I would like to have a series of boxes that can be dragged around in a frame. When when they touch another box, it is pushed out of the way - repelled if you will.
I just don't even know where to start beyond making them draggable!!
To expand on my comment and show you a possible proof of concept, I have created this small bit of code:
https://jsfiddle.net/Twisty/L03rks0y/
HTML
<div id="move-frame">
<div id="obj-1" class="drag">
<span class="top">T: 2</span>
<span class="left">L: 2</span>
<span class="bottom">B:</span>
<span class="right">R:</span>
</div>
<div id="obj-2" class="no-drag">
<span class="top">T: 125</span>
<span class="left">L: 175</span>
</div>
</div>
CSS
#move-frame {
border: 1px solid #000;
margin: 20px;
padding: 2px;
width: 300px;
height: 300px;
position: relative;
}
.drag,
.no-drag {
border: 0px solid #666;
width: 75px;
height: 75px;
}
.top,
.left,
.bottom,
.right {
display: block;
font-size: 85%;
font-family: Arial;
width: 100%;
text-align: center;
}
#obj-1 {
background: #6f6;
}
#obj-2 {
background: #ccf;
position: absolute;
top: 125px;
left: 175px;
}
jQuery UI
$(function() {
var stuff = {};
$(".no-drag").each(function(k, v) {
var id = $(v).attr("id");
var top = $(v).position().top;
var left = $(v).position().left;
var bottom = top + $(v).height();
var right = left + $(v).width();
stuff[k] = {
id: id,
top: top,
left: left,
bottom: bottom,
right: right
};
});
console.log(stuff);
$("#obj-1").draggable({
containment: '#move-frame',
drag: function(e, ui) {
var objW = ui.helper.width();
var objH = ui.helper.height();
var objP = ui.position;
var buffer = 2;
objP.right = objP.left + objW;
objP.bottom = objP.top + objH;
$(this).find(".top").html("T: " + objP.top);
$(this).find(".left").html("L: " + objP.left);
$(this).find(".bottom").html("B: " + objP.bottom);
$(this).find(".right").html("R: " + objP.right);
$.each(stuff, function(k, v) {
if (objP.right == v.left - buffer) {
var $el = $("#" + v.id);
$el.css("left", v.left + buffer);
v.left += buffer;
$el.find(".top").html("T: " + $el.position().top);
$el.find(".left").html("L: " + $el.position().left);
}
if (objP.bottom == v.top - buffer) {
var $el = $("#" + v.id);
$el.css("top", v.top + buffer);
v.top += buffer;
$el.find(".top").html("T: " + $el.position().top);
$el.find(".left").html("L: " + $el.position().left);
}
});
}
});
});
There are lots of ways to improve upon this. You can see that it's very easy to drag pas the buffer, yet if moved slowly, you nudge the blue box around with the green box. You can also see some gapping issues, like if you slowly bring the green box over, but are not on the same Y plane, the blue box can still be moved.
Related
javascript beginner here! so i'm trying to do a box(that is inside a larger box) move from the top to the edge of the box. Here's the code:
var boxcont = document.getElementById("boxcont");
var boxbtn = document.getElementById("boxbtn");
boxbtn.addEventListener("click", function() {
var loc = 0;
var timebox = setInterval(boxmove, 5);
function boxmove() {
if (loc == 320) {
clearInterval(timebox);
} else {
loc++;
boxcont.style.top = loc + "px";
boxcont.style.left = loc + "px";
}
}
});
#movebox {
width: 300px;
height: 350px;
background-color: grey;
}
#boxcont {
width: 30px;
height: 30px;
background-color: indianred;
position: relative;
}
<div id="movebox">
<div id="boxcont"></div>
</div>
<button id="boxbtn">Move the box</button>
The problem is that the small box doesn't exactly ends up at the edge, it goes more to the right. I tried doing
boxcont.style.left = (loc - 0.5) + "px";
but doesn't work. pretty sure the solution is simple but as a newbie here it's confusing me :p. Oh and i also tried doing ++ to the 0.5 and Number(0.5) so it reads it as a decimal but still doesn't work!
the big gray box is not set to the correct height and width that corresponds with the small red box's movement. You have it going down 1 and to the right 1 every 5 however, your actually going across a rectangle, not a square. set your width and height the same for the gray box and slightly adjust the stopping point to a little bit less.
