I have a variable that takes its value from the current object's ID attribute, it will always look something like filtercolor-red:
$('.facet-options-list li input[id*=filtercolor]').each(function() {
var filterColor = $(this).attr('id');
...
});
I also have an array that lists possible ID's and a corresponding HEX code:
var activeFilterBg;
var filterBgColor = [];
filterBgColor = {
filtercolor-black: '#171710',
filtercolor-blue: '#4C94B6',
filtercolor-brown: '#50443D',
filtercolor-gold: '#F6D069',
filtercolor-green: '#96B14D',
filtercolor-grey: '#A8AAA5',
filtercolor-orange: '#DB5E46',
filtercolor-pink: '#E78EB1',
filtercolor-purple: '#59547E',
filtercolor-red: '#D22200',
filtercolor-silver: '#EBEBEB',
filtercolor-white: '#FFF'
};
What I'd like to do is take filterColor and assign activeFilterBg the appropriate HEX code from filterBgColor. I could do this with a switch, but that seems kind of sloppy and gives a lot of room for mistakes in the future.
Do I have an option to somehow lookup the correct key and then assign a variable based upon it?
That's not an array, that's an object. You assign an array to the variable, but then you immediately replace that with an object. An object works well for this, so just skip that array. (Note though, as Jordan pointed out, that the parameter names has to be quoted when they contain dashes.)
You can use the bracket syntax to access the object properties using the variable:
var activeFilterBg;
var filterBgColor = {
'filtercolor-black': '#171710',
'filtercolor-blue': '#4C94B6',
'filtercolor-brown': '#50443D',
'filtercolor-gold': '#F6D069',
'filtercolor-green': '#96B14D',
'filtercolor-grey': '#A8AAA5',
'filtercolor-orange': '#DB5E46',
'filtercolor-pink': '#E78EB1',
'filtercolor-purple': '#59547E',
'filtercolor-red': '#D22200',
'filtercolor-silver': '#EBEBEB',
'filtercolor-white': '#FFF'
};
$('.facet-options-list li input[id*=filtercolor]').each(function() {
var filterColor = $(this).attr('id');
activeFilterBg = filterBgColor[filterColor];
});
Check the object first with hasOwnProperty - and if the property exists, use it!
$('.facet-options-list li input[id*=filtercolor]').each(function() {
var filterColor = this.id; //$(this).attr('id');
var color;
if (filterBgColor.hasOwnProperty(filterColor) {
color = filterBgColor[filterColor];
} else {
color = "#FFF"; //not found
}
});
mapping the id to the color should be as simple as
var filterColor = $(this).attr('id');
var hexCode = filterBgColor[filterColor];
//then do whatever with the hexCode
Related
I have an object declared, and I have an html form with some matching fields.
All fields in the form are in the object, but the object also has a couple of additional variables and functions.
I'd like to fill the object with the data entered in the form, what I'm trying right now overwrites the declared object, and so doesn't have the functions nor the other variables.
The object :
var Container = {
nodes: [],
Contains: function (Node) {
for (var i = 0; i < this.nodes.length; i++) {
if (this.nodes[i].nodeID === Node.nodeID)
return (i);
}
return (-1);
}
How I fill it from the form :
const handleContainerForm = event => {
event.preventDefault();
ContainerFormToJSON(form.elements);
var i = JSONData.Contains(Container);
if (i === -1)
JSONData.containers.push(Container);
else
JSONData.container[i] = Container;
output = JSON.stringify(JSONData, null, " ");
displayContents(output);
};
The form has ID, Title, Folder, Image and Description as fields, so this last Container object doesn't have the Contains() function nor the nodes[] array.
How do I end up with a complete, filled version of the object I have declared ?
In ContainerFormToJSON function, before the statement
return Container
define:
//container.nodes and container.contains
You are right, JavaScript is very different from C#, especially in regards to OOP. But that doesn't make it better or worse.
In JavaScript, you don't need to declare an object's properties, like you have to when you use classes. I think that you only want to serialize the form's input values to JSON. I recommend not to use an object that additionally has a nodes property and a Contains method.
If you need to keep a copy of the unserialized object, create two objects:
class Container {
constructor () {
this.nodes = [];
}
indexOf (node) {
return this.nodes.findIndex(n => n.nodeID === node.nodeID);
}
}
Container.nodeID = 0; // think of it as a static property
function extractValues (elements) {
// 'elements' is an array of <input> elements
// the 'container' will be filled and serialized
var container = new Container();
for (var index in elements) {
var element = elements[index];
container[element.name] = element.value;
}
container.nodeID = Container.nodeID++; // give the container a unique ID
return container;
}
var inputs = document.querySelectorAll('input');
var jsonData = new Container();
document.querySelector('button').addEventListener('click', function () {
var newContainer = extractValues(inputs);
var index = jsonData.indexOf(newContainer);
if (index === -1) {
jsonData.nodes.push(newContainer);
} else {
jsonData.nodes[index] = newContainer;
}
var jsonString = JSON.stringify(jsonData, null, ' ');
console.log(jsonString);
});
<input name="containerID">
<input name="containerTitle">
<!-- ... -->
<button>Serialize</button>
Please note: only setting an object's properties doesn't make it to JSON. It's only JSON if it's serialized to a string. I recommend this article. To serialize a JavaScript object, use JSON.stringify.
