I am currently learning javascript and came across this example
var t = function()
{
this.name = "Jam";
no = "123";
}
console.log(t.no); //Undefined
var m = new t();
console.log(m.name);
Why is the first statement undefined ?
t is a function object. As any other object, the function may have properties assigned. So in order your code to work you shall assign "123" to no property of your function (line A):
var t = function()
{
this.name = "Jam";
}
t.no = "123"; // line A
console.log(t.no); // "123"
var m = new t();
console.log(m.name);
Why is the first statement undefined ?
Because t doesn't have a property no.
First of all, the code inside the function, namely
this.name = "Jam";
no = "123";
is only executed when the function is called. You are doing this with var m = new t();, which comes after console.log(t.no);.
Secondly, no = "123"; does not create a property on the function object. It will attempt to set the value of variable no. Since the variable doesn't exist in your example, that line will either create a global variable no, or throw in error if your code is in strict mode.
Consider the following example:
var no = 21;
function foo() {
no = 42;
}
console.log(no); // 21
foo();
console.log(no); // 42
Because t is a function, that would be executed by t();. no on the other hand is a global scooed variable that is reached without prefix from everywhere.
t is a function expression. You you can access a returned object of a function like t().no or you can create a new object by using the function as a constructor like this
myT = new t()
console.log(t.no);
But your no variable is just a global variable inside the function and it is not a part of what it returns nor it is not attached to the returning object of the constructor function.
Here is a very good tutorial which covers all these topics at depths.
Related
As we can assign a function call to a new reference in javascript for example we have a function display and when we call it we use display(). And we know in javascript we can also create a reference for this for example var call = display(),So can i invoke this function using this call() reference ? below is my code it is not working it is showing outerDisplay is not a function why is this happening ?
<script>
var obj = {
name: 'Saurabh',
display: function () {
console.log(this.name); // 'this' points to obj
}
};
var outerDisplay = obj.display(); // Saurabh
outerDisplay();
</script>
outerDisplay is not a function because it already called obj.display().
However if you changed code like the below one, it won't work:
var outerDisplay = obj.display;
outerDisplay(); // it won't work!
Because it lost the "owner" of this function. You have to tell who is the owner with call.
var obj = {
name: 'Saurabh',
display: function(){
console.log(this.name); // 'this' points to obj
}
};
var outerDisplay=obj.display; // Saurabh
outerDisplay.call(obj);
MDN web docs link: Function.prototype.call()
there are 2 things which you are getting wrong.
First when you want to assign a function to a variable you should not call it.
calling a function while assigning will evaluate to the return value of your function;
so if you do
var outerDisplay = obj.display; // this will assign the function and you may call it as
outerDisplay(); // will call your assigned function
if you do
var outerDisplay = obj.display(); // this will call it immediately and assign what is returned
outerDisplay(); // throw an error as outerDisplay is not a function
Second thing you missed;
when you assign a function to another variable then calling the variable will run in a different context.
and here this point to the window object;
window.name = "Prabhat"
var outerDisplay = obj.display;
outerDisplay(); // print Prabhat
I'm trying to learn some OOP, so bear with me. I need to use a variable I defined in one function, elsewhere. Here is my example code (I want INTERCEPT!! to be logged, but it returns undefined):
function Talk() {
var greeting;
var pleaseStop; // declare it
this.A = function () {
greeting = 'hello';
console.log(greeting);
var intercept = function () {
pleaseStop = 'INTERCEPT!';
}
}
this.B = function () {
greeting = 'goodbye';
console.log(pleaseStop); // this returns undefined!
console.log(greeting);
}
}
var activateTalk = new Talk();
activateTalk.A();
activateTalk.B();
This whole code logs the following:
hello
undefined
goodbye
I have also tried intercept.pleaseStop() but it still returns undefined. Would anyone know of a solution?
EDIT:
I've removed the var the second time, but it still returns undefined:
http://jsfiddle.net/d654H/2/
var pleaseStop = 'INTERCEPT!';
You're declaring a new, function-local variable here; drop the var to assign to the existing variable in scope.
Then, you need to actually call intercept; at the moment you only define it.
It's your choice as to when you call that function; in this live example I simply do so immediately after the definition, for the purposes of exposition.
Remove var in front of the assignment to pleaseStop.
