I have a dojo object, I want to do a retry connection to a web socket. However, the connection to the web socket is triggered by a callback function. I tried subscribing to a topic to allow reconnect without using this. However, if the class has two or more instance, it gets all the subscribed message on all instance of MyClass. Is there a way to only let the original instance that fail to connect to get the subscribed message?
// Dojo class
dojo.declare("MyClass", null, {
constructor: function() {
dojo.subscribe("WebSocketConnect", this, function() {
this.DoConnect();
});
},
DoConnect: function() {
this.myWebSocket = new WebSocket('ws://192.0.0.1');
// ウェブソケットは閉じたイベント
this.myWebSocket.onclose = function () {
// The this in this clousure is "myWebSocket"
setTimeout(function() {
dojo.publish("WebSocketConnect", [ ] );
}, 5000);
};
}
}
Note: The project I am working on uses dojo 1.4. Quite old but I have no permission to upgrade it.
Any particular reason you dont want to connect to this?
When you publish or subscribe, it is dependent on the string id used to identify the "event", If you could make it unique for each instance then you could prevent the function execute on all instance.
// Dojo class
dojo.declare("MyClass", null, {
uniqueID:"",
constructor: function() {
this.uniqueID = <generate unique id>;
dojo.subscribe("WebSocketConnect" + this.uniqueID, this, function() {
this.DoConnect();
});
},
DoConnect: function() {
var self = this;
this.myWebSocket = new WebSocket('ws://192.0.0.1');
// ウェブソケットは閉じたイベント
this.myWebSocket.onclose = function () {
// The this in this clousure is "myWebSocket"
setTimeout(function() {
dojo.publish("WebSocketConnect" + self.uniqueID, [ ] );
}, 5000);
};
}
}
How you generate the uniqueID is upto you, it could be as simple as a global counter or use some logic to create a GUID. Anything will work as long as it is unique.
Use a dynamic topic name:
// Dojo class
define(['dijit/registry', 'dojo/_base/declare', 'dojo/topic'], function(registry, declare, topic) {
declare("MyClass", null, {
constructor: function() {
var uniqId = registry.getUniqueId('WebSocketConnect'),
doConnect = this._DoConnect;
//for external use
this.DoConnect = function() {
doConnect(uniqId);
}
//from internal fail
topic.subscribe("WebSocketConnect" + uniqId, this.DoConnect());
},
_DoConnect: function(uniqId) {
this.myWebSocket = new WebSocket('ws://192.0.0.1');
// ウェブソケットは閉じたイベント
this.myWebSocket.onclose = function() {
// The this in this clousure is "myWebSocket"
setTimeout(function() {
topic.publish("WebSocketConnect" + uniqId, []);
}, 5000);
};
}
}
});
});
but best is to use hitch:
// Dojo class
define(['dojo/_base/declare'], function(declare) {
declare("MyClass", null, {
DoConnect: function() {
this.myWebSocket = new WebSocket('ws://192.0.0.1');
// ウェブソケットは閉じたイベント
this.myWebSocket.onclose = lang.hitch(this, function() {
setTimeout(lang.hitch(this, 'DoConnect'), 5000);
});
}
}
});
});
Related
In previous questions I have seen that a nice way to wait for the url to change is to use:
browser.wait( function() {
return browser.getCurrentUrl().then(function(url) {
return /myURL/.test(url);
});
}, 10000, "url has not changed");`
But I am trying to have a method that I can pass myURL as a variable (in case I need to use it with other sites) and is not working.
I am trying this in my Page Object file:
this.waitUrl = function(myUrl) {
browser.wait( function(myUrl) {
return browser.getCurrentUrl().then(function(url, myUrl) {
return myUrl.test(url);
});
}, 10000, "url has not changed");
};
Any ideas if this is even possible and how to do it if so?
Update (July 2016): with Protractor 4.0.0 you can solve it with urlIs and urlContains built-in Expected Conditions.
Original answer:
Don't pass myUrl inside the then function, it is available from the page object function scope:
browser.wait(function() {
return browser.getCurrentUrl().then(function(url) {
return myUrl.test(url);
});
}, 10000, "url has not changed");
I would though define it as an Expected Condition:
function waitUrl (myUrl) {
return function () {
return browser.getCurrentUrl().then(function(url) {
return myUrl.test(url);
});
}
}
So that you can then use it this way:
browser.wait(waitUrl(/my\.url/), 5000);
For those that want an example for Protractor 4.0.0 through 5.3.0
You can use "ExpectedConditions" like so...
var expectedCondition = protractor.ExpectedConditions;
// Waits for the URL to contain 'login page'.
browser.wait(expectedCondition.urlContains('app/pages/login'), 5000);
If you want to validate this with an e2e test.
