setInterval based timer - javascript

I'm trying to create a timer similar to the one on qqtimer.net
The behavior of the timer is as follows:
Timer displays 0 on page load.
Upon space being pressed, timer starts counting up.
Upon space being pressed again, timer stops and displays time.
Upon space being pressed again, timer resets and starts,
and so on and so forth. From my research, it seems the best way to do this is with setInterval and document.onkeypress. Here's my code so far:
index.html
<!DOCTYPE html>
<html>
<head>
<script src="main.js">
</script>
</head>
<body>
<div id="timer">
0
</div>
</body>
</html>
main.js
var running = false;
document.onkeypress = function(e) {
if (e.keyCode === 0 || e.keyCode === 32) {
if (running) {
clearInterval(refresh);
} else {
var startTime = new Date().getTime();
var refresh = window.setInterval(function() {
document.getElementById('timer').innerHTML = new Date().getTime() - startTime;
}, 100);
}
}
};
This code works fine for the timer starting, but stopping it doesn't seem to work. It never ends the original setInterval, so the third space press starts another setInterval at the same time.
Multiple guides I've looked at say that clearInterval(refresh) should stop the interval, but that doesn't seem to be true.
What do I need to change to fix this?

The main reason was that you were declaring refresh inside of the if statment, so it was unavailable when you tried to clear it. Check out this working example below.
var running = false;
var refresh;
document.onkeypress = function(e) {
if (e.keyCode === 0 || e.keyCode === 32) {
if (running) {
clearInterval(refresh);
running = false;
} else {
var startTime = new Date().getTime();
refresh = setInterval(function() {
document.getElementById('timer').innerHTML = new Date().getTime() - startTime;
}, 100);
running = true;
}
}
};

Related

Reset timer on mousemove and keypress

The below javascript code auto refresh the page every 10 sec.
My question is how can I reset the timer on mousemove and keypress.
Java-Script
<script type="text/javascript" language="JavaScript">
var secs;
var timerID = null;
var timerRunning = false;
var delay = 1000;
function InitializeTimer(seconds) {
//length of the timer, in seconds
secs = seconds;
StopTheClock();
StartTheTimer();
}
function StopTheClock() {
if (timerRunning)
clearTimeout(timerID);
timerRunning = false;
}
function StartTheTimer() {
if (secs == 0) {
StopTheClock();
window.location.href = window.location.href;
}
else {
document.getElementById("lbltime").innerText = secs + " ";
secs = secs - 1;
timerRunning = true;
timerID = self.setTimeout("StartTheTimer()", delay);
}
}
</script>
Thank you in advance.
If I understood you correctly, something like this (really basic example: the timer is reset on mousemove and keypress):
var elem = document.getElementById("timer"), timeout, startTimer = function timer() {
elem.textContent++;
timeout = setTimeout(timer, 1000)
}
function resetTimer() {
// here you reset the timer...
clearTimeout(timeout);
elem.textContent = -1;
startTimer();
//... and also you could start again some other action
}
document.addEventListener("mousemove", resetTimer);
document.addEventListener("keypress", resetTimer);
startTimer();
<span id="timer">-1</span> - Move cursor or press a key to reset timer.
As I guess, you want to delay page reloading if there was some user activity on the page. In your reload() function you just need to check, if timer's value reached the limit (like 60 seconds). If yes, execute reloading. However, notice, that handling mousemove event can make browser's tab have high CPU usage, if, for example, I just start to move my cursor quickly. You might want to pick some important areas and set handlers on the corresponding elements. For example, keypress event can be listened to only on a comment form or mousemove can be listened to only on a menu or on an article.
PS. Also take into account that
The keypress event is fired when a key is pressed down, and that key normally produces a character value
so, if user presses, for example, ctrl or alt the event will not be fired.
Your code seems a bit too branched out in my opinion, what I would do is simplify it a bit.
window.refreshTimeout = null;
function refreshPage(){
location.reload();
}
function refresh(){
clearTimeout(window.refreshTiemout);
window.refreshTimeout = setTimeout(refreshPage, 2000)
}
window.refreshTimeout = setTimeout(refreshPage, 2000)
window.addEventListener('mousemove', refresh)
<h4>HelloWorld</h4>
As you can see, you attach an event listener to the window for a mouse move (you can attach others too) within which you cancel the previous timeout and start a new one. Initially you of course start a timeout.

