[This is related to Bound function instead of closure to inject extra arguments, but that was neither clearly asked nor answered.]
I'm calling a function that expects a function as its argument. I want to pass a method from my class, bound to an instance of my class. To make it clear, assume my class looks like:
var MyClass = function() {}
MyClass.prototype.myMethod = function() { ... }
var my_instance = new MyClass();
Is there any substantive difference between using bind:
doSomething(my_instance.myMethod.bind(my_instance))
and wrapping the call in an anonymous function:
doSomething(function() { my_instance.myMethod(); })
?
If a prototype within your class needs to generate a callback, it may not know its instance's name. As a result, you'll need to use this, but the value of this depends on where the callback was executed.
Consider the following example:
var MyClass = function (x) { this.something = x; };
MyClass.prototype.makeCall = function () {
var myBadCallback = function() { console.log(this.something); };
var myGoodCallback = function() { console.log(this.something); }.bind(this);
// When called, the value of "this" points to... we don't know
callMeBack( myBadCallback );
// When called, the value of "this" points to this instance
callMeBack( myGoodCallback );
};
function callMeBack( callback ) { callback(); };
var foo = new MyClass('Hello World!');
var bar = new MyClass('Goodbye!');
// Probably prints "undefined", then prints "Hello World!"
foo.makeCall();
// Probably prints "undefined", then prints "Goodbye!"
bar.makeCall();
In the above example, the first output probably prints undefined because the context (what this refers to) has changed by the time the callback has executed.
This example may seem contrived, but these sort of situations do arise, a common case being AJAX callbacks.
Related
I was trying to define a function with constructor Function as below, but why the name of the function return anonymous?
let sayHi = new Function('alert("Hello")');
//this will return anonymous
sayHi.name
This happens because you are creating anonymouse function.
Named functions are initialized with:
function sayHi() {
alert('Hello');
};
sayHi.name // sayHi
...but why the name of the function return anonymous?
Because that's how the Function constructor is defined. This is covered by the spec. The Function constructor calls the abstract operation CreateDynamicFunction, which sets the name to "anonymous" near the end:
Perform SetFunctionName(F, "anonymous").
This is in contrast to a non-dynamic function with no name, which is relatively difficult to create these days because ES2015 defined that names are assigned to functions created with anonymous (!) function expressions in most situations.
The exception is assigning to a property on a pre-existing object:
const o = {};
o.foo = function() { };
console.log(o.foo.name); // ""
Just for completeness, here are some functions that use neither "" nor "anonymous" as their name:
function foo() {
}
console.log(foo.name);
const bar = function() { };
console.log(bar.name);
const baz = () => { };
console.log(baz.name);
(Yes, those second two are assigned a name as specified behavior; see this answer for details.)
Function constructor does not accept a name, therefore it is always anonymous as specified in the docs:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/name
Functions created with the syntax new Function(...) or just Function(...) create Function objects and their name is "anonymous".
(new Function).name; // "anonymous"
Hope this helps you!
I'm using angular to develop a web app and I'm trying to use a function's .bind method to assign the this value on a method of one of my controllers. It looks like this:
var welcomeCtrl = function (userManager) {
this.partnerName = userManager.getName('partner');
this.yourName = userManager.getName('you');
this.beginScan = false;
var self = this;
};
welcomeCtrl.prototype.scanThumb = function (callback) {
function doScan() {
alert(this);
alert(this.beginScan);
this.finishedScanning = callback;
this.beginScan = true;
}
doScan.bind(welcomeCtrl)();
};
So what happens is that a directive passes the scanThumb method to a service which executes it, which should then trigger another directive waiting for this.beginScan to be true.
Since its the service that calls the method and it is not called from the welcomCtrl class, I need to bind this back to welcomeCtrl so I use .bind and pass in welcomeCtrl
This should work, when I do alert(this) the welcomeCtrl function definition alerts fine, but when I do alert(this.beginScan) I get Undefined
Am I not understanding how the .bind method works in this circumstance?
Whenever you are using an object's inner function (in this case, welcomeCtrl) this refers to the current object.
Take the following example:
var Foo = function(){
this.thing = 'bar';
}
Foo.prototype.setThing = function(newthing){
//our inner function
function doInnerThing(){
//this is now bound to our current Foo instance
console.log(this);
//setting our current Foo.thing to new value
this.thing = newthing;
};
//fire function, bound to current object scope (Foo)
doInnerThing.bind(this)();
};
Foo.prototype.doThing = function(){
alert(this.thing);
};
var newFoo = new Foo();
var newFoo2 = new Foo();
newFoo.setThing('newFoo');
newFoo.doThing(); //alerts 'newFoo', the overridden value
newFoo2.doThing();//alerts 'bar', the base value
As #Jesse Kernaghan suggested I was simply was passing the uninitiated constructor as the the thisParam. I fixed this by modifying my service to take 2 parameters, a callback, and a thisParam. I had then had to pass in the scope as the thisParam from my directive, and in my service call the callback with a .bind(thisParam) and now everything works.