This assigns a new value to the pleaseStop declared inside the constructor, which is visible also from inside B:
var intercept = function () {
pleaseStop = 'INTERCEPT!';
}
This declares a new local variable pleaseStop, completely unrelated to the other pleaseStop, that is not visible outside intercept:
var intercept = function () {
var pleaseStop = 'INTERCEPT!';
}
If you do the latter instead of the former, you end up changing the value of another variable than the one you intended.
Your problem is you never set pleaseStop. You have declared intercept as a function, but you never called it. Therefore, pleaseStop is undefined.
Firstly you have't called intercept() anywhere and also u did something
var pleaseStop = 'INTERCEPT!';
which will create new variable instead of initializing global variable
You can do something like this
function Talk() {
var greeting;
var pleaseStop; // declare it
this.A = function () {
greeting = 'hello';
console.log(greeting);
var intercept = function () {
pleaseStop = 'INTERCEPT!';//changed
}
intercept(); //..Added
}
this.B = function () {
greeting = 'goodbye';
console.log(pleaseStop); // this returns undefined!
console.log(greeting);
}
}
var activateTalk = new Talk();
activateTalk.A();
activateTalk.B();
Without var keyword.
var pleaseStop = "A";
function foo(){
pleaseStop = "B"; // overwriting to "B"
}
foo();
alert(pleaseStop); // shows "B"
With var keyword.
var pleaseStop = "A";
function foo(){
var pleaseStop = "B"
// This defines a new variable 'pleaseStop'
// in the scope of function foo(){}.
}
foo();
alert(pleaseStop); // shows "A"
Variable Scope
JavaScript has function-level scope. In most languages which have block-level variable scope, variable are accessible whithin their block surrounded by curly brackets ({and}). But JavaSciprt doesn't terminate scopes at the end of blocks, but terminate them at the end of functions.
I'm sure there are many articles and documents about it. I googled it and found an intresting introductory article.
http://javascriptissexy.com/javascript-variable-scope-and-hoisting-explained/
Hope this helps.
var value = 10;
var outer_funct = function(){
var value = 20;
var inner_funct = function(){
var value = 30;
console.log(value); // logs 30
console.log(window["outer_funct"]["value"]); // What I would like to log here is the value 20.
console.log(window["value"]); // logs 10
};
inner_funct();
};
outer_funct();
I believe the reason the second log is returning undefined is because window["outer_funct"] refers to the function object, and the function object doesn't have a property "value" associated with it. Instead, what I would like to do is refer to the execution context when window["outer_funct"] is invoked. Is this possible to do within the execution context of inner_funct?
I believe the reason the second log is returning undefined is because window["outer_funct"] refers to the function object, and the function object doesn't have a property "value" associated with it.
Correct.
Instead, what I would like to do is refer to the execution context when window["outer_funct"] is invoked. Is this possible to do within the execution context of inner_funct?
No, not with you having shadowed value (declared it in inner_funct). You have no way of getting to it with that symbol having been overridden like that. You could, of course, grab it into another symbol:
var value = 10;
var outer_funct = function(){
var value = 20;
var outer_value = value;
var inner_funct = function(){
var value = 30;
console.log(value); // logs 30
console.log(outer_value); // logs 20
console.log(window.value); // logs 10
};
inner_funct();
};
outer_funct();
If you hadn't shadowed it, then you could refer to value in the containing context, e.g.:
var value1 = 10;
var outer_funct = function(){
var value2 = 20;
var inner_funct = function(){
var value3 = 30;
console.log(value3); // logs 30
console.log(value2); // logs 20
console.log(value1); // logs 10
};
inner_funct();
};
outer_funct();
It's worth noting that the only reason that your original code's window["value"] returned 10 (btw, you could also use window.value) is that the var value = 10; is at global scope. All variables declared with var become properties of the global object, which on browsers is referred to via window (technically, window is, itself, just a property on the global object that points back to the global object).
You cannot refer to value using window["outer_funct"] exactly for the reasons you mentioned. What you can do is something like this:
var value = 10;
var outer_funct = function(){
var context = {// you can put multiple values in here
value: 20;
}
var inner_funct = function(){
var value = 30;
console.log(value); // logs 30
console.log(context.value); //logs 20
console.log(window["value"]); // logs 10
};
inner_funct();
};
outer_funct();
Another way you can do it is if you haven't shadowed value inside inner_funct. If you don't have a variable named the same thing, you can log it and it will return 20. But since you created another variable named value inside inner_funct, that will shadow the value of value in outer_funct.
