I am currently learning node.js and already meet several times the same problem that seems very simple but I can't still understand how to solve it.
Code:
var SRC_PORT = 6025;
var dgram = require('dgram');
var clientUDP = dgram.createSocket("udp4");
var test
clientUDP.bind(SRC_PORT, function () {
multicastNew()
});
function multicastNew() {
var test = 777
console.log(test);
}
Problem
Cant use variable test content outside the function multicastNew()
In the function multicastNew() I have a variable var test. In that function multicastNew() I gave to test = 777. When I want to console.log(test) in the same function multicastNew() everything works,it outputs 777. The problem is that when I want to console.log(test) outside function multicastNew() it outputs undefined.
Can you please explain me how to solve this issue and why it is.
Thank you!
You should change var test = 777; to test = 777; in mulitcastNew(). Your code should be as such:
var SRC_PORT = 6025;
var dgram = require('dgram');
var clientUDP = dgram.createSocket("udp4");
var test;
clientUDP.bind(SRC_PORT, function () {
multicastNew();
});
function multicastNew() {
test = 777;
console.log(test);
}
A note on scope. In Javascript, functions create scope. Any variable defined with var inside of a function is a local variable, invisible outside the function. It's only local to the wrapping function, and if there is no wrapping function, it becomes a global variable.
Consider the following:
//this is global scope
var a = "Chris";
var b = "Inspired";
function nameChange(){
var a = "inspired"; // local to the function nameChange()
b = "Chris"; //without var we are changing the global variable
console.log(a); //will output inspired
}
nameChange(); // inspired
console.log(a); // Chris
console.log(b); // Chris
It's all about function scope. When u declare var test = 777, then u are creating new variable in scope of your function multicastNew(). This variable covers your 'main' variable from the global scope... So your function works from now on your local variable, not on the one from the global scope. JavaScript always look for variables inside scope it is called. In your example, when u try to call test outside the multicastNew(), then current scope is GLOBAL, so it finds your var test from the begining of your code. It's always work from inside to outside (closures). You can read:
Scopes
Related
Consider the following:
function windowTest() { }
(function () {
function test() { }
var test1 = new test(); // Works fine.
var test2 = new window["windowTest"](); // Works since windowsTest is declared globally.
var test3 = new window["test"](); // Fails since in an IIFE.
// How can I create a testObj if I only have the string "test"?
})();
Basically, I want to create an object whose function was declared in an IIFE.
The reason
var test3 = new window["test"]();
fails is because test was not declared globally. If you want to access items declared directly within the IIFE, as you know, you can access them by name.
new test();
Another way is to store your function inside of some kind of object then access that object like you did with window. This is almost always the solution to these kinds of problems.
(function() {
var context = {
test: function() {
console.log('new test');
}
};
var test = new context['test']();
})();
The last way uses eval. eval is almost always a really bad idea. Really, it should be avoided unless you're abusing the language just for the sake of interest. But you can use it in this case.
(function() {
function test() {
console.log('new test');
}
var test = eval('new test()');
})();
You can bind your functions to this:
function(){
//your code using
this.test("Hi");
this["test"]("Hi");
}.call({
//function declarations:
test:window.alert,
});
Still an IIFE so it wont work in the global context :
this.test("Hi");//reference Error
From the MDN description of Function:
Note: Functions created with the Function constructor do not create
closures to their creation contexts; they always are created in the
global scope. When running them, they will only be able to access
their own local variables and global ones, not the ones from the scope
in which the Function constructor was called. This is different from
using eval with code for a function expression.
I understand,
var y = 10;
var tester;
function test(){
var x = 5;
tester = new Function("a", "b", "alert(y);");
tester(5, 10);
}
test(); // alerts 10
Replacing the tester = new Function("a", "b", "alert(y);"); with tester = new Function("a", "b", "alert(x);");, I will get
// ReferenceError: x is not defined
But couldn't understand the author's line-
...they always are created in the global scope.
I mean how is the new Function("a", "b", "alert(y);"); nested within the test fn is in global scope?
In fact, accessing it from outside the test fn will simply result in
Uncought TypeError:tester is not a function
Please elucidate.
