EDIT - PROBLEM SOLVED : It ended up being a server side problem. More details in comments below.
My webpage allows the user to update a graph based on parameters. When a user changes selection (checking/unchecking options), the graph is updated by an Ajax call.
The problem happens when the user quickly checks/unchecks options. When it happens, I made sure the current request is aborted and a new one is made. Here's my simplified code :
function refreshGraph() {
// Abort current running request (if any)
var currentlyLoading = (xhrDashboard != null && xhrDashboard !== undefined);
if (currentlyLoading) {
xhrDashboard.onreadystatechange = null;
xhrDashboard.abort();
}
// Ajax call.
var ajaxParams = {
url: '/Dashboard/ReadyMix/GraphPartial',
data: parameters,
traditional: true,
cache: false,
type: 'POST',
success: function (responseData) {
$(".graphContainer").html(responseData);
},
error: function (xhr, text_status, error_thrown) {
$(".graphZone").html("Error during loading...");
},
complete: function (xhr) {
xhrDashboard = null;
}
};
xhrDashboard = $.ajax(ajaxParams);
}
In Chrome I get the expected behavior. The first (or latest) call is cancelled and the new one is made no matter how many changes the user makes in a short lapse of time (ex : 5 option changes in a few seconds).
Internet Explorer (version 11 tested on multiple machines) start waiting indefinely from the moment I change option fast enough to abort 2 request and start a 3rd one. When launching my app in debug (Visual Studio) it works fine, but as soon as I put it on our sandbox server the problem occurs.
Here's a screenshots with Chrome (sandbox server)
Chrome network screenshot when aborting ajax requests then making a new one
Now here's a screenshot of IE stuck on "waiting"
IE network screenshot when stuck on waiting after aborted ajax requests
Any suggestion would be appreciated.
Related
This question is similar but not helpful.
To provide more feedback to users, we want to mimic the Waterfall column in the Network tab of Chrome, which deconstructs network requests into different stages and times them.
An example is included below.
In the particular, we want to indicate three stages:
Time uploading a file
Time processing a file on the server
Time download results
From the jQuery AJAX docs, it seems like beforeSend could be used to time file uploads. How about download time and time on server (TTFB in screenshot)?
Here's how we implement AJAX calls:
async function doRequest() {
// Set server URL.
let serverUrl = 'https://test.com/test';
// Set form data
let imageFile = imageFile
// Create request form.
let formData = new FormData();
formData.append('imageFile', imageFile);
// Set request settings.
let settings = {
url: serverUrl,
method: 'POST',
timeout: 0,
contentType: false,
processData: false,
data: formData,
xhr: function() {
let xhr = new XMLHttpRequest();
xhr.onreadystatechange = function() {
if (xhr.readyState == 2) {
if (xhr.status == 200) {
xhr.responseType = 'blob';
} else {
xhr.responseType = 'text';
}
}
};
return xhr;
},
};
// Make request.
try {
let result = await $.ajax(settings);
// Handle success
} catch (error) {
// Handle failure
}
}
Resource Loading and Timing
As usual, someone had the same idea and has provided a pre-coded solution. I discovered these resources in an attempt to help you with this very complicated task. You can use the code as written or place it into a bookmarklet.
I found a detailed article that describes how to use both the Navigation Timing API & the Resource Timing API The article I came across is titled (and found at):
Assessing Loading Performance in Real Life with Navigation and Resource Timing
The two prebuilt solutions provided by that article take completely different approaches to visualizing the data you seek.
To use them without any effort, create a book mark for each of the following URLs:
More Detailed Analysis <-- copy this link to your bookmarks collection
Performance Waterfall <-- copy this link to your bookmarks collection
As mentioned, these are bookmarklets. They contain JavaScript code that can be executed directly on the page you have loaded. To use them,
Load the page in Chrome that you want performance data
Open you bookmarks and click on one of the two bookmarklets provided here
The result will be the waterfall or other detailed data you are seeking.
Note: The script can be blocked by content-security-policy and may not
work on all sites.
Source Code
The waterfall chart like you originally asked about can be found at the following link. Note I am hosting this file for your answer. I can't guarantee it will be available forever. Please download and host the file. (Open License)
Waterfall by Andy Davies
The more detailed version is found here: (MIT License)
Performance-Bookmarklet by Michael Mrowetz.
