Ternary operator condition is never true, trying multiline ajax request - javascript

I am creating a Slot Machine. The ternary operator is always false, so the ajax request $.ajax("delpoint.php") works, but $.ajax("addpoint") doesn't. What I am sure of, is that the error is in this part:
Javascript snippet:
function check(){
$msg.html(
r[0] === r[1] && r[1] === r[2] ?
'You won! Enjoy your ' + reels[1][ (r[0] / 70 + 1) % 3 | 0 ].split(' ')[0]
var jqxhr = $.ajax( "addpoint.php")
:
'Try again'
var jqxhr = $.ajax( "delpoint.php")
);
}
And here is the full code :
/*
requestAnimationFrame polyfill
*/
(function(w){
var lastTime = 0,
vendors = ['webkit', /*'moz',*/ 'o', 'ms'];
for (var i = 0; i < vendors.length && !w.requestAnimationFrame; ++i){
w.requestAnimationFrame = w[vendors[i] + 'RequestAnimationFrame'];
w.cancelAnimationFrame = w[vendors[i] + 'CancelAnimationFrame']
|| w[vendors[i] + 'CancelRequestAnimationFrame'];
}
if (!w.requestAnimationFrame)
w.requestAnimationFrame = function(callback, element){
var currTime = +new Date(),
timeToCall = Math.max(0, 16 - (currTime - lastTime)),
id = w.setTimeout(function(){ callback(currTime + timeToCall) }, timeToCall);
lastTime = currTime + timeToCall;
return id;
};
if (!w.cancelAnimationFrame)
w.cancelAnimationFrame = function(id){
clearTimeout(id);
};
})(this);
/*
Slot Machine
*/
var sm = (function(undefined){
var tMax = 3000, // animation time, ms
height = 210,
speeds = [],
r = [],
reels = [
['coffee maker', 'teapot', 'espresso machine'],
['coffee filter', 'tea strainer', 'espresso tamper'],
['coffee grounds', 'loose tea', 'ground espresso beans']
],
$reels, $msg,
start;
function init(){
$reels = $('.reel').each(function(i, el){
el.innerHTML = '<div><p>' + reels[i].join('</p><p>') + '</p></div><div><p>' + reels[i].join('</p><p>') + '</p></div>'
});
$msg = $('.msg');
$('button').click(action);
}
function action(){
if (start !== undefined) return;
for (var i = 0; i < 3; ++i) {
speeds[i] = Math.random() + .5;
r[i] = (Math.random() * 3 | 0) * height / 3;
}
$msg.html('Spinning...');
animate();
}
function animate(now){
if (!start) start = now;
var t = now - start || 0;
for (var i = 0; i < 3; ++i)
$reels[i].scrollTop = (speeds[i] / tMax / 2 * (tMax - t) * (tMax - t) + r[i]) % height | 0;
if (t < tMax)
requestAnimationFrame(animate);
else {
start = undefined;
check();
}
}
function check(){
$msg.html(
r[0] === r[1] && r[1] === r[2] ?
'You won! Enjoy your ' + reels[1][ (r[0] / 70 + 1) % 3 | 0 ].split(' ')[0]
var jqxhr = $.ajax( "addpoint.php")
:
'Try again'
var jqxhr = $.ajax( "delpoint.php")
);
}
return {init: init}
})();
$(sm.init);

Try this:
function check() {
$msg.html(r[0] === r[1] && r[1] === r[2] ?
('You won! Enjoy your ' + reels[1][(r[0] / 70 + 1) % 3 | 0].split(' ')[0],
jqxhr = $.ajax("addpoint.php"), console.log("Enters"))
:
('Try again',
jqxhr = $.ajax("delpoint.php"))
);
}
It works for me, the only problem I have found is the exception thrown
SyntaxError: missing : in conditional expression var jqxhr = $.ajax( "addpoint.php")
That meant you were not using comma opeartor to split two sentences within the ternary operator.
--> Here you have the test <--

Related

There's an odd infinite scroll on my website after adding some JavaScript to the pages

I've added some JavaScript to my website that adds a glitter effect following the mouse as you move it and I absolutely love it. Except the fact that about halfway down the page a random new scroll bar appears and it scrolls past the footer and on forever. I can't seem to figure out what to add, or take out to make it stop scrolling past the footer. I've tried setting a max height for the body/html... I've tried taking out the "set scroll" function, I need it to stop scrolling on forever. I've also tried adding in the finish() method but I'm not exactly sure where it goes. Here is my code.
