I've written a small jquery code to override HTML 5 play function. However, I am not able to check if a video is playing or not.
Here is my jquery code
$("video").click(function() {
var video = $("#myvideo").get(0);
video.play();
$(".play").css("display", "none");
return false;
});
$("#myvideo").bind("pause ended", function() {
$(".play").css("display", "block");
});
Just give me simple tips to show a div with class="pause"(I have CSS for it) when the video is paused and pause the video as well.
You'd use the paused property to check if the video is paused.
If it's not paused, it's playing
$("video").click(function() {
var video = $("#myvideo").get(0);
if ( video.paused ) {
video.play();
$(".play").hide();
$(".pause").show();
} else {
video.pause();
$(".play").show();
$(".pause").hide();
}
return false;
});
As Jquery is the framework of Javascript
you can use the following code (involves Video JS Frame work):
var my_video_id = videojs('video_id');
if (my_video_id.player_.paused()) {
my_video_id.player_.play();
} else {
my_video_id.player_.pause();
}
Related
I have a page with some videos. I want to implement the ability to click on a button to make a video play and if I click another button the current video will stop and the next video will start playing.
How can something like this be achieved?
My project is similar to Netflix's main page.
My Website:
https://capcom2store.com/mov4k.php
This is my JS:
<script>
var videoElement = document.getElementById("myVideo");
function playPause() {
if (videoElement.paused) {
videoElement.play();
} else {
videoElement.pause();
}
};
</script>
One of the things you can do is to do something similar to the following:
// Get all video elements on the current page
const videoElements = document.querySelectorAll("video");
for (const videoEl of videoElements) {
// Listen to clicks on every one of the videos
videoEl.onclick = () => {
if (videoEl.paused) {
for (const video of videoElements) {
// When starting to play one video, pause all others
video.pause();
}
videoEl.play();
} else {
videoEl.pause()
}
}
}
<video src="https://www.w3schools.com/html/mov_bbb.mp4"></video>
<video src="https://www.w3schools.com/html/mov_bbb.mp4"></video>
Although this is a very simple example, because it takes over all of the click events of the video elements. It would be better to detect clicks another way (like having an overlay element or a button)
I'm watching a series of videos on a website organised in a playlist. Each video is about 2 minutes long.
The website uses HTML 5 video player and it supports auto-play. That is each time a video ends, the next video is loaded and automatically played, which is great.
However, with Fullscreen, even if I fullscreened a video previously, when the next video loads in the playlist, the screen goes back to normal, and I have to click the fullscreen button again....
I've tried writing a simple javascript extension with Tampermonkey to load the video fullscreen automatically.
$(document).ready(function() {
function makefull() {
var vid = $('video')[0]
if (vid.requestFullscreen) {
vid.requestFullscreen();
} else if (vid.mozRequestFullScreen) {
vid.mozRequestFullScreen();
} else if (vid.webkitRequestFullscreen) {
vid.webkitRequestFullscreen();
}
//var vid = $('button.vjs-fullscreen-control').click();
}
makefull()
But I'm getting this error:
Failed to execute 'requestFullscreen' on 'Element': API can only be initiated by a user gesture.
It's extremely annoying to have to manually click fullscreen after each 2 min video. Is there a way I can achieve this in my own browser? I'm using Chrome.
If you can get the list of URL's then you can create your own playlist. The code cannot be accurately tested within a cross-origin <iframe>, for example at plnkr.co. The code can be tested at console at this very document. To test the code, you can use the variable urls at MediaFragmentRecorder and substitute "pause" event for "ended" event at .addEventListener().
If you have no control over the HTML or JavaScript used at the site not sure how to provide any code that will be able to solve the inquiry.
const video = document.createElement("video");
video.controls = true;
video.autoplay = true;
const urls = [
{
src: "/path/to/video/"
}, {
src: "/path/to/video/"
}
];
(async() => {
try {
video.requestFullscreen = video.requestFullscreen
|| video.mozRequestFullscreen
|| video.webkitRequestFullscreen;
let fullScreen = await video.requestFullscreen().catch(e => {throw e});
console.log(fullScreen);
} catch (e) {
console.error(e.message)
}
for (const {src} of urls) {
await new Promise(resolve => {
video.addEventListener("canplay", e => {
video.load();
video.play();
}, {
once: true
});
video.addEventListener("ended", resolve, {
once: true
});
video.src = src;
});
}
})();
$(".sound").click(function() {
if ($(".intro-movie").prop('muted', true)) {
$(".intro-movie").prop('muted', true);
$(".sound").addClass("muted");
} else {
$(".intro-movie").prop('muted', false);
$(".sound").removeClass("muted");
}
});
Trying to get the sound icon ".sound" to mute or unmute the html5 video ".intro-movie" when clicked.