File Upload
You'll see the Resource Timing API provides this data. If you prefer to use the XHR API the a simple way to measure file upload time is by using xhr.upload object which takes an event listener for progress. As pointed out, this isn't necessary given the previous tools.
xhr.upload.addEventListener("progress", function(evt){
// Initialize and finalize a timer here
if (evt.lengthComputable) {
console.log(evt.loaded + "/" + evt.total);
}
}, false);
Server Processing Time
In order to achieve the goal of measuring performance of the server and reporting it back to the client, the server must be involved in order to share its internal processing timing that you seek in your question. There is no way to determine that from the browser alone.
I recommend the use of the Server-Timing feature with details about its use in the PerformanceServerTiming API
It is fairly simple to use this API. As the example shows (using a NodeJS server), all your server has to do is respond with a specific HTTP header that contains the performance data you would like to display in the browser:
const headers = {
'Server-Timing': `
cache;desc="Cache Read";dur=23.2,
db;dur=53,
app;dur=47.2
`.replace(/\n/g, '')
};
Using the information on the client is as simple as this (from the MDN link page):
let entries = performance.getEntriesByType('resource');
console.log(entries[0].serverTiming);
// 0: PerformanceServerTiming {name: "cache", duration: 23.2, description: "Cache Read"}
// 1: PerformanceServerTiming {name: "db", duration: 53, description: ""}
// 2: PerformanceServerTiming {name: "app", duration: 47.2, description: ""}
For monitoring the upload state, I think you need XMLHttpRequestUpload and request.upload.addEventListener("progress", updateProgress) or request.onprogress and onloadend to check the loadend event. See https://developer.mozilla.org/en-US/docs/Web/API/XMLHttpRequest/upload.
I don't see there is a partucular HTTP state to determine the start of a response from a server. Check https://developer.mozilla.org/en-US/docs/Web/HTTP/Status. So from the HTTP API level (XMLHttpRequest) I dont think you can find a clue of that. But the browser should be able to know from TCP level. If checking devtools is not your preference, you may need to specify the timestamp in the response. Once the client gets the response, the client knows the start time of the response.
The client can easily get the time that it receives the response from the server.
So
Dur_uploading = Time_loadend - Time_requeststarts
Dur_serverprocessing = Time_responsespecified - Time_loadend
Dur_download = Time_responsereceived - Time_resonsespecified
We have been receiving an intermittent bug with the XMLHttpRequest object when using IE11. Our codebase is using legacy architecture, so this browser is required.
After clicking a button, the browser launches an out-of-band process by creating a new ActiveX control which integrates with a camera to capture an image. This control appears to be working fine... it allows the operator to capture the image, and the Base64 content of the image is returned out of the control back to the browser interface, so I think we can rule out a problem with this object.
Once the image is returned to the browser, the browser performs an asynchronous 'ping' to the web server to check if the IIS session is still alive or it has expired (because the out-of-band image capture process forbids control of the browser while it is open).
The ping to the server returns successfully (and running Fiddler I can see that the response has status 200), with the expected response data:
<sessionstate>ok</sessionstate>
There is a defined 'onreadystatechange' function which should be fired on this response, and the majority of times this seems to fire correctly. However, on the rare occasion it does appear, it continues to happen every time.
Here is a snippet of the code... we expect the 'callback()' function to be called on a successful response to Timeout.asp:
XMLPoster.prototype.checkSessionAliveAsync = function(callback) {
var checkSessionAlive = new XMLHttpRequest();
checkSessionAlive.open("POST", "Timeout.asp?Action=ping", true);
checkSessionAlive.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
checkSessionAlive.onreadystatechange = function() {
if (checkSessionAlive.readyState == 4) {
if (checkSessionAlive.responseText.indexOf("expired") != -1 || checkSessionAlive.status !== 200) {
eTop.window.main.location = "timeout.asp";
return;
}
callback(checkSessionAlive.responseText);
}
}
checkSessionAlive.send();
}
Has anyone seen anything like this before? I appreciate that using legacy software is not ideal, but we are currently limited to using it.
