Prototype fire on change event issue - javascript

This is my js file content:
window.onload = function() {
obj = document.getElementById("_accountwebsite_id");
Event.observe(obj, 'change', function () {
alert('hi');
});
}
I want to fire the on change event for my dropdown: _accountwebsite_id . The prototype library it is loaded before this file. I got no errors in the console. Where am i wrong ? thx

You're doing a lot of extra work here that Prototype does for you. First off, setting the document's onload method not only is really old-school, it also will clobber any previously set observer on that event.
$(document).observe('dom:loaded', function( ... ){...});
...is the modern way to register one (or more) event listeners to the document load event.
Next, you're using getElementById here, which will work, but does not return a Prototype-extended object in some browsers.
$('element-id');
...will both get the element reference and extend it if your browser failed to respect every aspect of prototypal inheritance.
Finally, this whole thing can be made both simpler and more bulletproof by using a deferred observer. Imagine if your interface DOM was updated by Ajax -- that would make your observer miss the events fired by this select element, because it was not referring to the same (===) element, even if the ID matched.
$(document).on('change', '#_accountwebsite_id', function(evt, elm){
alert(elm.inspect());
});
This observer will respond to any change event on an element with the correct ID, even if it was added after the observer was registered with the document.

Related

Is it possible to bind to events on a child window from a parent?

Is it possible to bind functions to events on child windows?
document.getElementById('foo').onclick = function() {
var newWindow= window.open('other.html', "_blank");
newWindow.document.addEventListener("onreadystatechange", function(){
console.log('foo'); // This is never run. Can I construct the new window so that it is run "onreadystatechange"?
});
return false;
};
Note that I would like to bind an event to onreadystatechange. I wish to avoid a race condition, can I create a window, bind the events and then load the URL to avoid the race condition?
.addEventListener("onreadystatechange", ...)
Event properties start with "on". The event names on the other hand do not. I.e. it should be
.addEventListener("readystatechange", ...)
I have not tried avoiding the race condition because I know of no way to do so.
Ok, I'm not entirely sure how events and auxiliary browsing context initialization work with window.open(), the spec is quite complex there.
I'd just try setting DOM event breakpoints (chrome debugger has those) and see which events are fired in which order and then check if that works in other browsers.
That said, I think the simplest option here might to read the document.readyState property. If it's "complete" then the site is already fully loaded and no further state change event will be fired and you can execute your script directly instead of waiting for the event.
If you do this should be good to go.
var newwindow = window.open('other.html', "_blank");
var $ = newwindow.$; // add if needed
$(newwindow).bind('someEvent', function() { FunctionThatDoesSomethingInTheNewWindow });
return false;

Catch Javascript CustomEvent by jQuery on() preserving custom properties at first "level"

I have a setup theoretically like this [see fiddle -> http://jsfiddle.net/GeZyw/] :
var EventTest = function(element) {
this.element = element;
this.element.addEventListener('click', elementClick);
function elementClick() {
var event = document.createEvent('CustomEvent');
event.initEvent('myevent', false, false);
event['xyz']='abc';
event.customData='test';
console.log(event);
this.dispatchEvent(event);
}
}
var element = document.getElementById('test');
var test = new EventTest(element);
$(document).ready(function() {
$("#test").on('myevent', function(e) {
console.log('myevent', e);
});
});
What I want is to create a CustomEvent in pure Javascript, enrich it with some properties and trigger that event so it can be cached also by a library like jQuery.
As you can see in the fiddle, the CustomEvent is triggered well and it is actually populated with custom properties - but when it reaches jQuery on() the custom properties is gone from the first level. My custom properties is now demoted to e.originalEvent.xyz and so on.
That is not very satisfactory. I want at least my own properties to be at the first level.
Also, in a perfect world, I would like to get rid of most of the standard properties in the dispatched event, so it contained (theoretically optimal) :
e = {
xyz : 'abc',
customData : 'test'
}
Is that possible at all? If so, how should I do it?
I have run into the same issue, couple of months ago, the point is:
When an event is received by jQuery, it normalizes the event properties before it dispatches the event to registered event handlers.
and also:
Event handlers won't be receiving the original event. Instead they are getting a new jQuery.Event object with properties copied from the raw HTML event.
Why jQuery does that:
because it can't set properties on a raw HTML event.
I had decided to do the same, I started to do it with a nasty way, and my code ended up so messy, at the end I decided to use jQuery.trigger solution, and pass my event object as the second param, like:
$("#test").bind("myevent", function(e, myeventobj) {
alert(myeventobj.xyz);
});
var myobj = {"xyz":"abc"};
$("#test").trigger("myevent", myobj);
for more info check this link out: .trigger()

Prototype : Check if element is observed [duplicate]

I'm looking for an updated answer to this question.
It seems that Event.observers is no longer used (perhaps to avoid memory leaks) in Prototype 1.6+, so how do I track down now what event listeners are attached to an element?
I know Firebug has a "break on next" button, but there are several mouse listeners on the body element that execute before I can get to the behavior that I want on another particular element, so is there some other way?
I've update the answer you linked to with more comprehensive Prototype coverage accounting for changes in versions 1.6.0 to 1.6.1.
It got very messy in between there, but 1.6.1 is somewhat clean:
var handler = function() { alert('clicked!') };
$(element).observe('click', handler);
// inspect
var clickEvents = element.getStorage().get('prototype_event_registry').get('click');
clickEvents.each(function(wrapper){
alert(wrapper.handler) // alerts "function() { alert('clicked!') }"
})
Things are now routed through Element storage : )
Element.getStorage(yourElement).get('prototype_event_registry') will give you an instance of Prototype's Hash, so you can do anything that you would do with hash.
// to see which event types are being observed
Element.getStorage(yourElement).get('prototype_event_registry').keys();
// to get array of handlers for particular event type
Element.getStorage(yourElement).get('prototype_event_registry').get('click');
// to get array of all handlers
Element.getStorage(yourElement).get('prototype_event_registry').values();
// etc.
Note that these are undocumented internal details which might be changed in the future, so I wouldn't rely on them except for, perhaps, debugging purposes.