var boxcont = document.getElementById("boxcont");
var boxbtn = document.getElementById("boxbtn");
boxbtn.addEventListener("click", function() {
var loc = 0;
var timebox = setInterval(boxmove, 5); // every five milliseconds
function boxmove() {
if (loc == 290) {
clearInterval(timebox);
} else {
loc++;
boxcont.style.top = loc + "px";
boxcont.style.left = loc + "px";
}
}
});
#movebox {
width: 300px;
height: 350px;
background-color: grey;
}
#boxcont {
width: 30px;
height: 30px;
background-color: indianred;
position: relative;
}
<div id="movebox" style = "height: 320px; width: 320px">
<div id="boxcont" ></div>
</div>
<button id="boxbtn">Move the box</button>
if (loc == 270) {
instead of
if (loc == 320) {
Gets you there.
300px is the width of the containing div and the moving div is 30px wide so 300-30=270px
var boxcont = document.getElementById("boxcont");
var boxbtn = document.getElementById("boxbtn");
boxbtn.addEventListener("click", function() {
var loc = 0;
var timebox = setInterval(boxmove, 5);
function boxmove() {
if (loc == 270) {
clearInterval(timebox);
} else {
loc++;
boxcont.style.top = loc + "px";
boxcont.style.left = loc + "px";
}
}
});
#movebox {
width: 300px;
height: 350px;
background-color: grey;
}
#boxcont {
width: 30px;
height: 30px;
background-color: indianred;
position: relative;
}
<div id="movebox">
<div id="boxcont"></div>
</div>
<button id="boxbtn">Move the box</button>
I cannot get it to just display one at a time. It has to do a full cycle before it displays just one paragraph. Pulling my hair out.
$(function(){
setInterval(function(){$('.forumFeed > :first-child').fadeOut(3000).next('p').delay(3000).fadeIn(1000).end().appendTo('.forumFeed');}, 5000);
});
https://codepen.io/capseaslug/pen/yqyBXB
Hide all but the first paragraph tag by default. Inside the setInterval hide the one that is showing and display the next one (controlled by an index variable).
To make the items fade in/out nicely you can fade in the next element after the visible one is finished hiding.
Added some variables at the top to play with the aesthetics / number of items looped through.
SO didn't have moment.js so I hard coded some string. Codepen for a working version.
var numberOfItems = 10;
var flipSpeed = 2000;
var fadeOutSpeed = 500;
var fadeInSpeed = 200;
(function(c){
var uniquename = 'rssfeed' // id of target div
var query = 'select * from rss(0,' + numberOfItems + ') where url = "https://forums.mankindreborn.com/f/-/index.rss"'; // RSS Target, 0,5 signifies number of entries to show
var numretries = 1; // increase this number (number of retries) if you're still having problems
//////// No Need To Edit Beyond Here Unless You Want To /////////
var counter = typeof c === 'number'? c : numretries;
var thisf = arguments.callee;
var head = document.getElementsByTagName('head')[0];
var s = document.createElement('script');
window["callback_" + uniquename + (--counter)] = function(r){
head.removeChild(s);
if(r && r.query && r.query.count === 0 && counter > 0){
return thisf(counter);
}
//r now contains the result of the YQL Query as a JSON
var feedmarkup = '';
var feed = r.query.results.item // get feed as array of entries
for (var i=0; i<feed.length; i++) {
feedmarkup += '<p><span class="firstrowwrap"><a href="' + feed[i].link + '">';
feedmarkup += feed[i].title + '</a> <span class="comments"> Replies: ';
feedmarkup += feed[i].comments + ' </span></span><span class="secondRow"> <i class="fas fa-feather-alt"></i> ' ;
feedmarkup += feed[i].creator + ' <span class="posttime"> Last Post: ';
//pubishdate since
publishDate = feed[i].pubDate;
var inDate = publishDate;
var publisheddate = new Date(inDate);
feedmarkup += 'moment.js is missing ' + '</span></span></p>';
//endpublishdate since
}
document.getElementById(uniquename).innerHTML = feedmarkup;
};
var baseurl = "https://query.yahooapis.com/v1/public/yql?q=";
