Use float as array key - javascript

I want to use an array to look up a value given a key. AFAIK, it should be possible when converting the float to a string, like the second example below: (jsfiddle)
arr = [];
arr[1.3] = "One point three";
console.log(arr.length);
arr = [];
arr["1.3"] = "One point three";
console.log(arr.length);
But both result in a zero-length array. What am I doing wrong? I.e. how can I look up an object/string/whatever given a float value?
It would be awesome to have a reference guide on common operations when using having to look up values, such as:
get an element, given a float key
get total number of elements
test if float key exists
put new float key / value pair
and maybe others, such as loop through all keys/values

Array's index must be an integer for adding it as an array item. If you will pass to the [] not an integer, it will be added as a property.
arr = [];
arr[1.3] = "One point three";
console.log(arr.length);
console.log(arr.hasOwnProperty('1.3'));
console.log(Object.keys(arr).length);

I could be wrong, but it seems you are trying to create a dict. I would just use an object like others have suggested.
var arr = {
1.2: 'One Point Three'
}
arr[1.2] or arr["1.2"] // One Point Three
or you can use es6 Map
var arr = new Map()
arr.set(1.3, "One Point Three")
arr.get(1.3) // One Point Three
arr.size // 1

An array takes an integer value as index.
You should be using an Object for this kind of mapping.
var arr = {};
arr[1.3] = "One point three";
console.log(Object.keys(arr).length);

Suren's answer was the first, and gave me what I needed to establish a reference of operations:
Insert an item:
var x = 1.3;
// Not actually an array! arr.length will be undefined. Although
// an array could still be used, it seems
var arr = {};
arr[x] = "One point three";
Count items:
Object.keys(arr).length
Test if key exists:
arr.hasOwnProperty(x)
Get an element:
arr[x]
Loop through key/value pairs
for (key in arr)
{
var value = arr[key];
}
Interesting quirks
+1 to James Emanon for several points: Firstly, showing that a string is not necessary for lookup:
arr[1.3] // works
Secondly, the array can be defined as an object like so:
arr = {
1.3: "One point three"
};
Thirdly, ES6 provides a Map object. Will be useful.

Related

pushing into an array inside an object using function it's returning Number instead of the value of pushed array [duplicate]