Problem binding Mootools events and calling class methods

What i'm trying to do is a combination of a mootools class and raphael. The problem i got is mainly mootools event binding i guess.
I'm trying to append an event to a raphael element (dom node) and when firing the event another class method should be called.
This is no problem when coding without a mootools class. But this (the right) way i have some problems. When binding the events, the raphael element cannot be longer used because "this" now refers to the mootools class.
Please take a look at this code and i guess you will understand what my problem is:
// mootools class
var test = new Class({
...
initPlane: function() {
// just an JSON object array
this.objects = [{"pid":"2","sx":"685","sy":"498","dx":"190","dy":"540"},{"pid":"3","sx":"156","sy":"341","dx":"691","dy":"500"}];
// place the objects on stage and append some events to them
this.objects.each(function(item, idx){
item.gfx = this.gfx.image("assets/img/enemy.png", item.sx, item.sy, 32, 32);
// #### differnt approaches to bind the events. all not working
// first attempt with mootools event
item.gfx.node.addEvent('click', function(e) {
console.log(this.attr('x')); // not working because this is bound to the class i guess
this.info();
}.bind(this));
// second attempt with mootools event
item.gfx.node.addEvent('click', function(e) {
console.log(this.attr('x')); // not working
parent.info(this); // no binding and not working
});
// first attempt with raphael event
item.gfx.click( function(e) {
console.log(this.attr('x')); // works !
this.info(this); // not working because this refers to raphael element.
});
}.bind(this))
},
// this method should be called after click event and output element attribs
info: function(event) {
console.log(event.attr('x'));
},
...
});
your .each is wrong.
Object.each(obj, function(el, key, obj) {
}, bind);
http://mootools.net/docs/core/Types/Object#Object:Object-each
although you actually have this.objects as array, did not notice :)
Array.each(function(el, index) {
}, bind);
when you need this to be bound to element on click, that's fine. just store a copy of this into self and call self.info() instead. alternatively, keep the bind and reference e.target as the trigger element instead, whilst this is your instance
although it may seem 'neater' to try to keep this bound to the class wherever possible, mootools-core devs tend to prefer the var self = this; way as it avoids the extra callback to bind etc (look at the mootools source, very common)
also, say you want to have the click event go to a method directly:
element.addEvent("click", this.info.bind(this));
which will send the event as the 1st argument to info (so reference event.target).
bind can usually apply arguments as well as the scope (depending on the implementation), and that allows you to write function (raphaelObj, node) { ... }.bind(null, this, item.gfx.node) to bind two arguments.

Listening and firing events with Javascript and maybe jQuery

In my JavaScript and Flex applications, users often perform actions that I want other JavaScript code on the page to listen for. For example, if someone adds a friend. I want my JavaScript app to then call something like triggerEvent("addedFriend", name);. Then any other code that was listening for the "addedFriend" event will get called along with the name.
Is there a built-in JavaScript mechanism for handling events? I'm ok with using jQuery for this too and I know jQuery makes extensive use of events. But with jQuery, it seems that its event mechanism is all based around elements. As I understand, you have to tie a custom event to an element. I guess I can do that to a dummy element, but my need has nothing to do with DOM elements on a webpage.
Should I just implement this event mechanism myself?
You have a few options:
jQuery does allow you to do this with objects not associated with the document. An example is provided below.
If you're not already using jQuery on your page, then adding it is probably overkill. There are other libraries designed for this. The pattern you are referring to is called PubSub or Publish/Subscribe.
Implement it yourself, as you've suggested, since this is not difficult if you're looking only for basic functionality.
jQuery example:
var a = {};
jQuery(a).bind("change", function () {
alert("I changed!");
});
jQuery(a).trigger("change");
I would implement such using MVVM pattern with knockjs library.
Just create an element, and use jquery events on it.
It can be just a global variable, doesn't even have to be connected to the DOM.
That way you accomplish your task easily and without any extra libs.
Isn't it possible to bind onchange events in addition to click events? For instance, if addFriend is called and modifies a list on the page, you could bind the change event to then invoke additional functionality.
$('#addFriendButton').click( function() {
// modify the #friendList list
});
$('#friendList').change( function() {
myOtherAction();
});
This is total Host independent, no need for jQuery or dom in this case!
function CustomEvents(){
//object holding eventhandlers
this.handlers_ = {};
}
//check if the event type does not exist, create it.
//then push new callback in array.
CustomEvents.prototype.addEventListner = function (type, callBack){
if (!this.handlers_[type]) this.handlers_[type] = [];
this.handlers_[type].push(callBack);
}
CustomEvents.prototype.triggerEvent = function (type){
//trigger all handlers attached to events
if (!this.handlers_[type]) return;
for (var i=0, handler; handler = this.handlers_[type][i]; i++)
{
//call handler function and supply all the original arguments of this function
//minus the first argument which is the type of the event itself
if (typeof handler === "function") handler.apply(this,arguments.slice(1));
}
}
//delete all handlers to an event
CustomEvents.prototype.purgeEventType = function(type){
return delete this.handlers_[type];
}
test:
var customEvents = new CustomEvents();
customEvents.addEventListner("event A", function(arg){alert('Event A with arguments' + arg);));
customEvents.triggerEvent("event A", "the args");
EDIT added arguments passing

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