s.src = baseurl + encodeURIComponent(query) + "&format=json&callback=callback_" + uniquename + counter;
head.append(s);
})();
$(function(){
var index = 0;
setInterval(function() {
$('#rssfeed>p:visible').fadeOut(fadeOutSpeed, ()=> {
$('#rssfeed>p').eq(index).fadeIn(fadeInSpeed);
});
index++;
if(index === $('#rssfeed>p').length){
index = 0;
}
}, flipSpeed);
});
#main-container {
padding:4em;
background: #333;
font-family: 'exo'
}
#rssfeed p:not(:first-child) {
display: none;
}
a{
font-weight:
500;
color: #68ddda;
}
a:hover{
color: #4ca7a4;
}
.firstrowwrap{
display: flex;
justify-content: space-between;
}
.secondRow{
display: block;
padding-top: 4px;
margin-bottom: -5px;
}
#rssfeed p{
background-color: #212121;
padding: 10px;
width: 400px;
margin-bottom: 2px;
color: #464646;
}
.comments{
height: 18px;
position: relative;
z-index: 1;
padding-left: 8px;
margin-left: 4px;
font-size: 12px;
}
.comments:after{
content: "";
position: absolute;
width: 100%;
height: 100%;
left: 0px;
top: 0px;
background-color: #969696;
border-radius: 2px;
z-index: -1;
margin-left: 4px;
}
.posttime{
float: right;
font-size: 13px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="container-fluid" id="main-container">
<div class="row">
<div class="col-md-12">
<div class="forumFeed" id="rssfeed"></div>
</div>
</div>
</div>
So basically I'm creating a tooltip function.
And tooltip will appear as a new DOM element over the element you clicked.
Here is the fiddle:
$(document).ready(function () {
$('.tooltipTarget').click(function () {
var title = $(this).data('tooltip');
$('<p class="tooltip active"></p>')
.text(title)
.appendTo('body')
.fadeIn(250);
var coords = $(this).offset();
var tooltipHeight = $('.tooltip').height() + $(this).height() + 20;
var tooltipWidth = $('.tooltip').width() / 2;
coords.top = coords.top - tooltipHeight;
coords.left = coords.left - tooltipWidth;
$('.tooltip').css({
top: coords.top,
left: coords.left
});
});
});
.tooltip {
display: none;
position: absolute;
border-radius: 1px;
color: #767676;
box-shadow: 0px 0px 10px rgba(0, 0, 0, 0.2);
background: #f7f7f7;
padding: 10px;
font-size: 12px;
text-align: left;
z-index: 10;
max-width: 250px;
}
<button style="margin: 50px;" data-tooltip="This is a tooltip" class="tooltipTarget">Click me!</button>
But the problem I have is that new DOM elements will keep appearing as long as you trigger the event.
I wont to prevent it. I want it to be like this:
1)You click a button
2)Tooltip appears
3)You click again on the button - tooltip disappears.
How can I do it?
Working fiddle: https://jsfiddle.net/4d8xhLqj/2/
I would second what #JamesSutherland has put. The tooltip should pre-exist so you only have to play with its positioning and opacity later on.
Having said that though, if you really need to follow the approach that you already have, you could do this:
Snippet:
$(document).ready(function() {
$('.tooltipTarget').click(function() {
var title = $(this).data('tooltip');
if (!$('p.tooltip').hasClass('active')) {
$('<p class="tooltip active"></p>')
.text(title)
.appendTo('body')
.fadeIn(250);
var coords = $(this).offset();
var tooltipHeight = $('.tooltip').height() + $(this).height() + 20;
var tooltipWidth = $('.tooltip').width() / 2;
coords.top = coords.top - tooltipHeight;
coords.left = coords.left - tooltipWidth;
$('.tooltip').css({
top: coords.top,
left: coords.left
});
} else {
$('p.tooltip.active').fadeOut(250, function() {
$(this).remove();
});
}
});
});
.tooltip {
display: none;
position: absolute;
border-radius: 1px;
color: #767676;
box-shadow: 0px 0px 10px rgba(0, 0, 0, 0.2);
background: #f7f7f7;
padding: 10px;
font-size: 12px;
text-align: left;
z-index: 10;
max-width: 250px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
<button style="margin: 200px;" data-tooltip="This is a tooltip" class="tooltipTarget">Click me!</button>
Here is the resulting fiddle. Hope this helps.