var colour = "#ffffff";
var sparkles = 200;
var x = ox = 400;
var y = oy = 300;
var swide = 800;
var shigh = 600;
var sleft = sdown = 0;
var tiny = new Array();
var star = new Array();
var starv = new Array();
var starx = new Array();
var stary = new Array();
var tinyx = new Array();
var tinyy = new Array();
var tinyv = new Array();
colours = new Array('#ffffff', '#cbaa89')
n = 10;
y = 0;
x = 0;
n6 = (document.getElementById && !document.all);
ns = (document.layers);
ie = (document.all);
d = (ns || ie) ? 'document.' : 'document.getElementById("';
a = (ns || n6) ? '' : 'all.';
n6r = (n6) ? '")' : '';
s = (ns) ? '' : '.style';
if (ns) {
for (i = 0; i < n; i++)
document.write('<layer name="dots' + i + '" top=0 left=0 width=' + i / 2 + ' height=' + i / 2 + ' bgcolor=#ff0000></layer>');
}
if (ie)
document.write('<div id="con" style="position:absolute;top:0px;left:0px"><div style="position:relative">');
if (ie || n6) {
for (i = 0; i < n; i++)
document.write('<div id="dots' + i + '" style="position:absolute;top:0px;left:0px;width:' + i / 2 + 'px;height:' + i / 2 + 'px;background:#ff0000;font-size:' + i / 2 + '"></div>');
}
if (ie)
document.write('</div></div>');
(ns || n6) ? window.captureEvents(Event.MOUSEMOVE): 0;
function Mouse(evnt) {
y = (ns || n6) ? evnt.pageY + 4 - window.pageYOffset : event.y + 4;
x = (ns || n6) ? evnt.pageX + 1 : event.x + 1;
}
(ns) ? window.onMouseMove = Mouse: document.onmousemove = Mouse;
function animate() {
o = (ns || n6) ? window.pageYOffset : 0;
if (ie) con.style.top = document.body.scrollTop + 'px';
for (i = 0; i < n; i++) {
var temp1 = eval(d + a + "dots" + i + n6r + s);
randcolours = colours[Math.floor(Math.random() * colours.length)];
(ns) ? temp1.bgColor = randcolours: temp1.background = randcolours;
if (i < n - 1) {
var temp2 = eval(d + a + "dots" + (i + 1) + n6r + s);
temp1.top = parseInt(temp2.top) + 'px';
temp1.left = parseInt(temp2.left) + 'px';
} else {
temp1.top = y + o + 'px';
temp1.left = x + 'px';
}
}
setTimeout("animate()", 10);
}
animate();
window.onload = function() {
if (document.getElementById) {
var i, rats, rlef, rdow;
for (var i = 0; i < sparkles; i++) {
var rats = createDiv(3, 3);
rats.style.visibility = "hidden";
rats.style.zIndex = "999";
document.body.appendChild(tiny[i] = rats);
starv[i] = 0;
tinyv[i] = 0;
var rats = createDiv(5, 5);
rats.style.backgroundColor = "transparent";
rats.style.visibility = "hidden";
rats.style.zIndex = "999";
var rlef = createDiv(1, 5);
var rdow = createDiv(5, 1);
rats.appendChild(rlef);
rats.appendChild(rdow);
rlef.style.top = "2px";
rlef.style.left = "0px";
rdow.style.top = "0px";
rdow.style.left = "2px";
document.body.appendChild(star[i] = rats);
}
set_width();
sparkle();
}
}
function sparkle() {
var c;
if (Math.abs(x - ox) > 1 || Math.abs(y - oy) > 1) {
ox = x;
oy = y;
for (c = 0; c < sparkles; c++)
if (!starv[c]) {
star[c].style.left = (starx[c] = x) + "px";
star[c].style.top = (stary[c] = y + 1) + "px";
star[c].style.clip = "rect(0px, 5px, 5px, 0px)";
star[c].childNodes[0].style.backgroundColor = star[c].childNodes[1].style.backgroundColor = (colour == "random") ? newColour() : colour;
star[c].style.visibility = "visible";
starv[c] = 50;
break;
}
}
for (c = 0; c < sparkles; c++) {
if (starv[c]) update_star(c);
if (tinyv[c]) update_tiny(c);
}
setTimeout("sparkle()", 40);
}
function update_star(i) {
if (--starv[i] == 25) star[i].style.clip = "rect(1px, 4px, 4px, 1px)";
if (starv[i]) {
stary[i] += 1 + Math.random() * 3;
starx[i] += (i % 5 - 2) / 5;
if (stary[i] < shigh + sdown) {
star[i].style.top = stary[i] + "px";
star[i].style.left = starx[i] + "px";
} else {
star[i].style.visibility = "hidden";
starv[i] = 0;
return;
}
} else {
tinyv[i] = 50;
tiny[i].style.top = (tinyy[i] = stary[i]) + "px";
tiny[i].style.left = (tinyx[i] = starx[i]) + "px";
tiny[i].style.width = "2px";
tiny[i].style.height = "2px";
tiny[i].style.backgroundColor = star[i].childNodes[0].style.backgroundColor;
star[i].style.visibility = "hidden";
tiny[i].style.visibility = "visible"
}
}
function update_tiny(i) {
if (--tinyv[i] == 25) {
tiny[i].style.width = "1px";
tiny[i].style.height = "1px";
}
if (tinyv[i]) {
tinyy[i] += 1 + Math.random() * 3;
tinyx[i] += (i % 5 - 2) / 5;
if (tinyy[i] < shigh + sdown) {
tiny[i].style.top = tinyy[i] + "px";
tiny[i].style.left = tinyx[i] + "px";
} else {
tiny[i].style.visibility = "hidden";
tinyv[i] = 0;
return;
}
} else tiny[i].style.visibility = "hidden";
}
document.onmousemove = mouse;
function mouse(e) {
if (e) {
y = e.pageY;
x = e.pageX;
} else {
set_scroll();
y = event.y + sdown;
x = event.x + sleft;
}
}
window.onscroll = set_scroll;
function set_scroll() {
if (typeof(self.pageYOffset) == 'number') {
sdown = self.pageYOffset;
sleft = self.pageXOffset;
} else if (document.body && (document.body.scrollTop || document.body.scrollLeft)) {
sdown = document.body.scrollTop;
sleft = document.body.scrollLeft;
} else if (document.documentElement && (document.documentElement.scrollTop || document.documentElement.scrollLeft)) {
sleft = document.documentElement.scrollLeft;
sdown = document.documentElement.scrollTop;
} else {
sdown = 0;
sleft = 0;
}
}
window.onresize = set_width;
function set_width() {
var sw_min = 999999;
var sh_min = 999999;
if (document.documentElement && document.documentElement.clientWidth) {
if (document.documentElement.clientWidth > 0) sw_min = document.documentElement.clientWidth;
if (document.documentElement.clientHeight > 0) sh_min = document.documentElement.clientHeight;
}
if (typeof(self.innerWidth) == 'number' && self.innerWidth) {
if (self.innerWidth > 0 && self.innerWidth < sw_min) sw_min = self.innerWidth;
if (self.innerHeight > 0 && self.innerHeight < sh_min) sh_min = self.innerHeight;
}
if (document.body.clientWidth) {
if (document.body.clientWidth > 0 && document.body.clientWidth < sw_min) sw_min = document.body.clientWidth;
if (document.body.clientHeight > 0 && document.body.clientHeight < sh_min) sh_min = document.body.clientHeight;
}
if (sw_min == 999999 || sh_min == 999999) {
sw_min = 800;
sh_min = 600;
}
swide = sw_min;
shigh = sh_min;
}
function createDiv(height, width) {
var div = document.createElement("div");
div.style.position = "absolute";
div.style.height = height + "px";
div.style.width = width + "px";
div.style.overflow = "hidden";
return (div);
}
function newColour() {
var c = new Array();
c[0] = 255;
c[1] = Math.floor(Math.random() * 256);
c[2] = Math.floor(Math.random() * (256 - c[1] / 2));
c.sort(function() {
return (0.5 - Math.random());
});
return ("rgb(" + c[0] + ", " + c[1] + ", " + c[2] + ")");
}
I've also made a jsfiddle here https://jsfiddle.net/5ydty5p2/
it's the sparkles that are wrongly positioned. If you take a look at the inspector (F12 you'll see them animating). The calculated position is incorrected and since they're created directly in the body they make it grow, and grow...
