Can you use JQuery on a window reference? I have tried the following with no luck.
function GetDiPSWindow() {
var DiPSURL = "/DiPS/index";
var DiPSWindow = window.open("", "DiPS", "toolbar=no,location=no,status=no,menubar=no,scrollbars=yes,resizable=no,width=520,height=875");
if (DiPSWindow.location.href === "about:blank") {
DiPSWindow.location = DiPSURL;
}
return DiPSWindow;
}
function AddRecipient(field, nameId) {
// Get window
var win = GetDiPSWindow();
// Attempt 1
$(win.document).ready(function () {
var input = win.document.getElementById(field + "_Input");
input.value = nameId;
});
// Attempt 2
$(win).ready(function () {
var input = win.document.getElementById(field + "_Input");
input.value = nameId;
});
// Attempt 3
$(win).load(function () {
var input = win.document.getElementById(field + "_Input");
input.value = nameId;
});
}
Am I making a simple mistake?
EDIT For some reason, win.document.readyState is "complete". Not sure if that makes a difference.
I have also tried:
View contains:
<script>var CallbackFunction = function() {}; // Placeholder</script>
The method:
function AddRecipient(field, nameId) {
var DiPSURL = "/DiPS/index";
if (deliveryChannel === undefined) {
deliveryChannel = 0;
}
var DiPSWindow = GetDiPSWindow();
if (DiPSWindow.location.href === "about:blank") {
DiPSWindow.location = DiPSURL;
DiPSWindow.onload = function () { DiPSWindow.CallbackFunction = AddRecipient(field, nameId) }
} else {
var input = DiPSWindow.document.getElementById(field + "_Input");
input.value = input.value + nameId;
var event = new Event('change');
input.dispatchEvent(event);
}
}
The answer is.... kinda. it depends on what you are doing.
You can use jquery on the parent page to interact with a page within an iframe, however, anything that requires working with the iframe's document object may not work properly because jQuery keeps a reference of the document it was included on and uses it in various places, including when using document ready handlers. So, you can't bind to the document ready handler of the iframe, however you can bind other event handlers, and you can listen for the iframe's load event to know when it is absolutely safe to interact with it's document.
It would be easier though to just include jquery within the iframe itself and use it instead. It should be cached anyway, so there's no real detriment to performance by doing so.
Related
I understand that onclick() in html with parenthesis calls automatically. But in my situation, I want to pass a parameter into the onclick function(specifically, the element clicked). So how do I manage this without having onclick fired when the page loads? In addition, the onclick method does not fire after its automatically firing upon loading. My code is below:
for (i = 0; i < returnPostPhotoSrcs().length; i++) {
// var photosArray=returnPhotoNames()
// var imgName=photosArray[i]
var imgSrcArray=returnPostPhotoSrcs();
var imgSrc=imgSrcArray[i]
var postNamesArray=returnPostNamesArray();
var postName=returnPostNamesArray[i]
var img=img_create(imgSrc,postName,'')
img.style.width=returnPostHeight();
img.style.height=returnPostWidth();
img.className="postImage";
img.onmousedown=playShout(img);
var postNamesArray=returnPostNames();
var innerSpan = document.createElement('span');
innerSpan.onmousedown=playShout(innerSpan); //problem line
var text = postNamesArray[i];
innerSpan.innerHTML = text; // clear existing, dont actually know what this does
var outerSpan = document.createElement('span');
outerSpan.className="text-content";
outerSpan.onmousedown=playShout(outerSpan); //another problem line, also doesnt call onclick
var li = document.createElement('li');
var imgSpacer=img_create('spacerSource',"spacer",'')
imgSpacer.style.width="25px";
imgSpacer.style.height=returnPostWidth();
li.appendChild(img)
outerSpan.appendChild(innerSpan)
li.appendChild(imgSpacer)
imgSpacer.style.opacity="0"
// if (i>0 && i<returnPostPhotoSrcs().length-1) {
// hackey
var imgSpacer=img_create('spacerSource',"spacer",'')
imgSpacer.style.width="25px";
imgSpacer.style.height=returnPostWidth();
li.appendChild(imgSpacer)
li.appendChild(outerSpan)
imgSpacer.style.opacity="0"
// }
var outerDiv = document.getElementById("postDivOuter");
outerDiv.appendChild(li)
}
Adding onto this you could also do:
img.onmousedown= function(e) { playShout(e) };
//for playshout
playshout = function(e) {
var element = e.target; //this contains the element that was clicked
};
The function fires because you are calling it. You need to use a closure
img.onmousedown= function() { playShout(img) };
As others have shown, you can create an anonymous function, or another option is to use .bind():
innerSpan.onmousedown = playShout.bind(null, innerSpan);
Hello I have some code in which I take user input through in html and assign it to,two global variables
var spursscoref = document.getElementById("spursscore").value;
var livscoref = document.getElementById("livscore").value;
Which next show up in this addeventlistener function as parameters of the whowon function
var d = document.querySelector("#gut2");
d.addEventListener("click", function () {
whowon(spursscoref, livscoref, spurs, liverpool)
}, false);
The click event is meant to trigger the whowon function and pass in the parameters
function whowon(FirstScore, SecondScore, FirstTeam, SecondTeam) {
if (FirstScore > SecondScore) {
FirstTeam.win();
SecondTeam.lose();
} else if (FirstScore < SecondScore) {
SecondTeam.win();
} else {
FirstTeam.draw();
SecondTeam.draw();
}
}
However the values are null,as I get a cannot read properties of null error on this line
var spursscoref = document.getElementById("spursscore").value;
I am pretty sure the problem is coming from the addlistener function,any help would be appreciated
Well you could do something like this -
$( document ).ready(function() {
var d = document.querySelector("#gut2");
d.addEventListener("click", function () {
var spursscoref = document.getElementById("spursscore").value;
var livscoref = document.getElementById("livscore").value;
whowon(spursscoref, livscoref, spurs, liverpool)
}, false);
});
Wrap your code in $(document).ready(function(){}). This will ensure that all of your DOM elements are loaded prior to executing your Javascript code.
