I am using jQuery's getJSON method to load external line data I've created in QGIS.
What I'm trying to do is toggle my layers on and off - simple check boxes, no radio button for the basemap. I'd also like all the layers to be off when the map is initially loaded.
My code
var map=L.map('map').setView([41.9698, -87.6859], 12);
var basemap = L.tileLayer('http://a.tile.stamen.com/toner/{z}/{x}/{y}.png',
{
//attribution: would go here
maxZoom: 17,
minZoom: 9
}).addTo(map);
//display geoJson to the map as a vector
var x = function(source, map)
{
var layers = L.geoJson(source,
{
style: function(feature){
var fillColor, side=feature.properties.side;
if (side==='Both') fillColor = '#309e2d';
else if (side==='Neither') fillColor = '#d90f0f';
else if (side==='West Only') fillColor = '#e27f14';
else if (side==='East Only') fillColor = '#2b74eb';
else if (side==='North Only') fillColor = '#eae42b';
else if (side==='South Only') fillColor = '#552d04';
else fillColor = '#f0f5f3';
return { color: fillColor, weight: 3.5, opacity: null };
},
onEachFeature: function(feature, geojson){
var popupText="<h1 class='makebold'>Border: </h1>"+feature.properties.name+"<br/>"+"<h1 class='makebold'>Which Side?: </h1>"+feature.properties.side;
geojson.bindPopup(popupText);
}
}).addTo(map);
};
$.getJSON("data/Knox.geojson", function(source){ x(source, map); });
$.getJSON("data/abc.geojson", function(source){ x(source, map); });
$.getJSON("data/xyz.geojson", function(source){ x(source, map); });
I tried assigning a variable before the L.geoJson function (var layers), and then L.control.layers(null, layers).addTo(map); That doesn't seem to work.
How does one create a layer control for multiple external geojson's that are already associated with a few callback functions (L.geoJson, style, and onEachFeature)? Thanks in advance.
EDIT:
Since you clarified that you want just the entire collection to be switched on/off, it is even more simple (and almost like what you tried by assigning your L.geoJson to var layers), but you have to take care of asynchronous processes.
To avoid this issue, you could do something like:
var myLayerGroup = L.layerGroup(), // do not add to map initially.
overlays = {
"Merged GeoJSON collections": myLayerGroup
};
L.control.layers(null, overlays).addTo(map);
function x(source, map) {
// Merge the GeoJSON layer into the Layer Group.
myLayerGroup.addLayer(L.geoJson({}, {
style: function (feature) { /* … */ },
onEachFeature: function (feature, layer) { /* … */ }
}));
}
$.getJSON("data/Knox.geojson", function(source){
x(source, map);
});
Then myLayerGroup will be gradually populated with your GeoJSON features, when they are received from the jQuery getJSON requests and they are converted by L.geoJson.
If my understanding is correct, you would like the ability to switch on/off independently each feature from your GeoJSON data?
In that case, you would simply populate your layers object while building the L.geoJson layer group, e.g. inside the onEachFeature function:
var layers = {};
L.geoJson(source, {
style: function (feature) { /* … */ },
onEachFeature: function(feature, layer){
var popupText = "<h1 class='makebold'>Border: </h1>" +
feature.properties.name + "<br/>" +
"<h1 class='makebold'>Which Side?: </h1>" +
feature.properties.side;
layer.bindPopup(popupText);
// Populate `layers` with each layer built from a GeoJSON feature.
layers[feature.properties.name] = layer;
}
});
var myLayersControl = L.control.layers(null, layers).addTo(map);
If you have more GeoJSON data to load and to convert into Leaflet layers, simply do exactly the same (adding built layer into layers in onEachFeature function) and build the Layers Control only once at the end, or use myLayersControl.addOverlay(layer).
Note: make sure to structure your code to take into account your several asynchronous processes, if you load each GeoJSON data in a separate request. Refer to jQuery Deferred object. Or simply create your Layers Control first and use the addOverlay method.
