Webpack HMR vs Skewer mode in emacs - javascript

I have recently started looking into webpack, because of cool features that enable writing true CSS modules, and smart bundling and stuff, and there is HMR, thats why I am here. I have seen examples of React Redux projects that made it possible to update javascript code without reloading browser. WOW, I thought it is impossible.
I wanted to know more, especially how it works under the hood, to make it work with my current project which is Vanilla JS.
In the mean time, my interest in functional programming languages brought me to Emacs. I have found out that there is a skewer-mode available in emacs editor that do update javascript and HTML! in real-time without realoding browser.
I know that they both use local server to push the changes to the browser and some script on client that somehow updates the code. But how do they preserve the state of application. In terms of React projects its kind of imaginable, because of component based nature of apps, you can just replace component with new one, but I am not sure how do they search for variables and reassign new values to them. Maybe they do use some eval magic. But I am not sure.
So how do they exactly work? Maybe I am looking from the wrong angle, I just don't have a clear picture.
Emacs has live update of HTML too, can webpack HMR do that?
(I don't care much about HTML because I do it in JS. But I think it can explain difference between these two.)
Which is better in doing so?
What is the pros and cons of each or are they just different parts of the world and can be integrated to become something even better?
Maybe there is a even better options without the need of middleware like local webserver, but just editor plugin communicating with some browser extension?
P.S.: I don't mind learning tools that can optimize my work, because it always pays off.

So how do they exactly work?
From the Webpack HMR documentation,
In general the module developer writes handlers that are called when a dependency of this module is updated. He can also write a handler that are called when this module is updated.
Each module type needs update logic written for it.
From the skewer-mode repository,
Expressions are sent on-the-fly from an editing buffer to be evaluated in the browser, just like Emacs does with an inferior Lisp process in Lisp modes.
Your code is sent to the browser as a string, and runs through a global eval.
Which is better in doing so? What is the pros and cons of each?
If you use libraries that have HMR plugins written for them, it might be worth using this feature. Libraries without HMR hooks will not benefit from it. Webpack's HMR seems extremely complex, and its documentation and its plugins warn about HMR's "experimental" state. Therefore, it is probably not reliable, and thus could be counter-productive to your development. For instance, the reloading modules need to correctly clean up the non-reloading ones. What if some script adds listeners to window or document and doesn't provide a way to remove them?
If you want your text editor to serve as an additional REPL for your browser, then you can use skewer-mode. To effect any change in your application, some part of it must be exposed via a global variable. Maybe you export one global object with a bunch of submodules attached to it, e.g. window.APP = {}, APP.Dialog, APP.Form... or, maybe you just release hundreds of implicit global variables and functions into your environment. You can see changes in your application by evaluating the definitions of these modules / functions / variables, and then evaluating some code that uses them, e.g. by calling a function APP.initialize() which bootstraps your app, or by triggering a redraw in a view library you use (usually by performing a user action like clicking an element).
If your application is not written such that it can be modified in a browser console (e.g. if you use a module compiler like Browserify or Webpack, which wraps your code in one big closure), then you won't be able to do much with skewer-mode. Also, consider whether it would be faster to manually eval code snippets / files and re-run initialization code (and potentially create impossible application state that you will waste time debugging), or to just refresh the page and recreate your previous state.
The benefit you gain from either of these tools is heavily reliant on the way your application is structured. I can see them creating pleasant development workflows under exactly the right conditions (what I describe above). Otherwise, they seem too likely to cause harm to be worthwhile.

Related

JavaScript Code-Splitting with hiding the code-endpoints

hey im not really familar with JavaScript or react.
So i hope i dont a too easy question:
i want to have a "one-page"-website, and want to change this page dynamically with ajax-request.
I have coded for example code for four visibility-levels (guest-user, normal user, moderator, administrator)
if you log in into my page and you are an admin, you get the JS-Code from all levels. For example in the json-response there is a list with URLs to the Javascriptcode destination.
If you log in as a normal user you should get only the normal-user js-code. The guest-user-js-code you already have; you got that at the time you entered the page.
So i guess the thing is clear, what i want.
But how i should implement this?
Are there some ready solutions out there?
https://reactjs.org/docs/code-splitting.html
maybe i have to adjust this here?
and maybe there are some good bundlers out there, that i can use, doing that splitting with hiding the endpoint urls (which i get if i have the rights from an ajax-request)?
lg knotenpunkt
As I said in the comments, I think that the question is very, very broad. Each one of the requests is a full standalone argument.
Generally speaking, I hope that this will led you to the right way.
You can split your code by using CommonJS or ES6 modules (read more here). That is to keep it "modular". Then, during the bundling process, other splitting techniques may be applied, but this will depend on your development environment and used tools.
Your best option for bundling would be Webpack without any doubt. However, directly dealing with Webpack or setting up a custom development environment is not an easy task. You'll certainly want to read about Create React App, which is a good place to start for a Single Page Application. It will allow you to write your code in a "modular" fashion and will bundle, split and process it automatically (uses Webpack under the hood).
Finally securing access must be done server-side (there is another world of available options there).