My web app uses the 'long poll' method to keep up to date with the latest data from my server. The server only responds when it has new data, which can be many minutes apart. (It is a heating control system where you only see updates when room temperatures changes or somebody changes the settings).
var version = "0";
function updater() {
$.ajax({
type: "POST",
url: "/listen",
data: version,
success: function (data) {
version = handleUpdates(data);
updater();
},
error: function () {
setTimeout(updater, 1000);
}
});
}
It works fine on desktop browsers and on phones except in one case. I have found that on android phones with Chrome something odd happens after the phone has gone to sleep for more then about 10 minutes. The post request seems to be dropped, which I guess is reasonable since the phone is asleep. In the Chrome debugger's Network tab, the Status Text of the POST request says (canceled).
The problem is when I wake the phone up while the request is cancelled, neither the success() or error() function is called, and my web app never gets updated. $.ajax() has broken its promise to call me back.
The problem only happens on some devices. I have been able to do a few ad-hoc tests by borrowing devices off friends. So far I have only seen the problem on android phones. But not is the phone is connected to a charger. I have not seen it on any tablets, on apple devices or windows PCs.
I have tried adding a timeout to the ajax settings:
timeout: 120 * 1000,
This helps because the error() function is eventually called up to 2 minutes after the wake up. But I'd like the user to see updates within 1 or 2 seconds. I don't want to make the timeout so short because it would create unnecessary server traffic.
I have also tried detecting whether device is asleep by looking for lateness in a one second setInterval as described in Can any desktop browsers detect when the computer resumes from sleep?.
When I detect the wake up, I abort() the post and start another. This helps in most cases. But it turns out to be unreliable. Sometimes time events seem to keep ticking normally during sleep and the post request gets cancelled anyway. And it it does not feel like a reliable fix.
I am using latest version of jQuery: (2.1.2) and Chrome (47).
I not sure this will work or not, I cannot test it now but give it a try
$(window).focus(function() {
updater();
});
I've had problems in the past with JavaScript calls getting suspended when the phone goes to sleep. The solution I ended up with was to use window.setInterval() which seems to suspend, but come back to life when the phone is woken up.
So I would recommend setting an interval which cancels the call every so often and reinitiates it. This might help it survive through a phone sleep.
Something roughly like:
var myCall = $.ajax({...});
Window.setInterval (refreshCall(), 10000);
function refreshCall (){
myCall.abort ();
myCall = $.ajax({...});
}
How about a higher-level watcher function like this:
var restartTimer = null;
function updater(){
$.ajax({
type: "POST",
url: "/listen",
data: version,
success: function (data) {
version = handleUpdates(data);
clearTimeout(restartTimer);
updater();
},
error: function () {
clearTimeout(restartTimer);
setTimeout(updater, 1000);
}
});
}
// Kick it when the phone wakes up.
$(window).focus(function(){
restartTimer = setTimeout(function(){
initializeAll();
}, 6000);
updater();
});
You know that the $(window).focus will fire when the phone wakes up, so you try updater() as Almis suggests, but with a fail-safe timer. If updater fires (on laptops or iOS), the timer is canceled and all is well, but if updater is dead, the fail-safe timer fires in 6 seconds and reboots your entire app by calling initializeAll().
How about a setInterval, that stores the time it was called, then compares the last time it was called to the current time - if your interval is 10 seconds and the time passed since the last run was 5 minutes, you can assume you've just woken from sleep? Then abort the current ajax call, and restart it.
The best answer is "don't do that". You're having the server wait to respond while it tracks for changes at the server side. Just have the server respond and have the jQuery ping on an interval. You can include lastchanged or haschanged if you want to prevent actually refreshing when there's no status change, but if the server is doing the same work either way, just let it respond and wait for the next poll.
setInterval(function () {
$.post({"/listen", version, function (data) {
if(data.haschanged)
version = handleUpdates(data);
}).fail(function () {
// any error correction on failed call
});
}, 1000);
I am using offline.js in a mobile web project. In the specific environment I am running in, the script seems to be a little over-zealous in reporting that the connection to the server is lost. How do I go about modifying it to allow the server a longer time to respond?
Try to set the check in Offline.options with the required xhr:
Offline.options = {
checks : {
xhr : {
url : function () {
return "/favicon.ico?_=" + ((new Date()).getTime());
},
timeout : 10000, // change this to the timeout you need
type : 'HEAD'
}
}
};
Check the source at line 28 for the defaults.
