
new ForkCheckerPlugin(),
// Generate common chunks if necessary
// Reference: https://webpack.github.io/docs/code-splitting.html
// Reference: https://webpack.github.io/docs/list-of-plugins.html#commonschunkplugin
new CommonsChunkPlugin({
name: ['app', 'builders', 'vendor', 'polyfills', 'webpack'],
minChunks: Infinity
}),
// Extract css files
// Reference: https://github.com/webpack/extract-text-webpack-plugin
// Disabled when in test mode or not in build mode
new ExtractTextPlugin({
filename: '[name].css',
disable: !isProd
})
);
}
// Add build specific plugins
if (isProd) {
config.plugins.push(
// Reference: http://webpack.github.io/docs/list-of-plugins.html#noerrorsplugin
// Only emit files when there are no errors
new webpack.NoErrorsPlugin(),
// // Reference: http://webpack.github.io/docs/list-of-plugins.html#dedupeplugin
// // Dedupe modules in the output
// new webpack.optimize.DedupePlugin(),
// Reference: http://webpack.github.io/docs/list-of-plugins.html#uglifyjsplugin
// Minify all javascript, switch loaders to minimizing mode
new webpack.optimize.UglifyJsPlugin({
sourceMap: true,
mangle: {
keep_fnames: true
}
})
);
}
return config;
}();
Here is the answer... Someone else has added a nice guide
https://scottaddie.com/2015/12/14/a-practical-approach-to-cache-busting-with-webpack-and-asp-net-5/
Warning: I'm not using this approach myself. I tried it out but the multiple matching files issue was a pain. Leaving the answer in case it helps someone in a different situation.
Another way to do this is to:
Configure webpack with [name].[chunkhash].js and [name].[chunkhash].css, to make the regexes less likely to missfire
Write code to supplement Bundle.Include that is more flexible, eg supporting {hash} in addition to {version} and *, probably using regular expressions
Make sure that if there are multiple files matching your regular expression, you take the most recent one!
Set up your files as bundles in BundleConfig.cs
on your .cshtml pages, use Scripts.Render and Styles.Render to pull in the correct underlying files for each bundle
Here is some sample code that finds the matching physical files despite the hash name. I'll leave integrating it into BundleConfig.cs as an exercise for the reader, as it may be different depending on what else you have going on. Also it needs changing to get only the most recent file.
private static string ReplaceHash(string pathWithHash)
{
var i = pathWithHash.LastIndexOf('/');
var virtualPath = pathWithHash.Substring(0, i);
var physicalPath = HostingEnvironment.MapPath(virtualPath);
var fileName = pathWithHash.Substring(i + 1);
if (!Directory.Exists(physicalPath))
{
throw new FfcException(string.Format("Bundle path '{0}' not found", pathWithHash));
}
var re = new Regex(fileName
.Replace(".", #"\.")
.Replace("{hash}", #"([0-9a-fA-F]+)")
.Replace("{version}", #"(\d+(?:\.\d+){1,3})")
.Replace("*", #".*")
, RegexOptions.IgnoreCase
);
fileName = fileName
.Replace("{hash}", "*")
.Replace("{version}", "*");
var matchingFiles = Directory.EnumerateFiles(physicalPath, fileName).Where(file => re.IsMatch(file)).ToList();
if (matchingFiles.Count == 0)
{
throw new FfcException(string.Format("Bundle resource '{0}' not found", pathWithHash));
}
if (matchingFiles.Count > 1)
{
// TODO: need to pick the most recently created matching file
throw new FfcException(string.Format("Ambiguous Bundle resource '{0}' requested", pathWithHash));
}
var matchingPhysicalFile = matchingFiles[0];
var matchingVirtualFile = matchingPhysicalFile.Replace(physicalPath + "\\", virtualPath + "/");
return matchingVirtualFile;
}
Related
I am learning WebPack with a shortcode. In the code, we are trying to calculate the cube and square. They will suppose to store in a variable as per the following webpack.config.js.