Redirect Page If Any Action Happend

I am trying to do a kiosk application. In this application, if index page opened with post values (index.html?location=5) except index page with no post value and any action happened in 60 seconds like mouse over or typing, redirect to index page with no value. I am using this code but..
function setIdle(cb, seconds) {
var timer;
var interval = seconds * 1000;
function refresh() {
clearInterval(timer);
timer = setTimeout(cb, interval);
};
$(document).on('keypress, click', refresh);
$(document).on('mouseover', refresh);
var parts = location.pathname.split('/');
if(parts[parts.length - 1] != 'index.html') {
location.href = 'index.html';
}
refresh();
}
setIdle(function() {
location.href = './index.html';
}, 60);
When I run this code, it is refreshing index page with no value. I can not figure it out how can I do that ?
I want to do
if index.html?location = 5 wait for 60 seconds for any mouse or keyboard action then return index.html
if index.html do not check mouse or keyboard
setIdle() gets called only once (when the page first loads), and this is where your conditional logic is. refresh() is what's actually doing the redirect, but this is not inside any sort of if, and so it gets called every single time regardless of which page you're on.
Why not ignore the idle function completely if the page is index.html?
function setIdle(cb, seconds) {
var timer;
var interval = seconds * 1000;
function refresh() {
clearInterval(timer);
timer = setTimeout(cb, interval);
};
$(document).on('keypress, click', refresh);
$(document).on('mouseover', refresh);
refresh();
}
var parts = location.pathname.split('/');
//If page is not index.html
if(parts[parts.length - 1] != 'index.html') {
//initialize the "idle" functionality
setIdle(function() {
location.href = './index.html';
}, 60);
}

Javascript session timeout with popup alert for multiple tabs

I am using javascript setInterval() to check user idle time and show a popup alert before automatic logout. But it does not work for multiple tabs (working fine for single tab)
Following is my code :
localStorage.removeItem("idleTimeValue");
var idleInterval = setInterval(timerIncrement, 1000);
function timerIncrement()
{
if(localStorage.getItem("idleTimeValue")) {
idleTime = parseInt(localStorage.getItem("idleTimeValue")) + 1; //increments idle time by one second
} else {
idleTime = 1;
}
localStorage.setItem("idleTimeValue", idleTime);
var timeDiff = 600;
var totTimeRemaining = timeDiff-idleTime;
if(totTimeRemaining > 0) {
$('#timeoutWindow').modal('show');
var minutes = Math.floor(totTimeRemaining / 60);
var seconds = totTimeRemaining - minutes * 60;
$('#timeoutRemainingTime').html(minutes+" minutes and "+seconds+" seconds");
} else {
window.location = httpHost+"/account/index/logout";
}
}
$(this).click(function (e)
{
localStorage.removeItem("idleTimeValue");
$('#timeoutWindow').modal('hide');
});
I am setting the idle time in localStorage like -
localStorage.setItem("idleTimeValue", idleTime);
So if I open 3 tabs, setInterval() function will run in all tabs, also idleTime increments by 3 seconds instead of 1 second and time calculations is happening wrongly.
I need to show popup in all tabs and clicking continue in one tab should reflct in all other tabs.
Can anybody suggest a solution for this? Please help guys
Thank you guys, I got the solution for this.
I used a localStorage value with current time stored in it. If there is no value exists in localStorage["currentTime"], stored current time in localStorage .
var currentTime = new Date();
if ( !(localStorage.getItem("currentTime")) || (localStorage.getItem("currentTime") == "") )
{
idleTime = 0;
setTimeout(function() { localStorage.setItem("currentTime", currentTime)},5000); // current time is set to localStorage after seconds (it is for setting in multiple tabs)
}
All calculations to show timeout popup is done using localStorage.getItem("currentTime") value.
Then I set localStorage["currentTime"] to null if user is not idle (when user clicks somewhere)
$(this).click(function (e)
{
$('#timeoutWindow').modal('hide');
localStorage.setItem("currentTime", "");
idleTime = 0;
});
You can tweak your existing implementation like below to fullfill your requirement.
Step 1: Setup environment - Creating unique timer Id to isolate it from other timers
var timerId = 'timer-'+(new Date().getTime());
localStorage.setItem(timerId, '0');
modifyAllIdleTime('0');//i.e resetting all timers
var idleInterval = setInterval(timerIncrement, 1000);
function timerIncrement(){
// increament & Set only localStorage.getItem(timerId) so that it will not affect others
// Add logic to showHide
}
Step 2: Modifying Idle Time - call whenever other timer instance idle time need to be modified
function modifyAllIdleTime(idleTime) {
for(var i = 0; i < localStorage.length; i++) {
if(localStorage.key(i).indexOf('timer-') !== -1) { //if timer instance
localStorage.setItem(localStorage.key(i), idleTime);
}
}
}
Step 3: Exit - exit all timer whenever remaining time comes to 0 for any of the timer
modifyAllIdleTime('600');// where 600 is the max allowed idle time in sec
deleteTimer();//call this to cleanup localStorage before navigating user to logout screen

