How to path to external (dynamic) assets with Vue-Loader / Webpack - javascript

I have a project that accesses profile images dynamically from JSON retrieved from an API service. The problem is I'm having a tough time figuring out where in the file system to put these images during development and what the path should be in the JSON.
Here is a small example:
<template>
<li :class="{'is-active': isActive}">
<div class="responsible">
<profile-picture :the-url="user.profilePicture" the-size="large"></profile-picture>
{{ user.name }}
</div>
</li>
</template>
<script>
import ProfilePicture from '../components/ProfilePicture'
export default {
data () {
return {
isActive: false
}
},
props: [
'user'
],
components: {
'profile-picture': ProfilePicture
}
}
</script>
So, what would be the path that user.profilePicture should have and where should that file be located in the filesystem? Again, I don't want to pack the image with webpack - I want this to come from a library of images that users have uploaded. Any help is appreciated!

They can go anywhere in your publicly visible folder (the one with index.html in it). Then you just make the path relative to that, so if you put them in public/images/users the path would be /images/users/filename.png.
You could also have the ProfilePicture component handle the path, and just store the filename in your database. So the database would store filename.png and your ProfilePicture component would know to add /images/users/ to the beginning. That way if you change the profile picture folder later you don't have to update DB records, just change the ProfilePicture component. This is probably best.

Related

laravel 8 include certain javascrip file into other js file

I have two files, one is my main js file called app.js and I have a file where I store all my js functions, called functions.js. As you can see on the image below.
But I want to include the functions.js file into the app.js file. So I googled on how to do it and this is what people said:
But my npm run dev says the file doesn't exist. But the path is correct. What am I doing wrong here, is there a other way to do it?
You can simply just create the file wherever you want to create it, and then export some properties or methods, and then import them in your app.js file, or in whatever file you need. Something like this :
//new_file.js
export const jokes = function() {
return ['funny', 'not really funny', 'boring']
}
export const heading = 'some global heading to be reused.'
And in your app.js file :
import { jokes, heading } from 'new_file.js'//specify actual path here .
console.log(jokes) // ['funny', 'not really funny', 'boring']
console.log(heading)//some global heading to be reused.
This tutorial might be helpful too .
http://www.2ality.com/2014/09/es6-modules-final.html

Include JSON files into React build

I know this question maybe exist in stack overflow but I didn't get any good answers, and I hope in 2020 there is better solution.
In my react app I have a config JSON file, it contains information like the title, languages to the website etc..
and this file is located in 'src' directory
{
"headers":{
"title":"chat ",
"keys":"chat,asd ,
"description":" website"
},
"languages":{
"ru":"russian",
"ar":"arabic",
"en":"English"
},
"defaultLanguage":"ru",
"colors":{
"mainColor":"red",
"primary":"green",
"chatBackGround":"white"
}
}
I want to make my website easy to edit after publishing it, but after I build my app, I can't find that settings.json file there in build directory.
I find out that files in public directory actually get included to build folder, I tried to put my settings.JSON in public,
but react won't let me import anything outside of src directory
I found other solutions like this one but didn't work
https://github.com/facebook/create-react-app/issues/5378
Also I tried to create in index.html a global var like (window.JSON_DATA={}), and attach a JS object to it and import it to App.js, but still didn't work.
How can I make a settings JSON file, and have the ability to edit it after publishing the app?
Add your settings.json to the public folder. React will copy the file to the root of build. Then load it with fetch where you need it to be used. For example if you need to load setting.json to the App.js then do the next:
function App() {
const [state, setState] = useState({settings: null});
useEffect(()=>{
fetch('settings.json').then(response => {
response.json().then(settings => {
// instead of setting state you can use it any other way
setState({settings: settings});
})
})
})
}
If you use class-components then do the same in componentDidMount:
class CustomComponent extends React.Component {
constructor(props) {
super(props);
this.state = {settings: null};
}
componentDidMount() {
fetch('settings.json').then(response => {
response.json().then(settings => {
this.setState({settings: settings});
})
})
}
}
Then you can use it in render (or any other places of your component):
function App() {
...
return (
{this.state.settings && this.state.settings.value}
)
}
The easiest way would be to require() the file on the server during server side rendering of the html page and then inline the json in the html payload in a global var like you mentioned window.JSON_DATA={}. Then in your js code you can just reference that global var instead of trying to use import.
Of course this approach would require you to restart your server every time you make a change to the json file, so that it get's picked up. If that is not an option then you'll need to make an api call on the server instead of using require().
You may want to look at using npm react-scripts (https://www.npmjs.com/package/react-scripts) to produce your react application and build. This will package will create a template that you can put your existing code into and then give you a pre-configure build option that you can modify if you would like. The pre-configured build option will package your .json files as well. Check out their getting started section (https://create-react-app.dev/docs/getting-started/)
If you don't want to go that route, and are just looking for quick fix, then I would suggest change your json files to a JS file, export the JS object and import it in the files you need it since you seem to be able to do that.
//src/sampledata.js
module.exports = {
sample: 'data'
}
//src/example.jsx (this can also be .js)
const sampledata = require('./sampledata');
console.log(sampledata.sample); // 'data'
you can use 'Fetch Data from a JSON File'
according to link
https://www.pluralsight.com/guides/fetch-data-from-a-json-file-in-a-react-app
example

How can I set the index page of my Gatsby site to be one of the dynamically generated pages?

