Javascript object/array manipulation - javascript

Struggling with some javascript array manipulation/updating. Hope someone could help.
I have an array:
array('saved_designs'=array());
Javascript JSON version:
{"saved_design":{}}
I will be adding a label, and associated array data:
array("saved_designs"=array('label'=array('class'='somecssclass',styles=array(ill add more assoc elements here),'hover'=array(ill add more assoc elements here))))
Javascript version:
{"saved_designs":{"label":{"class":"someclass","style":[],"hover":[]}}}
I want to be able to append/modify this array. If 'label' already defined...then cycle through the sub data for that element...and update. If 'label' doesnt exist..then append a new data set to the 'saved_designs' array element.
So, if label is not defined, add the following to the 'saved_designs' element:
array('label2' = array('class'=>'someclass2',styles=array(),'hover=>array()')
Things arent quite working out as i expect. Im unsure of the javascript notation of [], and {} and the differences.
Probably going to need to discuss this as answers are provided....but heres some code i have at the moment to achive this:
//saveLabel = label the user chose for this "design"
if(isUnique == 0){//update
//ask user if want to overwrite design styles for the specified html element
if (confirm("Their is already a design with that label ("+saveLabel+"). Overwrite this designs data for the given element/styles?")) {
currentDesigns["saved_designs"][saveLabel]["class"] = saveClass;
//edit other subdata here...
}
}else{//create new
var newDesign = [];
newDesign[saveLabel] = [];
newDesign[saveLabel]["class"] = saveClass;
newDesign[saveLabel]["style"] = [];
newDesign[saveLabel]["hover"] = [];
currentDesigns["saved_designs"].push(newDesign);//gives error..push is not defined
}
jQuery("#'.$elementId.'").val(JSON.stringify(currentDesigns));
thanks in advance. Hope this is clear. Ill update accordingly based on questions and comments.
Shaun

It can be a bit confusing. JavaScript objects look a lot like a map or a dictionary from other languages. You can iterate over them and access their properties with object['property_name'].
Thus the difference between a property and a string index doesn't really exist. That looks like php you are creating. It's called an array there, but the fact that you are identifying values by a string means it is going to be serialized into an object in javascript.
var thing = {"saved_designs":{"label":{"class":"someclass","style":[],"hover":[]}}}
thing.saved_designs.label is the same thing as thing["saved_designs"]["label"].
In javascript an array is a list that can only be accessed by integer indices. Arrays don't have explicit keys and can be defined:
var stuff = ['label', 24, anObject]
So you see the error you are getting about 'push not defined' is because you aren't working on an array as far as javascript is concerned.
currentDesigns["saved_designs"] == currentDesigns.saved_designs
When you have an object, and you want a new key/value pair (i.e. property) you don't need a special function to add. Just define the key and the value:
**currentDesigns.saved_designs['key'] = newDesign;**
If you have a different label for every design (which is what it looks like) key is that label (a string).
Also when you were defining the new design this is what javascript interprets:
var newDesign = [];
newDesign is an array. It has n number of elements accessed by integers indices.
newDesign[saveLabel] = [];
Since newDesign is a an array saveLabel should be an numerical index. The value for that index is another array.
newDesign[saveLabel]["class"] = saveClass;
newDesign[saveLabel]["style"] = [];
newDesign[saveLabel]["hover"] = [];
Here explicitly you show that you are trying to use an array as objects. Arrays do not support ['string_key']
This might very well 'work' but only because in javascript arrays are objects and there is no rule that says you can't add properties to objects at will. However all these [] are not helping you at all.
var newDesign = {label: "the label", class: saveClass};
is probably what you are looking for.

Related

Node.JS behaves strange

I have a variable called uids
var uids = [];
Then I write some value to it property
uids[16778923] = "3fd6335d-b0e4-4d77-b304-d30c651ed509"
But before it
if (!uids[user.id]) {
uids[user.id] = generateKey(user);
}
This thing behaves ok. If I try to get the value of it property
uids[currentUser.id]
It will give me a value of this property. If I try to call some methods like
Object.keys(uids);
It will give me, what I expected. And here the mystery comes...
uids;
RAM rest in piece. See the node eating ram
I am very confused now. What's wrong?
This is because you are creating a huge array and node will reserve memory for it - who knows what comes. I'd say that's a scenario where you would use a Map (or a plain object, but Map feels better here.
var uids = new Map();
var key = 456464564564654;
if (! uids.has(key)) {
uids.set(key, generateKey(user))
}
You are creating an empty array (length is zero), then you assign some value to an arbitrary index. This will make the array grow as big as the index and assign the value to that index. Look at this example using node.js REPL:
> var a = []
undefined
> a[5] = "something"
'something'
> a
[ , , , , , 'something' ]
> a.length
6
Instead of creating an array, you could create a Map() or an common javascript object (singleton). Javascript objects behave like Maps but only Strings can be used as keys. If you assign a Number to be key, javascript will convert it to String automatically.
Personally, I would go with objects because they perform better. Instantiating an object takes longer than instantiating a Map (and it doesn't seem like you need to create several groups of "uids"), but once done, adding new keys and retrieving values from any key in faster when using common objects. At least that's how things go in my node.js v6.7.0 on ubuntu 14.04 but you could try for yourself. And it would also make the least alteration to your code.
var uids = {} // common/ordinary empty javascript object instead of array.
if (!uids[user.id]) { // getting value from one key works the same.
uids[user.id] = generateKey(user) // assignment works the same.
}
////
uids[16778923] = "3fd6335d-b0e4-4d77-b304-d30c651ed509" // key will be "16778923".
uids[16778923] // getting value for key "16778923" can be done using 16778923 instead of "16778923".
////
uids[currentUser.id] // still returning values like this.
Object.keys(uids) // still returning an array of keys like this. but they are all Strings.