Conditional Refresh Page:javascript

Ok coming straight to the point
I have a text box and few other things on a page
if the user is typing in the textbox the page should not refresh otherwise it should refresh after a certain interval
I searched alot and cannot find anything similar
I am new to javascript
Here is a simple example of this. A check runs every 3 seconds. if nothing has been typed in it will refresh, if something has been typed in it will wait 3 seconds before refreshing.
http://jsfiddle.net/9ARrG/
HTML
<input onkeyup="resetTimer = true">
JS
resetTimer = false;
setInterval(function() {
if(!resetTimer) {
location.reload();
}
resetTimer = false;
}, 3000);
Give your input/textarea an id
<input id="textbox" />
// OR
<textarea id="textbox"></textarea>
Then, setup a timer to refresh the page. If there's a change, reset the timer.
var originalTimer = 15000; // here's the original time until page refreshes
var timer = originalTimer; // timer to track whether to refresh page
// now every 1 second, update the timer
setInterval(function() {
timer -= 1000; // timer has gone down 1 sec
// if timer is less than 0, refresh page
if (timer <= 0) window.location.reload();
},1000); // repeat every 1 second (1000 ms)
document.getElementById("textbox").onchange = function() {
// detect textbox changes, reset timer
timer = originalTimer;
}
Use the document.activeElement property to conditionally determine what element has focus.
function refreshPageUnlessFocusedOn (el) {
setInterval(function () {
if(el !== document.activeElement) {
document.location.reload();
}
}, 3000)
}
refreshPageUnlessFocusedOn(document.querySelector('textarea'));
Check out the jsfiddle here for a working sample.