I have a Gatsby site that queries information from a Wordpress REST API with GraphQL to dynamically create the site pages. I'd like to set my index page to be the homepage that is being created dynamically i.e home.html
I saw this post that was similar
On Gatsby CMS how can i set the about page as a index page
However, they have an about.js file that corresponds to their about page, meaning they can export it as a component and use it in index or they can even just copy the contents of that file over to index.js. The homepage that I want to set as my index is being generated dynamically and using a GraphQL query that can't be used outside of the page.js template. So I don't see an easy way to copy that over to another file.
I guess my last option would be to set my server to point to the static file in public/home.html and serve that as the site root, but the person in that posting tries to deter people from doing that.
Any ideas?
Here is page.js template that generates the pages of the site:
const PageTemplate = ({ data }) => (
<Layout>
{<h1 dangerouslySetInnerHTML={{ __html: data.currentPage.title }} />}
{
renderBlocks(gatherBlocks(data.currentPage.acf.page_blocks, data))
}
</Layout>
);
export default PageTemplate;
export const pageQuery = graphql`
query ($id: String!) {
currentPage: wordpressPage(id: {eq: $id}) {
title
id
parent {
id
}
template
acf {
page_blocks {
block_type {
acf_fc_layout
cs_title
cs_text
}
wordpress_id
}
}
}
}
`;
And here is my index page:
import React from "react"
import Layout from "../components/global/Layout"
const IndexPage = () => (
<Layout>
<h1>Hi people</h1>
<p>Welcome to the Tank Gatsby site.</p>
<p>Now go build something great.</p>
</Layout>
)
export default IndexPage
I experienced the same situation today. I used the following approach to use my dynamically created page with uri '/home'(fetched from wordpress using GraphQL query) as the home page of my Gatsby site:
Delete the default index.js file in your pages directory.
In gatsby-node.js file, change the uri
of page from '/home' to '/' just before using the CreatePage API.
Here is the sample code to achieve the desired result:
// loop through WordPress pages and create a Gatsby page for each one
pages.forEach(page => {
if(page.uri==='/home/')
page.uri = '/'
actions.createPage({
path: page.uri,
component: require.resolve(`./src/templates/${page.template.templateName}.js`),
context: {
id: page.id,
},
})
})
In the above code, pages refer to the pages fetched from WordPress using GraphQL.
I could not find an easy way to create index page programmatically. Made it work nonetheless, details below.
createRedirect is valid approach but might affect SEO and definitely affects E2E tests cause actual page content gets rendered with a small delay.
Another thing to consider is that having pages/index.js file is required in order to get index.html file generated on production build. This gets in the way of using createPage({ path: '/', ... cause in my case programmatically created index page was overwritten by the static one (made of pages/index.js). This looks like a bug to me (or rather not supported feature). Corresponding github issue.
looks like deletePage and createPage gatsby-node APIs work asynchronously, hence we have to delete index page created from static file and create the one we want in the same callback. Not 100% sure about this one, but that's my observation.
onCreatePage API is a good candidate since it gets called upon original index page creation and we can take that one out and replace it with the custom one, programmatically created.
There is a catch however - CreatePageArgs interface (unlike CreatePagesArgs) doesn't provide reference to graphql, hence fetching data might be tricky.
Final solution:
export function onCreatePage(args: CreatePageArgs): void {
const { page } = args;
if (page.path === '/') {
const { deletePage, createPage } = args.actions;
const indexPageComponentPath = path.resolve(
'./src/pages/index.tsx',
);
deletePage({
path: '/',
component: indexPageComponentPath,
});
createPage({
path: '/',
component: yourComponentPath,
});
}
}
There is a solution: use createRedirect in gatsby-node.js.
E.g.:
index.tsx
import React from 'react'
export default () => <></>
gatsby-node.js
...
exports.createPages = async ({ actions }) => {
const { createRedirect } = actions
createRedirect({
fromPath: '/',
toPath: '/home',
isPermanent: true,
redirectInBrowser: true,
})
}
...
I was able to address this by copying the contents of the page.js template into index.js , but instead of using a regular GraphQL query, which cannot be used outside of the page template, I used useStaticQuery instead and hardcoded the id of the index page I was retrieving data from.

