How can I get a JavaScript v8 console for offline usage? - javascript

I am practicing online programming contest held by codeforces, and I try to play javascript with it. However, I find it very difficult to setup my environment for offline test, they have readline() for input to stdio and print()/write() for output in stdout. Any help? Thanks.

For practising Javascript, you could use any thing from the chrome development console to online editors like JSFiddle. Nodejs allows you to run Javascript (which is used for client side rendering) on a server. What this means is that using node, you could run javascript on your terminal. As for the input , output functions you mentioned, it is easy to require them as node modules or use appropriate Javascript libraries for the same.

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Electron/Netralinojs source source code "protection"

I am evaluating which framework to create a desktop app. A requirement I have is that the source code "protection" (no one should see the original source code).
For Neautrlinojs I have found this:
https://github.com/neutralinojs/neutralinojs/issues/153#issuecomment-817842757
Now we are using the .asar format (But it is .neu in our scenario). Therefore, I will close this issue. Thanks for reporting the issue/idea.
But, as I know, the sourcecode (js) of an asar file che be obtained.
Is there a way to make impossible to get the "original" code from the build of Neautrlinojs or Electron?
I know that in a build made with nw.js, source code is very difficult to be obtained
For this kind of requirement, which framework is the most suitable?
Thank you!
If you need source code protection you need to use a tool that builds your source code to a native binary. NW.js allows for this by capturing your JS code running in memory in the V8 engine (a "V8 Snapshot"). Which means you need to run it's nwjc tool on each platform to capture it running in memory.
Other tools exist for creating Cross-Platform Desktop Apps (XPDAs):
https://xpda.net
However if you want to use JavaScript as your source code, your only real option is NW.js, or to store it on a remote server and access it via the internet.
https://nwjs.io - Official website
https://nwutils.io - Community website

How to compile Javascript console application locally?

I am a beginner in Javascript, I decided to practice Javascript by problem solving using it, I found an online judge that accepts Javascript V8 4.8.0 code.
So, I searched online to get that version of Javascript V8 on my machine, but I couldn't find any easy way, All the pages were explaining how to build it, and it seems to be a process that I don't need to go through.
Is there an easy way to compile and run command line apps written in Javascript on my machine?
Note: I don't want to use node.js because I tried using it's I/O and
as a beginner I think it is complex in some way.
Update: I found that package manager pbox.me which provides a version of V8 JavaScript Engine and I managed to install it.
Yet another problem appeared: whenever I try to run a js file writing d8 myfile.js in command line nothing happens as if it is an empty program, knowing that I tryied to d8.exe file and it is working, and I made sure the PATH is inserted in the environment variables.
What am I doing wrong?
The easiest way to get started with JavaScript is probably to use it in a browser. You can type simple things directly into the browser's JavaScript console (check the menu); or you can embed your code in a simple HTML document.
If you want, you can even pretty easily implement the readline()/print() functions, so you can pretend to be doing stdin/stdout based I/O: just read from an array of strings, and send output to console.log (or create DOM nodes if you want to be fancy and/or learn how to generate dynamic website content by hand).
Side note: V8 4.8 is severely outdated, don't use it to execute code you haven't written yourself.

How to run JavaScript/AppleScript from cocoa app?

I am trying to execute some AppleScript from Objective-C using NSAppleScript... however, the code I am trying is the new JavaScript for automation in Yosemite. It does not appear to do anything when it is run, however, normal AppleScript works fine.
[NSApp activateIgnoringOtherApps:YES];
NSAppleScript *scriptObject = [[NSAppleScript alloc] initWithSource:
#"\n\
iCal = Application(\"Calendar\");\n\
iCal.includeStandardAdditions = true;\n\
iCal.activate();\n\
iCal.displayAlert(\"testing\");\n\
"];
[scriptObject executeAndReturnError: nil];
How can I get this to run?
Thanks
NSAppleScript is hardwired to compile source code as AppleScript. You'd need to use OSAKit instead, which is shoddy and undocumented, but at least allows you to specify which language to use when compiling from source. Alternatively, you could kludge a workaround by piping your source to osacompile -l JavaScript, then loading the resulting compiled .scpt file into NSAppleScript.
However, it's not clear from your example why you're using NSAppleScript. If you want to execute user-supplied scripts you should probably look at NSUserAppleScriptTask: it's even crappier than NSAppleScript, but it's designed to run the script in a subprocess outside your app's sandbox. (NSAppleScript runs scripts in-process, which in a sandboxed app prevents user scripts talking to arbitrary applications.)
OTOH, if you're only using NSAppleScript to run your own code, you'd be much better using Scripting Bridge (which is crappy and broken, but may be sufficient if your needs are modest), or use AppleScript via the AppleScript-ObjC bridge, which allows your ObjC code to use AppleScript-based 'classes' much as if they were native Cocoa classes. Given that AppleScript is the only supported solution that knows how to speak Apple event correctly (JXA's riddled with flaws too), I'd recommend the latter.