How to automatically reload a page after a given period of inactivity

How can I automatically reload a webpage, if there have been no activity on the page for a given period of time?
This can be accomplished without javascript, with this metatag:
<meta http-equiv="refresh" content="5" >
where content ="5" are the seconds that the page will wait until refreshed.
But you said only if there was no activity, what kind for activity would that be?
If you want to refresh the page if there is no activity then you need to figure out how to define activity. Let's say we refresh the page every minute unless someone presses a key or moves the mouse. This uses jQuery for event binding:
<script>
var time = new Date().getTime();
$(document.body).bind("mousemove keypress", function(e) {
time = new Date().getTime();
});
function refresh() {
if(new Date().getTime() - time >= 60000)
window.location.reload(true);
else
setTimeout(refresh, 10000);
}
setTimeout(refresh, 10000);
</script>
I have built a complete javascript solution as well that does not require jquery. Might be able to turn it into a plugin. I use it for fluid auto-refreshing, but it looks like it could help you here.
JSFiddle AutoRefresh
// Refresh Rate is how often you want to refresh the page
// bassed off the user inactivity.
var refresh_rate = 200; //<-- In seconds, change to your needs
var last_user_action = 0;
var has_focus = false;
var lost_focus_count = 0;
// If the user loses focus on the browser to many times
// we want to refresh anyway even if they are typing.
// This is so we don't get the browser locked into
// a state where the refresh never happens.
var focus_margin = 10;
// Reset the Timer on users last action
function reset() {
last_user_action = 0;
console.log("Reset");
}
function windowHasFocus() {
has_focus = true;
}
function windowLostFocus() {
has_focus = false;
lost_focus_count++;
console.log(lost_focus_count + " <~ Lost Focus");
}
// Count Down that executes ever second
setInterval(function () {
last_user_action++;
refreshCheck();
}, 1000);
// The code that checks if the window needs to reload
function refreshCheck() {
var focus = window.onfocus;
if ((last_user_action >= refresh_rate && !has_focus && document.readyState == "complete") || lost_focus_count > focus_margin) {
window.location.reload(); // If this is called no reset is needed
reset(); // We want to reset just to make sure the location reload is not called.
}
}
window.addEventListener("focus", windowHasFocus, false);
window.addEventListener("blur", windowLostFocus, false);
window.addEventListener("click", reset, false);
window.addEventListener("mousemove", reset, false);
window.addEventListener("keypress", reset, false);
window.addEventListener("scroll", reset, false);
document.addEventListener("touchMove", reset, false);
document.addEventListener("touchEnd", reset, false);
<script type="text/javascript">
var timeout = setTimeout("location.reload(true);",600000);
function resetTimeout() {
clearTimeout(timeout);
timeout = setTimeout("location.reload(true);",600000);
}
</script>
Above will refresh the page every 10 minutes unless resetTimeout() is called. For example:
clicky
Based on the accepted answer of arturnt. This is a slightly optimized version, but does essentially the same thing:
var time = new Date().getTime();
$(document.body).bind("mousemove keypress", function () {
time = new Date().getTime();
});
setInterval(function() {
if (new Date().getTime() - time >= 60000) {
window.location.reload(true);
}
}, 1000);
Only difference is that this version uses setInterval instead of setTimeout, which makes the code more compact.
var bd = document.getElementsByTagName('body')[0];
var time = new Date().getTime();
bd.onmousemove = goLoad;
function goLoad() {
if(new Date().getTime() - time >= 1200000) {
time = new Date().getTime();
window.location.reload(true);
}else{
time = new Date().getTime();
}
}
Each time you move the mouse it will check the last time you moved the mouse. If the time interval is greater than 20' it will reload the page, else it will renew the last-time-you-moved-the-mouse.
use JavaScript setInterval method:
setInterval(function(){ location.reload(); }, 3000);
Auto reload with target of your choice. In this case target is _self set to itself,but you could change the reload page by simply changing the window.open('self.location', '_self'); code to something like this examplewindow.top.location="window.open('http://www.YourPageAdress.com', '_self'";.