Are there any substantial reasons why modifying Array.push() to return the object pushed rather than the length of the new array might be a bad idea?
I don't know if this has already been proposed or asked before; Google searches returned only a myriad number of questions related to the current functionality of Array.push().
Here's an example implementation of this functionality, feel free to correct it:
;(function() {
var _push = Array.prototype.push;
Array.prototype.push = function() {
return this[_push.apply(this, arguments) - 1];
}
}());
You would then be able to do something like this:
var someArray = [],
value = "hello world";
function someFunction(value, obj) {
obj["someKey"] = value;
}
someFunction(value, someArray.push({}));
Where someFunction modifies the object passed in as the second parameter, for example. Now the contents of someArray are [{"someKey": "hello world"}].
Are there any drawbacks to this approach?
See my detailed answer here
TLDR;
You can get the return value of the mutated array, when you instead add an element using array.concat[].
concat is a way of "adding" or "joining" two arrays together. The awesome thing about this method, is that it has a return value of the resultant array, so it can be chained.
newArray = oldArray.concat[newItem];
This also allows you to chain functions together
updatedArray = oldArray.filter((item) => {
item.id !== updatedItem.id).concat[updatedItem]};
Where item = {id: someID, value: someUpdatedValue}
The main thing to notice is, that you need to pass an array to concat.
So make sure that you put your value to be "pushed" inside a couple of square brackets, and you're good to go.
This will give you the functionality you expected from push()
You can use the + operator to "add" two arrays together, or by passing the arrays to join as parameters to concat().
let arrayAB = arrayA + arrayB;
let arrayCD = concat(arrayC, arrayD);
Note that by using the concat method, you can take advantage of "chaining" commands before and after concat.
Are there any substantial reasons why modifying Array.push() to return the object pushed rather than the length of the new array might be a bad idea?
Of course there is one: Other code will expect Array::push to behave as defined in the specification, i.e. to return the new length. And other developers will find your code incomprehensible if you did redefine builtin functions to behave unexpectedly.
At least choose a different name for the method.
You would then be able to do something like this: someFunction(value, someArray.push({}));
Uh, what? Yeah, my second point already strikes :-)
However, even if you didn't use push this does not get across what you want to do. The composition that you should express is "add an object which consist of a key and a value to an array". With a more functional style, let someFunction return this object, and you can write
var someArray = [],
value = "hello world";
function someFunction(value, obj) {
obj["someKey"] = value;
return obj;
}
someArray.push(someFunction(value, {}));
Just as a historical note -- There was an older version of JavaScript -- JavaScript version 1.2 -- that handled a number of array functions quite differently.
In particular to this question, Array.push did return the item, not the length of the array.
That said, 1.2 has been not been used for decades now -- but some very old references might still refer to this behavior.
http://web.archive.org/web/20010408055419/developer.netscape.com/docs/manuals/communicator/jsguide/js1_2.htm
By the coming of ES6, it is recommended to extend array class in the proper way , then , override push method :
class XArray extends Array {
push() {