If you want them to be initially hidden from the map, simply do not add the geoJson layer to the map…
I learned a lot more about layer control in Leaflet than I expected, which is great.
#ghybs offered really helpful suggestions.
My issue was about toggling external geoJson files on and off, particularly with the getJSON jQuery method. I was trying to assign a variable within my multiple callbacks, like:
var layers=L.geoJson(source,{
{style: /*....*/},
{onEachFeature: /*....*/}}
and then just going L.control.layers(null, layers).addTo(map);
That doesn't work (why? I still can't explain-I'm quite the beginner-programmer). The way I did get this to work was by creating my style and onEachFeature functions separately, like this:
function borders (feature){
var fillColor, side=feature.properties.side;
if (side==='Both') fillColor = '#309e2d';
else if (side==='Neither') fillColor = '#d90f0f';
else if (side==='West Only') fillColor = '#e27f14';
else if (side==='East Only') fillColor = '#2b74eb';
else if (side==='North Only') fillColor = '#eae42b';
else if (side==='South Only') fillColor = '#552d04';
else fillColor = '#f0f5f3';
return { color: fillColor, weight: 3.5, opacity: null };
};
and
function popUp (feature, geojson){
var popupText="<h1 class='makebold'>
Border: </h1>"+feature.properties.name+"<br/>"+"<h1 class='makebold'>
Which Side</h1>"+feature.properties.side;geojson.bindPopup(popupText);
};
and then assigning these directly as callbacks into the getJSON method. By doing it this way, I could create a variable before "drawing" my geoJson to the map with L.geoJson(). Then I could assign the variable dynamically(?) to the layer control:
$.getJSON("data/xyz.geojson", function(source){
var xyz = L.geoJson(source, {
style: borders,
onEachFeature: popUp});
togglelayer.addOverlay(xyz, 'This name shows up on the control')});
});
I stored the variable togglelayer like this:
var togglelayer = L.control.layers(null, null,{collapsed: false}).addTo(map);
This post was also helpful: How to add two geoJSON feature collections in to two layer groups
Related
I want to add a marker in the middle of a polygon that is made form geojson data. The polygon is connected a control where the layer can be turned on and off. This marker should only be displayed when the layer is active. I have the following code:
var geoJsonLayer = L.geoJSON(Locations, {
onEachFeature: function (feature, layer) {
if (feature.geometry.type === "Polygon") {
var bounds = layer.getBounds();
var center = bounds.getCenter();
var markerTitle = feature.properties.ItemId;
layer.id = markerTitle;
var popUpFormat = dataPopUp(feature);
layer.bindPopup(popUpFormat, customPopUpOptions);
}
},
});
Thanks for your interest and I hope someone can help me :D
You want to group a L.Polygon and a L.Marker together, and treat them as the same entity. This is a textbook scenario for using L.LayerGroups, e.g.
var geoJsonLayer = L.geoJSON(Locations, {
onEachFeature: function (feature, layer) {
if (feature.geometry.type === "Polygon") {
var center = layer.getBounds().getCenter();
var marker = L.marker(center);
var polygonAndItsCenter = L.layerGroup([layer, marker]);
}
},
});
Now polygonAndItsCenter is a L.LayerGroup with the polygon and its center (so adding/removing to/from the map will apply to both), but geoJsonLayer will contain only the polygons. How you handle that is up to you, but I guess you might want to not add geoJson to the map (using only for parsing and instantiating the polygons), and keep track of your polygon+marker LayerGroups separately, e.g.
var polygonsWithCenters = L.layerGroup();
var geoJsonLayer = L.geoJSON(Locations, {
onEachFeature: function (feature, layer) {
if (feature.geometry.type === "Polygon") {
var center = layer.getBounds().getCenter();
var marker = L.marker(center);
var polygonAndItsCenter = L.layerGroup([layer, marker]);
polygonAndItsCenter.addTo(polygonsWithCenters);
}
},
});
// geoJsonLayer.addTo(map); // No!!