I have target object
function Foo() {
this.someVar = 'some var';
};
Foo.prototype.callback() {
console.log(this);
};
And object, that will call this callback
function Bar(callback) {
this.callback = callback;
};
Bar.prototype.onSomeAction = function() {
this.callback();
};
And initial code
foo = new Foo();
bar = new Bar();
bar.callback = foo.callback;
bar.onSomeAction();
Result: i have logged to console Bar()'s context instead of Foo().
How can i get context of Foo() in the Foo() callback?
PS: I tried closures
Foo.prototype.callback() {
var foo = this;
return function(foo) {
console.log(foo);
};
};
but it does nothing. I have not fully understanding of the closures :(
The reason your original code didn't work is that the value of this inside of a method call is the value of the object it's being called on. That means when you say:
bar.callback = foo.callback;
And then you call:
bar.callback();
The code defined here:
Foo.prototype.callback = function () {
console.log(this);
};
gets called with this being a reference to bar because bar is to the left of the . on the method call. So whenever you assign a function as an object property, calling it on that object will call it with the object as this.
You could also have written:
function callback() {
console.log(this);
}
bar.callback = callback;
bar.callback();
And you would find that this still references bar.
In fact, if you call the plain function callback(); as defined above, you'll find that this is a reference to the global object, usually window in web browsers. That's because all global variables and functions are properties of window, so callback(); is implicitly window.callback();
The fact that the value of this depends on what object is calling a function can be a problem when passing callbacks around, since sometimes you want this to reference the original object the function was a property of. The bind method was design to solve this problem, and Yuri Sulyma gave the right answer:
bar.callback = foo.callback.bind(foo);
However, the way you would do this using closures is to capture an instance of Foo within an anonymous function that calls the correct method on the correct object:
foo = new Foo();
bar = new Bar();
bar.callback = function () {
foo.callback();
};
bar.onSomeAction();
Which is essentially what bind does. In fact, we call write our own naive version of bind using a closure:
Function.prototype.bind = function (obj) {
var fn = this;
return function () {
fn.call(obj);
};
};
call let's you call a function with the value of this explicitly defined. This allows you to "set the context" the function is called in so that it's the same as calling obj.fn() when you call bar.callback(). Since when we call foo.callback.bind(foo);, obj is foo and fn is foo.callback, the result is that calling bar.callback() becomes the same as calling foo.callback().
That's where Dalorzo's answer comes from. He uses call to explicitly set the context.
There's also another function for setting the context called apply that also takes an array representing the arguments for the function as its second argument. This allows us to write a more complete version of bind by taking advantage of the special arguments variable:
Function.prototype.bind = function (obj) {
var fn = this;
return function () {
fn.apply(obj, arguments);
};
};
bar.callback = foo.callback.bind(foo);
You can polyfill Function.prototype.bind() if necessary: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind#Compatibility
Try using these changes:
Use call to set context:
bar.onSomeAction.call(foo);
And I think your callback function needs to change to:
Foo.prototype.callback=function() {
console.log(this);
};
Basically I want to do this:
someFunction() // do something
someFunction.somePropertyFunction()
someFunction() // Now someFunction is modified; it should now exhibit a different behaviour
Is this possible?
EDIT:
I'm not looking for what #Kolink was suggesting. Basically I want to augment a function's functionality by calling one of it's property function.
Specifically, I need to: 1. have access to the original function inside my property function (which is entirely doable using this), and 2. bind a new function to the original function's name (which I'm not sure if it's possible).
Just to be clear, I don't have access to the internal definition of the function that I want to augment. I want to attach a function to Function.prototype (so that it will be available as a property of the function that I want to augment), and then I will call func.augmentThis(), and then func should be augmented. But I'm not sure how, hence the question :P
Easily. Here's an example:
var derp = 123;
someFunction = function() {alert(derp);};
someFunction.somePropertyFunction = function() {derp = 456;};
someFunction(); // alerts 123
someFunction.somePropertyFunction();
someFunction(); // alerts 456
Okay, that's an oversimplified example, but yeah, it's entirely possible.