const webpack = require('webpack');
const path = require('path');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const MiniCssExtractPlugin = require("mini-css-extract-plugin");
const isDevelopment = process.env.NODE_ENV === 'development';
const config = {
entry: './src/index.ts',
output: {
path: path.resolve(__dirname, 'dist'),
library: {
type: 'var',
name: 'testVar'
},
filename: '[name].js'
},
mode: 'production',
plugins: [
new MiniCssExtractPlugin({
// Options similar to the same options in webpackOptions.output
// both options are optional
filename: "[name].css",
chunkFilename: "[id].css",
}),
new webpack.optimize.LimitChunkCountPlugin({
maxChunks: 1,
}),
new HtmlWebpackPlugin({
hash: true,
title: 'Video Player Play Ground',
myPageHeader: 'Sample Video Player',
template: './src/index.html',
filename: 'index.html'
})
],
module: {
rules: [
{
test: /\.s[ac]ss$/i,
exclude: /node_modules/,
use: [
// fallback to style-loader in development
MiniCssExtractPlugin.loader,
"css-loader",
"sass-loader",
],
},
{
test: /\.ts(x)?$/,
loader: 'ts-loader',
exclude: /node_modules/
},
{
test: /\.svg$/,
use: 'file-loader'
}
]
},
resolve: {
extensions: [
'.tsx',
'.ts',
'.js',
'.scss'
]
},
optimization: {
usedExports: true,
runtimeChunk: false,
minimize: false
}
};
module.exports = config;
As shown in the above config, we store the compiled javascript in the variable with the name "testVar".
The above approach working fine when we are using the following command line code "webpack --mode production"
In the final generated javascript file we have a line which equals to
testVar = webpack_exports;
Also, testVar.start is working fine.
But the above approach is not working when we are using the following command line "webpack serve --mode production" or "webpack serve"
When we run a local server, the testVar.start is undefined. I am not sure what I am doing wrong.
Following is the code we are using in the index.html file to call the start function, which we defined in our internal javascript
window.onload = function (){
alert(testVar);
console.log(testVar);
if(testVar.start !== undefined)
{
alert(testVar.start);
console.log(testVar.start);
testVar.start(3,2);
}
else {
alert("Start Function is undefined");
}
}
Also following is the code insight from index.ts and math.ts.
import {cube, square} from './math';
export function start(c:number, s:number) {
console.log(cube(c));
console.log(square(s));
}
export function square(x:number) {
return x * x;
}
export function cube(x:number) {
return x * x * x;
}
enter image description here
Finally, I got it working :-).
I need to add the following line in my webpack.config.js
devServer: {
injectClient: false
},
Following is the reference URL: https://github.com/webpack/webpack-dev-server/issues/2484
Don't forget to Vote it. Thanks.
I'm trying to create JS widgets from my existing react app. So currently I have an app that looks something like this
-src
- config
- components
- containers
- lib
- assets
- widgets
- widgetOne
- widgetTwo
- components
- widget.js
- index.js
- index.js
- index.html
So, I want directories in the widgets directories to be self contained apps that I can break out into a separate js file and a client can just add the js script into their page in a script tag.
I've come close but still facing a few issues. Also, I wanted to see if someone had experience doing this following a better pattern.
Right now I'm using webpack to do this splitting. I'm just defining /src/widgets/widgetOne/index.js as an entry point and perfectly creates a separate file.