Aurelia: Isomorphic?

As far as I know, Aurelia does not support server-side rendering as mentioned here.
But the question is: is it possible to do this with some hacks/workarounds?
The most obvious idea would be to use Phantom, Nightmare.js or whatever to simply render that page in Chrome on server and serve that to client, but this is very likely to cause big productivity issues.
Thanks!
UPD
According to Rob Eisenberg's response on FDConf today (16 Apr 2016), server-side rendering will be implemented in 2016, there's one core team member working on that and there's a deadline for this feature.
There is an open issue for Universal/Isomorphic Aurelia which you can monitor. In particular EisenbergEffect (who is Rob Eisenberg, the creator of Aurelia) states that they are gradually working towards providing Universal support for Aurelia. This post from him provides most of the detail:
EisenbergEffect commented on Aug 25
We are trying to lock things down within the next month. That doesn't
mean we won't add anything after that, but we need to work towards
stabilization, performance and solid documentation without
distractions of lots of new features for a little bit.
Primarily, "isomorphism" isn't a use case we want to tackle for the
initial v1 release. Again, that doesn't mean we won't do it later.
But, we want to have a solid framework for browser-based apps as well
as phone gap and electron/nwjs desktop apps first. That was our
original goal and we want to make sure we handle those scenarios
better than any other framework or library.
After that, we've got some other features we want to do, which are
valuable in their own right, but will also take us closer to
isomorphism.
Enable all aurelia libraries to run on the server. This enables some
new testing scenarios, so it's valuable if only from that perspective.
Once code can run on the server, we can then implement server view
compilation. This isn't isomorphic rendering, but rather the ability
to run Aurelia's view compiler as part of your build and bundle
process. This enables more work to be done ahead of time, as part of
your build, and then it doesn't need to be done in the browser at
runtime. So, this will improve the startup time for all apps and
reduce initial render times for all components. It also will make it
possible to store compiled views in browser local cache to improve
performance of successive runs of the application.
After both of those
things are in place, then we can look at doing a full server render
for each route. This isn't quite isomorphic in the truest sense, but
it solves the SEO problem without needing 3rd party libraries. So,
it's nice to have a solution there.
Finally, we can then "sync" a
server pre-rendered app with a stateful Aurelia app running in
browser, giving us 100% isomorphic support. So, those are the stages.
The first two would be beneficial to all developers, even those who
are not interested in isomorphic apps. The 3rd stage can be done today
with 3rd party libraries, so this is a nice to have for us, for those
who don't want an extra dependency. All of that leads into 4 which
adds the final pieces.
We have already begun some of the work on 1. That might get into our
first release. We aren't going to push it, but it's already in
progress and we're looking for the problem areas so we can make it
work. Steps 2-4 involve significant work. Really, we are talking about
a collection of features here, each one being rather complex. So,
those will probably come in stages after v1, as point releases.
We really don't want to do what Angular 2 has done. They have
massively complicated their architecture...to the point that very few
people will be able to understand it and developing applications with
it has become much more complicated, with many nuances. We really
don't want that, so we're focusing on the developer experience we want
first, then we'll come back and see about isomorphic support (yes, we
already have ideas how to do this cleanly, but want to give those
ideas some time to mature). In all of this, our goal is to be modular.
So, if you don't care about isomorphism, you don't have to think or
worry about it. If you do, you would install the necessary packages,
agree to the "constraints" of the system and be on your way.
So, to all who are interested in this topic, I would just ask you
kindly to be patient. For those who aren't interested in isomorphism,
don't worry, we aren't going to brake the developer experience on you.
For those of you who want it badly, you will have to wait longer and
it will come in stages and in modular pieces so as not to disrupt
others.
Just for now
The only way I can propose: render pages with phantomjs + use redis to speedup that process.
But you will have lots of trouble restoring the state at client side.
.......
Dirty solution
Load rendered page from server and at the client side render new one in the usual way, than switch UI's.
It won't be a truly isomorphic, but something like https://github.com/rails/turbolinks on first page load.
.....
I hope soon Aurelia team will provide simpler stuff for that case.
In the current Aurelia there is the possibility to enhance existing html.
The document says
So far you've seen Aurelia replacing a portion of the DOM with a root component. However, that's not the only way to render with Aurelia. Aurelia can also progressively enhance existing HTML.
Check out enhancement section # http://aurelia.io/docs.html#/aurelia/framework/1.0.0-beta.1.0.8/doc/article/app-configuration-and-startup
I'm looking forward to get a better documentation of this feature.
It seems to me like rendering the html on the Server and inject aurelia will work with it and google will like it as well.
a hack i just came up with is to put a static copy of the initial rendering into the index.html file:
<html>
<body aurelia-app="main">
<h1>static copy of the website here</h1>
<script src="scripts/vendor-bundle.js" data-main="aurelia-bootstrapper"></script>
</body>
</html>
this is of course completely manual and if the initial rendering contains any content from a database then the static copy may need to be updated
every time the database content changes. (which is of course what isomorphic rendering is supposed to solve)
however for my needs, which is a simple website with some information that is rarely updated, this solution is good enough. it will at least suffice until i am able to implement proper isomorphic rendering.