Try putting all of your code inside this
document.addEventListener("DOMContentLoaded", function(event) {
//Your code here
});
My guess is that your code is executed before the html actually finished loading, causing it to return null.
I have a div that I'm appending to another div when a button is clicked. I'm also calling a bunch of functions on the div that gets created.
HTML
<a onClick="drawRect();">Rect</a>
JS
function drawRect(){
var elemRect = document.createElement('div');
elemRect.className = 'elem elemRect';
elemRect.style.position = "absolute";
elemRect.style.background = "#ecf0f1";
elemRect.style.width = "100%";
elemRect.style.height = "100%";
elemRect.style.opacity = "100";
renderUIObject(elemRect);
$('.elemContainer').draggableParent();
$('.elemContainer').resizableParent();
makeDeselectable();
handleDblClick();
}
var createDefaultElement = function() {
..
..
};
var handleDblClick = function() {
..
..
};
var renderUIObject = function(object) {
..
..
};
var makeDeselectable = function() {
..
..
};
I could clone the element when the browser detects a keydown event
$(window).keydown(function(e) {
if (e.keyCode == 77) {
$('.ui-selected').clone();
return false;
}
});
then append it to #canvas. But the problem is, none of the functions I mentioned above get called with this method.
How can I copy/paste an element (by pressing CMD+C then CMD+V) and call those above functions on the cloned element?
The jQuery.clone method returns the cloned node. So you could adjust your code to do something like this:
var myNodes = $('.ui-selected').clone();
myNodes.each(function () {
createDefaultElement(this);
appendResizeHandles(this);
appendOutline(this);
});
Can I Clear a event que in javascript?
when I have done one click event and then does another click event the input field gets the value undefined even when it has a value like "newfile.jpg"
I retrieves the values by doing somevariable = $('#cke_104_textInput').val();
but somevariable gets the value undefined.
here is the javascript code:
$(function () {
// Handler for .ready() called.
function changeLink() {
link = $('#cke_104_textInput').val();
if (link == "") {}
else {
link = link.replace("_", "/");
parts = link.split('.');
explodeExtension = parts[parts.length - 1];
link = link.replace("/download/", "/download/" + explodeExtension + "/");
link = link.replace("." + explodeExtension, "");
$('#cke_104_textInput').val('');
$('#cke_104_textInput').val(link);
clearInterval(changelink);
}
}
function changePic() {
link = $('#cke_103_textInput').val();
if (link == "") {}
else {
link = link.replace("_", "/");
parts = link.split('.');
explodeExtension = parts[parts.length - 1];
link = link.replace("/download/", "/show/" + explodeExtension + "/");
link = link.replace("." + explodeExtension, "");
$('#cke_103_textInput').val('');
$('#cke_103_textInput').val(link);
clearInterval(changepic);
}
}
$('#cke_60').live('click', function (event) {
changelink = setInterval(function () {
changeLink()
}, 1000);
});
$('#cke_64').live('click', function (event) {
changepic = setInterval(function () {
changePic()
}, 1000);
});
});
In the code i try to rewrite the content of two input fields.
this has to be done because the files are not in the sites root they are outside of it, and to be able to show or download them on the site the urls need to be in a specific format.
To answer your first line question, yes you can. Take a look at unbind()
You are creating link as a global variable, which means it is clashing with itself.
Change link = $('#cke_104_textInput').val(); to var link = $('#cke_104_textInput').val();.
Also as a side note, you have this code twice:
$('#cke_104_textInput').val('');
$('#cke_104_textInput').val(link);
which is redundant and inefficient. You should remove the first line in both cases, because selecting an element (even via ID) is not a free operation.
I'm having difficulty getting my textarea to expand vertically automatically.