With a confirmation ALERT message:
<script language="JavaScript">
function set_interval() {
//the interval 'timer' is set as soon as the page loads
var timeoutMins = 1000 * 1 * 15; // 15 seconds
var timeout1Mins = 1000 * 1 * 13; // 13 seconds
itimer=setInterval("auto_logout()",timeoutMins);
atimer=setInterval("alert_idle()",timeout1Mins);
}
function reset_interval() {
var timeoutMins = 1000 * 1 * 15; // 15 seconds
var timeout1Mins = 1000 * 1 * 13; // 13 seconds
//resets the timer. The timer is reset on each of the below events:
// 1. mousemove 2. mouseclick 3. key press 4. scrolling
//first step: clear the existing timer
clearInterval(itimer);
clearInterval(atimer);
//second step: implement the timer again
itimer=setInterval("auto_logout()",timeoutMins);
atimer=setInterval("alert_idle()",timeout1Mins);
}
function alert_idle() {
var answer = confirm("Session About To Timeout\n\n You will be automatically logged out.\n Confirm to remain logged in.")
if (answer){
reset_interval();
}
else{
auto_logout();
}
}
function auto_logout() {
//this function will redirect the user to the logout script
window.open('self.location', '_self');
}
</script>
Without confirmation alert:
<script language="JavaScript">
function set_interval() {
//the interval 'timer' is set as soon as the page loads
var timeoutMins = 1000 * 1 * 15; // 15 seconds
var timeout1Mins = 1000 * 1 * 13; // 13 seconds
itimer=setInterval("auto_logout()",timeoutMins);
}
function reset_interval() {
var timeoutMins = 1000 * 1 * 15; // 15 seconds
var timeout1Mins = 1000 * 1 * 13; // 13 seconds
//resets the timer. The timer is reset on each of the below events:
// 1. mousemove 2. mouseclick 3. key press 4. scrolling
//first step: clear the existing timer
clearInterval(itimer);
clearInterval(atimer);
//second step: implement the timer again
itimer=setInterval("auto_logout()",timeoutMins);
}
function auto_logout() {
//this function will redirect the user to the logout script
window.open('self.location', '_self');
}
</script>
Body code is the SAME for both solutions:
<body onLoad="set_interval(); document.form1.exp_dat.focus();" onKeyPress="reset_interval();" onmousemove="reset_interval();" onclick="reset_interval();" onscroll="reset_interval();">
I came up with a slightly different solution, because I found that setInterval isn't really accurate, see: setInterval timing slowly drifts away from staying accurate
// Based on https://stackoverflow.com/a/15279599
// Refresh Rate is how often you want to refresh the page
// based off the user inactivity (in seconds).
var refresh_after = 20;
var last_user_action = new Date();
// Reset the Timer on users last action
function reset() {
last_user_action = new Date();
}
// Countdown that executes every second.
setInterval(function () {
refreshCheck();
}, 1000);
// The code that checks if the window needs to reload
function refreshCheck() {
var expire_time = new Date(last_user_action);
expire_time.setSeconds(expire_time.getSeconds() + refresh_after);
now = new Date();
if (now.getTime() >= expire_time.getTime() && document.readyState == "complete") {
window.location.href = window.location.href; // We do this to discard the POST data.
}
}
window.addEventListener("click", reset, false);
window.addEventListener("mousemove", reset, false);
window.addEventListener("keypress", reset, false);
window.addEventListener("scroll", reset, false);
document.addEventListener("touchMove", reset, false);
document.addEventListener("touchEnd", reset, false);
Yes dear,then you have to use Ajax technology. to changes contents of
particular html tag:
<html>
<head>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.2/jquery.min.js"></script>
<title>Ajax Page</title>
<script>
setInterval(function () { autoloadpage(); }, 30000); // it will call the function autoload() after each 30 seconds.
function autoloadpage() {
$.ajax({
url: "URL of the destination page",
type: "POST",
success: function(data) {
$("div#wrapper").html(data); // here the wrapper is main div
}
});
}
</script>
</head>
<body>
<div id="wrapper">
contents will be changed automatically.
</div>
</body>
</html>
I would consider activity to be whether or not the user is focused on the window. For example, when you click from one window to another (e.g. Google Chrome to iTunes, or Tab 1 to Tab 2 within an internet browser), the webpage can send a callback saying "Im out of focus!" or "Im in focus!". One could use jQuery to harness this possible lack of activity to do whatever they wanted. If I were in your position, I would use the following code to check for focus every 5 seconds, etc and reload if no focus.