Hip-Hop PHP for Node.js?

Is there any way to achieve compiling Node.js scripts as native code, like Hip-Hop does for PHP?
I'm not talking about libraries/apis.
Node.js uses Google's V8 javascript engine which does compile all the javascript to native code.
You don't really need to pre-compile on your own. IIRC, in node, V8 compiles your js before it even runs a single line. So, where with PHP you're code is constantly being interpreted (unless you have some opcode caching in place), with node, you're code is compiled once when you start your application, and (if you're running a server) users that connect will invoke that same code that was already compiled when the server started.
No, You cannot compile Node.js into native code. But you can write parts of your application in c++ using v8. But beware, the transition time of changing from js to c++ world is big.
You can also try to get the intermediate compilation from v8. But I haven't seen anybody doing that.

Javascript for command line utilities

Given a need to write command line utilities to do common tasks like uploading files to a remote FTP site, downloading data from a remote MySQL database etc.
Is it practical to use JavaScript for this sort of thing? I know there are JavaScript interpreters that can be run from the command line, but are there libraries for things like FTP and database access the way there are for e.g. Java? If so, what's the best place to look for them? (Google searches with JavaScript in the keywords always seem to return many pages of browser specific things.)
And is there a way to package a JavaScript program up as a standalone executable on Windows?
Update: I've decided Python is a better tool for this kind of job, but the answers to the original question are still good ones.
Standalone executable?
By the way you ask the question, I'm not sure if you are aware, but the Windows Script Host - included in Windows - allows you to run .js files from the command-line. Your javascript will not be an executable, it will remain a script, a text file. The script runs within cscript.exe, which is provided by WSH. There's no compilation required. Maybe you knew all that.
I use Javascript this way for various utilities on Windows.
I think your instinct is right on the availability of libraries. You are sort of on your own to find all those things. Although, once you find them, it's not hard to package Javascript libraries as COM components and allow re-use from anywhere. See here for an example of packaging the Google Diff/Patch/Match Javascript library in COM.
Addendum: Once a bit of code is available within COM, it can be consumed by any Javascript running on the machine. Some examples of COM objects available to Javascript scripts running in WSH:
MSXML2.XMLHTTP object - used in AJAX, but can be used for any HTTP communication. There also an object for the XSLT engine so you can do transforms from script.
Excel.Application - allows you to open up Excel spreadsheets and automate them from Javascript.
Communicator.UIAutomation - automate MS Communicator (send IM's via script)
COM objects for Google Earth.
SlowAES - an all-Javascript implementation of AES encryption.
You can use Rhino to compile Javascript into Java byte code, and get access to all Java libraries.
Or you could use JScript.net, and get access to the .net libraries. .net includes a jsc.exe that produces exe-files.
Both of these requires the respective framework to be installed to be able to run.
Node.js is by far the best environment for running non-browser JS. I've used Rhino and SpiderMonkey, and there's a pretty huge difference in everything from the basics like how errors are handled to the size of the community using the tool. Node is pitched for "server-side" JS - building server apps in JS. It's great for this. But it works equally well for building command line tools.
The NPM package manager (bundled with Node) provides a nice global directory for finding and installing packages. It works much better than other language equivalents like PECL / Pear / CPAN / etc. Several high quality tools like JSHint, The Jade templating language, and the CoffeeScript compiler are all already available through NPM/Node:
npm install -g jshint, coffee-script, jade
jshint my_code.js
jade < my.jade > my.html
For args parsing, there are packages like commander.js. I currently use a heavily extended version of Commander in my underscore-cli command-line tool.
For messing with JSON or for doing command-line JS work (similar to "perl -pe"), check out underscore-cli - It's a really powerful tool for processing JSON data, processing underscore templates, and running JS expressions from the command-line. I use it for 1001 different things that would otherwise be really annoying to accomplish.
Rhino is bundled with JDK 1.6, jrunscript.exe in the bin directory will allow you to run any Javascript you want. Since it runs under Java you get access to any Java libraries that you may have.
We use it from the command line extensively. It's very good at that.
One way is to write these utilities as AIR applications - They can be written in JavaScript and need not have a UI. They have access to the command line, and there are existing ActionScript 3 libraries that can handle FTP etc. These ActionScript APIs can be called from JS, in AIR applications. AIR applications also have access to a sqlite database.
jslibs is a good standalone JavaScript runtime that support many 3rd party open source libraries like zlib, SQLite, NSPR, libiconv, libTomCrypt, OpenGL, ...

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