I tried may examples, and I finally made it myself. It works perfectly.
function mute() {
if(myaudio.muted) {
myaudio.muted=!myaudio.muted;
document.getElementById("volume").style.backgroundImage = "url(resources/vol.png)";
}else{
myaudio.muted=!myaudio.muted;
document.getElementById("volume").style.backgroundImage = "url(resources/mute.png)";
}
}
I have created a fiddle of my function here( http://jsfiddle.net/rhy5K/10/ ) . Now i want to provide the Sound "Mute/unpute" option for users. Example if i click on "a link then sound playing like Get ready,5,4,3,2,1 should be mute and vice-versa.
I am thinking like to call a to toggle_sound function on click, but i am confuse like what should i write inside the function to mute the sound.
Please provide me a logic, or a solution for my problem.
Explanation using code example:
I want to MUTE/UnMUTE this below sound playing
var playGetReady = function (done) {
var ids = ['audiosource', 'a_5', 'a_4', 'a_3', 'a_2', 'a_1'],
playNext = function () {
var id = ids.shift();
document.getElementById(id).play();
if (ids.length) {
setTimeout(playNext, 1000);
} else {
done();
}
};
playNext();
};
Warning: This JS fiddle demo may play sound on load
Try
HTML5 Video_tag for display video with audio
or
this below example along with html5 with jquery
window.my_mute = false;
$('#my_mute_button').bind('click', function(){
$('audio,video').each(function(){
if (!my_mute ) {
if( !$(this).paused ) {
$(this).data('muted',true); //Store elements muted by the button.
$(this).pause(); // or .muted=true to keep playing muted
}
} else {
if( $(this).data('muted') ) {
$(this).data('muted',false);
$(this).play(); // or .muted=false
}
}
});
my_mute = !my_mute;
});
I think you can use:
document.getElementById(id).volume = 1;
or
document.getElementById(id).volume = 0;
I have a content slider, set to play / stop on each click.
The problem: I want it to pause on second click. Right now it won't pause. Any ideas?
See site here: http://dev.alsoknownas.ca/music/ (audio branding section on homepage).
Here's the code:
**Edited to reflect the code suggested by Lloyd below:
<audio id="player"></audio>
Here's the script:
$(document).ready(function(){
$("span.1").attr("data-src","song.mp3");
$("span.2").attr("data-src","song2.mp3");
$("span.3").attr("data-src","song3.mp3");
$("span.4").attr("data-src","song4.mp3");
$("span.5").attr("data-src","song5.mp3");
});
$("span.1,span.2,span.3,span.4,span.5").click(function () {
var player = document.getElementById("player");
player.src = this.getAttribute("data-src");
player.play();
});
for this markup:
<audio id="player"></audio>
<span class="1">one</span>
<span class="2">two</span>
use this script:
$("span.1")
.attr("data-src-mp3","song1.mp3")
.attr("data-src-ogg","song1.ogg");
$("span.2")
.attr("data-src-mp3","song2.mp3")
.attr("data-src-ogg","song2.ogg");
$("span[data-src-mp3]").click(function () {
var player = document.getElementById("player"),
$this = $(this);
if ($this.hasClass("selected")) {
if (player.paused) {
player.play();
} else {
player.pause();
}
}
else {
$("span[data-src-mp3].selected").removeClass("selected");
$this.addClass("selected");
$(player)
.empty()
.append($("<source>").attr("src", $this.attr("data-src-mp3")))
.append($("<source>").attr("src", $this.attr("data-src-ogg")))
player.play();
}
});
Live Demo: http://jsfiddle.net/75lb/8cGBx/
Try this,
Instead of doing
$('audio').bind('play','pause', function() {
Do
$('audio').bind('play pause', function(event) {
According to your code, by default audio is paused, when user clicks, it starts playing, and on next click it pauses.
Hope this works for you.