Here is my webpack:
const appConstants = function() {
switch (process.env.NODE_ENV) {
case 'local':
const localConfig = require('./config/local');
return localConfig.config();
case 'development':
const devConfig = require('./config/development');
return devConfig.config();
case 'production':
default:
const prodConfig = require('./config/production');
return prodConfig.config();
}
};
const HtmlWebPackPlugin = require("html-webpack-plugin");
const webpack = require('webpack');
const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
const htmlWebpackPlugin = new HtmlWebPackPlugin({
template: "./src/index.html",
filename: "./index.html",
hash: true
});
let webpackConfig = {
module: {
rules: [
{
test: /\.(js|jsx)$/,
exclude: /node_modules/,
use: {
loader: "babel-loader"
}
},
{
test: /\.css$/,
exclude: [ /assets/, /node_modules/ ],
use: [
{
loader: "style-loader"
},
{
loader: "css-loader",
options: {
modules: true,
importLoaders: 1,
localIdentName: "[name]_[local]_[hash:base64]",
sourceMap: true,
minimize: true
}
}
]
},
{
test: /\.(pdf|jpg|png|gif|svg|ico)$/,
exclude: [/node_modules/],
use: [
{
loader: 'file-loader'
},
]
},
{
test: /\.(woff|woff2|eot|ttf|svg)$/,
exclude: [/node_modules/],
use: {
loader: 'url-loader?limit100000'
}
}
]
},
entry: {
main: [ "#babel/polyfill", "./src/index.js"],
widgetOne: ["./src/widgets/widgetOne/index.js"]
},
output: {
publicPath: appConstants().BASENAME ? JSON.parse(appConstants().BASENAME) : '/'
},
optimization: {
splitChunks: {
chunks: 'all'
}
},
plugins: [
htmlWebpackPlugin,
new webpack.ContextReplacementPlugin(/moment[/\\]locale$/, /en/),
new BundleAnalyzerPlugin({
analyzerMode: 'disabled',
generateStatsFile: true,
statsOptions: { source: false }
}),
new webpack.DefinePlugin({
'process.env': appConstants()
}),
new webpack.EnvironmentPlugin(['NODE_ENV'])
],
devServer: {
historyApiFallback: true,
port: 9090
}
};
module.exports = webpackConfig;
The problem I have now is while I get the widgetOne.js:
1) I end up with a vendor~widgetOne.js file that I also need to include to make the widgetOne app to work.
2) The widgetOne.js also gets added to my index.html file for my main app which I do not want.
Is there a way to configure webpack properly to make this work?
So, this is the solution I came up with that seems to work. I still don't know if this is the best approach but it' the only one I was able to get to work for me.
I decided to build the widgets as a different environment process and and modify the webpack configs based on that environment.
So the package.json I add this line under scritps:
"build-widgets": "cross-env NODE_ENV=plugins webpack --mode development",
And I added this section to the end of my webpack.config.js file:
// Override webpack configs when building plugins
if ( process.env.NODE_ENV === 'plugins') {
webpackConfig.entry = {
widgetOne: [ "#babel/polyfill", "./src/plugins/widgetOne/index.js"]
}
webpackConfig.output = {
publicPath: appConstants().DS_BASENAME ? JSON.parse(appConstants().DS_BASENAME) : '/',
path: __dirname + '/dist/widgets',
library: 'MyApp',
libraryTarget: 'umd',
umdNamedDefine: true
}
}
Alternatively, I could have just added a second webpack.config.js exclusively to deal with my widgets build. In my case I didn't feel the need for it just yet but it's something to be considered for sure, just for the sake of keeping configs separate.
I have extended default web pack config in Ionic v3 for forcing cache busting.
I am able to fingerprint generated JavaScript artifacts, but I am unable to fingerprint images and JSON files under the assets folder. I took Help from Bundled files and cache-busting.
An excerpt of webpack config.js
module.exports = {
// ...
output: {
filename: '[name].[chunkhash].js',
chunkFilename: '[name].[chunkhash].js',
},
plugins: [
new WebpackChunkHash({algorithm: 'md5'}) // 'md5' is default value
]
}
The above is the approach for fingerprinting JavaScript bundles, and it's working fine. I want to add hashes/fingerprint images and JSON files inside the assets folder. I used the same approach for images also, but it did not work.
I have extended webpack config.js and added a new rule for images. By default webpack directly copies the images and assets to the output folder.
Copy Config.js
module.exports = {
copyAssets: {
src: ['{{SRC}}/assets/**/*'],
dest: '{{WWW}}/assets'
},
copyIndexContent: {
src: ['{{SRC}}/index.html', '{{SRC}}/manifest.json', '{{SRC}}/service-worker.js'],
dest: '{{WWW}}'
},
copyFonts: {
src: ['{{ROOT}}/node_modules/ionicons/dist/fonts/**/*', '{{ROOT}}/node_modules/ionic-angular/fonts/**/*'],
dest: '{{WWW}}/assets/fonts'
},
Here images and other assets are directly copied.
I have added a new rule in extended webpack.config.js, but the build process is ignoring it. How do I fix this issue?