it('should go to login page', function() {
loginPage.login();
const EC = protractor.ExpectedConditions;
browser.wait(EC.urlContains('app/pages/login'), 5000).then(function(result) {
expect(result).toEqual(true);
});
});
im just using Vue.js to updates posts on a site im messing around with, this is what ive got so far (im still learning javascript, and not too great at it)
[app.js]
var Vue = require('vue');
Vue.use(require('vue-resource'));
var app = new Vue({
el: '#app',
components: {
'postlist' : require('./components/postlist/postlist.js')
}
});
[postlist.js]
module.exports = {
template: require('./postlist.template.html'),
data: function () {
return {
'search': '',
'posts' : {}
}
},
methods: {
'updatePosts' : function()
{
this.$http.get('api/posts', function(responce, status, request)
{
this.$set('posts', responce.data);
});
}
}
};
What I'm looking for is to have updatePosts fire off every x seconds, how do I do this?
ive tried doing this in the app.js
setInterval(function()
{
app.components.postlist.methods.updatePosts(); // doesnt work
app.postlist.updatePosts(); //doesnt work either
}, 500);
and tried putting the setInterval into the component itself
im pretty lost with this, whats the best way to achieve this?
updatePosts running every x seconds?
I have also trouble with scopes in Vue.
this should work
module.exports = {
template: require('./postlist.template.html'),
data: function () {
return {
'search': '',
posts: {}
}
},
methods: {
updatePosts: function () {
var self = this;
self.$http.get('api/posts', function(responce, status, request) {
self.posts = responce.data;
setTimeout(function(){ self.updatePosts() }, 2000);
});
}
},
created: function () {
this.updatePosts();
}
}
Functions in Vue works kinda different way, because your method updatePosts is not regular function. It is function defined in $vm.methods object. so It can't be called regularly like setTimeout($vm.updatePosts). Actually $vm.updatePosts doesn't exists. if you called it like $vm.updatePosts() it is different story. $vm instance automatically calls its method... So correct way is setTimeout(function(){ self.updatePosts() },2000)
You could start the request cycle in created or somewhere else in the lifecycle. It's also probably better to use recursion here so you can wait for the response to come back before you send off another one. I didn't test this code fully but it should work.
module.exports = {
template: require('./postlist.template.html'),
data: function () {
return {
'search': '',
posts: {}
}
},
methods: {
updatePosts: function () {
this.$http.get('api/posts', function(responce, status, request) {
this.posts = responce.data;
setTimeout(this.updatePosts, 2000);
});
}
},
created: function () {
this.updatePosts();
}
}
I'm designing an abstract superclass in javascript using dojo. The purpose of the class is to define the contract for any UI element that can enable the user to select an entity with a unique identifier. So far this is my code.
define(
[
"dojo/Evented",
"dojo/_base/declare"
],
function(Evented, declare){
var NotImplementedException = "Method not implemented";
return declare("EntitySelector", Evented, {
//it's implementation should change the entity selected by the UI
select: function(id){
throw NotImplementedException;
},
//it's implemantation should populate the UI with the data to be selected.
setData: function(dataStore){
throw NotImplementedException;
}
});
});
I also need that subclasses fire an onSelect event, so I can respond to the user actually selecting an entity.
Is there a way (other than documentation) to indicate that subclasses should fire the onSelect event on their implementation?
Fo example, in Java you usually define a public void addEventListener(ListenerInterface) method to indicate that subclasses should fire an event. In C# you can declare an event EventHandler to achieve something similar.
Is there a way in dojo or general Javascript to achieve this?
You could use something like the code bellow.
It rely on the widget lifecycle provided by _WidgetBase and check whether or not some method are implemented.
Additionally it automatically add the "onSelect" event when the "select" method is fired.
Another approach is to hook on the on method and check if an event is attached (see how it is for the foo event.