I would also question why you would need to have three variables named exactly the same, across three scopes.
Local variables are intended to be non-accessible, also because they can depend on the function execution (how could you access that variable if the function has never been executed?).
If you really need some trick, you can have a look at this:
var person = function () {
// Private
var name = "Robert";
return {
getName : function () {
return name;
},
setName : function (newName) {
name = newName;
}
};
}();
alert(person.name); // Undefined
alert(person.getName()); // "Robert"
person.setName("Robert Nyman");
alert(person.getName()); // "Robert Nyman"
and notice that the function must be executed before you can use accessible methods.
No, it is absolutely impossible to access non-global shadowed variables in JavaScript.
You cannot get the execution context of a function as well, it is an implementation-dependent internal value (specification type) - you are correct, your code was looking for properties on the function object.
Variables in the global scope could be accessed as properties of the global object (window in browser), but if you are shadowing a local variable your only choice is to rename your own variable that casts the shadow.
var value = 30; is a local variable in function outer_funct, it could not be accessed from outside of this function.
in your code, although winodw["outer_funct"]["value"] is written inside inner_funct but it acts as trying to access a local variable from out of outer_funct because by `window['outer_funct'] you are staying at the top level.
Variables don't become properties of the functions under which you define them. Excluding the window object (in the case where they are globally declared) there's no object off of which you can access a locally-defined variable. There are workarounds as suggested by the other answers, but they are still a testament to JavaScript's inability to perform such a task in the actual circumstance that you've shown us.
What is the difference between declaring a variable with this or var ?
var foo = 'bar'
or
this.foo = 'bar'
When do you use this and when var?
edit: is there a simple question i can ask my self when deciding if i want to use var or this
If it is global code (the code is not part of any function), then you are creating a property on the global object with the two snippets, since this in global code points to the global object.
The difference in this case is that when the var statement is used, that property cannot be deleted, for example:
var foo = 'bar';
delete foo; // false
typeof foo; // "string"
this.bar = 'baz';
delete bar; // true
typeof bar; "undefined"
(Note: The above snippet will behave differently in the Firebug console, since it runs code with eval, and the code executed in the Eval Code execution context permits the deletion of identifiers created with var, try it here)
If the code is part of a function you should know that the this keyword has nothing to do with the function scope, is a reserved word that is set implicitly, depending how a function is called, for example:
1 - When a function is called as a method (the function is invoked as member of an object):
obj.method(); // 'this' inside method will refer to obj
2 - A normal function call:
myFunction(); // 'this' inside the function will refer to the Global object
// or
(function () {})();
3 - When the new operator is used:
var obj = new Constructor(); // 'this' will refer to a newly created object.
And you can even set the this value explicitly, using the call and apply methods, for example:
function test () {
alert(this);
}
test.call("hello!"); //alerts hello!
You should know also that JavaScript has function scope only, and variables declared with the var statement will be reachable only within the same function or any inner functions defined below.
Edit: Looking the code you posted to the #David's answer, let me comment:
var test1 = 'test'; // two globals, with the difference I talk
this.test2 = 'test'; // about in the beginning of this answer
//...
function test4(){
var test5 = 'test in function with var'; // <-- test5 is locally scoped!!!
this.test6 = 'test in function with this'; // global property, see below
}
test4(); // <--- test4 will be called with `this` pointing to the global object
// see #2 above, a call to an identifier that is not an property of an
// object causes it
alert(typeof test5); // "undefined" since it's a local variable of `test4`
alert(test6); // "test in function with this"
You can't access the test5 variable outside the function because is locally scoped, and it exists only withing the scope of that function.
Edit: In response to your comment
For declaring variables I encourage you to always use var, it's what is made for.
The concept of the this value, will get useful when you start working with constructor functions, objects and methods.
If you use var, the variable is scoped to the current function.
If you use this, then you are assigning a value to a property on whatever this is (which is either the object the method is being called on or (if the new keyword has been used) the object being created.
You use var when you want to define a simple local variable as you would in a typical function:-
function doAdd(a, b)
{
var c = a + b;
return c;
}
var result = doAdd(a, b);
alert(result);
However this has special meaning when call is used on a function.
function doAdd(a, b)
{
this.c = a + b;
}
var o = new Object();
doAdd.call(o, a, b);
alert(o.c);
You note the first parameter when using call on doAdd is the object created before. Inside that execution of doAdd this will refer to that object. Hence it creates a c property on the object.