You can see the way to set the checks under the Checking header in the documentation.
Consider this:
Options (any can be provided as a function), with their defaults:
{
// Should we check the connection status immediatly on page load.
checkOnLoad: false,
// Should we monitor AJAX requests to help decide if we have a connection.
interceptRequests: true,
// Should we automatically retest periodically when the connection is down (set to false to disable).
reconnect: {
// **How many seconds should we wait before rechecking**.
initialDelay: 3,
// **How long should we wait between retries**.
delay: (1.5 * last delay, capped at 1 hour)
},
// Should we store and attempt to remake requests which fail while the connection is down.
requests: true,
// Should we show a snake game while the connection is down to keep the user entertained?
// It's not included in the normal build, you should bring in js/snake.js in addition to
// offline.min.js.
game: false
}
I have a web page that handles remote control of a machine through Ajax. When user navigate away from the page, I'd like to automatically disconnect from the machine. So here is the code:
window.onbeforeunload = function () {
bas_disconnect_only();
}
The disconnection function simply send a HTTP GET request to a PHP server side script, which does the actual work of disconnecting:
function bas_disconnect_only () {
var xhr = bas_send_request("req=10", function () {
});
}
This works fine in FireFox. But with Chrome, the ajax request is not sent at all. There is a unacceptable workaround: adding alert to the callback function:
function bas_disconnect_only () {
var xhr = bas_send_request("req=10", function () {
alert("You're been automatically disconnected.");
});
}
After adding the alert call, the request would be sent successfully. But as you can see, it's not really a work around at all.
Could somebody tell me if this is achievable with Chrome? What I'm doing looks completely legit to me.
Thanks,
This is relevant for newer versions of Chrome.
Like #Garry English said, sending an async request during page onunload will not work, as the browser will kill the thread before sending the request. Sending a sync request should work though.
This was right until version 29 of Chrome, but on Chrome V 30 it suddenly stopped working as stated here.
It appears that the only way of doing this today is by using the onbeforeunload event as suggested here.
BUT NOTE: other browsers will not let you send Ajax requests in the onbeforeunload event at all. so what you will have to do is perform the action in both unload and beforeunload, and check whether it had already taken place.
Something like this:
var _wasPageCleanedUp = false;
function pageCleanup()
{
if (!_wasPageCleanedUp)
{
$.ajax({
type: 'GET',
async: false,
url: 'SomeUrl.com/PageCleanup?id=123',
success: function ()
{
_wasPageCleanedUp = true;
}
});
}
}
$(window).on('beforeunload', function ()
{
//this will work only for Chrome
pageCleanup();
});
$(window).on("unload", function ()
{
//this will work for other browsers
pageCleanup();
});
I was having the same problem, where Chrome was not sending the AJAX request to the server in the window.unload event.
I was only able to get it to work if the request was synchronous. I was able to do this with Jquery and setting the async property to false:
$(window).unload(function () {
$.ajax({
type: 'GET',
async: false,
url: 'SomeUrl.com?id=123'
});
});
The above code is working for me in IE9, Chrome 19.0.1084.52 m, and Firefox 12.
Checkout the Navigator.sendBeacon() method that has been built for this purpose.
The MDN page says:
The navigator.sendBeacon() method can be used to asynchronously
transfer small HTTP data from the User Agent to a web server.
This method addresses the needs of analytics and diagnostics code that
typically attempt to send data to a web server prior to the unloading
of the document. Sending the data any sooner may result in a missed
opportunity to gather data. However, ensuring that the data has been
sent during the unloading of a document is something that has
traditionally been difficult for developers.
This is a relatively newer API and doesn't seems to be supported by IE yet.
Synchronous XMLHttpRequest has been deprecated (Synchronous and asynchronous requests). Therefore, jQuery.ajax()'s async: false option has also been deprecated.
It seems impossible (or very difficult) to use synchronous requests during beforeunload or unload
(Ajax Synchronous Request Failing in Chrome). So it is recommended to use sendBeacon and I definitely agree!
Simply:
window.addEventListener('beforeunload', function (event) { // or 'unload'
navigator.sendBeacon(URL, JSON.stringify({...}));
// more safely (optional...?)
var until = new Date().getTime() + 1000;
while (new Date().getTime() < until);
});
Try creating a variable (Boolean preferably) and making it change once you get a response from the Ajax call. And put the bas_disconnect_only() function inside a while loop.