You should check if the tooltip is already shown:
$(document).ready(function () {
$('.tooltipTarget').click(function () {
var title = $(this).data('tooltip');
if ($('.tooltip[data-title=' + title + ']').length > 0) {
$('.tooltip[data-title=' + title + ']').remove();
return;
}
$('<p class="tooltip active" data-title=" ' + title + ' "></p>')
.text(title)
.appendTo('body')
.fadeIn(250);
var coords = $(this).offset();
var tooltipHeight = $('.tooltip').height() + $(this).height() + 20;
var tooltipWidth = $('.tooltip').width() / 2;
coords.top = coords.top - tooltipHeight;
coords.left = coords.left - tooltipWidth;
$('.tooltip').css({
top: coords.top,
left: coords.left
});
});
});
I've added a data attribute to the newly created tooltip in order to check afterwards if there is a tooltip for that element present, and if yes, remove it and return.
just check whether or not the tooltip exists as part of your click function. Remove the tooltip when it does exist and create a tooltip when it doesn't.
if($('.tooltip').length) {
$('.tooltip').remove();
}
else {
//create the tooltip as usual here
}
here is a working fiddle
https://jsfiddle.net/4d8xhLqj/3/
I've got a bunch of horizontal boxes containing text. The boxes are all in a horizontally scrolling container:
// generate some random data
var model = {
leftEdge: ko.observable(0)
};
model.rows = populateArray(10 + randInt(20), randRow);
ko.applyBindings(model);
$(function() {
$('.slide').on('scroll', function() {
model.leftEdge(this.scrollLeft);
})
})
function randRow() {
var events = populateArray(50 + randInt(100), randEvent);
var left = randInt(1000);
events.forEach(function(event) {
event.left = left;
left += 10 + event.width + randInt(1000);
});
return {
events: events
}
}
function randEvent() {
var word = randWord()
var width = 50 + Math.max(8 * word.length, randInt(200));
var event = {
left: 0,
width: width,
label: word
};
event.offset = ko.computed(function() {
// reposition the text to stay
// * within its container
// * fully on-screen (if possible)
var leftEdge = model.leftEdge();
return Math.max(0, Math.min(
leftEdge - event.left,
event.width - 8 * event.label.length
));
});
return event;
}
function randWord() {
var n = 2 + randInt(5);
var ret = "";
while (n-- > 0) {
ret += randElt("rmhntsk");
ret += randElt("aeiou");
}
return ret;
}
function randElt(arr) {
return arr[randInt(arr.length)];
}
function populateArray(n, populate) {
var arr = new Array(n);
for (var i = 0; i < n; i++) {
arr[i] = populate();
}
return arr;
}
function randInt(n) {
return Math.floor(Math.random() * n);
}
.slide {
max-width: 100%;
overflow: auto;
border: 5px solid black;
}
.row {
position: relative;
height: 25px;
}
.event {
position: absolute;
top: 2.5px;
border: 1px solid black;
padding: 2px;
background: #cdffff;
font-size: 14px;
font-family: monospace;
}
.event > span {
position: relative;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.2.0/knockout-min.js"></script>
<div class="slide" data-bind="foreach: rows">
<div class="row" data-bind="foreach: events">
<div class="event" data-bind="style: { left: left+'px', width: width+'px' }"><span data-bind="text:label, style: { left: offset() + 'px' }"></div>
</div>
</div>
What I'd like to do is as the user scrolls from left-to-right, reposition the text within each box that partially overlaps the left border of the visible window to keep the text as visible as possible.
Currently I'm doing this by manually repositioning each item of text.
Is there a cleaner way to do this using CSS?
A friend helped me come up with this solution.
In English, the idea is to add an overlay to each row that is positioned relatively to the frame of the scrolling box, rather than the contents.
Then we can place a label for any box that overlaps the left edge in this overlay and it will appear to smoothly move as the box underneath it scrolls.