Since the whole script is a hack you could further hack it with a max-height property on the body...
Having sparkless is nice but you should really look for an alternative, this piece of JS is awful. And there is no jquery involved here, it's merely divs following the mouse. You should look for a proper plugin.

date sorting doesn't work in the datatable

I had a problem with the date sort, It didn't include the month while sorting, and sorted only by the day.
I solved it by adding the next code:
jQuery.extend( jQuery.fn.dataTableExt.oSort, {
"datetime-pre": function ( a ) {
var ukDatea = a.split('/');
return (ukDatea[2] + ukDatea[1] + ukDatea[0]) * 1;
},
"datetime-asc": function ( a, b ) {
return ((a < b) ? -1 : ((a > b) ? 1 : 0));
},
"datetime-desc": function ( a, b ) {
return ((a < b) ? 1 : ((a > b) ? -1 : 0));
}
} );
var dt = $('#wires').DataTable({
"aoColumns": [
null,
null,
{ "sType": "datetime" },
{ "sType": "datetime" },
null,null,null,null,null,null,null,null,null,null,null,null,null,null
],
But now the column sorting (part of the datatable header) is not working only of one of the columns which include date.
Any advice/solutions?
What is the date format you're trying to sort?
I made functions to sort pt-BR date (dd/MM/yyyy) and datetime (dd/MM/yyyy HH:mm:ss). I had to convert the dates to integers in order to compare properly. For example: the date "25/03/2016" become the integer 20160325.
Take a look:
jQuery.extend(jQuery.fn.dataTableExt.oSort, {
"br_datetime-asc": function (a, b) {
var x, y;
if (jQuery.trim(a) !== '') {
var deDatea = jQuery.trim(a).split(' ');
var deTimea = deDatea[1].split(':');
var deDatea2 = deDatea[0].split('/');
if (typeof deTimea[2] !== 'undefined') {
x = (deDatea2[2] + deDatea2[1] + deDatea2[0] + deTimea[0] + deTimea[1] + deTimea[2]) * 1;
} else {
x = (deDatea2[2] + deDatea2[1] + deDatea2[0] + deTimea[0] + deTimea[1]) * 1;
}
} else {
x = Infinity; // = l'an 1000 ...
}
if (jQuery.trim(b) !== '') {
var deDateb = jQuery.trim(b).split(' ');
var deTimeb = deDateb[1].split(':');
deDateb = deDateb[0].split('/');
if (typeof deTimeb[2] !== 'undefined') {
y = (deDateb[2] + deDateb[1] + deDateb[0] + deTimeb[0] + deTimeb[1] + deTimeb[2]) * 1;
} else {
y = (deDateb[2] + deDateb[1] + deDateb[0] + deTimeb[0] + deTimeb[1]) * 1;
}
} else {
y = Infinity;
}
var z = ((x < y) ? -1 : ((x > y) ? 1 : 0));
return z;
},
"br_datetime-desc": function (a, b) {
var x, y;
if (jQuery.trim(a) !== '') {
var deDatea = jQuery.trim(a).split(' ');
var deTimea = deDatea[1].split(':');
var deDatea2 = deDatea[0].split('/');
if (typeof deTimea[2] !== 'undefined') {
x = (deDatea2[2] + deDatea2[1] + deDatea2[0] + deTimea[0] + deTimea[1] + deTimea[2]) * 1;
} else {
x = (deDatea2[2] + deDatea2[1] + deDatea2[0] + deTimea[0] + deTimea[1]) * 1;
}
} else {
x = Infinity;
}
if (jQuery.trim(b) !== '') {
var deDateb = jQuery.trim(b).split(' ');
var deTimeb = deDateb[1].split(':');
deDateb = deDateb[0].split('/');
if (typeof deTimeb[2] !== 'undefined') {
y = (deDateb[2] + deDateb[1] + deDateb[0] + deTimeb[0] + deTimeb[1] + deTimeb[2]) * 1;
} else {
y = (deDateb[2] + deDateb[1] + deDateb[0] + deTimeb[0] + deTimeb[1]) * 1;
}
} else {
y = Infinity;
}
var z = ((x < y) ? 1 : ((x > y) ? -1 : 0));
return z;
},
"br_date-asc": function (a, b) {
var x, y;
if (jQuery.trim(a) !== '') {
var deDatea = jQuery.trim(a).split('/');
x = (deDatea[2] + deDatea[1] + deDatea[0]) * 1;
} else {
x = Infinity; // = l'an 1000 ...