Edit:
Looking at the edit of your question, I think it might be preferable to create a Container class. Both jsonData and the containers of the form data will be instances of that class. It can contain other containers (nodes), and can get the index of such a nested container using the indexOf method. I implemented this in the above code snippet. Whenever you hit the "Serialize" button, a new container with the current <input>s' contents will be added to jsonData. The JSON form of jsonData will be logged to the console.
I hope this is what you are looking for. To better understand JavaScript OOP,
take a look at some of the articles at MDN.
the problem is that I have multiple objects with the same id. As you can see this works when it comes to removing all the items with the same id. How I can remove the objects one by one no matter if they are the same ID...thanks
individualObjects:[],
actions:{
increment:function(){
var obj = this.get('object');
this.get('individualObjects').pushObject(obj);
},
decrement:function(){
var obj = this.get('object');
var filter = this.get('individualObjects').findBy('obj_id', obj.get('obj_id'));
this.get('individualObjects').removeObject(filter);
}
}
Well to filter array you would need to use Array.filter to find out the items that do not belong in the "individualObjects" and later simply remove them by using "removeObjects"
decrement:function(){
var objects = this.get('individualObjects')
var notWanted = objects.filterBy('obj_id', this.get('object.obj_id'));
this.get('individualObjects').removeObjects(notWanted);
}
and solution 2
decrement:function(){
var removeObj = this.get('object');
var objects = this.get('individualObjects')
// As the condition is true given object is returned
var notWanted = objects.filter(obj => { return obj.get('obj_id') === removeObj.get('obj_id') });
this.get('individualObjects').removeObjects(notWanted);
}
Ok so you want to remove items one by one. Weird but can be accomplished
first get the length for
var notWantedCount = objects.filterBy('obj_id', this.get('object.obj_id')).length;
Now
for(var i=0; i <= notWantedCount; i++) {
var toRemove = individualObjects.findBy('obj_id', obj.get('obj_id'));
individualObjects.removeObject(toRemove);
// Make some custom actions one by one.
}
I don't know ember, but you'll want to do a foreach on the array, and then test for id on each one. It should be something like this:
decrement:function(){
var obj = this.get('object');
self = this;
this.get('individualObjects').each(function(individualObject) {
if (individualObject.get('obj_id') == obj.get('obj_id'))
... you want to do something here? ...
self.get('individualObjects').removeObject(individualObject);
}
}
That way you can remove each object individually. Running any necessary code before or after it's removed. If you want to sort it first, you can do that before running the each function.
I have an array that looks like this
var Zips = [{Zip: 92880, Count:1}, {Zip:91710, Count:3}, {Zip:92672, Count:0}]
I would like to be able to access the Count property of a particular object via the Zip property so that I can increment the count when I get another zip that matches. I was hoping something like this but it's not quite right (This would be in a loop)
Zips[rows[i].Zipcode].Count
I know that's not right and am hoping that there is a solution without looping through the result set every time?
Thanks
I know that's not right and am hoping that there is a solution without
looping through the result set every time?
No, you're gonna have to loop and find the appropriate value which meets your criteria. Alternatively you could use the filter method:
var filteredZips = Zips.filter(function(element) {
return element.Zip == 92880;
});
if (filteredZips.length > 0) {
// we have found a corresponding element
var count = filteredZips[0].count;
}
If you had designed your object in a different manner:
var zips = {"92880": 1, "91710": 3, "92672": 0 };
then you could have directly accessed the Count:
var count = zips["92880"];
In the current form, you can not access an element by its ZIP-code without a loop.
You could transform your array to an object of this form:
var Zips = { 92880: 1, 91710: 3 }; // etc.
Then you can access it by
Zips[rows[i].Zipcode]
To transform from array to object you could use this
var ZipsObj = {};
for( var i=Zips.length; i--; ) {
ZipsObj[ Zips[i].Zip ] = Zips[i].Count;
}
Couple of mistakes in your code.
Your array is collection of objects
You can access objects with their property name and not property value i.e Zips[0]['Zip'] is correct, or by object notation Zips[0].Zip.