Typically though a function is assigned to a property of an object like this:-
function doAdd(a, b)
{
this.c = a + b;
}
var o = new Object();
o.doAdd = doAdd;
Now the function can be execute using the . notation:-
o.doAdd(a, b);
alert(o.c);
Effectively o.doAdd(a, b) is o.doAdd.call(o, a, b)
var foo = 'bar'
This will scope the foo variable to the function wrapping it, or the global scope.
this.foo = 'bar'
This will scope the foo variable to the this object, it exactly like doing this:
window.foo = 'bar';
or
someObj.foo = 'bar';
The second part of your question seems to be what is the this object, and that is something that is determined by what context the function is running in. You can change what this is by using the apply method that all functions have. You can also make the default of the this variable an object other than the global object, by:
someObj.foo = function(){
// 'this' is 'someObj'
};
or
function someObj(x){
this.x=x;
}
someObj.prototype.getX = function(){
return this.x;
}
var myX = (new someObj(1)).getX(); // myX == 1
In a constructor, you can use var to simulate private members and this to simulate public members:
function Obj() {
this.pub = 'public';
var priv = 'private';
}
var o = new Obj();
o.pub; // 'public'
o.priv; // error
Example for this and var explained below:
function Car() {
this.speed = 0;
var speedUp = function() {
var speed = 10; // default
this.speed = this.speed + speed; // see how this and var are used
};
speedUp();
}
var foo = 'bar'; // 'var can be only used inside a function
and
this.foo = 'bar' // 'this' can be used globally inside an object
I have a small question in JavaScript.
Here is a declaration:
function answerToLifeUniverseAndEverything() {
return 42;
}
var myLife = answerToLifeUniverseAndEverything();
If I do console.log(myLife), it will print 42, as I am just invoking the same instance of function resulting in 42 as the answer. (Basic rule on JavaScript that only references of objects are passed and not the object.)
Now, on the other, hand if I do:
var myLife = new answerToLifeUniverseAndEverything();
then I can't invoke the function; instead, myLife becomes just an object? I understand that this is a new copy of the same function object and not a reference, but why can't I invoke the method?
Can you please clarify the basic fundamental I am missing here?
By prefixing the call to answerToLifeUniverseAndEverything() with new you are telling JavaScript to invoke the function as a constructor function, similar (internally) to this:
var newInstance = {};
var obj = answerToLifeUniverseAndEverything.call(newInstance); // returs 42
if (typeof obj === 'object') {
return obj
} else {
return newInstance;
}
JavaScript proceeds to initialize the this variable inside the constructor function to point to a new instance of answerToLifeUniverseAndEverything. Unless you return a different Object yourself, this new instance will get returned, whether you like it or not.
When you do var myLife = answerToLifeUniverseAndEverything();, myLife is simply holding the return value from the function call - in this case, 42. myLife knows nothing about your function in that case, because the function was already called, returned, and then it assigned the resulting value (42) to the new variable myLife.
A completely different thing happens when you do var myLife = new answerToLifeUniverseAndEverything(); - instead, a new object is created, passed to the function as this, and then (assuming the function doesn't return an object itself), stored in the newly created variable. Since your function returns a number, not an object, the newly generated object is stored.
Try:
function answerToLifeUniverseAndEverything() {
return 42;
}
var myLife = answerToLifeUniverseAndEverything;
alert(myLife());
When you do:
var myLife = answerToLifeUniverseAndEverything();
you're assigning the function result to myLife ie 42.
I think i've described the behaviour of new elsewhere. Basically when you do new f() the JS engine creates an object and passes that as this, then uses that object if the return value of f() is not an object.
eg.
o = new f();
is equivalent (approximately) to
temp = {};
temp2 = f.call(temp);
o = typeof temp2 === "object" ? temp2 : temp;
If I do console.log(myLife) It'll print 42, as I am just invoking the same instance of function resulting in 42 as the answer. (Basic rule on javascripts that only references of objects are passed and not the object)
Not quite. This is because you're assigning the return value of answerToLifeUniverseAndEverything() to myLife. If you wanted to make a copy of the function, drop the brackets:
var myLife = answerToLifeUniverseAndEverything;
console.log(myLife());