Creating custom component with <img> for markdown gatsbyjs

I'm trying to create a custom component for my markdown that accepts an image source. I am unable to display the image via the custom component because the image is not found because it doesn't exist
I also realised the image path is generated by GatsbyJS and I have no idea how to retrieve the path of the image in markdown.
I do have a custom component that holds some text but I couldn't do the same thing for images.
Here is a simple markdown with a title and a few words.
index.md
---
title: ToDoApp
---
Hi this is my todoapp app. Below is a bunch of screens
<imageholder src='./screen1.png'></imageholder>
![Image from Gyazo](./screen1.png) <!-- it displays... -->
I've created a custom component named imageholder where it holds some logic (in a near future...) in displaying the image
ImageHolder.js
import React from "react"
export default class ImageHolder extends React.Component {
render() {
return (
<img src={this.props.src} alt="Logo"/>
)
}
}
project-post.js
const renderAst = new rehypeReact({
createElement: React.createElement,
components: {
"imageholder": ImageHolder
},
}).Compiler
And I received this...
This is really tricky since (AFAIK) you can't pass props from page component to custom component with rehype-react. I think you'd need to do something similar to gatsby-remark-images, which locates the images' paths and set them.
I wrote this plugin that mimics gatsby-remark-images, but for custom components like in your case.
Here's the default setting, you can override the component name and pass in additional image transformation options.
// gatsby-config.js
module.exports = {
plugins: [
{
resolve: `gatsby-transformer-remark`,
options: {
plugins: [
{
resolve: `gatsby-remark-custom-image-component`,
options: {
// plugin options
componentName: 'image-wrapper',
imagePropName: 'src',
sharpMethod: 'fluid',
// fluid's arguments, see gatsby-plugin-sharp docs
quality: 50,
maxWidth: 800,
}
},
],
},
},
Then use it in your markdown:
<image-wrapper src='./hero.jpg'></image-wrapper>
And get the image props in your custom component.
//src/components/ImageWrapper.js
import React from 'react'
// the result of sharp's image transformation will be passed directly to this component.
// so if you use `fluid` as `sharpMethod`, you'll get
// src, srcSet, base64, aspectRatio, srcSetType, sizes, density, originalImage.
// Please refer to `gatsby-plugin-sharp` docs.
const ImageWrapper = ({ src, srcSet }) => <img src={src} srcSet={srcSet} />
export { ImageWrapper }
The issue is that props are passed as strings to rehype - the component doesn't receive the asset hashed value when the markdown is processed and built by Gatsby. So, the prop isn't the same as the image tag's src once you build the site, and it's not finding the asset hashed file.
This plugin, Gatsby Remark Copy Linked Files, moves your referenced asset files to a public folder, and passes the correctly hashed asset path, but by default only for img, a, audio, and video tags (not for custom components).
To solve for this, move the plugin from node_modules into a /plugin folder in the project root, and add the desired custom components and props at this line. In your case, it looks like it would be:
// Handle a tags.
extractUrlAttributeAndElement($(`a[href]`), `href`).forEach(processUrl)
// Manually added custom tags
extractUrlAttributeAndElement($(`imageholder[src]`), `src`).forEach(processUrl)
Obviously this would be better served as an option for the plugin in a configuration block in gatsby-config, but this worked for me in a pinch.