var window_focus;
$(window).focus(function() {
window_focus = true;
}).blur(function() {
window_focus = false;
});
function checkReload(){
if(!window_focus){
location.reload(); // if not focused, reload
}
}
setInterval(checkReload, 5000); // check if not focused, every 5 seconds
And finally the most simple solution:
With alert confirmation:
<script type="text/javascript">
// Set timeout variables.
var timoutWarning = 3000; // Display warning in 1Mins.
var timoutNow = 4000; // Timeout in 2 mins.
var warningTimer;
var timeoutTimer;
// Start timers.
function StartTimers() {
warningTimer = setTimeout("IdleWarning()", timoutWarning);
timeoutTimer = setTimeout("IdleTimeout()", timoutNow);
}
// Reset timers.
function ResetTimers() {
clearTimeout(warningTimer);
clearTimeout(timeoutTimer);
StartTimers();
$("#timeout").dialog('close');
}
// Show idle timeout warning dialog.
function IdleWarning() {
var answer = confirm("Session About To Timeout\n\n You will be automatically logged out.\n Confirm to remain logged in.")
if (answer){
ResetTimers();
}
else{
IdleTimeout();
}
}
// Logout the user and auto reload or use this window.open('http://www.YourPageAdress.com', '_self'); to auto load a page.
function IdleTimeout() {
window.open(self.location,'_top');
}
</script>
Without alert confirmation:
<script type="text/javascript">
// Set timeout variables.
var timoutWarning = 3000; // Display warning in 1Mins.
var timoutNow = 4000; // Timeout in 2 mins.
var warningTimer;
var timeoutTimer;
// Start timers.
function StartTimers() {
warningTimer = setTimeout(timoutWarning);
timeoutTimer = setTimeout("IdleTimeout()", timoutNow);
}
// Reset timers.
function ResetTimers() {
clearTimeout(warningTimer);
clearTimeout(timeoutTimer);
StartTimers();
$("#timeout").dialog('close');
}
// Logout the user and auto reload or use this window.open('http://www.YourPageAdress.com', '_self'); to auto load a page.
function IdleTimeout() {
window.open(self.location,'_top');
}
</script>
Body code is the SAME for both solutions
<body onload="StartTimers();" onmousemove="ResetTimers();" onKeyPress="ResetTimers();">
With on page confirmation text instead of alert
Since this is another method to auto load if inactive I give it a second answer. This one is more simple and easier to understand.
With reload confirmation on the page
<script language="javaScript" type="text/javascript">
<!--
var autoCloseTimer;
var timeoutObject;
var timePeriod = 5100; // 5,1 seconds
var warnPeriod = 5000; // 5 seconds
// Warning period should always be a bit shorter then time period
function promptForClose() {
autoCloseDiv.style.display = 'block';
autoCloseTimer = setTimeout("definitelyClose()", warnPeriod);
}
function autoClose() {
autoCloseDiv.style.display = 'block'; //shows message on page
autoCloseTimer = setTimeout("definitelyClose()", timePeriod); //starts countdown to closure
}
function cancelClose() {
clearTimeout(autoCloseTimer); //stops auto-close timer
autoCloseDiv.style.display = 'none'; //hides message
}
function resetTimeout() {
clearTimeout(timeoutObject); //stops timer
timeoutObject = setTimeout("promptForClose()", timePeriod); //restarts timer from 0
}
function definitelyClose() {
// If you use want targeted reload: parent.Iframe0.location.href = "https://URLHERE.com/"
// or this: window.open('http://www.YourPageAdress.com', '_self');
// of for the same page reload use: window.top.location=self.location;
// or window.open(self.location;, '_self');
window.top.location=self.location;
}
-->
</script>
Confirmation box when using with on page confirmation
<div class="leftcolNon">
<div id='autoCloseDiv' style="display:none">
<center>
<b>Inactivity warning!</b><br />
This page will Reloads automatically unless you hit 'Cancel.'</p>
<input type='button' value='Load' onclick='definitelyClose();' />
<input type='button' value='Cancel' onclick='cancelClose();' />
</center>
</div>
</div>
Body codes for both are the SAME
<body onmousedown="resetTimeout();" onmouseup="resetTimeout();" onmousemove="resetTimeout();" onkeydown="resetTimeout();" onload="timeoutObject=setTimeout('promptForClose()',timePeriod);">
NOTE: If you do not want to have the on page confirmation, use Without confirmation
<script language="javaScript" type="text/javascript">