In your example, "created in the global scope" means that tester will not have closure over x from test:
function test(){
var x = 5;
tester = new Function("a", "b", "alert(x);"); // this will not show x
tester(5, 10);
}
When you new up a Function, it does not automatically capture the current scope like declaring one would. If you were to simply declare and return a function, it will have closure:
function test(){
var x = 5;
tester = function (a, b) {
alert(x); // this will show x
};
tester(5, 10);
}
This is the trade-off you make for having dynamically compiled functions. You can have closure if you write the function in ahead of time or you can have a dynamic body but lose closure over the surrounding scope(s).
This caveat doesn't usually matter, but consider the (slightly contrived) case where you build a function body as a string, then pass it to a function constructor to actually be evaluated:
function addOne(x) {
return compile("return " + x + " + 1");
}
function addTwo(x) {
return compile("return " + x + " + 2");
}
function compile(str) {
return new Function(str);
}
Because the function is instantiated by compile, any closure would grab str rather than x. Since compile does not close over any other function, things get a bit weird and the function returned by compile will always hold a closure-reference to str (which could be awful for garbage collection).
Instead, to simplify all of this, the spec just makes a blanket rule that new Function does not have any closure.
You have to create an object to expose via return inside the test() function for it to be global. In other words, add var pub = {} and name your internal functions as properties and/or methods of pub (for example pub.tester = new func) then just before closing test() say return pub. So, that way it will be publically available (as test.tester). It's Called the Revealing Module Pattern.
What it means is that inside the function you can only refer to global variables, as you've found. However, the reference to the function itself is still in the local scope where it was created.
I'm confused as to where the confusion is.
It says that the function will be in global scope...and therefore will only have access to its own scope and the global scope, not variables local to the scope in which it was created.
You tested it and it has access to its own scope and the global scope, not variables local to the scope in which it was created.
So where's the confusion?
Is it in your assigning of the function to the variable testing? testing is just a local variable with a reference to the function...that has nothing to do with the scope of the creation of the function.
Scope is lexical, and has to do with where the function is created, not what random variables a function reference happens to be assigned to at runtime. And the documentation is telling you that when you make a function this way it acts as if it was created in the global scope...so it's acting completely as expected.
Here's an illustration:
This:
var y = 10;
var tester;
function test()
{
var x = 5;
// 10 and errors as not defined
tester = new Function("console.log(y); console.log(x);");
}
Is similar to this:
var y = 10;
var tester;
function test()
{
var x = 5;
// also 10 and errors as not defined
tester = something;
}
function something()
{
console.log(y);
console.log(x);
}
NOT
var y = 10;
var tester;
function test()
{
var x = 5;
// 10 and 5...since x is local to the function creation
tester = function()
{
console.log(y);
console.log(x);
}
}
I'm trying to learn some OOP, so bear with me. I need to use a variable I defined in one function, elsewhere. Here is my example code (I want INTERCEPT!! to be logged, but it returns undefined):
function Talk() {
var greeting;
var pleaseStop; // declare it
this.A = function () {
greeting = 'hello';
console.log(greeting);
var intercept = function () {
pleaseStop = 'INTERCEPT!';
}
}
this.B = function () {
greeting = 'goodbye';
console.log(pleaseStop); // this returns undefined!
console.log(greeting);
}
}
var activateTalk = new Talk();
activateTalk.A();
activateTalk.B();
This whole code logs the following:
hello
undefined
goodbye
I have also tried intercept.pleaseStop() but it still returns undefined. Would anyone know of a solution?
EDIT:
I've removed the var the second time, but it still returns undefined:
http://jsfiddle.net/d654H/2/
var pleaseStop = 'INTERCEPT!';
You're declaring a new, function-local variable here; drop the var to assign to the existing variable in scope.
Then, you need to actually call intercept; at the moment you only define it.
It's your choice as to when you call that function; in this live example I simply do so immediately after the definition, for the purposes of exposition.
Remove var in front of the assignment to pleaseStop.
This assigns a new value to the pleaseStop declared inside the constructor, which is visible also from inside B:
var intercept = function () {
pleaseStop = 'INTERCEPT!';
}
This declares a new local variable pleaseStop, completely unrelated to the other pleaseStop, that is not visible outside intercept:
var intercept = function () {
var pleaseStop = 'INTERCEPT!';
}
If you do the latter instead of the former, you end up changing the value of another variable than the one you intended.