react native use variable for image file

I know that to use a static image in react native you need to do a require to that image specifically, but I am trying to load a random image based on a number. For example I have 100 images called img1.png - img100.png in my directory. I am trying to figure out a way to do the following
<Image source={require(`./img${Math.floor(Math.random() * 100)}.png`)}/>
I know this intentionally does not work, but any workarounds would be greatly appreciated.
For anyone getting to know the react-native beast, this should help :)
I visited a couple of sites in the past too, but found it increasingly frustrating. Until I read this site here.
It's a different approach but it eventually does pay off in the end.
Basically, the best approach would be to load all your resources in one place.
Consider the following structure
app
|--img
|--image1.jpg
|--image2.jpg
|--profile
|--profile.png
|--comments.png
|--index.js
In index.js, you can do this:
const images = {
profile: {
profile: require('./profile/profile.png'),
comments: require('./profile/comments.png'),
},
image1: require('./image1.jpg'),
image2: require('./image2.jpg'),
};
export default images;
In your views, you have to import the images component like this:
import Images from './img/index';
render() {
<Image source={Images.profile.comments} />
}
Everybody has different means to an end, just pick the one that suits you best.
Da Man - Q: How is this answer using a variable?
Well, since require only accepts a literal string, you can't use variables, concatenated strings, etc. This is the next best thing. Yes, it still is a lot of work, but now you can do something resembling the OP's question:
render() {
var images = { test100: "image100" };
return (
<View>
<Text>
test {images["test" + "100"]}
</Text>
</View>
);
}
In JS require statements are resolved at bundle time (when the JS bundle is calculated). Therefore it's not supported to put variable expression as an argument for require.
In case of requiring resources it's even more trickier. When you have require('./someimage.png'), React Native packager will locale required image and it will be then bundled together with the app so that it can be used as a "static" resource when your app is running (in fact in dev mode it won't bundle the image with your app but instead the image will be served from the server, but this doesn't matter in your case).
If you want to use random image as a static resource you'd need to tell your app to bundle that image. You can do it in a few ways:
1) Add it as a static asset of your app, then reference to it with <Image src={{uri:'name_of_the_image_in_assets.png'}}/> (here is how you can add it to the native iOS app)
2) Require all the images upfront statically. Sth in a form of:
var randomImages = [
require('./image1.png'),
require('./image2.png'),
require('./image3.png'),
...
];
Then in your code you can do:
<Image src={randomImages[Math.floor(Math.random()*randomImages.length)]}/>
3) Use network image with <Image src={{uri:'http://i.imgur.com/random.jpg'}}/>
class ImageContainer extends Component {
this.state ={
image:require('default-img')
}
<View>
<Image source={this.state.image} />
</View>
}
In the context of this discussion,I had this case where wanted to dynamically assign images for a particular background. Here I change state like this
this.setState({
image:require('new-image')
})
I came to this thread looking for a way to add images in a dynamic way. I quickly found that passing in a variable to the Image -> require() was not working.
Thanks to DerpyNerd for getting me on the correct path.
After implementing the resources in one place I then found it easy to add the Images. But, I still needed a way to dynamically assign these images based on changing state in my application.
I created a function that would accept a string from a state value and would then return the Image that matched that string logically.
Setup
Image structure:
app
|--src
|--assets
|--images
|--logos
|--small_kl_logo.png
|--small_a1_logo.png
|--small_kc_logo.png
|--small_nv_logo.png
|--small_other_logo.png
|--index.js
|--SearchableList.js
In index.js, I have this:
const images = {
logos: {
kl: require('./logos/small_kl_logo.png'),
a1: require('./logos/small_a1_logo.png'),
kc: require('./logos/small_kc_logo.png'),
nv: require('./logos/small_nv_logo.png'),
other: require('./logos/small_other_logo.png'),
}
};
export default images;
In my SearchableList.js component, I then imported the Images component like this:
import Images from './assets/images';
I then created a new function imageSelect in my component:
imageSelect = network => {
if (network === null) {
return Images.logos.other;
}
const networkArray = {
'KL': Images.logos.kl,
'A1': Images.logos.a1,
'KC': Images.logos.kc,
'NV': Images.logos.nv,
'Other': Images.logos.other,
};
return networkArray[network];
};
Then in my components render function I call this new imageSelect function to dynamically assign the desired Image based on the value in the this.state.network:
render() {
<Image source={this.imageSelect(this.state.network)} />
}
Once again, thanks to DerpyNerd for getting me on the correct path. I hope this answer helps others. :)
Here is a simple and truly dynamic solution(no renaming or import required) to the problem if you have a bigger no of files.
[Won't work for Expo Managed]
Although the question is old I think this is the simpler solution and might be helpful. But I beg a pardon for any terminological mistakes, correct me please if I do any.
INSTEAD OF USING REQUIRE WE CAN USE THE URI WITH NATIVE APP ASSETS FOR ANDROID (AND/OR iOS). HERE WE WILL DISCUSS ABOUT ANDROID ONLY
URI can easily be manipulated as per the requirement but normally it's used for network/remote assets only but works for local and native assets too. Whereas require can not be used for dynamic file names and dirs
STEPS
Open android/app/src/main/assets folder from your App.js or index.js containing directory, if the assets folder doesn't exist create one.
Make a folder named images or any NAME of your choice inside assets, and paste all the images there.
Create a file named react-native.config.js in the main app folder containing App.js or index.js.
Add these lines to the new js file:
module.exports = {
project: {
ios: {},
android: {},
},
assets: ['./assets/YOUR_FOLDER_NAME/'],
};
at the place of YOUR_FOLDER_NAME use the newly created folder's name images or any given NAME
Now run npx react-native link in your terminal from main app folder, this will link/add the assets folder in the android bundle. Then rebuild the debug app.
From now on you can access all the files from inside android/app/src/main/assets in your react-native app.
For example:
<Image
style={styles.ImageStyle}
source={{ uri: 'asset:/YOUR_FOLDER_NAME/img' + Math.floor(Math.random() * 100) + '.png' }}
/>

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