failed to load module tns_modules/application/application.js - javascript

I have hitting my head on this for past 3 hours.
What i call: ../../latest-cli/nativescript-cli/bin/tns run android --watch --device=emulator-5554
Some ideas would be awesome!

Make sure you have all of the latest parts of NativeScript (core modules, runtime, and CLI). There's a great blog post here: http://fluentreports.com/blog/?p=323 which outlines that all of the above need to be in sync. Then you should try running tns platform remove android then tns platform add android. Then make sure you uninstall this failed build, and install a fresh build after adding the platform back.
Also just open the emulator and call tns livesync android --watch and the CLI will detect the running emulator. No need to specify.

Related

Issue with the ios folder, after expo ejecting

I'm trying to integrate paypal payments into my expo app, but as expo not yet supports paypal i was trying the react-native-paypal package. This requires to add some extra dependencies into the ios/android folders so i was trying to eject from expo using expo eject. Note that im running this command from a windows operating system and i also did find a way to install cocoapods. But the thing is that after running expo eject it warns me that i should do this procedure from macOS or linux to get the ios folder. How else can i get this? Thanks in advance.

Stuck on info starting JS server

I have initiated successfully a new react-native project. Then, every time I try to run my newly built project using the command react-native run-android, it gets stucks on info Starting JS server....
Here is the output:
$ react-native run-android
info Running jetifier to migrate libraries to AndroidX".
You can disable it using "--no-jetifier" flag.
Jetifier found 855 file(s) to forward-jetify. Using 4 workers...
info Starting JS server..."
I tried restarting the laptop and switching emulators. I don't know what else to do anymore.
How do I solve the problem?
Kill the automatically popped up metro bundler command prompt
Kill the command terminal which is running react-native run-android
Now Run react-native start This will start your js server
In new command prompt window run react-native run-android
The app came up in 5 mins in an emulator.
Linux:
Go to the terminal and type:
react-native start
and then in OTHER terminal, inside your project folder:
yarn android
or
npm run android
Temporary fix:
REACT_TERMINAL= react-native run-android
in my case with manjaro + xfce4:
REACT_TERMINAL=xfce4-terminal react-native run-android
or puts in your .bashrc:
export REACT_TERMINAL=xfce4-terminal
font: https://github.com/facebook/react-native/issues/26097
I had the same problem. I started a project yesterday and it worked, started a new one today and it didn't work. The problem seems to be "#react-native-community/cli-platform-android". The version that showed up today is 2.8.2 as opposed to 2.7.0 for yesterday's project.
I used:
npm install #react-native-community/cli-platform-android#2.7.0
This is not a optimal solution, but it will get you going.
I had the exact same frustrating issue for a very different reason than mentioned in other answers.
As explained in this SO answer Android adb binds to port 5037 and I installed some program which took this port so adb was hanging silently (why adb! .. say something!)
Commands to test if this your issue cause:
test any adb command and see if it hangs, eg:
adb devices
If it does, then check who is using the port:
sudo lsof -i :5037
In my case(Manjaro OS)
First:
npm start
Then in a separate terminal:
npm run android
The best solution that I constantly find myself using, is going to the application manager on android, then clearing the data of the app. Running the app afterwards goes smoothly without lagging.
Reinstalling android studio with a new emulator or changing the app name in app.json , build.gradle and android manifest.xml solved the issue.

Why is my Nativescript-vue release apk giving errors

My nativescript-vue app works well on my device when I run tns run android but when I create the release apk and install it, the app always crushes on startup with a message "unfortunately LGIapp has stopped". LGIapp is the name of my app. It is even on the playstore but all my test users have that same error. Kindly help I am really stack. Thanks
You need to use --bundle even in release builds. Your build command should be:
tns build android --bundle --release
I think tns will assume --bundle in the next versions. I see people stumbling in this every day... Meanwhile, don't forget that --bundle :).

How to build react-native app for iOS properly?

I developed a react native app (version 57.4) on windows for android and it works fine.
Now I'm trying to build for iOS with no luck (as I don't have any experience with Xcode).
What I tried so far:
I knew that it requires a Mac and Xcode so I downloaded a VM, install Xcode.
Git clone myApp
react-native run-ios
But I got a lot of errors and build failures so after some search, I make these more steps:
react-native link
link some fonts manually
add a pod file and pod install
make some Xcode changes which I can't remember
react-native run-ios
And it works :)
BUT I had an issue with axios so I tried to fix it but I ruined the app so I removed the folder and re-cloned it again.
This time, I can't build successfully again!! and if it builds it crashes instantly!
My Question is what the exact steps do I need to make to build successfully on Mac (especially steps for Xcode)? including how to link all native dependencies correctly? and Is the pod file is necessary?