Handling undefined variables in Javascript

I have a huge script with messy dependencies to other js files.
My problem is, I need to include the script on various pages but not the other js files. and it stucks when some of variables are there which are defined in other files, I can handle them one by one but just have not enough time to do so.
I want to know is there any mechanism just like php autoloaders in javascript so whenever it gets something undefined, I can hook a chunk of code to handle that.
This is probably not the actual concrete answer you're looking for, but it seems to me like you'd be better of spending some time refactoring the code, and in the process of that you might want to look at some modular JavaScript patterns. I myself use RequireJS to handle dependencies etc.
I would recommend reading the following article: Writing Modular JavaScript With AMD, CommonJS & ES Harmony
I know you said that you haven't got the time, but consider taking the time anyways - it will help you to have the architecture in place when needing to maintain the code in the future.

Is there an CDI-like mechanism thinkable for JavaScript

Before diving into JavaScript I was doing a lot of Java and especially liked the concept of context dependency injection. I used Google Guice a lot.
I know that JavaScript is not statically typed. And there are modulization concepts like used by requireJs or Node.js (even did something myself).
But is it thinkable or are there already solutions to inject dependencies based on a loosely defined interface.. (hope that isn't too stupid to ask)
The closest thing I have seen to what you are asking for (I think) is Architect from tim caswell.
It allows you to register modules abilities and requirements, so you can essentially request something that can preform an action, and have Architect check all the available modules to see if any of them support such an action.
You may also want to take a look at Errai (http://www.jboss.org/errai). It brings the client and sever together using the same programming paradigm by using the GWT javascript compiler bringing CDI to the browser (they're also working on JPA in the browser as well).

Implementing HTML DOM rewriting logic on the server

My application does massive rewriting of the DOM on the client side at load time. It traverses the page scanning for special markup (think Markdown) or other patterns, replacing them with sometimes rather complicated DOM structures (using DOM calls such as createElement) to style text but also create diagrams and graphics.
I adopted this architecture in order to avoid any build or preprocessing steps. It works fine in a desktop browser, but is noticeably slow on mobile devices (several seconds, even after relentless optimization). So I would like to rearchitect the system to pre-scan the page and pre-build the DOM. I'm having a bit of a mental block figuring out how to do this. Obviously, I would prefer not to rewrite all the Javascript in some other server-side language. Also, I would like to preserve the option to do the building at load time as I do now, with the basic rewriting logic sharing the same code.
The most likely-sounding option is to build this as a node app, although I am a node beginner. using jsdom both to parse the input and modify the DOM. Or, since I am an a fan of XSLT, and intrigued by Saxon-CE, even though it would mean rewriting everything, I also considered implementing the scanning/rewriting logic in XSLT, to be invoked either from node (for the pre-building case--do people use Saxon from node?) or the browser (for the load-time building case).
Can anyone comment on this approach or throw out alternative ideas?
Not sure what specific use cases you are tackling with the massive DOM rewriting, nor am I sure what your throughput requirements are. That said, one alternate approach to the node/jsdom route could be to run a farm of headless Webkit browsers, and run your current JavaScript as-is in that live rendering context. That would allow you to offload processing from those pokey mobile CPU's into arbitrarily scalable cloud resources (assuming this might be affordable for your project/business), and skirt the need to rewrite or tweak your current, working code at all.
Sounds like you want Node. If you already know JavaScript it really is a cinch to pick up.
I would recommend a tutorial like this one: http://www.nodebeginner.org/
It will take you an hour-ish to get through but gives a solid overview of Node as you build a small but functional app along with the author.

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