}
if (jQuery.trim(b) !== '') {
var deDateb = jQuery.trim(b).split('/');
y = (deDateb[2] + deDateb[1] + deDateb[0]) * 1;
} else {
y = Infinity;
}
var z = ((x < y) ? -1 : ((x > y) ? 1 : 0));
return z;
},
"br_date-desc": function (a, b) {
var x, y;
if (jQuery.trim(a) !== '') {
var deDatea = jQuery.trim(a).split('/');
x = (deDatea[2] + deDatea[1] + deDatea[0]) * 1;
} else {
x = Infinity;
}
if (jQuery.trim(b) !== '') {
var deDateb = jQuery.trim(b).split('/');
y = (deDateb[2] + deDateb[1] + deDateb[0]) * 1;
} else {
y = Infinity;
}
var z = ((x < y) ? 1 : ((x > y) ? -1 : 0));
return z;
}
});
Edit:
And in the columnDefs you should set br_datetime or br_date. Or maybe use the type-detection plugin (https://datatables.net/plug-ins/type-detection/) with custom functions:
jQuery.fn.dataTableExt.aTypes.unshift(
function (sData) {
if (sData !== null && typeof sData !== 'string') {
sData = sData.toString();
}
if (sData !== null && sData.match(/^(0[1-9]|[12][0-9]|3[01])\/(0[1-9]|1[012])\/(19|20|21)\d\d$/)) {
return 'br_date';
}
else if (sData !== null && sData.match(/^(0[1-9]|[12][0-9]|3[01])\/(0[1-9]|1[012])\/(19|20|21)\d\d [0-9]{2}:[0-9]{2}(:[0-9]{2})?$/)) {
return 'br_datetime';
}
return null;
}
);

JavaScript function to transform a currency field in words

i found several scripts to do this with ENG/US currency, but I need it in Portuguese language, and its getting hard to find.
I've tried to modify a script to my needs but it is hard.
So, I found this script on web but it dont work too. What is wrong? Uncaught SyntaxError: Unexpected identifier : lin23
<script>
function number_format(a, b, c, d) {
a = Math.round(a * Math.pow(10, b)) / Math.pow(10, b);
e = a + '';
f = e.split('.');
if (!f[0]) {
f[0] = '0';
}
if (!f[1]) {
f[1] = '';
}
if (f[1].length < b) {
g = f[1];
for (i=f[1].length + 1; i <= b; i++) {
g += '0';
}
f[1] = g;
}
if(d != '' && f[0].length > 3) {
h = f[0];
f[0] = '';
for(j = 3; j < h.length; j+=3) {
i = h.slice(h.length – j, h.length – j + 3);
f[0] = d + i + f[0] + '';
}
j = h.substr(0, (h.length % 3 == 0) ? 3 : (h.length % 3));
f[0] = j + f[0];
}
c = (b <= 0) ? '' : c;
return f[0] + c + f[1];
}
function ValorPorExtenso(valor) {
if (!valor) return 'Zero';
var singular = ["centavo", "real", "mil", "milhão", "bilhão", "trilhão", "quatrilhão"];
var plural = ["centavos", "reais", "mil", "milhões", "bilhões", "trilhões", "quatrilhões"];
var c = ["", "cento", "duzentos", "trezentos", "quatrocentos", "quinhentos", "seiscentos", "setecentos", "oitocentos", "novecentos"];
var d = ["", "dez", "vinte", "trinta", "quarenta", "cinquenta", "sessenta", "setenta", "oitenta", "noventa"];
var d10 = ["dez", "onze", "doze", "treze", "quatorze", "quinze", "dezesseis", "dezesete", "dezoito", "dezenove"];
var u = ["", "um", "dois", "três", "quatro", "cinco", "seis", "sete", "oito", "nove"];
var z = 0;
valor = valor.toString();
valor = number_format(valor, 2, '.', '.');
alert(valor);
var inteiro = valor.split(/\./);
for (var i = 0; i < inteiro.length; i++) {
inteiro[i] = inteiro[i].toString();
for (var ii = inteiro[i].length; ii < 3; ii++) {
inteiro[i] = '0' + inteiro[i];
}
}
var fim = inteiro.length – ( inteiro[inteiro.length-1] > 0 ? 1 : 2 );
var rc, rd, ru;
var r, t;
var rt = '';
var valor_split;
for (var i = 0; i < inteiro.length; i++) {
valor = inteiro[i];
valor_split = valor.match(/./g);
rc = ((valor > 100) && (valor < 200)) ? 'cento' : c[valor_split[0]];
rd = (valor_split[1] < 2) ? '' : d[valor_split[1]];
ru = (valor > 0) ? ((valor_split[1] == 1) ? d10[valor_split[2]] : u[valor_split[2]]) : '';
r = rc + ((rc && (rd || ru)) ? ' e ' : '') + rd + ((rd && ru) ? ' e ' : '') + ru;
t = inteiro.length – 1 – i;
r = r + (r ? ' ' + (valor > 1 ? plural[t] : singular[t]) : '');
if (valor == '000') z++;
else if (z > 0) z–;
if ((t==1) && (z>0) && (inteiro[0] > 0)) {
r = r + ((z>1) ? ' de ' : '') + plural[t];
}
if (r) {
rt = rt + (((i > 0) && (i <= fim) && (inteiro[0] > 0) && (z < 1)) ? ( (i < fim) ? ', ' : ' e ') : ' ') + r;
}
}
return (rt ? rt : 'zero');
}
alert(ValorPorExtenso(8916165));
</script>
I realize that you copied the code as is and pasted into a seperate file. There is a problem with the encoding of some characters. For example, so '-' are incorrectly encoded; so just replace them
i = h.slice(h.length – j, h.length – j + 3)
should be
i = h.slice(h.length - j, h.length – j + 3)
I know you can't see the difference, but the two characters are different.