If your question is whether a function attached as a property to another function has a way to access the function to which it is attached, the answer is no. After all, the same function could be attached to any number of functions of objects.
So one alternative is to explicitly refer to the "mother" function within the function that is attached to it and intended to change its behavior:
function f (n) { alert (n + f.offset); }
f.offset = 0;
f.change_offset = function (i) { f.offset = i; };
f (1); //1
f.change_offset (100);
f (1); //101
Here, f is hard-wired into the definition of change_offset. If this bothers you, or you want something slightly more general, write a little routine to set a function as a property on another function, while binding its this to the function being attached to:
function set_func_as_func_prop ( propname, func_to_set, func_to_set_on ) {
func_to_set_on[propname] = func_to_set.bind(func_to_set_on);
}
Now you can write the function more generally
function change_offset (i) {
this.offset = i;
}
and set it on f or any other function.
set_func_as_func_prop ("change_offset", change_offset, f);
set_func_as_func_prop ("change_offset", change_offset, g);
Sort of:
function someFunction() {
return realFunction.apply(this, arguments);
}
function someFunctionA(name) {
return 'Hello, ' + name + '!';
}
function someFunctionB(name) {
return 'Goodbye, ' + name + '...';
}
var realFunction = someFunctionA;
someFunction.somePropertyFunction = function () {
realFunction = someFunctionB;
};
Sure it's possible. It's not recommended, but it's possible. For example:
function a() {
alert("a");
}
function b() {
alert("b");
}
function c() {
return c.f.apply(this, arguments);
}
c.f = a;
c.toggle = function () {
c.f = c.f === a ? b : a;
};
Now let's test it:
c(); // alerts "a"
c.toggle();
c(); // alerts "b"
See the demo: http://jsfiddle.net/LwKM3/
I want to attach a function to Function.prototype. Then I need to bind a new function to the original function's name (which I'm not sure if it's possible).
That indeed is impossible, you don't know what refers to the function. And you cannot change the internal representation of a function, which is immutable.
The only thing you can do is to create a new function and return that, to let the caller of your method use it somehow - specifically assigning it to the original variable:
somefunction = somefunction.augmentSomehow();
Your method for that will look like this:
Function.prototype.augmentSomehow = function() {
var origFn = this;
return function() {
// in here, do something special
// which might include invoking origFn() in a different way
};
};
Not sure if this helps, but I would implement described problem in following way:
// defined by somebody else - unknown to developer
var someFunction = function() {
alert("this is initial behavior");
}
someFunction(); // returns "this is initial behavior"
// defines parent object on which someFunction() is called
var parentObject = this; // returns window object (as called direclty in the
// browser)
// if you are calling someFunction from some object (object.someFunction())
// it would be:
// var parentObject = object;
// augumentThis definition
someFunction.augumentThis = function() {
var newFunction = function() {
alert("this is changed behavior");
};
parentObject.someFunction.somePropertyFunction = function() {
parentObject.someFunction = newFunction;
parentObject.someFunction();
};
};
someFunction.augumentThis(); // change function behavior
someFunction(); // "this is initial behavior"
someFunction.somePropertyFunction(); // "this is changed behavior"
someFunction(); // "this is changed behavior"
Here's a sample of a simple Javascript class with a public and private method (fiddle: http://jsfiddle.net/gY4mh/).
function Example() {
function privateFunction() {
// "this" is window when called.
console.log(this);
}
this.publicFunction = function() {
privateFunction();
}
}
ex = new Example;
ex.publicFunction();
Calling the private function from the public one results in "this" being the window object. How should I ensure my private methods are called with the class context and not window? Would this be undesirable?
Using closure. Basically any variable declared in function, remains available to functions inside that function :
var Example = (function() {
function Example() {
var self = this; // variable in function Example
function privateFunction() {
// The variable self is available to this function even after Example returns.
console.log(self);
}
self.publicFunction = function() {
privateFunction();
}
}
return Example;
})();
ex = new Example;
ex.publicFunction();
Another approach is to use "apply" to explicitly set what the methods "this" should be bound to.
function Test() {
this.name = 'test';
this.logName = function() {
console.log(this.name);
}
}
var foo = {name: 'foo'};
var test = new Test();
test.logName()
// => test
test.logName.apply(foo, null);
// => foo
Yet another approach is to use "call":
function Test() {
this.name = 'test';
this.logName = function() {
console.log(this.name);
}
}
var foo = {name: 'foo'};
var test = new Test();
test.logName()
// => test
test.logName.call(foo, null);
// => foo
both "apply" and "call" take the object that you want to bind "this" to as the first argument and an array of arguments to pass in to the method you are calling as the second arg.