Excerpt of webpack config.js
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]',//adding hash for cache busting
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
entire Webpack.config.js
/*
* The webpack config exports an object that has a valid webpack configuration
* For each environment name. By default, there are two Ionic environments:
* "dev" and "prod". As such, the webpack.config.js exports a dictionary object
* with "keys" for "dev" and "prod", where the value is a valid webpack configuration
* For details on configuring webpack, see their documentation here
* https://webpack.js.org/configuration/
*/
var path = require('path');
var webpack = require('webpack');
var ionicWebpackFactory = require(process.env.IONIC_WEBPACK_FACTORY);
var ModuleConcatPlugin = require('webpack/lib/optimize/ModuleConcatenationPlugin');
var PurifyPlugin = require('#angular-devkit/build-optimizer').PurifyPlugin;
var optimizedProdLoaders = [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.js$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '#angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: true
}
},
]
},
{
test: /\.ts$/,
loader: [
{
loader: process.env.IONIC_CACHE_LOADER
},
{
loader: '#angular-devkit/build-optimizer/webpack-loader',
options: {
sourceMap: true
}
},
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]',
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
},
{
loader: process.env.IONIC_WEBPACK_LOADER
}
]
}
];
function getProdLoaders() {
if (process.env.IONIC_OPTIMIZE_JS === 'true') {
return optimizedProdLoaders;
}
return devConfig.module.loaders;
}
var devConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '{{BUILD}}',
publicPath: 'build/',
filename: '[name].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: [
{
test: /\.json$/,
loader: 'json-loader'
},
{
test: /\.ts$/,
loader: process.env.IONIC_WEBPACK_LOADER
},
{
test: /\.(jpg|png)$/,
use: {
loader: "file-loader",
options: {
name: "[name].[hash].[ext]",
outputPath:'assets/imgs',
publicPath:'assets/imgs'
},
}},
]
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin()
],
// Some libraries import Node.js modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
var prodConfig = {
entry: process.env.IONIC_APP_ENTRY_POINT,
output: {
path: '{{BUILD}}',
publicPath: 'build/',
filename: '[name].js',
devtoolModuleFilenameTemplate: ionicWebpackFactory.getSourceMapperFunction(),
},
devtool: process.env.IONIC_SOURCE_MAP_TYPE,
resolve: {
extensions: ['.ts', '.js', '.json'],
modules: [path.resolve('node_modules')]
},
module: {
loaders: getProdLoaders()
},
plugins: [
ionicWebpackFactory.getIonicEnvironmentPlugin(),
ionicWebpackFactory.getCommonChunksPlugin(),
new ModuleConcatPlugin(),
new PurifyPlugin()
],
// Some libraries import Node.js modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
module.exports = {
dev: devConfig,
prod: prodConfig
}
Using Webpack 4 you should not need any additional plugins or loaders.
It will give you the naming option [contenthash].
Also, it looks like you have this block nested under the test: .ts block.
{
test: /\.(png|jpg|gif)$/,
loader: 'file-loader',
options: {
name:'[name].[hash].[ext]', // Adding hash for cache busting
outputPath:'assets/imgs',
publicPath:'assets/imgs'
}
}
Ultimately, you can do something like this:
// Copy static assets over with file-loader
{
test: /\.(ico)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: '[name].[contenthash].[ext]'},
},
{
test: /\.(woff|woff2|eot|ttf|otf)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: 'fonts/[name].[contenthash].[ext]'},
},
{
test: /\.(jpg|gif|png|svg)(\?v=[0-9]\.[0-9]\.[0-9])?$/,
loader: 'file-loader', options: {name: 'images/[name].[contenthash].[ext]'},
}
]
Using [chunkhash] instead of content should still work, and if you're not using webpack4 do that, but otherwise for more information see this issue for an explanation.
For more help, read the long-term caching performance guide from Google and the latest caching documentation from Webpack.
the files copied via CopyPlugin will not pass to loaders.
So even you have correct loader setting with hashname for images, it doesn't work.
but you can see https://github.com/webpack-contrib/copy-webpack-plugin#template
the CopyPlugin provide you a way to specify output name which can be set with hash:
module.exports = {
plugins: [
new CopyPlugin([
{
from: 'src/',
to: 'dest/[name].[hash].[ext]',
toType: 'template',
},
]),
],
};
Eventually, I used gulp for fingerprinting static assets.