Have a look at the modified code: http://jsfiddle.net/7P3Vy/

Pause on MouseOver not working with Cross Browser Marquee II

I'm using Dynamic Drive's Cross Browser Marquee II scroller script find here. I had some help to alter the script where the content would have a random StartIndex on page load and the random part is working great; the forum thread for that is here. The problem I'm having now is that the altered script is not producing the pause on MouseOver function. I've made a JSFiddle here and tried everything I could think of to fix it but I'm stuck. The JavaScript is as follows:
function scrollmarquee() {
if (parseInt(cross_marquee.style.top) > (actualheight * (-1) + 8)) {
cross_marquee.style.top = parseInt(cross_marquee.style.top) - copyspeed + "px";
} else {
cross_marquee.style.top = parseInt(marqueeheight) + 8 + "px";
}
}
function marqueescroll(o) {
marqueePause(o.id);
o.srt += o.ss;
if ((o.ss < 0 && o.srt > o.h) || (o.ss > 0 && o.srt < o.ph)) {
o.s.style.top = o.srt + 'px';
} else {
o.srt = o.ss < 0 ? o.ph : o.h;
o.s.style.top = o.srt + 'px';
}
o.to = setTimeout(function () {
marqueescroll(o);
}, 60);
}
function marquee(o) {
var id = o.ID,
ss = o.Speed,
i = o.StartIndex,
srt = o.AutoDelay,
p = document.getElementById(id),
s = p ? p.getElementsByTagName('DIV')[0] : null,
ary = [],
z0 = 0;
if (s) {
var clds = s.childNodes,
o = marquee[id] = {
id: id,
p: p,
h: -s.offsetHeight,
ph: p.offsetHeight,
s: s,
ss: typeof (ss) == 'number' && ss != 0 ? ss : -2,
srt: 0
}
for (; z0 < clds.length; z0++) {
if (clds[z0].nodeType == 1) {
ary.push(clds[z0]);
}
}
ary[i] ? o.srt = -ary[i].offsetTop : null;
o.s.style.position = 'absolute';
o.s.style.top = o.srt + 'px';
typeof (srt) == 'number' && srt > 1 ? marqueeAuto(id, srt) : null;
}
}
function marqueeAuto(id, ms) {
var o = marquee[id];
o ? o.to = setTimeout(function () {
marqueescroll(o);
}, ms || 200) : null;
}
function marqueePause(id) {
var o = marquee[id];
o ? clearTimeout(o.to) : null;
}
function marqueeInit() {
marquee({
ID: 'marqueecontainer', // the unique ID name of the parent DIV.(string)
AutoDelay: 2000, //(optional) the delay before starting scroll in milli seconds. (number, default = no auto scroll)
Speed: -1, //(optional) the scroll speed, < 0 = up. > 0 = down. (number, default = -2)
StartIndex: Math.floor(Math.random() * 4) //(optional) the index number of the element to start. (number, default = 0)
});
}
if (window.addEventListener) window.addEventListener("load", marqueeInit, false);
else if (window.attachEvent) window.attachEvent("onload", marqueeInit);
else if (document.getElementById);
window.onload = marqueeInit;
It's probably a real simple fix I'm just not catching. Any help would greatly be appreciated. Also, does anyone know of a way to make the scroller where there will be no blank space between the last and first items being scrolled in the list?
This has now been fixed and is completely cross browser and twitter bootstrap friendly. You can check out the new edited jsfiddle here. Fixed javascript is as follows:
function marqueescroll(o) {
marqueePause(o.id);
o.srt += o.ss;
if ((o.ss < 0 && o.srt > o.sz) || (o.ss > 0 && o.srt < (o.w ? -o.sz : o.psz))) {
o.s.style[o.m] = o.srt + 'px';
} else {
o.srt = (o.w ? 0 : o.ss < 0 ? o.psz : o.sz) + o.ss;
o.s.style[o.m] = o.srt + 'px';
}
o.to = setTimeout(function () {
marqueescroll(o);
}, 30);
}
function marquee(o) {
var id = o.ID,
m = o.Mode,
ss = o.Speed,
i = o.StartIndex,
srt = o.AutoDelay,
p = document.getElementById(id),
s = p ? p.getElementsByTagName('DIV')[0] : null,
clds = s ? s.childNodes : [],
ary = [],
sz, l, z0 = 0;
if (s && !marquee[id]) {
var m = typeof (m) == 'string' && m.charAt(0).toUpperCase() == 'H' ? ['left', 'offsetLeft', 'offsetWidth'] : ['top', 'offsetTop', 'offsetHeight'],
sz = p[m[2]],
slide = document.createElement('DIV'),
c;
slide.style.width = 'inherit',//added this for fluid bootstrap width
slide.style.position = s.style.position = 'absolute';
for (; z0 < clds.length; z0++) {
if (clds[z0].nodeType == 1) {
if (m[0] == 'left') {
clds[z0].style.position = 'absolute';
clds[z0].style.left = sz * ary.length + 'px';
clds[z0].style.top = '0px';
}
ary.push([clds[z0], clds[z0][m[1]]]);
}
}
l = ary[ary.length - 1][0];
o = marquee[id] = {
m: m[0],
id: id,
p: p,
sz: -(l[m[1]] + l[m[2]]),
psz: sz,
s: slide,
ss: typeof (ss) == 'number' && ss != 0 ? ss : -2,
w: o.Wrap !== false
}
o.s.appendChild(s);
c = s.cloneNode(true);
c.style.left = c.style.top = '0px';
c.style[m[0]] = o.sz * (ss > 0 ? 1 : -1) + 'px';
o.w ? o.s.appendChild(c) : null;
o.srt = ary[i] ? -ary[i][1] : 0;
o.s.style.position = 'absolute';
o.s.style[m[0]] = o.srt + 'px';
p.appendChild(o.s);
p.style.overflow = 'hidden';
typeof (srt) == 'number' && srt > 1 ? marqueeAuto(id, srt) : null;
}
}
function marqueeAuto(id, ms) {
var o = marquee[id];
o ? o.to = setTimeout(function () {
marqueescroll(o);
}, ms || 200) : null;
}
function marqueePause(id) {
var o = marquee[id];
o ? clearTimeout(o.to) : null;
}
function marqueeInit() {
marquee({
ID: 'marqueecontainer', // the unique ID name of the parent DIV. (string)
Mode: 'vertical', // the display type, 'vertical' or 'horizontal' (string. defalut = 'vertical')
AutoDelay: 2000, //(optional) the delay before starting scroll in milli seconds. (number, default = no auto scroll)
Speed: -2, //(optional) the scroll speed, < 0 = up. > 0 = down. (number, default = -2)
Wrap: true, //(optional) true = no gap, false = gap. (boolean, default = true)
StartIndex: Math.floor(Math.random() * 4) //(optional) the index number of the element to start. (number, default = 0)
});
}
if (window.addEventListener) window.addEventListener("load", marqueeInit, false);
else if (window.attachEvent) window.attachEvent("onload", marqueeInit);
else if (document.getElementById) window.onload = marqueeInit;

adding autoplay to jquery.roundabout

I have a site I am working on that uses the roundabout from fredhq.com and I would like to make it so it auto plays, I have had a look on their website and can not work out where I need to add the relevant auto play code!