Why can't I run a blank Cordova app in browser: You may not have the required environment or OS to run this project

I'm following the Get Started tutorial on https://cordova.apache.org/#getstarted but I'm getting an error despite following the instructions clearly, this is what I did:
npm install -g cordova
cordova create myApp
cd myApp
cordova platform add browser
cordova run browser
but at the end of the last command, I get an error:
C:\code\cordova\test
λ cordova run browser
Running command: cmd "/s /c "C:\code\cordova\test\platforms\browser\cordova\run.bat""
C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\node_modules\q\q.js:155
throw e;
^
Error: listen EACCES
at exports._errnoException (util.js:746:11)
at Server._listen2 (net.js:1139:19)
at listen (net.js:1182:10)
at Server.listen (net.js:1267:5)
at module.exports (C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\src\server.js:134:8)
at C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\src\platform.js:45:16
at _fulfilled (C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\node_modules\q\q.js:834:54)
at self.promiseDispatch.done (C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\node_modules\q\q.js:863:30)
at Promise.promise.promiseDispatch (C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\node_modules\q\q.js:796:13)
at C:\code\cordova\test\platforms\browser\cordova\node_modules\cordova-serve\node_modules\q\q.js:857:14
ERROR running one or more of the platforms: Error: cmd: Command failed with exit code 1
You may not have the required environment or OS to run this project
Does anyone have any idea why this is happening?
I'm using NodeJS v0.12.7 and Cordova 5.4.0
I have had a similar issue on my Debian 8.3 (jessie) with an installed Chromium from the offical debian package-sources.
The detailled error message was:
Error: Error executing "google-chrome --user-data-dir=/tmp/temp_chrome_user_data_dir_for_cordova http://localhost:8000/index.html": /bin/sh: 1: google-chrome: not found
To fix the issue, I have downloaded the (Google-) Chrome-Browser directly from their website, and installed the .deb-package.
After that I did a
cordova platform rm browser
cordova platform add browser
cordova build browser
cordova run browser
and it finally worked.
Summary:
Chromium doesn't work - use chrome
Although the tutorial you linked says browser for some reason. I don't see it on their "supported platform list", try using a platform which you think you're going to develop for and see if you have the same issues.
Link to the platform list (odd that browser isn't listed): https://cordova.apache.org/docs/en/latest/guide/support/index.html
This is a late reply, maybe will help someone else.
instead of
cordova run browser
You should try "cordova serve" command after the add platform browser..
cordova platform add browser
cordova serve
after this hopefully if everything is set up right , you will get a message
"server runing on localhost:/port" . Just goto that address on your browser..
see the magic.
I'm confused why you want to deploy it from the command line to a browser instead of a device or an emulator.
Wouldn't you just open index.html in the browswer?
Take a look at the Cordova Windows Platform Guide
It goes more into detail about running Cordova on a windows platform.
Requirements:
To develop apps for Windows platform:
Windows 8.0, 8.1, or 10, 32 or 64 bit Home, Pro, or Enterprise
Visual Studio 2013
To develop apps for Windows 10:
Visual Studio 2015 RC or higher
Note: For Windows 10, the Visual Studio installer has an option to install tools to build Universal Windows Apps. You must ensure that this option is selected when installing to install the required SDK.
Create a New Project
At this point, to create a new project you can choose between the cross-platform CLI tool described in The Command-Line Interface, or the set of Windows-specific shell tools. The CLI approach below generates an app named HelloWorld within a new hello project directory:
> cordova create hello com.example.hello HelloWorld
> cd hello
> cordova platform add windows
Here's the corresponding lower-level shell-tool approach:
C:\path\to\cordova-windows\package\bin\create.bat C:\path\to\new\hello com.example.hello HelloWorld
Build the Project
If you are using the CLI in development, the project directory's top-level www directory contains the source files. Run either of these within the project directory to rebuild the app:
> cordova build
> cordova build windows # do not rebuild other platforms
> cordova build windows --debug # generates debugging information
> cordova build windows --release # signs the apps for release
Here's the corresponding lower-level shell-tool approach:
C:\path\to\project\cordova\build.bat --debug
C:\path\to\project\cordova\build.bat --release
The clean command helps flush out directories in preparation for the next build:
C:\path\to\project\cordova\clean.bat
Deploy the app
To deploy Windows package:
> cordova run windows -- --win # explicitly specify Windows as deployment target
> cordova run windows # `run` uses Windows package by default
Also before executing the command:
cordova create myApp
make sure to cd into a user directory or a directory where you will keep your cordova apps
Ok, I also had this problem, and couldn't figure out what was going on for the life of me. I finally figured it out:
The guy didn't have Chrome installed. Installed Chrome, poof, problem solved.
Let this be a lesson for us all.

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