Your problem is you never set pleaseStop. You have declared intercept as a function, but you never called it. Therefore, pleaseStop is undefined.
Firstly you have't called intercept() anywhere and also u did something
var pleaseStop = 'INTERCEPT!';
which will create new variable instead of initializing global variable
You can do something like this
function Talk() {
var greeting;
var pleaseStop; // declare it
this.A = function () {
greeting = 'hello';
console.log(greeting);
var intercept = function () {
pleaseStop = 'INTERCEPT!';//changed
}
intercept(); //..Added
}
this.B = function () {
greeting = 'goodbye';
console.log(pleaseStop); // this returns undefined!
console.log(greeting);
}
}
var activateTalk = new Talk();
activateTalk.A();
activateTalk.B();
Without var keyword.
var pleaseStop = "A";
function foo(){
pleaseStop = "B"; // overwriting to "B"
}
foo();
alert(pleaseStop); // shows "B"
With var keyword.
var pleaseStop = "A";
function foo(){
var pleaseStop = "B"
// This defines a new variable 'pleaseStop'
// in the scope of function foo(){}.
}
foo();
alert(pleaseStop); // shows "A"
Variable Scope
JavaScript has function-level scope. In most languages which have block-level variable scope, variable are accessible whithin their block surrounded by curly brackets ({and}). But JavaSciprt doesn't terminate scopes at the end of blocks, but terminate them at the end of functions.
I'm sure there are many articles and documents about it. I googled it and found an intresting introductory article.
http://javascriptissexy.com/javascript-variable-scope-and-hoisting-explained/
Hope this helps.
I'm trying to create a function which returns another function. I want separate information when each of the inner function is run, but this isn't happening. I know that explanation is not great, so I've put together a small example.
var testFn = function(testVal) {
return (function(testVal) {
var test = testVal;
this.getVal = function() {
return test;
}
return that;
})(testVal);
}
var a = testFn(4);
var b = testFn(2);
console.log(b.getVal(), a.getVal());
This outputs 2, 2. What I would like is 2, 4 to be output. I know this isn't explained perfectly, so if it's not clear what I'm trying to achieve, can someone explain why the variable seems to be shared across the two functions?
Thanks
Like this ?
var testFn = function(testVal) {
var test = testVal
return {
getVal: function() {
return test
}
}
};
var ab = testFn (4)
var ac = testFn (2)
console.log(ab.getVal(),ac.getVal()) //4 //2
The problem in your code is this.getVal() / returning this
because 'this' refers to the global scope / Window
You are glubbering with the global namespace and overwriting Window.getVal() , the moment you are setting b = testFn (2)
This results in overwriting as method getVal too because they both refer to the global Object and always share the same method getVal
Therefore they share the same closure and are outputing 2
console.log("The same: " + (Window.a === Window.b)) // true
console.log("The same: " + (a === b)) // true
you can see that if you change it a little:
var testFn = function(testVal) {
var x = {}
return (function(testVal) {
var test = testVal;
x.getVal = function () {
return test;
}
return x
})(testVal);
}
var a = testFn(4);
var b = testFn(2);
console.log(b.getVal(), a.getVal());//4 2
it suddenly works because it results in 2 different Objects returned (btw you don't even need the outer closure)
console.log("The same: " + (a === b)) // false
Here are the JSbins First / Second
I hope you understand this, I'm not good in explaining things
If theres anything left unclear, post a comment and I'll try to update the answer
This question comes down to the context in which functions are invoked in JavaScript.
A function that is invoked within another function is executed in the context of the global scope.
In your example, where you have this code:
var testFn = function(testVal) {
return (function(testVal) {
var test = testVal;
this.getVal = function() {
return test;
}
return this;
})(testVal);
}
The inner function is being called on the global scope, so this refers to the global object. In JavaScript a function executed within another function is done so with its scope set to the global scope, not the scope of the function it exists within. This tends to trip developers up a fair bit (or at least, it does me!).
For argument's sake, lets presume this is in a browser, so hence this refers to the window object. This is why you get 2 logged twice, because the second time this runs, this.getVal overwrites the getVal method that was defined when you ran var a = testFn(4);.