polygonsWithCenters.addTo(map);
// Do something with a polygon+marker, e.g. remove the first one from the map
polygonsWithCenters.getLayers()[0].remove();
There are a few secondary problems that can spawn for this, so think about what you want to do with each polygon/layergroup/marker before writing code, keep the Leaflet documentation at hand, and remember:
You can not attach events or bind popups to LayerGroups, but you can do that to L.FeatureGroups
The center of a polygon's bounding box is different from its centroid which is different from the point inside the polygon which is furthest away from any of its edges. Only the third option is guaranteed to be inside the polygon.
I have leaflet with a geoJSON layer group and load several geoJSON features, each as a separate layer added to the geoJSON layer group. For a given selected layer, I need to move a point of the polygon on that layer using javascript. So, for example, I may need to move the 3rd vertex to 30.123, -80.123. I cannot figure out how to do this. I can move a marker easily with the setLatLng() method but I can't find anything to change a polygon point.
Here is an example of how I am creating the map and adding my geoJSON features:
function createMap(){
myMap = L.map('locationMap', {
editable: true,
attributionControl: false,
fullscreenControl: true,
fullscreenControlOptions: {
position: 'topleft'
}
}).setView([#Model.MapCenterLat, #Model.MapCenterLong], #Model.MapInitialZoom);
L.tileLayer('#Model.MapUrl2', {
drawControl: true,
maxZoom: 20,
id: 'mapbox.streets'
}).addTo(myMap);
geoJsonLayer = L.geoJson().addTo(myMap);
loadGeoFences('');
}
function loadGeoFences(parentId) {
var url = '#Url.Action("GetGeoFences")';
$.get(url, { parentId: parentId },
function (data) {
if (data.length > 0) {
$.each(data, function (index, value) {
var newLayer = L.geoJson(value,
{
onEachFeature: applyLayerStyle
});
newLayer.addTo(geoJsonLayer);
});
}
});
}
I was able to do this using the leaflet.editing plugin. Once you have the correct layer, the layer.editing.latlngs array can be modified with the desired coordinates. Then call layer.redraw() to update the polygon.
You can change the latlngs while geoJson loading with following:
function onEachFeature(feature, layer) {
if(layer instanceof L.Polyline){
var latlngs = layer.getLatLngs()
var ll = latlngs[0][2];
ll.lat = 51.490056
latlngs[0][2] = ll;
layer.setLatLngs(latlngs);
}
}
L.geoJSON(json,{onEachFeature: onEachFeature}).addTo(map);
https://jsfiddle.net/falkedesign/hvdxo3z7/
I am trying to use leaflet's edit function on polygons that I loaded from my database. When I click on leaflet's edit button I get the error
Cannot read property 'enable' of undefined
This thread describes a similar problem, and user ddproxy said
"Since FeatureGroup extends LayerGroup You can walk through the layers
presented and add them individually to the FeatureGroup used for
Leaflet.draw"
I am confused what he means by "walk through", I thought I was adding a layer group, so i'm not sure what I would be walking through. Does this have to do with the fact that i'm adding the polygons as a geoJSON object? Adding the polygons to the map, binding their popups, and assigning them custom colors works perfectly FYI.