How can I add elements to a part of a json by using jquery

I try to add elements in a particular way to the following JSON:
var data = [{"name":"google",
"ip":"10.10.10.01",
"markets":[{"name":"spain","county":"6002,6017,6018,6019,6020"},
{"name":"france","county":"6003,6005,6006,6007,6008,6025,6026,6027,6028,6029"},
{"name":"japan","county":"6004,6021,6022,6023,6024"},
{"name":"korea","county":"6000,6013,6014,6015,6016"},
{"name":"vietnam","county":"6001,6009,6010,6011,6012"}]},
{"name":"amazon",
"ip":"10.10.10.02",
"markets":[{"name":"usa","county":"10000,10001,10002,10003,10004,10005"}]},
{"name":"yahoo",
"ip":"10.10.10.03",
"markets":[{"name":"japan","county":"10000"}]}];
I want to add this element to the json:
newData = [{"name":"amazon",
"ip":"10.10.10.02",
"markets":[{"name":"mexico","county":"9000"}]}];
The result might be exactly this:
var data = [{"name":"google",
"ip":"10.10.10.01",
"markets":[{"name":"spain","county":"6002,6017,6018,6019,6020"},
{"name":"france","county":"6003,6005,6006,6007,6008,6025,6026,6027,6028,6029"},
{"name":"japan","county":"6004,6021,6022,6023,6024"},
{"name":"korea","county":"6000,6013,6014,6015,6016"},
{"name":"vietnam","county":"6001,6009,6010,6011,6012"}]},
{"name":"amazon",
"ip":"10.10.10.02",
"markets":[{"name":"usa","county":"10000,10001,10002,10003,10004,10005"},
{"name":"mexico","county":"9000"}]},
{"name":"yahoo",
"ip":"10.10.10.03",
"markets":[{"name":"japan","county":"10000"}]}];
I tried to use :
$.extend(data.markets, newData)
$.extend(true, data, newData); //this works only in the case every element is new.
but nothing works the way I pretend.
Could anyone give me a solution?
Thanks in advance.
You haven't created JSON, you've created a JavaScript literal object.
You could add this particular piece of newdata by
data[1].markets.push({"name":"mexico","county":"9000"})
Because you are dealing with javascript objects, you can write a function to check for the existence of data[n] and push data.
You have an array of objects, where each object is like the following:
var item = {"name":"...",
"ip":"...",
"markets":[ /*some objects here*/];
}
So why not just creating your custom method to insert elements? It could search in the array if an item with the same name and ip exists, and then:
If it does exist: append the markets to the existing item markets attribute (maybe you need to check again if they already exist). UPDATE:The code that #jasonscript added in his answer will do the job: once you have found where to add the market, just add it to the array. Again, maybe you'll have to check if that market was already in the array. Using jQuery it will be: $.extend(true, data[i],newData)
If it doesn't exist: just add the item to the array: $.extend(true, data,newData)
Stealing a little code from another answer:
$.each(data, function(item){
if(item.name == newData[0].name && item.ip == newData[0].ip) {
item.markets.push.apply(item.markets, newData[0].markets);
}
}
This assumes that you know that all the market items in the new object are different to the existing ones - otherwise you'd have to do a nested foreach or something. If you can change the notation of the objects a little you could think about using a dictionary-like object for Markets to make that a little cleaner.
In fact, changing data from an associative array would probably work for that too. Then you could easily check for existence with:
if(data[myNewDataName]){
//add to markets
} else {
data[myNewDataName] = myNewData;
}

What is a good way to create a JavaScript array with big indices?