JavaScript scopes at function level, so every function has its own scope:
var x = 3;
function foo() {
var x = 2;
console.log(x);
};
console.log(x); //gives us 3
foo(); // logs 2
So what you want to do is run that inner function in the context of the testFn function, not in the global scope. You can run a function with a specific context using the call method. I also recorded a screencast on call and apply which discusses this in greater detail. The basic usage of call is:
function foo() {...}.call(this);
That executes foo in the context of this. So, the first step is to make sure your inner function is called in the right context, the context of the testFn method.
var testFn = function(testVal) {
return (function(testVal) {
var test = testVal;
this.getVal = function() {
return test;
}
return this;
}.call(this, testVal);
}
The first parameter to call is the context, and any arguments following that are passed to the function as parameters. So now the inner function is being called in the right scope, it wont add getVal to the global scope, which is a step in the right direction :)
Next though you also need to make sure that every time you call testFn, you do so in a new scope, so you're not overwriting this.getVal when you call testFn for the second time. You can do this using the new keyword. This SO post on the new keyword is well worth reading. When you do var foo = new testFn() you create and execute a new instance of testFN, hereby creating a new scope. This SO question is also relevant.
All you now need to do is change your declaration of a and b to:
var a = new testFn(4);
var b = new testFn(2);
And now console.log(b.getVal(), a.getVal()); will give 2, 4 as desired.
I put a working example on JSBin which should help clear things up. Note how this example defines this.x globally and within the function, and see which ones get logged. Have a play with this and hopefully it might be of use.
The output you get is (2,2) because when you do
var that = this;
what you actually get is the global object (window),
the object that holds all the global methods and variables in your javascript code.
(Note that every variable that is not nested under an object or function is global and
every function that is not nested under an object is global, meaning that functions that are nested under a function are still global)
so, when you set:
var test = testVal;
this.getVal = function() {
return test;
}
you actually set the function "getVal" in the global object, and in the next run you will again set the same function - overriding the first.
To achieve the affect you wanted I would suggest creating and object and returning it in the inner function (as #Glutamat suggested before me):
var testFn = function(testVal) {
return new Object({
getVal: function() {
return testVal;
}
});
}
var a = testFn(4);
var b = testFn(2);
console.log(b.getVal(), a.getVal());
In this way, in the outer function we create an object with an inner function called "getVal" that returns the variable passed to the outer function (testVal).
Here's a JSBin if you want to play around with it
(thanks to #Glutamat for introducing this site, I never heard of it and it's really cool :D)
I've spent the last two hours trying to figure out how to do this but nothing is working. Here is a short sample of some of my code. I want to get arrtime and several other similar variables out of the function so I can use them globally. Any ideas? Nothing too complicated please, I'm no expert (obviously).
function showTest(str) {
........
var arrayvals = JSON.parse(xmlhttp.responseText);
var arrtime= (arrayvals[0]);
}
var testvar=arrtime;
document.getElementById("testing").innerHTML=testvar;
The clean way to do this is using js-object notation:
function showTest(str) {
//other code
return {arr: arrayvals, tm: arrtime};
}
var func_result = showTest("blah-blah");
var testvar =func_result.tm;
var testvar2=func_result.arr;
But it's generally a bad idea to have global vars. Why do you need it?
Update sample code with global object
globals = {};
function q(){
globals['a'] = 123;
globals[123] = 'qweqwe';
}
function w(){
alert(globals.a);
//alert(globals.123); //will not work
alert(globals[123]); //that's OK.
}
q();
w();
You can declare the variables outside of the function.
var arrtime, arrayvals;
function showTest(str) {
arrayvals = JSON.parse(xmlhttp.responseText);
arrtime= (arrayvals[0]);
}
var testvar=arrtime;
alert (testvar);
var testvar;
function showTest(str) {
........
var arrayvals = JSON.parse(xmlhttp.responseText);
var arrtime= (arrayvals[0]);
testvar = arrtime;
}
alert (testvar);
The global is to be declared outside of the score of the function but assigned inside the scope of the function.
You simply have to omit var which indicates a variable that is only accessible from the function scope.