The following is the relevant code:
<script>
window.addEventListener("load", function(event){
//other stuff
loadHazards();
});
//next 6 lines siply add map to page
var osmUrl = 'http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png'
var osmAttrib = '© OpenStreetMap contributors'
var osm = L.tileLayer(osmUrl, { maxZoom: 18, attribution: osmAttrib})
var map = new L.Map('map', { center: new L.LatLng(39.255467, -76.711964), zoom: 16 })
osm.addTo(map);
var drawnItems = L.featureGroup().addTo(map);
var Hazards = L.featureGroup().addTo(map);
L.control.layers({
'osm': osm.addTo(map)
},
{
'drawlayer': drawnItems,
"Hazards" : Hazards,
"Tickets": Tickets
},
{
position: 'topleft', collapsed: false
}
).addTo(map);
map.addControl(new L.Control.Draw({
edit: {
featureGroup: Hazards,
poly: {
allowIntersection: false
}
},
draw: {
polygon: {
allowIntersection: false,
showArea: true
},
rectangle:false,
circle:false,
circlemarker:false
}
}));
map.on(L.Draw.Event.CREATED, function (event) {
var layer = event.layer;
drawnItems.addLayer(layer);
});
</script>
And the loadHazards() function:
function loadHazards(){
$.ajax({
type: 'GET',
url:'/loadPolygonFromDatabase',
success : function(polygons){
polygons = JSON.parse(polygons);
var toAdd = [];
for (i in polygons){
var item = {
"type" : "Feature",
"properties":{
"category":"",
"description":"",
"ID":""
},
"geometry" : {
"type":"Polygon",
"coordinates":[],
}
};
item["geometry"]["coordinates"][0] = polygons[i]["coordinates"];
item["properties"]["category"] = polygons[i]["category"];
item["properties"]["description"] = polygons[i]["description"];
item["properties"]["ID"] = polygons[i]["ID"];
toAdd.push(item);
}
//Add information to popup
var layerGroup = L.geoJSON(toAdd, {
onEachFeature: function (feature, layer) {
layer.bindPopup( '<h1>' + feature.properties.category + '</h1>'
+ '<p>' + feature.properties.description + '</p>');
layer.id = feature.properties.ID;
},
style: function(feature){
switch (feature.properties.category) {
case 'Rabid_Beavers': return {color: "#663326"};
case 'Fire': return {color: "#ff0000"};
case 'Flood': return {color: "#0000ff"};
}
}
}).addTo(Hazards);
}
});
}
Thanks in advance!
As mentioned by #ghybs Leaflet.Draw doesn't support Groups or MultiPolygons. I needed the same functionality so a few years ago I created Leaflet-Geoman (previously named leaflet.pm) which supports holes, MultiPolygons, GeoJSON and LayerGroups:
https://github.com/geoman-io/leaflet-geoman
Hope it helps.
Unfortunately Leaflet.draw plugin does not handle nested Layer Groups (same for Feature Groups / GeoJSON Layer Groups).
That is the meaning of the Leaflet.draw #398 issue you reference: they advise looping through the child layers of your Layer/Feature/GeoJSON Layer Group (e.g. with their eachLayer method). If the child layer is a non-group layer, then add it to your editable Feature Group. If it is another nested group, then loop through its own child layers again.
See the code proposed in that post:
https://gis.stackexchange.com/questions/203540/how-to-edit-an-existing-layer-using-leaflet
var geoJsonGroup = L.geoJson(myGeoJSON);
addNonGroupLayers(geoJsonGroup, drawnItems);
// Would benefit from https://github.com/Leaflet/Leaflet/issues/4461
function addNonGroupLayers(sourceLayer, targetGroup) {
if (sourceLayer instanceof L.LayerGroup) {
sourceLayer.eachLayer(function(layer) {
addNonGroupLayers(layer, targetGroup);
});
} else {
targetGroup.addLayer(sourceLayer);
}
}
In your very case, you can also refactor your code with 2 other solutions:
Instead of building your layerGroup (which is actually a Leaflet GeoJSON Layer Group) first and then add it into your Hazards Feature Group, make the latter a GeoJSON Layer Group from the beginning, and addData for each of your single Features (item):
var Hazards = L.geoJSON(null, yourOptions).addTo(map);
for (i in polygons) {
var item = {
"type" : "Feature",
// etc.