I'm making a web app where a user gets data from PHP, and the data consists of MySQL rows, so I want to save the used ones in a global variable, something like a buffer, to prevent extra AJAX requests.
I'm doing this right now :
window.ray = []; // global variable
$(function(){
data = getDataWithAjax(idToSearch);
window.ray[data.id] = data.text;
});
but when the id is big, say 10 for now, window.ray becomes this :
,,,,,,,,42
so it contains 9 unnecessary spots. Or does it? Is it only visible when I'm doing console.log(window.ray);
If this is inefficient, I want to find a way like PHP, where I can assign only indices that I want, like :
$array['420'] = "abc";
$array['999'] = "xyz";
Is my current way as efficient as PHP, or does it actually contain unnecessary memory spots?
Thanks for any help !
Use an object instead of an array. The object will let you use the id as the key and be more efficient for non-sequential id values.
window.ray = {}; // global variable
$(function(){
data = getDataWithAjax(idToSearch);
window.ray[data.id] = data.text;
});
You can then access any element by the id:
var text = window.ray[myId];
If you are assigning values directly by property name, then it doesn't make any difference in terms of performance whether you use an Array or an Object. The property names of Arrays are strings, just like Objects.
In the following:
var a = [];
a[1000] = 'foo';
then a is (a reference to) an array with length 1,001 (always at least one greater than the highest index) but it only has one numeric member, the one called '1000', there aren't 1,000 other empty members, e.g.:
a.hasOwnProperty['999']; // false
Arrays are just Objects with a special, self–adjusting length property and some mostly generic methods that can be applied to any suitable object.
One feature of sparse arrays (i.e. where the numeric properties from 0 to length aren't contiguous) is that a for loop will loop over every value, including the missing ones. That can be avoided and significant performance gains realised by using a for..in loop and using a hasOwnProperty test, just like an Object.
But if you aren't going to use any of the special features of an Array, you might as well just use an Object as suggested by jfriend00.

Add value to json root dynamically

Well, I'm so confused. I have made a json element like this:
var world = {"county": []};
world.county.push({name: "America", flag: "yes", countries: []});
world.county[0].countries.push({name: "Costa Rica", capital: "San Jose"});
This leads me to think two things:
I'm mixing arrays with json objects. How can I avoid using arrays in this scenario?
How can I add elements to the json root dynamically?
Regarding question 2, I'm facing issues because I don't know how to add elements to the root, let's say that I have tried this, but it doesn't work:
var index = 0;
var word = {};
world.index.push({name: WA});
So, by this way I could add elements iterating some array created previously.
First, let's get this out of the way: it's only JSON if it's a string representing a JavaScript object. What you have there is an object literal.
Now, as for your question, you can add elements to an object simply by using:
object.newProperty = value;
As for your wanting to avoid arrays, just use arrays. They are the correct type of object to use, and you shouldn't use anything else for that task.
Start with Kolink's answer. Then, for what you are doing here:
var index = 0;
var world = {};
world.index.push({name: "WA"});
It looks like you are trying to add a property to world with the index 0. Given you are then trying to use .push() it would seem you want that property to be an array, in which case you would do that like this:
world[index] = [];
world[index].push({name: "WA"});
Given that world started as an empty object that would create this structure:
{ "0" : [ {name:"WA"} ] }
In a general sense, to access an object property where the property is in a variable you use the [] array-style syntax. So:
world["somePropName"]
// does the same thing as
world.somePropName
// so with a variable:
var x = "somePropName";
world[x]

Test for value within array of objects

I am dynamically building an array of objects using a process that boils down to something like this:
//Objects Array
var objects = [];
//Object Structure
var object1 = {"id":"foobar_1", "metrics":90};
var object2 = {"id":"some other foobar", "metrics":50};
objects[0] = object1;
objects[1] = object2;
(Let it be said for the record, that if you can think of a better way to dynamically nest data such that I can access it with objects[i].id I am also all ears!)
There's ultimately going to be more logic at play than what's above, but it's just not written yet. Suffice it to say that the "object1" and "object2" parts will actually be in an iterator.
Inside that iterator, I want to check for the presence of an ID before adding another object to the array. If, for example, I already have an object with the ID "foobar_1", instead of pushing a new member to the array, I simply want to increment its "metrics" value.
If I wasn't dealing with an array of objects, I could use inArray to look for "foobar_1" (a jQuery utility). But that won't look into the object's values. The way I see it, I have two options:
Keep a separate simple array of just the IDs. So instead of only relying on the objects array, I simply check inArray (or plain JS equivalent) for a simple "objectIDs" array that is used only for this purpose.
Iterate through my existing data object and compare my "foobar_1" needle to each objects[i].id haystack
I feel that #1 is certainly more efficient, but I can't help wondering if I'm missing a function that would do the job for me. A #3, 4, or 5 option that I've missed! CPU consumption is somewhat important, but I'm also interested in functions that make the code less verbose whether they're more cycle-efficient or not.
I'd suggest switching to an object instead of an array:
var objects = {};
objects["foobar_1"] = {metrics: 90};
objects["some other foobar"] = {metrics: 50};
Then, to add a new object uniquely, you would do this:
function addObject(id, metricsNum) {
if (!(id in objects)) {
objects[id] = {metrics: metricsNum};
}
}
To iterate all the objects, you would do this:
for (var id in objects) {
// process objects[id]
}
This gives you very efficient lookup for whether a given id is already in your list or not. The only thing it doesn't give you that the array gave you before is a specific order of objects because the keys of an object don't have any specific order.
Hmm , i wonder why dont you use dictionary cause that is perfectlly fits your case. so your code will be as below:
//Objects Array
var objects = [];
//Object Structure
var object1 = {"metrics":90};
var object2 = {"metrics":50};
objects["foobar_1"] = object1;
objects["some other foobar"] = object2;
// An example to showing the object existence.
if (!objects["new id"]){
objects["new id"] = {"metrics": 100};
}
else {
objects["new id"].matrics++;
}

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