I have some code to help make textarea auto expand vertically and for some reason it works when I clean out all my JS and provide a selector with reference to textarea e.g. $('textarea').autoGrow();
Calling the plugin on a chain of methods stops it from working. E.G.
micropostBox.hide().removeClass("micropost_content")
.addClass("micropost_content_expanded").show().autoGrow();
I established the plugin code works so copied all my working code to the same page and applied the autoGrow code to my textarea but it seems to be unresponsive. I noticed that the plugin I'm using the code from uses bind and unbind methods. In my code I use on and off methods from JQuery and wondering if this could be why the auto resizing of my textarea is not working?
Here is the code:
http://jsfiddle.net/erU5J/101/
autogrow plugin js code
$(function($) {
$.fn.autoGrow = function() {
return this.each(function() {
var txtArea = $(this);
var colsDefault = txtArea.attr('cols');
var rowsDefault = txtArea.attr('rows');
var updateSize = function() {
var linesCount = 0;
var lines = txtArea.attr('value').split('\n');
for (var i = lines.length - 1; i >= 0; --i) {
linesCount += Math.floor((lines[i].length / colsDefault) + 1);
}
if (linesCount >= rowsDefault) {
txtArea.attr('rows', linesCount + 1);
}
else {
txtArea.attr('rows', rowsDefault);
}
};
txtArea.unbind('.autoGrow').bind('keyup.autoGrow', updateSize).bind('keydown.autoGrow', updateSize).bind('change.autoGrow', updateSize);
});
};
});
my js code
$(function() {
$("div.microposts").on("focus", "textarea#micropostBox", function() {
var micropostForm = $(this).parent(),
micropostBox = micropostForm.find('textarea#micropostBox'),
micropostButton = micropostForm.find("input#micropostButton"),
xButton = micropostForm.find("div.xButton");
micropostBox.prop('rows', 7);
micropostForm.find('div#micropostOptions').removeClass('micropostExtraOptions');
micropostForm.find('div#postOptions').show();
$.trim(micropostBox.val()) == '' ? micropostButton.addClass("disabledMicropostButton").show()
:
micropostButton.prop('disabled', false);
micropostBox.hide().removeClass("micropost_content").addClass("micropost_content_expanded").show().autoGrow();
xButton.show();
micropostButton.prop('disabled', true);
micropostBox.off().on("keypress input change", function() {
micropostButton.prop({
disabled: !$.trim($(this).val()) != ''
});
$.trim($(this).val()) != '' ? micropostButton.removeClass("disabledMicropostButton").addClass("activeMicropostButton")
:
micropostButton.removeClass("activeMicropostButton").addClass("disabledMicropostButton");
});
xButton.on('click', function() {
micropostBox.removeClass("micropost_content_expanded").addClass("micropost_content");
micropostForm.find('div#micropostOptions').addClass('micropostExtraOptions');
micropostBox.val("");
micropostForm.find('div#postOptions').hide();
xButton.hide();
micropostButton.hide();
micropostBox.removeAttr('style');
micropostBox.prop('rows', 0);
micropostForm.find('.imagePreview > img').remove();
micropostForm.find('.imagePreview').hide();
});
});
});
$(function() {
$('div.microposts').on('click', 'li#addImage', function() {
var form = $(this).parents('form#new_micropost'),
fileField = form.find('input#micropost_image');
fileField.trigger('click');
});
});
$(function() {
$('input#micropost_image').change(function(evt) { //.off() make sautoresize work
var image = evt.target.files[0],
form = $(this).parents('form#new_micropost'),
imagePreviewBox = form.find('div.imagePreview'),
reader = new FileReader();
reader.onload = function(evt) {
var resultdata = evt.target.result,
img = new Image();
img.src = evt.target.result;
imagePreviewBox.show().prepend(img);
};
reader.readAsDataURL(image);
});
});
textarea
<textarea class="micropost_content" cols="40" id="micropostBox" name="micropost[content]" placeholder="" rows="0"></textarea>
It would be best to view a working example on jsfiddle. My aim is to have the auto resizing of textarea working before and after an image is added to the page using the image upload button in the textarea.
Kind regards
It depends if the method preceding the plugin call returned the jQuery object containing the elements to where the plugins need to be attached.
Here are a few examples of methods that do and do not return the elements you started with:
$('element') //get an element
.contents() //get an elements contents
.wrapAll('<div>') //wrapAll contents with div and returns the contents, not wrapper
.parent() //the wrapper
.parent() //the element
.myPlugin() //we attach a plugin to element
$('<div>')
.appendTo('body') //appendTo returns the same element, the div
.myPlugin() //attaches to the div
$('element') //get an element
.text() //get its text
.myPlugin() //chaining isn't possible since text() returns a string
Better read the docs for every method in jQuery and what it returns. Some DOM methods usually return the same element, some don't, and some don't return elements but values.
In summary, can plugins be attached after chains? YES, and it depends.
Refer to the jQuery's documentation
http://docs.jquery.com/Plugins/Authoring#Maintaining_Chainability