require([
"dojo/Evented",
"dojo/aspect",
"dijit/_WidgetBase",
"dojo/_base/lang",
"dojo/_base/declare"
], function(Evented, aspect, _WidgetBase, lang, declare) {
var NotImplementedException = "Method not implemented";
var EntitySelector = declare([_WidgetBase, Evented], {
hasOnFooEvent: false,
postMixInProperties: function() {
if (typeof this.select !== 'function') {
throw NotImplementedException;
} else {
this.own(aspect.after(this, 'select', lang.hitch(this, 'emit', 'onSelect')))
}
if (typeof this.setData !== 'function') {
throw NotImplementedException;
}
this.inherited(arguments);
},
on: function(eventName) {
if(eventName === 'foo') {
this.hasOnFooEvent = true;
}
this.inherited(arguments);
},
postCreate: function() {
if(!this.hasOnFooEvent) {
throw NotImplementedException;
}
this.inherited(arguments);
}
});
var NotOkWidget = declare(EntitySelector, {});
var OkWidget = declare(EntitySelector, {
postCreate: function() {
this.on('foo', function() {});
this.inherited(arguments);
},
select: function() {},
setData: function() {}
});
try {
var a = new NotOkWidget();
} catch (e) {
console.log('Implementation error on NotOkWidget');
}
try {
var a = new OkWidget();
a.on('onSelect', function() { console.log('onSelect event is fired'); });
a.select();
} catch (e) {
console.log('Implementation error on OkWidget');
}
});
<script src="//ajax.googleapis.com/ajax/libs/dojo/1.10.4/dojo/dojo.js"></script>
I am very new to ember and trying to implement authentication via facebook
I am using ember-facebook.js library to connect with facebook. Once the authentication is successful, I want to transition to some other route e.g. '/index'. This library creates a App.FBUser object in mixin which is populated from the facebook response. The blog say following:
Whenever the user changes (login, logout, app authorization, etc) the method updateFBUser is called, updating the App.FBUser object on your application. You can do whatever you want with this binding, observe it, put it in the DOM, whatever.
Ember.Facebook = Ember.Mixin.create({
FBUser: void 0,
appId: void 0,
fetchPicture: true,
init: function() {
this._super();
return window.FBApp = this;
},
appIdChanged: (function() {
var _this = this;
this.removeObserver('appId');
window.fbAsyncInit = function() {
return _this.fbAsyncInit();
};
return $(function() {
var js;
js = document.createElement('script');
$(js).attr({
id: 'facebook-jssdk',
async: true,
src: "//connect.facebook.net/en_US/all.js"
});
return $('head').append(js);
});
}).observes('appId'),
fbAsyncInit: function() {
var _this = this;
FB.init({
appId: this.get('appId'),
status: true,
cookie: true,
xfbml: true
});
this.set('FBloading', true);
FB.Event.subscribe('auth.authResponseChange', function(response) {
return _this.updateFBUser(response);
});
return FB.getLoginStatus(function(response) {
return _this.updateFBUser(response);
});
},
updateFBUser: function(response) {
console.log("Facebook.updateFBUser: Start");
var _this = this;
if (response.status === 'connected') {
//console.log(_this);
return FB.api('/me', function(user) {
var FBUser;
FBUser = user;
FBUser.accessToken = response.authResponse.accessToken;
if (_this.get('fetchPicture')) {
return FB.api('/me/picture', function(path) {
FBUser.picture = path;
_this.set('FBUser', FBUser);
return _this.set('FBloading', false);
});
} else {
_this.set('FBUser', FBUser);
return _this.set('FBloading', false);
}
});
} else {
this.set('FBUser', false);
return this.set('FBloading', false);
}
}//updateFBUser
});
Update :
Adding following observer in my LoginController, I am able to capture the App.FBUser update event(it is update after getting response from FB; as indicated by the blog).
From this observer method, when I try to 'transitionTo' my index route I get following error
Uncaught TypeError: Object data-size has no method 'transitionTo'. Following is the code
App.LoginController = Ember.Controller.extend({
onSuccess: (function(){
var self = this;
/*
//tried all these method to redirect but error is the same
var attemptedTransition = this.get('attemptedTransition');
attemptedTransition.retry();
*/
/*
//tried all these method to redirect but error is the same
var router = this.get('target.router');
router.transitionTo('index');
*/
//tried all these method to redirect but error is the same
this.transitionToRoute('index');
}).observes('App.FBUser')
});
Index Route
App.AuthenticatedRoute = Ember.Route.extend({
beforeModel: function(transition){
var self = this;
if(!App.FBUser){
self.redirectToLogin(transition);
}
},
redirectToLogin: function(transition){
var loginController = this.controllerFor('login');
loginController.set('attemptedTransition', transition);
this.transitionTo('login');
}
});
I am not able to get my head around it.
Any help is greatly appreciated. Thanks
How can I access this object in my Route.beforeModel() hook.
Depending on what route's beforModel hook you are talking about, this is how you could do it:
App.SomeRoute = Ember.Route.extend({
beforeModel: function(transition) {
if (!Ember.isNone(App.FBUser)) {
// calling 'transitionTo' aborts the transition, redirects to 'index'
this.transitionTo('index');
}
}
});
Update in response to your last comment
The addon you are using is slightly outdated and the proposed implementation method for the mixin in your application will not work with the current version of ember:
App = Ember.Application.create(Ember.Facebook)
App.set('appId', 'yourfacebookappid');
starting from version 1.0.0-rc3 of ember you should rather do it like this:
App = Ember.Application.creatWithMixins(Ember.Facebook);
App.set('appId', 'yourfacebookappid');
After that you should be able to have access to the App.FBUser object as mentioned above.