// generate some random data
var model = {
leftEdge: ko.observable(0),
};
model.rows = populateArray(10 + randInt(20), randRow);
model.width = Math.max.apply(Math, $.map(model.rows, function(row) {
return row.width
}));
ko.applyBindings(model);
$(function() {
$('.slide').on('scroll', function() {
model.leftEdge(this.scrollLeft);
})
})
function randRow() {
var events = populateArray(50 + randInt(100), randEvent);
var left = randInt(1000);
events.forEach(function(event) {
event.left = left;
left += 10 + event.width + randInt(1000);
});
return {
events: events,
width: left
}
}
function randEvent() {
var word = randWord()
var width = 50 + Math.max(8 * word.length, randInt(200));
var event = {
width: width,
label: word,
};
event.tense = ko.computed(function() {
// reposition the text to stay#
// * within its container
// * fully on-screen (if possible)
var leftEdge = model.leftEdge();
return ['future', 'present', 'past'][
(leftEdge >= event.left) +
(leftEdge > event.left + event.width - 8 * event.label.length)
];
});
return event;
}
function randWord() {
var n = 2 + randInt(5);
var ret = "";
while (n-- > 0) {
ret += randElt("rmhntsk");
ret += randElt("aeiou");
}
return ret;
}
function randElt(arr) {
return arr[randInt(arr.length)];
}
function populateArray(n, populate) {
var arr = new Array(n);
for (var i = 0; i < n; i++) {
arr[i] = populate();
}
return arr;
}
function randInt(n) {
return Math.floor(Math.random() * n);
}
.wrapper {
position: relative;
border: 5px solid black;
font-size: 14px;
font-family: monospace;
}
.slide {
max-width: 100%;
overflow: auto;
}
.slide > * {
height: 25px;
}
.overlay {
position: absolute;
width: 100%;
left: 0;
}
.overlay .past {
display: none
}
.overlay .present {
position: absolute;
z-index: 1;
top: 5.5px;
left 0;
}
.overlay .future {
display: none
}
.row {
position: relative;
}
.event {
position: absolute;
top: 2.5px;
border: 1px solid black;
padding: 2px;
background: #cdffff;
height: 14px;
}
.event .past {
float: right;
}
.event .present {
display: none;
}
.event .future {
float: left;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.2.0/knockout-min.js"></script>
<div class="wrapper">
<div class="slide" data-bind="foreach: rows, style: { width: width + 'px' }">
<div class="overlay" data-bind="foreach: events">
<span data-bind="text:label, css: tense"></span>
</div>
<div class="row" data-bind="foreach: events">
<div class="event" data-bind="style: { left: left+'px', width: width+'px' }"><span data-bind="text:label, css: tense"></div>
</div>
</div></div>
This doesn't result in less javascript, but it does result in more efficient javascript, as class changes happen much less often than offset changes, so fewer updates to DOM elements are required.
You can avoid processing every "event" (in the above example) by doing some pre-partitioning of the horizontal space, and only updating events in the relevant partition.
I am new to web development but highly fascinated by it. So, basically I am creating a light-box where thumbnails of images will be appear on screen and they will appear bigger in size when user clicks over them. Now, I want when user hovers over the gallery images/thumbnails then some text should appear over the current image with may be some animation or basically mouser-hover should cause some event to happen but I am unable to do it. Text should be added dynamically or may be previously stored in an array or something of that sort. Please have a look at my code and tell me how to modify it in order to achieve such effect and if you know a better and easier way to do so then feel free to share. Thank you so much!!