};
// toAdd.push(item);
Hazards.addData(item); // Directly add the GeoJSON Feature object
}
Instead of building a GeoJSON Feature Object (item) and parse it into a Leaflet GeoJSON Layer, you can directly build a Leaflet Polygon and add it into your Hazards Layer/Feature Group:
for (i in polygons) {
var coords = polygons[i]["coordinates"];
var style = getStyle(polygons[i]["category"]);
var popup = ""; // fill it as you wish
// Directly build a Leaflet layer instead of an intermediary GeoJSON Feature
var itemLayer = L.polygon(coords, style).bindPopup(popup);
itemLayer.id = polygons[i]["ID"];
itemLayer.addTo(Hazards);
}
function getStyle(category) {
switch (category) {
case 'Rabid_Beavers': return {color: "#663326"};
case 'Fire': return {color: "#ff0000"};
case 'Flood': return {color: "#0000ff"};
}
}
I am trying to use leaflet's edit function on polygons that I loaded from my database. When I click on leaflet's edit button I get the error
Cannot read property 'enable' of undefined
This thread describes a similar problem, and user ddproxy said
"Since FeatureGroup extends LayerGroup You can walk through the layers
presented and add them individually to the FeatureGroup used for
Leaflet.draw"
I am confused what he means by "walk through", I thought I was adding a layer group, so i'm not sure what I would be walking through. Does this have to do with the fact that i'm adding the polygons as a geoJSON object? Adding the polygons to the map, binding their popups, and assigning them custom colors works perfectly FYI.
The following is the relevant code:
<script>
window.addEventListener("load", function(event){
//other stuff
loadHazards();
});
//next 6 lines siply add map to page
var osmUrl = 'http://{s}.tile.openstreetmap.org/{z}/{x}/{y}.png'
var osmAttrib = '© OpenStreetMap contributors'
var osm = L.tileLayer(osmUrl, { maxZoom: 18, attribution: osmAttrib})
var map = new L.Map('map', { center: new L.LatLng(39.255467, -76.711964), zoom: 16 })
osm.addTo(map);
var drawnItems = L.featureGroup().addTo(map);
var Hazards = L.featureGroup().addTo(map);
L.control.layers({
'osm': osm.addTo(map)
},
{
'drawlayer': drawnItems,
"Hazards" : Hazards,
"Tickets": Tickets
},
{
position: 'topleft', collapsed: false
}
).addTo(map);
map.addControl(new L.Control.Draw({
edit: {
featureGroup: Hazards,
poly: {
allowIntersection: false
}
},
draw: {
polygon: {
allowIntersection: false,
showArea: true
},
rectangle:false,
circle:false,
circlemarker:false
}
}));
map.on(L.Draw.Event.CREATED, function (event) {
var layer = event.layer;
drawnItems.addLayer(layer);
});
</script>
And the loadHazards() function:
function loadHazards(){
$.ajax({
type: 'GET',
url:'/loadPolygonFromDatabase',
success : function(polygons){
polygons = JSON.parse(polygons);
var toAdd = [];
for (i in polygons){
var item = {
"type" : "Feature",
"properties":{
"category":"",
"description":"",
"ID":""
},
"geometry" : {
"type":"Polygon",
"coordinates":[],
}
};
item["geometry"]["coordinates"][0] = polygons[i]["coordinates"];
item["properties"]["category"] = polygons[i]["category"];
item["properties"]["description"] = polygons[i]["description"];
item["properties"]["ID"] = polygons[i]["ID"];
toAdd.push(item);
}
//Add information to popup
var layerGroup = L.geoJSON(toAdd, {
onEachFeature: function (feature, layer) {
layer.bindPopup( '<h1>' + feature.properties.category + '</h1>'
+ '<p>' + feature.properties.description + '</p>');
layer.id = feature.properties.ID;
},
style: function(feature){
switch (feature.properties.category) {
case 'Rabid_Beavers': return {color: "#663326"};
case 'Fire': return {color: "#ff0000"};
case 'Flood': return {color: "#0000ff"};
}
}
}).addTo(Hazards);
}
});
}
Thanks in advance!