<!--
var autoCloseTimer;
var timeoutObject;
var timePeriod = 5000; // 5 seconds
function resetTimeout() {
clearTimeout(timeoutObject); //stops timer
timeoutObject = setTimeout("definitelyClose()", timePeriod); //restarts timer from 0
}
function definitelyClose() {
// If you use want targeted reload: parent.Iframe0.location.href = "https://URLHERE.com/"
// or this: window.open('http://www.YourPageAdress.com', '_self');
// of for the same page reload use: window.top.location=self.location;
// or window.open(self.location;, '_self');
window.top.location=self.location;
}
-->
</script>
Using LocalStorage to keep track of the last time of activity, we can write the reload function as follows
function reloadPage(expiryDurationMins) {
const lastInteraction = window.localStorage.getItem('lastinteraction')
if (!lastInteraction) return // no interaction recorded since page load
const inactiveDurationMins = (Date.now() - Number(lastInteraction)) / 60000
const pageExpired = inactiveDurationMins >= expiryDurationMins
if (pageExpired) window.location.reload()
}
Then we create an arrow function which saves the last time of interaction in milliseconds(String)
const saveLastInteraction = () => window.localStorage.setItem('last', Date.now().toString())
We will need to listen to the beforeunload event in the browser to clear our lastinteraction record so we don't get stuck in an infinite reload loop.
window.addEventListener('beforeunload', () => window.localStorage.removeItem('lastinteraction'))
The user activity events we will need to monitor would be mousemove and keypress. We store the last interaction time when the user moves the mouse or presses a key on the keyboard
window.addEventListener('mousemove', saveLastInteraction)
window.addEventListener('keypress', saveLastInteraction)
To set up our final listener, we will use the load event.
On page load, we use the setInterval function to check if the page has expired after a certain period.
const expiryDurationMins = 1
window.addEventListener('load', setInterval.bind(null, reloadPage.bind(null, expiryDurationMins), 1000))
I am doing it like this:
let lastActionTaken = new Date().getTime();
function checkLastAction() {
let now = new Date().getTime();
if (now - lastActionTaken > 1000 * 60 * 60) window.location.reload();
else lastActionTaken = now;
}
window.addEventListener("mousemove", checkLastAction);
window.addEventListener("touchstart", checkLastAction);
window.addEventListener("keydown", checkLastAction);
This will reload the page as soon as the user moves their mouse, hits a key or touches a touchscreen if it has been inactive for 1 hour. Also, this takes care of the focus as well, so if a user is moving their mouse in a different program and then come back to this window it will reload, which is good because the point is to not have old data being shown.
Many of these other answers either don't answer the main part of the question "with no activity", or they are incredibly, unnecessarily complex. I have taken the accepted answer (here: https://stackoverflow.com/a/4644315/9008140 )
and modified it to take advantage of the fact you can assign timers to variables. This allows us to get rid of the second timer, as well as the timestamp.
/**
* create a timer that refreshes the page after the number of
minutes has passed without user interaction.
* Moving the mouse or pressing a key on the current page will start
the timer over.
* #param {any} minutes
*/
var refreshTimer;
function setPageRefreshTimer(minutes) {
var refreshInterval = minutes * 60 * 1000; //interval is in milliseconds. We refresh every x minutes.
$(document.body).bind("mousemove keypress", function (e) {
if (refreshTimer != null && refreshTimer != undefined) {
window.clearTimeout(refreshTimer);
}
refreshTimer = window.setTimeout(function () { window.location.reload(true); }, refreshInterval);
});
refreshTimer = window.setTimeout(function () { window.location.reload(true); }, refreshInterval);
}
This sample code will refresh based on a passed in parameter in minutes, with an accuracy as great as a javascript timer can be. In testing, always less than a second. I created this as a function but you can pull it into your page if you wish.
This task is very easy use following code in html header section
<head> <meta http-equiv="refresh" content="30" /> </head>
It will refresh your page after 30 seconds.

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