Update 2
If you want to be able to be notified when some events happend, like login, logout etc. you should (as the Author of the addon states on it's blog post) override the updateFBUser method and do in there your transitions.
Since the addon is trough the mixin available in our App namespace you should be able to do the following:
App = Ember.Application.creatWithMixins(Ember.Facebook, {
updateFBUser: function() {
this._super();
// we are calling super to let the addon
// do it's work but at the same time we get
// notified that something happened, so do at this
// point your transition
}
});
Hope it helps.
As per Issue 1 adding
attributeBindings: [],
to:
return Ember.FacebookView = Ember.View.extend({
solved the issue.
I'm learning and building emberjs app with rails.
In this app, I want the data to be pushed rather than polled to the client app.
For.e.g. the following snippet at http://awardwinningfjords.com/2011/12/27/emberjs-collections.html
// Setup a global namespace for our code.
Twitter = Em.Application.create({
// When everything is loaded.
ready: function() {
// Start polling Twitter
setInterval(function() {
Twitter.searchResults.refresh();
}, 2000);
// The default search is empty, let's find some cats.
Twitter.searchResults.set("query", "cats");
// Call the superclass's `ready` method.
this._super();
}
});
It polls twitter API, but my question is how to make an EmberJS app that uses a WebSocket connection to update its state?
You have to implement a DS.Adapter that understands how to handle WebSockets. Here is an simple example:
var SOCKET = 'ws://localhost:9090/some-websocket';
var ID = 'uuid';
var FIND = 'find';
var FIND_MANY = 'findMany';
var FIND_QUERY = 'findQuery';
var FIND_ALL = 'findAll';
/**
* Implementation of WebSocket for DS.Store
*/
App.Store = DS.Store.extend({
revision: 4,
adapter: DS.Adapter.create({
socket: undefined,
requests: undefined,
send: function(action, type, data, result) {
/* Specific to your web socket server side implementation */
var request = {
"uuid": generateUuid(),
"action": action,
"type": type.toString().substr(1),
"data": data
};
this.socket.send(JSON.stringify(request));
/* So I have access to the original request upon a response from the server */
this.get('requests')[request.uuid] = request;
return request;
},
find: function (store, type, id) {
this.send(FIND, type, id);
},
findMany: function (store, type, ids, query) {
this.send(FIND_MANY, type, ids);
},
findQuery: function (store, type, query, modelArray) {
this.send(FIND_QUERY, type, query, modelArray).modelArray = modelArray;
},
findAll: function (store, type) {
this.send(FIND_ALL, type);
},
/* Also implement:
* createRecord & createRecords
* updateRecord & updateRecords
* deleteRecord & deleteRecords
* commit & rollback
*/
init: function () {
var context = this;
this.set('requests', {});
var ws = new WebSocket(SOCKET);
ws.onopen = function () {
};
ws.onmessage = function(event) {
var response = JSON.parse(event.data);
var request = context.get('requests')[response.uuid];
switch (request.action) {
case FIND:
App.store.load(type, response.data[0]);
break;
case FIND_MANY:
App.store.loadMany(type, response.data);
break;
case FIND_QUERY:
request.modelArray.load(response.data);
break;
case FIND_ALL:
App.store.loadMany(type, response.data);
break;
default:
throw('Unknown Request: ' + request.action);
}
/* Cleanup */
context.get('requests')[response.uuid] = undefined;
};
ws.onclose = function () {
};
this.set('socket', ws);
}
});
});
I actually was playing around with the code from that article a few days ago. Keep the handle bar template the same, and use the following code. Obviously, this all depends on what JSON you're passing through the socket. The following code is tried and tested with ntwitter for node.
Twitter = Em.Application.create({
ready: function() {
var socket = io.connect();
socket.on('message', function(json) {
Twitter.searchResults.addTweet(Twitter.Tweet.create(JSON.parse(json)));
});
this._super();
}
});
//Model
Twitter.Tweet = Em.Object.extend();
//Collection
Twitter.searchResults = Em.ArrayController.create({
content: [],
_idCache: {},
addTweet: function(tweet) {
var id = tweet.get("id");
if (typeof this._idCache[id] === "undefined") {
this.pushObject(tweet);
this._idCache[id] = tweet.id;
}
}
});
With websockets you are observing for socket events. When an event is triggered you handle that event (if appropriate) and then set your values.
Looking at your code you would you would observe Socket.onmessage. If the message contains what you are looking for then call refresh.