Here is the jquery.roundabout.js code:
// creates a default shape to be used for pathing
jQuery.extend({
roundabout_shape: {
def: 'lazySusan',
lazySusan: function(r, a, t) {
return {
x: Math.sin(r + a),
y: (Math.sin(r + 3*Math.PI/2 + a) / 8) * t,
z: (Math.cos(r + a) + 1) / 2,
scale: (Math.sin(r + Math.PI/2 + a) / 2) + 0.5
};
}
}
});
jQuery.fn.roundabout = function() {
var options = (typeof arguments[0] != 'object') ? {} : arguments[0];
// set options and fill in defaults
options = {
bearing: (typeof options.bearing == 'undefined') ? 0.0 : jQuery.roundabout_toFloat(options.bearing % 360.0),
tilt: (typeof options.tilt == 'undefined') ? 0.0 : jQuery.roundabout_toFloat(options.tilt),
minZ: (typeof options.minZ == 'undefined') ? 100 : parseInt(options.minZ, 10),
maxZ: (typeof options.maxZ == 'undefined') ? 400 : parseInt(options.maxZ, 10),
minOpacity: (typeof options.minOpacity == 'undefined') ? 0.40 : jQuery.roundabout_toFloat(options.minOpacity),
maxOpacity: (typeof options.maxOpacity == 'undefined') ? 1.00 : jQuery.roundabout_toFloat(options.maxOpacity),
minScale: (typeof options.minScale == 'undefined') ? 0.40 : jQuery.roundabout_toFloat(options.minScale),
maxScale: (typeof options.maxScale == 'undefined') ? 1.00 : jQuery.roundabout_toFloat(options.maxScale),
duration: (typeof options.duration == 'undefined') ? 600 : parseInt(options.duration, 10),
btnNext: options.btnNext || null,
btnPrev: options.btnPrev || null,
easing: options.easing || 'swing',
clickToFocus: (options.clickToFocus !== false),
focusBearing: (typeof options.focusBearing == 'undefined') ? 0.0 : jQuery.roundabout_toFloat(options.focusBearing % 360.0),
shape: options.shape || 'lazySusan',
debug: options.debug || false,
childSelector: options.childSelector || 'li',
startingChild: (typeof options.startingChild == 'undefined') ? null : parseInt(options.startingChild, 10),
reflect: (typeof options.reflect == 'undefined' || options.reflect === false) ? false : true
};
// assign things
this.each(function(i) {
var ref = jQuery(this);
var period = jQuery.roundabout_toFloat(360.0 / ref.children(options.childSelector).length);
var startingBearing = (options.startingChild === null) ? options.bearing : options.startingChild * period;
// set starting styles
ref
.addClass('roundabout-holder')
.css('padding', 0)
.css('position', 'relative')
.css('z-index', options.minZ);
// set starting options
ref.data('roundabout', {
'bearing': startingBearing,
'tilt': options.tilt,
'minZ': options.minZ,
'maxZ': options.maxZ,
'minOpacity': options.minOpacity,
'maxOpacity': options.maxOpacity,
'minScale': options.minScale,
'maxScale': options.maxScale,
'duration': options.duration,
'easing': options.easing,
'clickToFocus': options.clickToFocus,
'focusBearing': options.focusBearing,
'animating': 0,
'childInFocus': -1,
'shape': options.shape,
'period': period,
'debug': options.debug,
'childSelector': options.childSelector,
'reflect': options.reflect
});
// bind click events
if (options.clickToFocus === true) {
ref.children(options.childSelector).each(function(i) {
jQuery(this).click(function(e) {
var degrees = (options.reflect === true) ? 360.0 - (period * i) : period * i;
degrees = jQuery.roundabout_toFloat(degrees);
if (!jQuery.roundabout_isInFocus(ref, degrees)) {
e.preventDefault();
if (ref.data('roundabout').animating === 0) {
ref.roundabout_animateAngleToFocus(degrees);
}
return false;
}
});
});
}
// bind next buttons
if (options.btnNext) {
jQuery(options.btnNext).bind('click.roundabout', function(e) {
e.preventDefault();
if (ref.data('roundabout').animating === 0) {
ref.roundabout_animateToNextChild();
}
return false;
});
}
// bind previous buttons
if (options.btnPrev) {
jQuery(options.btnPrev).bind('click.roundabout', function(e) {
e.preventDefault();
if (ref.data('roundabout').animating === 0) {
ref.roundabout_animateToPreviousChild();
}
return false;
});
}
});
// start children
this.roundabout_startChildren();
// callback once ready
if (typeof arguments[1] === 'function') {
var callback = arguments[1], ref = this;
setTimeout(function() { callback(ref); }, 0);
}
return this;
};
jQuery.fn.roundabout_startChildren = function() {
this.each(function(i) {
var ref = jQuery(this);
var data = ref.data('roundabout');
var children = ref.children(data.childSelector);
children.each(function(i) {
var degrees = (data.reflect === true) ? 360.0 - (data.period * i) : data.period * i;
// apply classes and css first
jQuery(this)
.addClass('roundabout-moveable-item')
.css('position', 'absolute');
// then measure
jQuery(this).data('roundabout', {
'startWidth': jQuery(this).width(),
'startHeight': jQuery(this).height(),
'startFontSize': parseInt(jQuery(this).css('font-size'), 10),
'degrees': degrees
});
});
ref.roundabout_updateChildPositions();
});
return this;
};
jQuery.fn.roundabout_setTilt = function(newTilt) {
this.each(function(i) {
jQuery(this).data('roundabout').tilt = newTilt;
jQuery(this).roundabout_updateChildPositions();
});
if (typeof arguments[1] === 'function') {
var callback = arguments[1], ref = this;
setTimeout(function() { callback(ref); }, 0);
}
return this;
};
jQuery.fn.roundabout_setBearing = function(newBearing) {
this.each(function(i) {
jQuery(this).data('roundabout').bearing = jQuery.roundabout_toFloat(newBearing % 360, 2);
jQuery(this).roundabout_updateChildPositions();
