I'm trying to run an app on my Samsung Galaxy S6 installed with Marshmallow 6.0 in Appcelerator. I have downloaded Android Studio and used the SDK Manager to download the SDK for the OS. However, when trying to run my code, the console outputs these errors:
[ERROR] : No valid Android SDK targets found.
[ERROR] : Please download an Android SDK target API level 23 or newer from the Android
SDK Manager.
I tried uninstalling the API level 23 for Marshmallow 6.0 and reinstalling it directly through the manager rather than through installation of the studio, but this did not fix the issue. Appcelerator is able to detect my device, and developer mode as well as USB debugging are enabled on my S6.
How do I get Appcelerator to accept the SDK target API level 23?
To use the Android SDK with Studio, the path to the SDK must be set in the Preferences dialog.
Open the Preferences dialog:
On Mac OS X, from the menu bar, select Appcelerator Studio > Preferences.
On Windows, from the menu bar, select Window > Preferences.
In the Preferences dialog, navigate to Studio > Platforms > Android SDK.
Set your Android SDK path. Enter the path to your Android SDK in the Android SDK Home textbox or click the Configure button to navigate to the SDK directory.
Select your default Android SDK. Select a Google APIs item from the Default Android SDK drop-down menu.
Reference Link: Link
I have had the same problem, probably after Java was updated or because of Android SDK update (i'm not sure yet).
I managed to solve this problem by entering this in the CLI to select a specific Android SDK to build:
ti config android.buildTools.selectedVersion 23.0.3
Note that this is just a temporary solution to get going, but you might want to update this to a newer SDK version in time.
Edit: Best solution (on Windows): Go to Preferences > Studio > Platforms > Android. Click "Install SDK" and select/install Android 6.0 SDK.
Update: See this topic to update to Android 6.0 SDK
Related
I have been having this issue for few days now. Cordova won't run in browser, error says browser is not added as a platform. However, trying to add browser as a platform, cause another error which says Unable to load platfromapi from platform. It also says that browser is not a valid platform. See screenshots:
Cordova issue 1
Cordova issues 1
Cordova issue 2
Cordova issues 2
Remove the platform which you try to run on it (browser, ios, android, and etc.)
cordova platform rm browser
Add the platform again
cordova platform add browser
You can run
cordova run browser
It looks like the plugin PlatformApi (or what its name is exactly) is not supported by the browser platform.
You can not use the "cordova platform add browser" because the plugin was not written to work with the browser
Maybe it has some specific features that can not be emulated in the browser.
For those who's still experiencing this issue in latest ionic and cordova versions. Run:
ionic cordova platform rm browser/android/ios
ionic cordova run --emulator
Goto Your android studio -> tools -> android -> Sdk manager -> Sdk platform and update Android 7+ and 8+
And then run
cordova platform rm browser
cordova platform add browser
i saw this error when i tried to install the android platform that was too high for my current cordova cli, upgrading the cli solved it
Hey, Guys! I recently started to work with Cordova and when I run the Cordova platform add android i get the following error. I have successfully placed the environment variables for Java and for the Android SDK as well. But the npm modules does not exist in C:/Windows/System32/npm as shown in the error, It is in the Users/My username/AppData/Roaming/npm folder. Some guidance would be appreciated.
I followed the following scripts which are shown in the official Cordova documentation to create a new project.
Cordova create hello com.example.hello HelloWorld
cd hello
Cordova platform add android -> where I'm stuck at
Kindly Check the Android Version Provided by Cordova and verify with your current Android version installed on your system , if there a mismatch :
1) Update Android Version From Android Studio SDK Manager
2) Update Cordova Platform - Refer: Cordova Documentation
External Source
cordova - Error: Failed to fetch platform android
I figured out halfway what the the problem was. There was a file named 'npm' in my C:/Windows/System32 directory wich was of 0kb size, and once i deleted it, the error vanished. But not all the way though. I was able to install the browser platform but not the android platform via cordova platform add android or even specifying what the matching cordova-andriod pluggin to be with cordova platform add andriod#version.