super.push(...arguments);
return (arguments.length === 1) ? arguments[0] : arguments;
}
}
//---- Application
let list = [1, 3, 7,5];
list = new XArray(...list);
console.log(
'Push one item : ',list.push(4)
);
console.log(
'Push multi-items :', list.push(-9, 2)
);
console.log(
'Check length :' , list.length
)
Method push() returns the last element added, which makes it very inconvenient when creating short functions/reducers. Also, push() - is a rather archaic stuff in JS. On ahother hand we have spread operator [...] which is faster and does what you needs: it exactly returns an array.
// to concat arrays
const a = [1,2,3];
const b = [...a, 4, 5];
console.log(b) // [1, 2, 3, 4, 5];
// to concat and get a length
const arrA = [1,2,3,4,5];
const arrB = [6,7,8];
console.log([0, ...arrA, ...arrB, 9].length); // 10
// to reduce
const arr = ["red", "green", "blue"];
const liArr = arr.reduce( (acc,cur) => [...acc, `<li style='color:${cur}'>${cur}</li>`],[]);
console.log(liArr);
//[ "<li style='color:red'>red</li>",
//"<li style='color:green'>green</li>",
//"<li style='color:blue'>blue</li>" ]
var arr = [];
var element = Math.random();
assert(element === arr[arr.push(element)-1]);
How about doing someArray[someArray.length]={} instead of someArray.push({})? The value of an assignment is the value being assigned.
var someArray = [],
value = "hello world";
function someFunction(value, obj) {
obj["someKey"] = value;
}
someFunction(value, someArray[someArray.length]={});
console.log(someArray)

Array values to a string in loop

I have an object (key value pair) looks like this
I want to get a string of '[100000025]/[100000013]'
I can't use var str = OBJ[0].PC + OBJ[1].PC (which gives me '100000025100000013')
because I need the bracket structure.
The number of items can vary.
Added >> Can it be done without using arrow function?
const string = array.map(({PC}) => `[${PC}]`).join('/')
You could map every string to the string wrapped in brackets, then join that by slashes.
You can use a map() and a join() to get that structure. - this is hte same solution as Puwka's = but without the template literal.
var data = [
{am: 1, ct: "", pc: "1000000025"},
{am: 2, ct: "", pc: "1000000013"}
];
let newArr = data.map(item => "[" + item.pc +"]");
console.log(newArr.join("/")); // gives [1000000025]/[1000000013]
You can always use classic for in loop
let arr = [{PC:'1000'},{PC:'10000'}]
let arrOut = [];
for(let i = 0; i < arr.length; i++) {
arrOut.push('[' + arr[i].PC + ']');
}
now the arrOut is equal ["[1000]", "[10000]"] what we need is to convert it to a string and add '/' between items.
let str = arrOut.join('/');
console.log(str) // "[1000]/[10000]"
So you need a string in the format of: xxxx/yyyyy from a complex object array.
const basedata = [...];
const result = basedata.map( item => `[${item.PC}]` ).join('/')
so i will explain it now. The map function will return a new array with 1 entry per item. I state that I want PC, but i added some flavor using ticks to inject it inbetween some brackets. At this point it looks like: ["[1000000025]","[100000013]"] and then join will join the arrays on a slash, so it will turn into an array.
"[100000025]/[100000013]"
Now, this will expand based on the items in your basedata. So if you have 3 items in your basedata array, it would return:
"[10000000025]/[100000013]/[10000888]"
First if you want to divide the result then it will be better to change it into number and then just do the division.
Example
Number.parseInt("100000025")/Number.parseInt("100000013")
If you want to display it then better to use string interpolation
surround it with back tick
[${[0].PC}]/[${[1].PC}]
Hope this is what are you looking for