Drop Angular Output hashing and build the application.ng build --prod --aot --output-hashing none .
post-build execute a gulp script which would fingerprint all the assets and update the references.
npm i gulp gulp-rev gulp-rev-delete-original gulp-rev-collector
gulpfile.js
const gulp = require('gulp');
const rev = require('gulp-rev');
const revdel = require('gulp-rev-delete-original');
const collect = require('gulp-rev-collector');
// finger priniting static assets
gulp.task('revision:fingerprint', () => {
return gulp
.src([
'dist/welcome/**/*.css',
'dist/welcome/**/*.js',
'dist/welcome/**/*.{jpg,png,jpeg,gif,svg,json,xml,ico,eot,ttf,woff,woff2}'
])
.pipe(rev())
.pipe(revdel())
.pipe(gulp.dest('dist/welcome'))
.pipe(rev.manifest({ path: 'manifest-hash.json' }))
.pipe(gulp.dest('dist'));
});
gulp.task('revision:update-fingerprinted-references', () => {
return gulp
.src(['dist/manifest-hash.json', 'dist/**/*.{html,json,css,js}'])
.pipe(collect())
.pipe(gulp.dest('dist'));
});
gulp.task(
'revision',
gulp.series(
'revision:fingerprint',
'revision:update-fingerprinted-references'));
Add a new script in package.json
"gulp-revision": "gulp revision"
Execute npm run gulp-revision Post-build.
Solving Browser Cache Hell With Gulp-Rev
Using webpack-assets-manifest you can generate a map of asset names to fingerprinted names like so:
{
"images/logo.svg": "images/logo-b111da4f34cefce092b965ebc1078ee3.svg"
}
Using this manifest you can then rename the assets in destination folder, and use the "correct", hash-inclusive src or href in your project.
The fix isn't framework-specific.
I am attempting to migrate to Webpack 2 from 1 and am receiving quite a few errors. I managed to get rid of some errors but am still receiving the following:
$ node scripts/start.js
(node:42015) UnhandledPromiseRejectionWarning: Unhandled promise rejection (rejection id: 1): WebpackOptionsValidationError: Invalid configuration object. Webpack has been initialised using a configuration object that does not match the API schema.
configuration.resolve has an unknown property 'fallback'. These properties are valid:
object { alias?, aliasFields?, cachePredicate?, descriptionFiles?, enforceExtension?, enforceModuleExtension?, extensions?, fileSystem?, mainFields?, mainFiles?, moduleExtensions?, modules?, plugins?, resolver?, symlinks?, unsafeCache?, useSyncFileSystemCalls? }
(node:42015)
DeprecationWarning: Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.
My webpack config is below
var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var ExtractTextPlugin = require('extract-text-webpack-plugin');
var ManifestPlugin = require('webpack-manifest-plugin');
var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
var url = require('url');
var paths = require('./paths');
var getClientEnvironment = require('./env');
function ensureSlash(path, needsSlash) {
var hasSlash = path.endsWith('/');
if (hasSlash && !needsSlash) {
return path.substr(path, path.length - 1);
} else if (!hasSlash && needsSlash) {
return path + '/';
} else {
return path;
}
}
// like /todos/42/static/js/bundle.7289d.js. We have to know the root.
var homepagePath = require(paths.appPackageJson).homepage;
var homepagePathname = homepagePath ? url.parse(homepagePath).pathname :
%PUBLIC_PATH%xyz.
var publicUrl = ensureSlash(homepagePathname, false);
var env = getClientEnvironment(publicUrl);
// Assert this just to be safe.
// Development builds of React are slow and not intended for production.
if (env['process.env'].NODE_ENV !== '"production"') {
throw new Error('Production builds must have NODE_ENV=production.');
}
module.exports = {
bail: true,
entry: [
require.resolve('./polyfills'),
paths.appIndexJs
],
output: {
// The build folder.
path: paths.appBuild,
// Generated JS file names (with nested folders).
// There will be one main bundle, and one file per asynchronous chunk.
// We don't currently advertise code splitting but Webpack supports it.
filename: 'assets/static/js/[name].js',
chunkFilename: 'assets/static/js/[name].chunk.js',
// We inferred the "public path" (such as / or /my-project) from homepage.
publicPath: publicPath
},
resolve: {
extensions: ['.js', '.json', '.jsx'],
alias: {
// Support React Native Web
// https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
'react-native': 'react-native-web'
}
},
module: {
rules: [
{
test: /\.(js|jsx)$/,
loader: 'eslint',
include: paths.appSrc,
enforce: 'pre'
},
{
exclude: [
/\.html$/,
/\.(js|jsx)$/,
/\.css$/,
/\.json$/,
/\.svg$/
],
loader: 'url',
options: {
limit: 10000,
name: 'static/media/[name].[hash:8].[ext]'
}
},
// Process JS with Babel.