It is worth understanding how the value of this in javascript is determined in addition to just having someone tell you a code fix. In javascript, this is determined the following ways:
If you call a function via an object property as in object.method(), then this will be set to the object inside the method.
If you call a function directly without any object reference such as function(), then this will be set to either the global object (window in a browser) or in strict mode, it will be set to undefined.
If you create a new object with the new operator, then the constructor function for that object will be called with the value of this set to the newly created object instance. You can think of this as the same as item 1 above, the object is created and then the constructor method on it is called.
If you call a function with .call() or .apply() as in function.call(xxx), then you can determine exactly what this is set to by what argument you pass to .call() or .apply(). You can read more about .call() here and .apply() here on MDN.
If you use function.bind(xxx) this creates a small stub function that makes sure your function is called with the desired value of this. Internally, this likely just uses .apply(), but it's a shortcut for when you want a single callback function that will have the right value of this when it's called (when you aren't the direct caller of the function).
In a callback function, the caller of the callback function is responsible for determining the desired value of this. For example, in an event handler callback function, the browser generally sets this to be the DOM object that is handling the event.
There's a nice summary of these various methods here on MDN.
So, in your case, you are making a normal function call when you call privateFunction(). So, as expected the value of this is set as in option 2 above.
If you want to explictly set it to the current value of this in your method, then you can do so like this:
var Example = (function() {
function Example() {
function privateFunction() {
// "this" is window when called.
console.log(this);
}
this.publicFunction = function() {
privateFunction.call(this);
}
}
return Example;
})();
ex = new Example;
ex.publicFunction();
Other methods such as using a closure and defined var that = this are best used for the case of callback functions when you are not the caller of the function and thus can't use 1-4. There is no reason to do it that way in your particular case. I would say that using .call() is a better practice. Then, your function can actually use this and can behave like a private method which appears to be the behavior you seek.
I guess most used way to get this done is by simply caching (storing) the value of this in a local context variable
function Example() {
var that = this;
// ...
function privateFunction() {
console.log(that);
}
this.publicFunction = function() {
privateFunction();
}
}
a more convenient way is to invoke Function.prototype.bind to bind a context to a function (forever). However, the only restriction here is that this requires a ES5-ready browser and bound functions are slightly slower.
var privateFunction = function() {
console.log(this);
}.bind(this);
I would say the proper way is to use prototyping since it was after all how Javascript was designed. So:
var Example = function(){
this.prop = 'whatever';
}
Example.prototype.fn_1 = function(){
console.log(this.prop);
return this
}
Example.prototype.fn_2 = function(){
this.prop = 'not whatever';
return this
}
var e = new Example();
e.fn_1() //whatever
e.fn_2().fn_1() //not whatever
Here's a fiddle http://jsfiddle.net/BFm2V/
If you're not using EcmaScript5, I'd recommend using Underscore's (or LoDash's) bind function.
In addition to the other answers given here, if you don't have an ES5-ready browser, you can create your own "permanently-bound function" quite simply with code like so:
function boundFn(thisobj, fn) {
return function() {
fn.apply(thisobj, arguments);
};
}
Then use it like this:
var Example = (function() {
function Example() {
var privateFunction = boundFn(this, function() {
// "this" inside here is the same "this" that was passed to boundFn.
console.log(this);
});
this.publicFunction = function() {
privateFunction();
}
}
return Example;
}()); // I prefer this order of parentheses
VoilĂ -- this is magically the outer context's this instead of the inner one!
You can even get ES5-like functionality if it's missing in your browser like so (this does nothing if you already have it):
if (!Function.prototype.bind) {
Function.prototype.bind = function (thisobj) {
var that = this;
return function() {
that.apply(thisobj, arguments);
};
}:
}
Then use var yourFunction = function() {}.bind(thisobj); exactly the same way.
ES5-like code that is fully compliant (as possible), checking parameter types and so on, can be found at mozilla Function.prototype.bind. There are some differences that could trip you up if you're doing a few different advanced things with functions, so read up on it at the link if you want to go that route.
I would say assigning self to this is a common technique:
function Example() {
var self = this;
function privateFunction() {
console.log(self);
}
self.publicFunction = function() {
privateFunction();
};
}
Using apply (as others have suggested) also works, though it's a bit more complex in my opinion.
It might be beyond the scope of this question, but I would also recommend considering a different approach to JavaScript where you actually don't use the this keyword at all. A former colleague of mine at ThoughtWorks, Pete Hodgson, wrote a really helpful article, Class-less JavaScript, explaining one way to do this.