How to initialize 4d array in javascript?

Here is my code:
var arr = [[[[[]]]]];
var c = 20;
for (i=0;i<5;i++)
arr[i][0][0][0] = c;
alert(arr[2][0][0][0]);
It doesn't work, but how can I do this?
Most people here are using for loops, which I think are mostly obsolete in the age of anonymous functions in JavaScript. You people should know better :P
Anyway, you can solve this quite nicely in a one-liner. Here are a few scripts that can initialize your array...
If you already have a 4-dimensional array, you can initialize it elegantly like this:
arr.forEach(function(e) { e[0][0][0] = c })
Or, if you're more into map:
arr.map(function(e) { e[0][0][0] = c })
These are assuming you already have c defined, which you do in your code sample (20).
From now on, though, please Google your questions before asking them on stackoverflow. You will receive an answer that has already been accepted :)
It doesn't work because you haven't specified any elements beyond the first one, so the length of array is one and accessing further keys is incorrect.
I think, the most convenient way would be to push a new 3d array with c inside on every iteration (actually I have no idea what you're trying to achieve with this xD):
var arr = [];
var c = 20;
for (i=0;i<5;i++)
arr.push([[[c]]])
alert(arr[2][0][0][0]);
(in your example it's actually 5d, but as you've asked for 4d, writing 4d there)
It is unclear what you want, but I imagine a 4 dimension array is an array that has a set of arrays nested 3 deep, each of which has an array nested 2 deep, each of which has a single array that contains values.
In a one dimension array, you access the value at index 2 by:
arr[2];
In a two dimension array, you'd access the value at (2,3) by:
arr[2][3]
and so on until you get to the value at (2,3,1,2) in a four dimension array by:
arr[2][3][1][2]
and if that was the only value in the array, it would look like:
[,,[,,,[,[,,'value at 2312']]]];
If there was also a value at (1,1,0,2) the array would now look like:
[,[,[[,,'value at 1102']]],[,,,[,[,,'value at 2312']]]];
There can only be values in the last nested array, the value at indexes in every other array must be another array (for the lower dimensions), so to insert at value at, say (2,1,3,1) and assign it a value of 6, you need to loop over the array and inspect each index. If it's not already an array, insert an array and keep going, e.g.:
// Insert value in arrary at coord
// coord is a comma separated list of coordinates.
function insertValue( array, coord, value) {
var coords = coord.split(',');
var arr = array;
for (var c, i=0, iLen=coords.length-1; i < iLen; i++) {
c = coords[i];
if (!Array.isArray(arr[c])) arr[c] = [];
arr = arr[c];
}
arr[coords[i]] = value;
return array;
}
document.write('result: ' + JSON.stringify(insertValue([],'1,2,1,3','at 1213')));
I don't understand what you are trying to do in the OP: are you trying to create a value of 20 at coordinates (0,0,0,0), (1,0,0,0), (2,0,0,0), etc.? If that is the case, you also need a fill function that will iterate for the required number of times and pass suitable arguments to insertValue.
If that's what you want, then given the above you should be able to write such a function. On the first iteration it would pass:
insertValue(array, '0,0,0,0', 20)
and on the second:
insertValue(array, '1,0,0,0', 20)
and so on. You may wish to modify the function so that instead of the coords being a CSV string, you pass an array like [0,0,0,0] (which is what split turns the CSV string into), but that's up to you.
Note that you must pass all 4 dimensions, otherwise you will replace one of the dimension arrays with a value and effectively delete all other points in that dimension sector.
PS
ES5 introduced forEach, which helps encapsulate loops but doesn't necessarily mean less code, or faster execution, than an equivalent for loop:
// Insert value in arr at coord
// coord is a comma separated list of coordinates.
function insertValue( array, coord, value) {
var arr = array;
var coords = coord.split(',');
var last = coords.pop();
coords.forEach(function(c) {
if (!Array.isArray(arr[c])) arr[c] = [];
arr = arr[c];
})
arr[last] = value;
return array;
}
Create array with 5 nested arrays:
var arr = [[[[[]]]], [[[[]]]], [[[[]]]], [[[[]]]], [[[[]]]], [[[[]]]]];
var c = 20;
for (i=0;i<5;i++)
arr[i][0][0][0] = c;
alert(arr[2][0][0][0]);
EDIT: if you dig into functional programming and recursion, you can initialize your multidimensional array with just a few lines of code. Let's say you want 4-dimensional array with length 10 of each dimension:
function createNDimensionalArray(n, length) {
return n === 1
? new Array(length)
: Array.apply(null, Array(length)).map(createNDimensionalArray.bind(null, n - 1, length));
}
var arr = createNDimensionalArray(4, 10);
console.log(arr); // creates 4-dimensional array 10x10x10x10
Notice that initialization like this could be very slow if you create very big arrays (e.g. createNDimensionalArray(5, 10000).
If you prefer to set length of each dimension, you can modify previous the solution like this:
function createNDimensionalArray(dims) {
return dims.length === 1
? new Array(dims[0])
: Array.apply(null, Array(dims[0])).map(createNDimensionalArray.bind(null, dims.slice(1)));
}
var arr = createNDimensionalArray([2, 3, 4, 5]);
console.log(arr); // creates 4-dimensional array 2x3x4x5