{
test: /\.(js|jsx)$/,
include: paths.appSrc,
loader: 'babel',
},
{
test: /\.css$/,
loader: ExtractTextPlugin.extract('style', 'css?importLoaders=1!postcss')
// Note: this won't work without `new ExtractTextPlugin()` in `plugins`.
},
// JSON is not enabled by default in Webpack but both Node and Browserify
// allow it implicitly so we also enable it.
{
test: /\.json$/,
loader: 'json'
},
// "file" loader for svg
{
test: /\.svg$/,
loader: 'file',
options: {
name: 'static/media/[name].[hash:8].[ext]'
}
}
]
},
plugins: [
// Makes the public URL available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
// In production, it will be an empty string unless you specify "homepage"
// in `package.json`, in which case it will be the pathname of that URL.
new InterpolateHtmlPlugin({
PUBLIC_URL: publicUrl
}),
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: paths.appHtml,
minify: {
removeComments: true,
collapseWhitespace: true,
removeRedundantAttributes: true,
useShortDoctype: true,
removeEmptyAttributes: true,
removeStyleLinkTypeAttributes: true,
keepClosingSlash: true,
minifyJS: true,
minifyCSS: true,
minifyURLs: true
}
}),
// Makes some environment variables available to the JS code, for example:
// if (process.env.NODE_ENV === 'production') { ... }. See `./env.js`.
// It is absolutely essential that NODE_ENV was set to production here.
// Otherwise React will be compiled in the very slow development mode.
new webpack.DefinePlugin(env),
// This helps ensure the builds are consistent if source hasn't changed:
new webpack.optimize.OccurrenceOrderPlugin(),
// Try to dedupe duplicated modules, if any:
new webpack.optimize.DedupePlugin(),
// Minify the code.
new webpack.optimize.UglifyJsPlugin({
compress: {
screw_ie8: true, // React doesn't support IE8
warnings: false
},
mangle: {
screw_ie8: true
},
output: {
comments: false,
screw_ie8: true
}
}),
// Note: this won't work without ExtractTextPlugin.extract(..) in `loaders`.
new ExtractTextPlugin('assets/static/css/[name].css'),
// Generate a manifest file which contains a mapping of all asset filenames
// to their corresponding output file so that tools can pick it up without
// having to parse `index.html`.
new ManifestPlugin({
fileName: 'asset-manifest.json'
})
],
// Some libraries import Node modules but don't use them in the browser.
// Tell Webpack to provide empty mocks for them so importing them works.
node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
}
};
And my start.js is here https://pastebin.com/ENRYKUgL
Any help would be greatly appreciated.
fallback is an option of ExtractTextPlugin, perhaps try to define with the new use: { //.. } notation rather than query string notation. This may not be perfect but should get you started...
{
test: /\.css$/,
loader: ExtractTextPlugin.extract({
fallback: 'style-loader',
use: [
{ loader: 'css-loader', options: {importLoaders: 1}},
{ loader: 'postcss-loader' }
]
})
}
On a side note, you shouldn't need OccurrenceOrderPlugin or DedupePlugin in Webpack 2 as they are included by default
I'm using a Yeoman project template called "aspnetcore-spa", which is an ASP.net core 1 template working in conjunction with major SPA frameworks (Angular2 and React).
I created a project with Angular2.The biolerplate's code works fine and there is no problem. Once I add Sass loader to webpack.config.js and make a reference to the Sass file from any angular file.