As mentioned by #ghybs Leaflet.Draw doesn't support Groups or MultiPolygons. I needed the same functionality so a few years ago I created Leaflet-Geoman (previously named leaflet.pm) which supports holes, MultiPolygons, GeoJSON and LayerGroups:
https://github.com/geoman-io/leaflet-geoman
Hope it helps.
Unfortunately Leaflet.draw plugin does not handle nested Layer Groups (same for Feature Groups / GeoJSON Layer Groups).
That is the meaning of the Leaflet.draw #398 issue you reference: they advise looping through the child layers of your Layer/Feature/GeoJSON Layer Group (e.g. with their eachLayer method). If the child layer is a non-group layer, then add it to your editable Feature Group. If it is another nested group, then loop through its own child layers again.
See the code proposed in that post:
https://gis.stackexchange.com/questions/203540/how-to-edit-an-existing-layer-using-leaflet
var geoJsonGroup = L.geoJson(myGeoJSON);
addNonGroupLayers(geoJsonGroup, drawnItems);
// Would benefit from https://github.com/Leaflet/Leaflet/issues/4461
function addNonGroupLayers(sourceLayer, targetGroup) {
if (sourceLayer instanceof L.LayerGroup) {
sourceLayer.eachLayer(function(layer) {
addNonGroupLayers(layer, targetGroup);
});
} else {
targetGroup.addLayer(sourceLayer);
}
}
In your very case, you can also refactor your code with 2 other solutions:
Instead of building your layerGroup (which is actually a Leaflet GeoJSON Layer Group) first and then add it into your Hazards Feature Group, make the latter a GeoJSON Layer Group from the beginning, and addData for each of your single Features (item):
var Hazards = L.geoJSON(null, yourOptions).addTo(map);
for (i in polygons) {
var item = {
"type" : "Feature",
// etc.
};
// toAdd.push(item);
Hazards.addData(item); // Directly add the GeoJSON Feature object
}
Instead of building a GeoJSON Feature Object (item) and parse it into a Leaflet GeoJSON Layer, you can directly build a Leaflet Polygon and add it into your Hazards Layer/Feature Group:
for (i in polygons) {
var coords = polygons[i]["coordinates"];
var style = getStyle(polygons[i]["category"]);
var popup = ""; // fill it as you wish
// Directly build a Leaflet layer instead of an intermediary GeoJSON Feature
var itemLayer = L.polygon(coords, style).bindPopup(popup);
itemLayer.id = polygons[i]["ID"];
itemLayer.addTo(Hazards);
}
function getStyle(category) {
switch (category) {
case 'Rabid_Beavers': return {color: "#663326"};
case 'Fire': return {color: "#ff0000"};
case 'Flood': return {color: "#0000ff"};
}
}
I am using leaflet js with openstreetmap in my project.
I have multiple circlemarkers at same place in my map.
I want to store some Id in that circlemarkers so that I can Identify that which data should be refereed when circlemarker is clicked.
My circlemarker is
var myMarker = L.circleMarker(myPoint, { title: 'unselected', radius: 20 });
myMarker.addTo(map);
Here I am using title for other purpose that's why I cant use it.
Can any one tell me some way to do this.
It sounds like you would like to add new functionality (functions, properties, etc) to an existing class. It would make sense to use object-oriented principals for this. For this purpose, I'd recommend you extending the CircleMarker class to add those properties.
customCircleMarker = L.CircleMarker.extend({
options: {
someCustomProperty: 'Custom data!',
anotherCustomProperty: 'More data!'
}
});
Now when you create your circle marker, create an instance of your extended object instead.
var myMarker = new customCircleMarker(myPoint, {
title: 'unselected',
radius: 20,
someCustomProperty: 'Adding custom data to this marker!',
anotherCustomProperty: 'More custom data to this marker!'