});
if (typeof arguments[1] === 'function') {
var callback = arguments[1], ref = this;
setTimeout(function() { callback(ref); }, 0);
}
return this;
};
jQuery.fn.roundabout_adjustBearing = function(delta) {
delta = jQuery.roundabout_toFloat(delta);
if (delta !== 0) {
this.each(function(i) {
jQuery(this).data('roundabout').bearing = jQuery.roundabout_getBearing(jQuery(this)) + delta;
jQuery(this).roundabout_updateChildPositions();
});
}
if (typeof arguments[1] === 'function') {
var callback = arguments[1], ref = this;
setTimeout(function() { callback(ref); }, 0);
}
return this;
};
jQuery.fn.roundabout_adjustTilt = function(delta) {
delta = jQuery.roundabout_toFloat(delta);
if (delta !== 0) {
this.each(function(i) {
jQuery(this).data('roundabout').tilt = jQuery.roundabout_toFloat(jQuery(this).roundabout_get('tilt') + delta);
jQuery(this).roundabout_updateChildPositions();
});
}
if (typeof arguments[1] === 'function') {
var callback = arguments[1], ref = this;
setTimeout(function() { callback(ref); }, 0);
}
return this;
};
jQuery.fn.roundabout_animateToBearing = function(bearing) {
bearing = jQuery.roundabout_toFloat(bearing);
var currentTime = new Date();
var duration = (typeof arguments[1] == 'undefined') ? null : arguments[1];
var easingType = (typeof arguments[2] == 'undefined') ? null : arguments[2];
var passedData = (typeof arguments[3] !== 'object') ? null : arguments[3];
this.each(function(i) {
var ref = jQuery(this), data = ref.data('roundabout'), timer, easingFn, newBearing;
var thisDuration = (duration === null) ? data.duration : duration;
var thisEasingType = (easingType !== null) ? easingType : data.easing || 'swing';
if (passedData === null) {
passedData = {
timerStart: currentTime,
start: jQuery.roundabout_getBearing(ref),
totalTime: thisDuration
};
}
timer = currentTime - passedData.timerStart;
if (timer < thisDuration) {
data.animating = 1;
if (typeof jQuery.easing.def == 'string') {
easingFn = jQuery.easing[thisEasingType] || jQuery.easing[jQuery.easing.def];
newBearing = easingFn(null, timer, passedData.start, bearing - passedData.start, passedData.totalTime);
} else {
newBearing = jQuery.easing[thisEasingType]((timer / passedData.totalTime), timer, passedData.start, bearing - passedData.start, passedData.totalTime);
}
ref.roundabout_setBearing(newBearing, function() { ref.roundabout_animateToBearing(bearing, thisDuration, thisEasingType, passedData); });
} else {
bearing = (bearing < 0) ? bearing + 360 : bearing % 360;
data.animating = 0;
ref.roundabout_setBearing(bearing);
}
});
return this;
};
jQuery.fn.roundabout_animateToDelta = function(delta) {
var duration = arguments[1], easing = arguments[2];
this.each(function(i) {
delta = jQuery.roundabout_getBearing(jQuery(this)) + jQuery.roundabout_toFloat(delta);
jQuery(this).roundabout_animateToBearing(delta, duration, easing);
});
return this;
};
jQuery.fn.roundabout_animateToChild = function(childPos) {
var duration = arguments[1], easing = arguments[2];
this.each(function(i) {
var ref = jQuery(this), data = ref.data('roundabout');
if (data.childInFocus !== childPos && data.animating === 0) {
var child = jQuery(ref.children(data.childSelector)[childPos]);
ref.roundabout_animateAngleToFocus(child.data('roundabout').degrees, duration, easing);
}
});
return this;
};
jQuery.fn.roundabout_animateToNearbyChild = function(passedArgs, which) {
var duration = passedArgs[0], easing = passedArgs[1];
this.each(function(i) {
var data = jQuery(this).data('roundabout');
var bearing = jQuery.roundabout_toFloat(360.0 - jQuery.roundabout_getBearing(jQuery(this)));
var period = data.period, j = 0, range;
var reflect = data.reflect;
var length = jQuery(this).children(data.childSelector).length;
bearing = (reflect === true) ? bearing % 360.0 : bearing;
if (data.animating === 0) {
// if we're not reflecting and we're moving to next or
// we are reflecting and we're moving previous
if ((reflect === false && which === 'next') || (reflect === true && which !== 'next')) {
bearing = (bearing === 0) ? 360 : bearing;
// counterclockwise
while (true && j < length) {
range = { lower: jQuery.roundabout_toFloat(period * j), upper: jQuery.roundabout_toFloat(period * (j + 1)) };
range.upper = (j == length - 1) ? 360.0 : range.upper; // adjust for javascript being bad at floats
if (bearing <= range.upper && bearing > range.lower) {
jQuery(this).roundabout_animateToDelta(bearing - range.lower, duration, easing);
break;
}
j++;
}
} else {
// clockwise
while (true) {
range = { lower: jQuery.roundabout_toFloat(period * j), upper: jQuery.roundabout_toFloat(period * (j + 1)) };
range.upper = (j == length - 1) ? 360.0 : range.upper; // adjust for javascript being bad at floats
if (bearing >= range.lower && bearing < range.upper) {
jQuery(this).roundabout_animateToDelta(bearing - range.upper, duration, easing);
break;
}
j++;
}
}
}
});
return this;
};
jQuery.fn.roundabout_animateToNextChild = function() {
return this.roundabout_animateToNearbyChild(arguments, 'next');
};
jQuery.fn.roundabout_animateToPreviousChild = function() {
return this.roundabout_animateToNearbyChild(arguments, 'previous');
};
// moves a given angle to the focus by the shortest means possible
jQuery.fn.roundabout_animateAngleToFocus = function(target) {
var duration = arguments[1], easing = arguments[2];