I also had a problem like this once. I think this happens because Chrome doesn't wait for the Ajax call. I don't know how I fixed it and I haven't tried this code out so I don't know if it works. Here is an example of this:
var has_disconnected = false;
window.onbeforeunload = function () {
while (!has_disconnected) {
bas_disconnect_only();
// This doesn't have to be here but it doesn't hurt to add it:
return true;
}
}
And inside the bas_send_request() function (xmlhttp is the HTTP request):
xmlhttp.onreadystatechange = function() {
if (xmlhttp.readyState == 4 && xmlhttp.status == 200)
has_disconnected = true;
}
Good luck and I hope this helps.
I had to track any cases when user leave page and send ajax request to backend.
var onLeavePage = function() {
$.ajax({
type: 'GET',
async: false,
data: {val1: 11, val2: 22},
url: backend_url
});
};
/**
* Track user action: click url on page; close browser tab; click back/forward buttons in browser
*/
var is_mobile_or_tablet_device = some_function_to_detect();
var event_name_leave_page = (is_mobile_or_tablet_device) ? 'pagehide' : 'beforeunload';
window.addEventListener(event_name_leave_page, onLeavePage);
/**
* Track user action when browser tab leave focus: click url on page with target="_blank"; user open new tab in browser; blur browser window etc.
*/
(/*#cc_on!#*/false) ? // check for Internet Explorer
document.onfocusout = onLeavePage :
window.onblur = onLeavePage;
Be aware that event "pagehide" fire in desktop browser, but it doesn't fire when user click back/forward buttons in browser (test in latest current version of Mozilla Firefox).
Try navigator.sendBeacon(...);
try {
// For Chrome, FF and Edge
navigator.sendBeacon(url, JSON.stringify(data));
}
catch (error)
{
console.log(error);
}
//For IE
var ua = window.navigator.userAgent;
var isIEBrowser = /MSIE|Trident/.test(ua);
if (isIEBrowser) {
$.ajax({
url: url,
type: 'Post',
.
.
.
});
}
I felt like there wasn't an answer yet that summarized all the important information, so I'm gonna give it a shot:
Using asynchronous AJAX requests is not an option because there is no guarantee that it will be sent successfully to the server. Browsers will typically ignore asynchronous requests to the server. It may, or may not, be sent. (Source)
As #ghchoi has pointed out, synchronous XMLHTTPRequests during page dismissal have been disallowed by Chrome (Deprecations and removals in Chrome 80). Chrome suggests using sendBeacon() instead.
According to Mozilla's documentation though, it is not reliable to use sendBeacon for unload or beforeunload events.
In the past, many websites have used the unload or beforeunload events to send analytics at the end of a session. However, this is extremely unreliable. In many situations, especially on mobile, the browser will not fire the unload, beforeunload, or pagehide events.
Check the documentation for further details: Avoid unload and beforeunload
Conclusion: Although Mozilla advises against using sendBeacon for this use case, I still consider this to be the best option currently available.
When I used sendBeacon for my requirements, I was struggling to access the data sent at the server side (PHP). I could solve this issue using FormData as recommended in this answer.
For the sake of completeness, here's my solution to the question:
window.addEventListener('beforeunload', function () {
bas_disconnect_only();
});
function bas_disconnect_only () {
const formData = new FormData();
formData.append(name, value);
navigator.sendBeacon('URL', formData);
}
I've been searching for a way in which leaving the page is detected with AJAX request. It worked like every time I use it, and check it with MySQL. This is the code (worked in Google Chrome):
$(window).on("beforeunload", function () {
$.ajax({
type: 'POST',
url: 'Cierre_unload.php',
success: function () {
}
})
})
To run code when a page is navigated away from, you should use the pagehide event over beforeunload. See the beforeunload usage notes on MDN.
On that event callback, you should use Navigator.sendBeacon(), as Sparky mentioned.
// use unload as backup polyfill for terminationEvent
const terminationEvent = "onpagehide" in self ? "pagehide" : "unload";
window.addEventListener(terminationEvent, (event) => {
navigator.sendBeacon("https://example.com/endpoint");
});