});
myMarker.addTo(map);
Now you can get the properties like you would any other option from the marker. This is just a simple case of extending, and you can do more as needed, such as adding other properties or functions to the object.
JSFiddle example: JSFiddle
With the current version of leaflet (0.8-dev) you can just set your custom properties on the marker object itself, without having to create a custom marker class...
function map() {
return L.map('leaflet-canvas',
{
maxZoom: 10,
minZoom: 0,
crs: L.CRS.Simple
});
}
var map = map().setView([0, 0], 10).on('click', onMapClick);
function onMapClick(e) {
var marker = L.circleMarker(e.latlng, {draggable:true});
marker.myCustomID = Math.floor((Math.random() * 100) + 1);
marker.on('click', onMarkerClick);
map.addLayer(marker);
// 'click' the new marker to show the ID when marker created
marker.fireEvent('click');
}
function onMarkerClick(e) {
alert(e.target.myCustomID);
}
Here is a TypeScript friendly way:
DataMarker.ts
import * as L from 'leaflet';
export class DataMarker extends L.Marker {
data: any;
constructor(latLng: L.LatLngExpression, data: any, options?: L.MarkerOptions) {
super(latLng, options);
this.setData(data);
}
getData() {
return this.data;
}
setData(data: any) {
this.data = data;
}
}
SomeOtherFile.ts
import { DataMarker } from './DataMarker';
const marker = new DataMarker([ lat, lng ], anyData, markerOptions);
--
Note 1: I decided not to merge the marker options with the data property
Note 2: Adjust the type of data if you need something more specific
marker is basically javascript object rite.
Below snippet solve my case simply.
var marker = new L.marker([13.0102, 80.2157]).addTo(mymap).on('mouseover', onClick);
marker.key = "marker-1";
var marker2 =new L.marker([13.0101, 80.2157]).addTo(mymap).on('mouseover', onClick);
marker2.key = "marker-2";
function onClick(e) {
alert(this.key); // i can expect my keys here
}
just to complete the picture , to create a handler which will respond to a mouse click on a marker and provide access the new options
function onMarkerClick(e) {
console.log("You clicked the marker " + e.target.options.someCustomProperty);
console.log("You clicked the marker " + e.target.options.anotherCustomProperty);
}
marker.on('click', onMarkerClick);
Try this Uniquely identifying Leaflet Markers , its working for me.
//Handle marker click
var onMarkerClick = function(e){
alert("You clicked on marker with customId: " +this.options.myCustomId);
}
//Create marker with custom attribute
var marker = L.marker([36.83711,-2.464459], {myCustomId: "abc123"});
marker.on('click', onMarkerClick);
I would recommend to structure in your data for your markers in the standard GeoJSON format, which makes it compatible for direct saving as shapefile, etc.
var myMarker = L.circleMarker(myPoint, { title: 'unselected', radius: 20 });
myMarker.properties.id = your_Id;
myMarker.addTo(map);
To retrieve the stored information and do things with it or pass it on to other parts of your program, showing a sample onclick function:
myMarker.on('click',markerOnClick);
function markerOnClick(e) {
my_ID = e.layer.properties.id;
console.log(my_ID, e.latlng);
// do whatever you want with my_ID
}
It took me a while to find out the e.layer.properties way to access the clicked marker's properties, so hope this helps someone. Most other examples only focused on yielding the lat-long of the marker, e.latlng.
Note that you can use this same code even with a whole layer / group of markers. The function will work on each individual marker.
I have a easy solution. options property in each circleMarker is the good place to store custom value.
var myMarker = L.circleMarker(myPoint, { custom_id: 'gisman', radius: 20 });
myMarker.addTo(map);
You can easily retrive the value in options.
function markerOnClick(e) {
var id = e.options.custom_id;
}