this.each(function(i) {
var delta = jQuery.roundabout_getBearing(jQuery(this)) - target;
delta = (Math.abs(360.0 - delta) < Math.abs(0.0 - delta)) ? 360.0 - delta : 0.0 - delta;
delta = (delta > 180) ? -(360.0 - delta) : delta;
if (delta !== 0) {
jQuery(this).roundabout_animateToDelta(delta, duration, easing);
}
});
return this;
};
jQuery.fn.roundabout_updateChildPositions = function() {
this.each(function(i) {
var ref = jQuery(this), data = ref.data('roundabout');
var inFocus = -1;
var info = {
bearing: jQuery.roundabout_getBearing(ref),
tilt: data.tilt,
stage: { width: Math.floor(ref.width() * 0.9), height: Math.floor(ref.height() * 0.9) },
animating: data.animating,
inFocus: data.childInFocus,
focusBearingRad: jQuery.roundabout_degToRad(data.focusBearing),
shape: jQuery.roundabout_shape[data.shape] || jQuery.roundabout_shape[jQuery.roundabout_shape.def]
};
info.midStage = { width: info.stage.width / 2, height: info.stage.height / 2 };
info.nudge = { width: info.midStage.width + info.stage.width * 0.05, height: info.midStage.height + info.stage.height * 0.05 };
info.zValues = { min: data.minZ, max: data.maxZ, diff: data.maxZ - data.minZ };
info.opacity = { min: data.minOpacity, max: data.maxOpacity, diff: data.maxOpacity - data.minOpacity };
info.scale = { min: data.minScale, max: data.maxScale, diff: data.maxScale - data.minScale };
// update child positions
ref.children(data.childSelector).each(function(i) {
if (jQuery.roundabout_updateChildPosition(jQuery(this), ref, info, i) && info.animating === 0) {
inFocus = i;
jQuery(this).addClass('roundabout-in-focus');
} else {
jQuery(this).removeClass('roundabout-in-focus');
}
});
// update status of who is in focus
if (inFocus !== info.inFocus) {
jQuery.roundabout_triggerEvent(ref, info.inFocus, 'blur');
if (inFocus !== -1) {
jQuery.roundabout_triggerEvent(ref, inFocus, 'focus');
}
data.childInFocus = inFocus;
}
});
return this;
};
//----------------
jQuery.roundabout_getBearing = function(el) {
return jQuery.roundabout_toFloat(el.data('roundabout').bearing) % 360;
};
jQuery.roundabout_degToRad = function(degrees) {
return (degrees % 360.0) * Math.PI / 180.0;
};
jQuery.roundabout_isInFocus = function(el, target) {
return (jQuery.roundabout_getBearing(el) % 360 === (target % 360));
};
jQuery.roundabout_triggerEvent = function(el, child, eventType) {
return (child < 0) ? this : jQuery(el.children(el.data('roundabout').childSelector)[child]).trigger(eventType);
};
jQuery.roundabout_toFloat = function(number) {
number = Math.round(parseFloat(number) * 1000) / 1000;
return parseFloat(number.toFixed(2));
};
jQuery.roundabout_updateChildPosition = function(child, container, info, childPos) {
var ref = jQuery(child), data = ref.data('roundabout'), out = [];
var rad = jQuery.roundabout_degToRad((360.0 - ref.data('roundabout').degrees) + info.bearing);
// adjust radians to be between 0 and Math.PI * 2
while (rad < 0) {
rad = rad + Math.PI * 2;
}
while (rad > Math.PI * 2) {
rad = rad - Math.PI * 2;
}
var factors = info.shape(rad, info.focusBearingRad, info.tilt); // obj with x, y, z, and scale values
// correct
factors.scale = (factors.scale > 1) ? 1 : factors.scale;
factors.adjustedScale = (info.scale.min + (info.scale.diff * factors.scale)).toFixed(4);
factors.width = (factors.adjustedScale * data.startWidth).toFixed(4);
factors.height = (factors.adjustedScale * data.startHeight).toFixed(4);
// alter item
ref
.css('left', ((factors.x * info.midStage.width + info.nudge.width) - factors.width / 2.0).toFixed(1) + 'px')
.css('top', ((factors.y * info.midStage.height + info.nudge.height) - factors.height / 2.0).toFixed(1) + 'px')
.css('width', factors.width + 'px')
.css('height', factors.height + 'px')
.css('opacity', (info.opacity.min + (info.opacity.diff * factors.scale)).toFixed(2))
.css('z-index', Math.round(info.zValues.min + (info.zValues.diff * factors.z)))
.css('font-size', (factors.adjustedScale * data.startFontSize).toFixed(2) + 'px')
.attr('current-scale', factors.adjustedScale);
if (container.data('roundabout').debug === true) {
out.push('<div style="font-weight: normal; font-size: 10px; padding: 2px; width: ' + ref.css('width') + '; background-color: #ffc;">');
out.push('<strong style="font-size: 12px; white-space: nowrap;">Child ' + childPos + '</strong><br />');
out.push('<strong>left:</strong> ' + ref.css('left') + '<br /><strong>top:</strong> ' + ref.css('top') + '<br />');
out.push('<strong>width:</strong> ' + ref.css('width') + '<br /><strong>opacity:</strong> ' + ref.css('opacity') + '<br />');
out.push('<strong>z-index:</strong> ' + ref.css('z-index') + '<br /><strong>font-size:</strong> ' + ref.css('font-size') + '<br />');
out.push('<strong>scale:</strong> ' + ref.attr('current-scale'));
out.push('</div>');
ref.html(out.join(''));
}
return jQuery.roundabout_isInFocus(container, ref.data('roundabout').degrees);
};
Many thanks in advance for any help and advice.
Phil
The source you posted doesn't seem to be the latest version of Roundabout.
I just tried with the latest version, and it works perfectly:
$(document).ready(function() {
$('ul').roundabout({
autoplay: true,
autoplayDuration: 1000,
autoplayPauseOnHover: true
});
});
See http://jsfiddle.net/SfAuF/ for an example.
Download the latest version from GitHub.

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