HTML:
<div class="gallery">
<ul id="images"></ul>
<div class="lightbox">
<div class='limage'>
</div>
<div class='left'>
</div>
<div class='right'>
</div>
<div class='close'>
x
</div>
</div>
</div>
JAVASCRIPT:
var gallery_slider = new Array();
gallery_slider[0] = "im1.jpg";
gallery_slider[1] = "im2.jpg";
gallery_slider[2] = "im3.jpg";
function displayAllImages() {
var i = 0,
len = gallery_slider.length;
for (; i < gallery_slider.length; i++) {
var img = new Image();
img.src = gallery_slider[i];
img.style.width = '200px';
img.style.height = '120px';
img.style.margin = '3px';
img.style.cursor = 'pointer';
document.getElementById('images').appendChild(img);
}
};
$(function() {
displayAllImages();
});
$(function() {
$('img').click(function() {
var hell = (this).src;
display(hell);
});
});
function display(hello) {
$('header').css('display', 'none'); /*for some other purposes*/
$('.limage').html("<img src=" + hello + " >");
$('.lightbox').css("display", "block");
$('.lightbox').fadeIn();
$('.right').click(function() {
var im = new Array();
var x;
var p;
for (x = 0; x < gallery_slider.length; x++) {
im[x] = gallery_slider[x];
}
for (p = 0; p < im.length; p++) {
if (im[p] == hello) {
break;
} else {
continue;
}
}
if (p >= (im.length - 1)) {
p = -1;
}
$('.limage').fadeOut(0);
$('.limage').html("<img src= " + im[p + 1] + ">");
$('.limage').fadeIn(500);
hello = im[p + 1];
});
$('.left').click(function() {
var im = new Array();
var x;
var p;
for (x = 0; x < gallery_slider.length; x++) {
im[x] = gallery_slider[x];
}
for (p = 0; p < im.length; p++) {
if (im[p] == hello) {
break;
} else {
continue;
}
}
if (p == 0) {
p = (im.length);
}
$('.limage').fadeOut(0);
$('.limage').html("<img src= " + im[p - 1] + ">");
$('.limage').fadeIn(500);
hello = im[p - 1];
});
$('.close').click(function() {
$('.lightbox').fadeOut();
$('header').css('display', 'block'); /*for some other purposes*/
});
};
CSS:
.gallery {
width: 100%;
height: 400px;
overflow: hidden;
margin: auto;
}
.gallery ul {
list-style: none;
}
.lightbox {
background-color: rgba(0, 0, 0, 0.3);
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
display: none;
z-index: 106;
}
.close {
color: #fff;
border: 1px solid #fff;
border-radius: 100px;
background-color: #000;
position: absolute;
top: 10px;
right: 20px;
padding: 10px;
font-family: firstfont;
font-size: 30px;
z-index: 101;
cursor: pointer;
}
.close:hover {
background-color: #ebebeb;
color: #000;
}
.left {
width: 50%;
height: 100%;
position: absolute;
top: 0;
left: 0;
cursor: pointer;
}
.right {
width: 50%;
height: 100%;
position: absolute;
top: 0;
right: 0;
cursor: pointer;
}
.limage {
position: relative;
margin: auto;
top: 17%;
left: 15%;
max-width: 90%;
max-height: 90%;
}
There might be some bugs in coding. Watch out.
This code is working for displaying images as thumbnails as a matrix and as slider in lightbox when clicked upon them. I am not able to figure out how to add hover functionality to initial thumbnails.
Jsfiddle :
http://jsfiddle.net/psd6cbd7/1/
I'd suggest putting a div inside the image div containing the text and then using CSS to hide/show it.
HTML:
<div class="gallery">
<ul id="images"></ul>
<div class="lightbox">
<div class='limage'>
<div class=".caption">Caption here</div>
</div>
<div class='left'>
</div>
<div class='right'>
</div>
<div class='close'>
x
</div>
</div>
</div>
CSS:
.limage { position: relative; }
.caption { display: none; }
.limage:hover .caption { display: block; position: absolute;}
Why you using array to store the images? Anyways, assume that you still using array, below is some example code that you want try:
HTML:
<ul id="images">
</ul>
<!-- assume this is the place that you want to display the caption -->
<div id="caption"></div>
Javascript:
var images = new Array();
images[0] = "p1.png";
images[1] = "p2.png";
images[2] = "p3.png";
images[3] = "p4.png";
var captions = new Array();
captions[0] = "Picture 1";
captions[1] = "Picture 2";
captions[2] = "Picture 3";
captions[3] = "Picture 4";
var x = $("#images");
var y = $("#caption");
const prefix = "image-";
if you are using HTML5:
for (var i = 0; i < images.length; i++) {
x.append("<img class='roll' src='" + images[i] + "' data-caption='" + captions[i] + "'>");
}
$(".roll").mouseover(function(){
//do whatever effect here when mouse over
y.html($(this).attr("data-caption"));
});
If you want to backward compatible:
for (var i = 0; i < images.length; i++) {
x.append("<img id='" + prefix + i + "' class='roll' src='" + images[i] + "'>");
}
$(".roll").mouseover(function(){
//do whatever effect here when mouse over
var index = $(this).attr("id").substring(prefix.length);
y.html(captions[index]);
});
Hope that this will help.