Only through the cordova platform add https://github.com/apache/cordova-android.git script I could install the andriod platform and once it was done other steps worked fine, and the project ran through the Android AVD. Any idea why the normal command to add the android platform didnt work, Just want to know but if it happens again i think Im gonna have to run the get from git command again. Thanks
I'm running debug my Ionic application with cordova run android and trying debug with chrome://inspect, it's found my device and list websites opened in my cellphone, but is not finding my Ionic application.
How to can I detect my Ionic application in my Chrome?
Following my cordova plugin list:
cordova-admobsdk 1.0.4 "Google Mobile Ads SDK for Cordova"
cordova-plugin-admob 3.2.4 "Cordova-Phonegap AdMob Plugin"
cordova-plugin-admobpro 2.25.0 "AdMob Plugin Pro"
cordova-plugin-console 1.0.4 "Console"
cordova-plugin-extension 1.5.1 "Cordova Plugin Extension"
cordova-plugin-whitelist 1.3.0 "Whitelist"
Device information:
Device: ASUS_T00F (Zenfone 1)
Android version: 4.3
I believe that you need Android >= 4.4.
Here The Chrome docs about it. Remember that Cordova use a WebView to show your app, and if you want to debbug an InApp WebViews you need Android 4.4 or high
Another point to note - in order for Chrome to detect in app 'WebView' of your Cordova application, your Cordova application must be of 'debug' version obtained from Cordova build. If your Cordova application is of 'release' version, Chrome will not be able to detect the 'WebView'.
I would really like if someone of your very well-known community could help me.
Here is what I try to do. I try to run apache cordova through aptana using Ripple and Android Emulator
I am using aptana studio 3 for web development IDE and I try to configure it in order to develop phonegap apps. I have OS Windows 8.1 64
I have Java sdk
I installed Android sdk
I have Node JS
I have the cordova phonegap using npm install -g cordova in the C
I have installed Ripple emulator as plugin in Chrome. In order to run it through aptana I go to the run arrow and I select Run Configurations and making a new configuration using in
Browser Executable: the path for chrome.exe
Arguments: --enable-extensions --allow-file-access-from-files
And run it.
Also I go to Help --> Install New Software in order to take the android developer tools. I click in the right up corner the button Add and I give the name ADT and location https://dl-ssl.google.com/android/eclipse/
Everything work. I tried to insert an existing phonegap project and run it but I have a problem to show the android emulator. Any help how can I do it?
Also any help how I will run a new phonegap example in order to make my own app and test it with Ripple and Android Emulator? Also can I install plugins like org.apache.cordova.splashscreen
I have created worklight 6.2 hybrid application for android in which when user clicks on a button it has to open an Inappbrowser with external url. Below is the code I have used on click of a button:
$("#inapp").click(function(){
window.open("https://xxxx.com","_blank","location=yes");
});
When I click on the button the application closes by displaying a pop up with an error message:
Unfortunately, sampleApp stopped
This is happening only in android devices, in iOS it is working fine.
This is a known issue with missing resources. The current workaround is to create a standalone Cordova 3.4 Android application with the Cordova Command Line Interface.
This will NOT be a replacement of your Worklight application - it will allow you to generate the resources you are missing.
Workaround instructions:
--> Android Platform Guide:
http://cordova.apache.org/docs/en/3.4.0/guide_platforms_android_index.md.html#Android%20Platform%20Guide
In the "Requirements and Support" section, follow the steps to include the Android SDK's tools and platform-tools directories in your PATH environment and to enable Java and Ant.
--> The Command-Line Interface:
http://cordova.apache.org/docs/en/3.4.0/guide_cli_index.md.html#Plugin%20Development%0AGuide
Follow the steps under "Prerequisites" then do the following commands:
cordova create hello com.example.hello "HelloWorld"
cd hello
cordova platform add android
cordova plugin add org.apache.cordova.inappbrowser
cordova build
--> Android Platform Guide: Follow the steps under "Open a Project in the SDK"
Now you can navigate to the files you need, which will be in:
\hello\platforms\android\res\drawable-hdpi
Copy the 3 ic_action PNG files into the \native\res\drawable-hdpi directory of your Worklight 6.2 project:
ic_action_next_item.png
ic_action_previous_item.png
ic_action_remove.png
This should fix the issue and allow the application to run successfully.
Here is a technote on this issue: http://www-01.ibm.com/support/docview.wss?uid=swg21681060