In webpack.config.js :
var isDevBuild = process.argv.indexOf('--env.prod') < 0;
var path = require('path');
var webpack = require('webpack');
var nodeExternals = require('webpack-node-externals');
var merge = require('webpack-merge');
var allFilenamesExceptJavaScript = /\.(?!js(\?|$))([^.]+(\?|$))/;
// Configuration in common to both client-side and server-side bundles
var sharedConfig = {
resolve: { extensions: [ '', '.js', '.ts' ] },
output: {
filename: '[name].js',
publicPath: '/dist/' // Webpack dev middleware, if enabled, handles requests for this URL prefix
},
module: {
loaders: [
{ test: /\.ts$/, include: /ClientApp/, loader: 'ts', query: { silent: true } },
{ test: /\.scss$/,include:/ClientApp/, loaders: ["style", "css", "sass"] },
{ test: /\.html$/,include: /ClientApp/, loader: 'raw' },
{ test: /\.css$/, loader: 'to-string!css' },
{ test: /\.(png|jpg|jpeg|gif|svg)$/, loader: 'url', query: { limit: 25000 } }
]
}
};
// Configuration for client-side bundle suitable for running in browsers
var clientBundleOutputDir = './wwwroot/dist';
var clientBundleConfig = merge(sharedConfig, {
entry: { 'main-client': './ClientApp/boot-client.ts' },
output: { path: path.join(__dirname, clientBundleOutputDir) },
plugins: [
new webpack.DllReferencePlugin({
context: __dirname,
manifest: require('./wwwroot/dist/vendor-manifest.json')
})
].concat(isDevBuild ? [
// Plugins that apply in development builds only
new webpack.SourceMapDevToolPlugin({
filename: '[file].map', // Remove this line if you prefer inline source maps
moduleFilenameTemplate: path.relative(clientBundleOutputDir, '[resourcePath]') // Point sourcemap entries to the original file locations on disk
})
] : [
// Plugins that apply in production builds only
new webpack.optimize.OccurenceOrderPlugin(),
new webpack.optimize.UglifyJsPlugin()
])
});
// Configuration for server-side (prerendering) bundle suitable for running in Node
var serverBundleConfig = merge(sharedConfig, {
entry: { 'main-server': './ClientApp/boot-server.ts' },
output: {
libraryTarget: 'commonjs',
path: path.join(__dirname, './ClientApp/dist')
},
target: 'node',
devtool: 'inline-source-map',
externals: [nodeExternals({ whitelist: [allFilenamesExceptJavaScript] })] // Don't bundle .js files from node_modules
});
module.exports = [clientBundleConfig, serverBundleConfig];
In my component :
import { Component, OnInit } from '#angular/core';
#Component({
selector: 'app-wine',
template: require('./wine.component.html'),
styles: require('./wine.component.scss')
})
export class WineComponent implements OnInit {
constructor() { }
ngOnInit() {
}
}
I have already installed npm packages pertinent to sass loader :
npm install node-sass sass-loader --save-dev
I have checked the main-server.js file in wwwroot/dist folder which is the result of webpack bundling, I saw that the .scss file is loaded and they styles are processed correctly. Once I run the app though, shows this exception which is coming from the server side rendering side:
An unhandled exception occurred while processing the request.
Exception: Call to Node module failed with error: ReferenceError: window is not defined at E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:573:31 at E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:568:48 at module.exports (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:590:69) at Object. (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:526:38) at webpack_require (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:20:30) at E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:501:22 at Object.module.exports (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:506:3) at webpack_require (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:20:30) at Object. (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:129:25) at webpack_require (E:\Dev\MyApp\MyAppCore\src\MyApp.Web\ClientApp\dist\main-server.js:20:30)
It's obviously because of the webpack's server-side rendering, as it's running the code on Node.js side (through ASP.net Core's Javascript Services) and there is a code that is coupled with the DOM window object which is not valid on node.
Any clues?
I managed to fix the problem, here's the web.config.js bit:
(Notice the loaders for .scss files)
module: {
loaders: [
{ test: /\.ts$/, include: /ClientApp/, loader: 'ts', query: { silent: true } },
{ test: /\.scss$/,include:/ClientApp/, loaders: ["to-string", "css", "sass"] },
{ test: /\.html$/,include: /ClientApp/, loader: 'raw' },
{ test: /\.css$/, loader: 'to-string!css' },
{ test: /\.(png|jpg|jpeg|gif|svg)$/, loader: 'url', query: { limit: 25000 } }
]
}
And in the Angular component I changed the styles to this :
(Passed an array of required css files rather than a single css file)
#Component({
selector: 'app-wine',
template: require('./wine.component.html'),
styles: [require('./wine.component.scss')]
})