If you want to find the value you have to loop
If you want to keep the format of the array Zips and its elements
var Zips = [{Zip: 92880, Count:1}, {Zip:91710, Count:3}, {Zip:92672, Count:0}];
var MappedZips = {}; // first of all build hash by Zip
for (var i = 0; i < Zips.length; i++) {
MappedZips[Zips[i].Zip] = Zips[i];
}
MappedZips is {"92880": {Zip: 92880, Count:1}, "91710": {Zip:91710, Count:3}, "92672": {Zip:92672, Count:0}}
// then you can get Count by O(1)
alert(MappedZips[92880].Count);
// or can change data by O(1)
MappedZips[92880].Count++;
alert(MappedZips[92880].Count);
jsFiddle example
function getZip(zips, zipNumber) {
var answer = null;
zips.forEach(function(zip){
if (zip.Zip === zipNumber) answer = zip;
});
return answer;
}
This function returns the zip object with the Zip property equal to zipNumber, or null if none exists.
did you try this?
Zips[i].Zip.Count
I have an array with divs ids (in my case its all divs ID values od parent div (#area) ):
jQuery.fn.getIdArray = function () {
var ret = [];
$('[id]', this).each(function () {
ret.push(this.id);
});
return ret;
};
var array = $("#area").getIdArray();
I need to get an array field value, something like this:
var lef = $("#array".[0]).css("left");
Taking a wild swing at it (see my comment on the question):
var array = $("#area").getIdArray();
var lef=$("#" + array[0]).css("left");
That assumes that getIdArray returns an array of strings, where each string is an id value for a DOM element, and that you want to get the left value for the first of those elements.
So for instance, if the array comes back as:
["foo", "bar", "charlie"]
then the selector created by "#" + array[0] is #foo, so you end up getting the left value for the foo element.
If you have an actual JS array within your variable array just use bracket notation to access each individual ID.
// I have the # before-hand since I'm assuming you have just the ID name
var lef = $('#' + array[0]) // this will access the 1st one in the array
I think you are looking for this :
var divYouWantToChange = $("#"+array[0]);
I try to formulate this as an answer because getIdArray is not a jquery function and we don't know what it does. If you'd like to apply a custom filter to the $("#area") collection you can do so using filter. This will return a jquery object where you can get the .css("left") from.
If you'd like to save both the id's and the left property you can do so with the following code:
var objects=[];
$("#area").filter(function(){
$this=$(this);//cache the object
objects.push({id:$this.attr("id"),
left:$this.css("left")
};
});
console.log(objects);
The following code is only assigning the value of the last .enter_form input to the last MYAPP.list[0].responses[MYAPP.score.round].form[key] (where key is the only thing that varies). I think it's because only the last value of the key is being passed to addEntry(), but I can't figure out how to get around that.
$('.enter_form input').each(function() {
var key = $(this).attr('id');
var val = $(this).val();
userDict[key] = val;
MYAPP.list[0].responses[MYAPP.score.round].form = [];
function addEntry() {
return function(k) {
MYAPP.list[0].responses[MYAPP.score.round].form[k] = {'entry': userDict[k]};
}(key);
}
addEntry();
}
Your addEntry function is redundant since each iteration is already run inside it´s own scope so key and val are preserved properly (hope that explanation makes sense). Also the array you where inserting into was overwritten each iteration as well, so at the end of the .each() you end up with an array with only 1 value. It should also be an object rather then an array, even if the id's are numerical.
// you where overwriting this each iteration
MYAPP.list[0].responses[MYAPP.score.round].form = {};
$('.enter_form input').each(function() {
var el= $(this); // cache instead of creating a new jQuery object each time
var key = el.attr('id');
var val = el.val();
userDict[key] = val;
MYAPP.list[0].responses[MYAPP.score.round].form[key] = {'entry': userDict[key]};
}); // ); was also missing
Should work.
It's a bit hard to work out what it's meant to do, but I think this is probably it:
MYAPP.list[0].responses[MYAPP.score.round].form = [];
$('.enter_form input').each(function() {
var $this = $(this),
key = this.id,
val = $this.val();
userDict[key] = val;
MYAPP.list[0].responses[MYAPP.score.round].form[key] = {
'entry': val
};
});
That's based on your saying that "...key is the only thing that varies" (presumably $(this).val() also varies, but I took your point). It will add entries to MYAPP.list[0].responses[MYAPP.score.round].form for each of the form's input ids, as well as adding them to the userDict map.
As a side note, if the id values on the input elements aren't purely numeric, then I suspect you want to start with a blank object:
MYAPP.list[0].responses[MYAPP.score.round].form = {};
// ^^-- change is here
...rather than an empty array:
MYAPP.list[0].responses[MYAPP.score.round].form = [];
...although since arrays are objects, it works even if you're adding non-numeric properties.
Off-topic: No need for $(this).attr('id'). Just use this.id.