Named objects and collection of them

not sure how to ask tbh :)
I'm used of PHP's associative arrays so much that I struggle to understand how to create an "named array" of objects.
Example:
I have two arrays, two ints and one boolean. This represents one of my entities. I have multiple entities on which I'm doing some work.
In PHP I would write:
$entitites[$entitity_id]['items'][] = $item;
$entitites[$entitity_id]['items_status'][] = $item_status;
$entitites[$entitity_id]['items_count']++;
and so on..
How do I do this with objects in JS?
var entities = {items:[], items_status: [], items_count: 0};
entities[entity_id].items.push(item)
How does one name his object for later access (via name or in my case, entity_id?)
This code doesnt work for me to this extend that my webpage goes blank without any errors produced :S
I also tried this:
var entities = {};
var entity = {items:[], items_status: [], items_count: 0};
but then I dont know how to always add values to already existing object in entities object and how to call that exact object via name eg. entity_id.
Halp :(
Keep entities as an object. Then you can just go ahead and add each entity_id as a key and an object which has all the details of that entity as the value.
var entities = {};
entities["1234"] = {
"items" : [],
"items_status" : [],
"items_count" : 0
};
There are 2 types involved here: Objects & Arrays.
Arrays are simple and you're probably familiar with them from any other language:
var myArray = []; // this is an empty array
myArray[0] = 1;
myArray[1] = 2;
myArray[2] = 3;
// you could also use "var myArray = [1, 2, 3];" instead
alert(myArray[1]); // alerts the value 2
Note: arrays are actually objects, and can have non-index properties as well
You can also use various array functions such as .push(), .pop(), .shift() and so on to mutate the array instead.
Objects share the square brackets notation, but the purpose is different:
var myObject = {}; // this is an empty object
myObject[0] = 1;
myObject[1] = 2;
myObject[2] = 3;
alert(myObject[1]); // alerts the value 2
// but also...
myObject['prop'] = 4;
alert(myObject['prop']); // alerts the value 4
// and
myObject.prop2 = 5;
alert(myObject.prop2); // alerts the value 5
// and lastly
alert(myObject.prop); // alerts the value 4
So while arrays are accessed by index, objects are accessed by property names.
As for your entities, it looks like an array of objects. Lets see how we can do that:
function Entity() {
this.items = [];
this.items_status = [];
this.items_count = 0;
}
var entitites = [];
entities.push(new Entity());
entities[0].items = [1, 2, 3];
entities[0].items_status = ['good', 'good', 'poor'];
entities[0].items_count = 3;
Or you can wrap insertion in a more elegant function:
Entity.prototype.insert(item, status) {
this.items.push(item);
this.items_status.push(status);
this.items_count++;
}
entities[0].insert(4, 'excellent!');
If you want to keep control of the indexes in your JS array you can do so by not using .push() :
var entities = [];
entities[5] = {items:[], items_status:[], items_count:0};
Just replace 5 by your integer entity_id variable, and there you go.
You can use a regular javascript object to create the associative array you're looking for.
Actually it's PHP's implementation that's abit off but all they do is call it different (associative array) to most other language that simply refer to it as an object or hash.
You can use numeric keys in JS and still access them with the [] square brackets.
It works like this:
var my_obj = {};
my_obj[5] = 'any value';
console.log(my_obj); // {5: 'any value'}
JS will not add any redundant undefined to missing indexes either so when looping over the collection you won't loop over undefined.
Also, I can access the object by using the key as a string or as number so you won't have to check if the key is the right type. Taken from the above example:
console.log(my_obj['5']); // 'any value'
console.log(my_obj[5]); // 'any value'
JS Objects are the equivelant of PHP assoc arrays except JS objects are much more flexible than PHP's associative arrays.
The only downside to this is that you can't have duplicate keys.
No two keys may exist that share the same name, in an array if you .push(an_item) it will create a new index making even a duplicate data entry unique but when overwriting a key with a new value only the last value will persist, mind that :)

Getting Length of Object in Javascript / jQuery

I am trying to set up an array in jQuery and I then need to do a for loop on it. But it seems that I cant use an associative array for some reason?
var items = new Array();
items['foo'] = 123456;
items['bar'] = 789012;
items['baz'] = 345678;
items['bat'] = 901234;
alert(items.length);
This is just a test, but it return 0?
You can't make associative array in JavaScript like what you want, instead you can use Object.
For example:
var items = {
foo : 123456,
bar : 789012,
baz : 345678,
bat : 901234
}
And to calculate the length you can do:
var getObjectSize = function(obj) {
var len = 0, key;
for (key in obj) {
if (obj.hasOwnProperty(key)) len++;
}
return len;
};
Use: getObjectSize(items); // output: 4
For more see here.
Another one is:
Object.keys(items).length;
But not supported by all browsers.
var items = new Array();
items['foo'] = 123456;
The problem lies in the very first line. You believe that you are adding an item to the array at the index foo, but you are actually adding a property to the items variable with a key foo and value 123456. If you were to type items.foo it would give you back your 123456.
The problem with this approach is that adding a property to an array does not magically increase it's length.
If you want to have non-numeric indexes, you need to use an object instead of an array:
var items = {
foo: 123456,
bar: 789012,
baz: 345678,
bat: 901234
};
Another approach might be to set up two different arrays, which you construct in parallel:
var items = [], items2 = [];
items.push('foo');
items2.push(123456);
// etc.
alert(items2.length);​
The efficiency of this approach depends on how you'll use it. If you're only going to loop through the list of items and do something to each of them, this approach may be more efficient. But if you need to use it like an associative array (items['foo']), then you're better off building an object.
The .length property returns the highest numerical index of the array. Thus, in your case, there is no numerical index and it returns 0. Try
items[98] = "something";
items.length will be 98..! Use the .length property with caution, and if you also want to count the non-numerical indici, loop over the Object (an Array is also an Object) and count its ownProperties.

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