Facebook Canvas App: This method is only accessible to Games - javascript

I get the following error when trying to access a user's invitable friends list through a Facebook Canvas App:
"error":{"message":"(#15) This method is only accessible to Games."
I have searched all over the web and the consensus to get past this error is that your app has to be :
classified as a 'Game' within your app's settings
have a Canvas presence - which means enabling the Canvas platform within your app's settings
So my Facebook app was already set as a Canvas app. I did this under 'Settings' and just added my Secure Canvas URL.
Next I had to classify my app as a 'game'. OK, less clear, but I changed the Category of my app to 'Game' under 'App Details' and I also set a 'Sub Category' for my game.
But the error persists. I am still getting: "error":{"message":"(#15) This method is only accessible to Games."
The call that generates this error is just the stock standard invitable friends javascript that I got from the Facebook website:
/* make the API call */
FB.api(
"/me/invitable_friends",
function (response) {
if (response && !response.error) {
/* handle the result */
}
}
);
Please help!

this works perfectly with yours conf like the tutorial:
$( document ).ready(function() {
FB.init({
appId: appId ,
frictionlessRequests: true,
status: true,
version: 'v2.4'
});
FB.AppEvents.activateApp();
FB.Event.subscribe('auth.authResponseChange', onAuthResponseChange);
FB.Event.subscribe('auth.statusChange', onStatusChange);
});
function onStatusChange(response) {
if( response.status != 'connected' ) {
login(loginCallback);
} else {
getMe(function(){
getPermissions(function(){
if(hasPermission('user_friends')) {
getFriends(function(){
getInvitablefriends();
});
} else {
console.log("without permissions")
}
});
});
}
}
function getInvitableFriends(callback) {
FB.api('/me/invitable_friends', {fields: 'id,name,first_name,picture.width(120).height(120)'}, function(response){
if( !response.error ) {
console.log(response.data);
callback();
} else {
console.error('/me/invitable_friends', response);
}
});
}

Related

FB.ui feed or share not returning post_id response

I am trying to use FB.ui share or feed on my test web site and want to get post_id on response message. App has permissions from my test user (user_posts, public_profile) and also i am checking if login status is "connected".
this is javascript code that i am trying to check login and let user to share link. shareOnFacebook() is triggered by a simple html button;
<script async defer src="https://connect.facebook.net/en_US/all.js"></script>
<script type="text/javascript">
window.fbAsyncInit = function () {
FB.init({
appId: '****************',
cookie: true,
xfbml: true,
version: 'v5.0'
});
};
function shareOnFacebook() {
FB.getLoginStatus(function (response1) {
console.log(response1)
if (response1.status === 'connected') {
FB.ui({
method: 'feed',
link: 'http://www.linktoshare.com',
picture: 'http://www.linktoshare.com/images/imagethumbnail.png'
}, function (responseEnd) {
if (responseEnd) {
console.log(responseEnd);
alert('Success');
} else {
alert('Fail');
}
});
}
else {
FB.login(function (response2) {
console.log(response2)
FB.ui({
method: 'feed',
link: 'http://www.linktoshare.com',
picture: 'http://www.linktoshare.com/images/imagethumbnail.png'
}, function (responseEnd) {
if (responseEnd) {
console.log(responseEnd);
alert('Success');
} else {
alert('Fail');
}
})
});
}
});
}
</script>
As you can see from below image, if i close pop-up, i can get response image like that;
But when i share, reponse returns as an empty array like that;
I know the error about "Https" is not important because my app is on development status.
What should i do to get post_id on response here?
Thank you very much.
What should i do to get post_id on response here?
You can’t get the post ID any more, Facebook has removed that completely.
It was getting abused by shady developers and website owners to try and force users to share stuff, to get some kind of reward - which is absolutely not allowed. To stop that kind of spam, Facebook has removed this a while ago already.

Twitter authentication in Codebird JS

I am very new to integrating social sites into a website. I somewhat managed to integrate Facebook, but I have no idea how to integrate Twitter.
I want to login through a Twitter account, then get the username and some other data from Twitter. I have a consumer key and consumer secret. I'm not sure how to proceed from here, and my Google searches haven't helped so far.
I am trying with codebird js:
$(function() {
$('#twitter').click(function(e) {
e.preventDefault();
var cb = new Codebird;
cb.setConsumerKey("redacted", "redacted");
cb.__call(
"oauth_requestToken",
{ oauth_callback: "http://127.0.0.1:49479/" },
function (reply, rate, err) {
if (err) {
console.log("error response or timeout exceeded" + err.error);
}
if (reply) {
// stores it
cb.setToken(reply.oauth_token, reply.oauth_token_secret);
// gets the authorize screen URL
cb.__call(
"oauth_authorize",
{},
function (auth_url) {
window.codebird_auth = window.open(auth_url);
}
);
}
}
);
cb.__call(
"account_verifyCredentials",
{},
function(reply) {
console.log(reply);
}
);
})
});
But I get
Your credentials do not allow access to this resource
How can I resolve this and get the user data? I am open to using an alternate Twitter implementation.
You cannot call cb._call( "account_verifyCredentials"... there.
The code only has a request token, NOT an access token, which you will only receive after the user authorizes your app (on the Twitter auth popup).
You are using the "callback URL without PIN" method, as documented on the README. So you'll need to implement that example code on your http://127.0.0.1:49479/ page.
Also, this essentially requires that you store the oauth credentials somewhere. In my example below, I've used localStorage.
$(function () {
$('#twitter').click(function (e) {
e.preventDefault();
var cb = new Codebird;
cb.setConsumerKey("CeDhZjVa0d8W02gWuflPWQmmo", "YO4RI2UoinJ95sonHGnxtYt4XFtlAhIEyt89oJ8ZajClOyZhka");
var oauth_token = localStorage.getItem("oauth_token");
var oauth_token_secret = localStorage.getItem("oauth_token_secret");
if (oauth_token && oauth_token_secret) {
cb.setToken(oauth_token, oauth_token_secret);
} else {
cb.__call(
"oauth_requestToken", {
oauth_callback: "http://127.0.0.1:49479/"
},
function (reply, rate, err) {
if (err) {
console.log("error response or timeout exceeded" + err.error);
}
if (reply) {
console.log("reply", reply)
// stores it
cb.setToken(reply.oauth_token, reply.oauth_token_secret);
// save the token for the redirect (after user authorizes)
// we'll want to compare these values
localStorage.setItem("oauth_token", reply.oauth_token);
localStorage.setItem("oauth_token_secret", reply.oauth_token_secret);
// gets the authorize screen URL
cb.__call(
"oauth_authorize", {},
function (auth_url) {
console.log("auth_url", auth_url);
// JSFiddle doesn't open windows:
// window.open(auth_url);
$("#authorize").attr("href", auth_url);
// after user authorizes, user will be redirected to
// http://127.0.0.1:49479/?oauth_token=[some_token]&oauth_verifier=[some_verifier]
// then follow this section for coding that page:
// https://github.com/jublonet/codebird-js#authenticating-using-a-callback-url-without-pin
});
}
});
}
})
});
Also made a JSFiddle

Triggering Javascript Code from PHP Laravel Controller

I'm using OAuth for login in my Laravel Controller. Its working fine but the thing is when the user is registered for the first time, I wanna trigger the HTML 5 geolocation API to fetch the user's current location and do some mixpanel stuff. Earlier I was using AJAX in the JS for the login so there was no such problem but now that I've implemented a complete server side solution, I'm stuck with this one problem.
The Laravel Controller code looks something like this :
function callback(){
\\ fetch the access token and graph data
if($res = \Auth::mjAuthenticate('facebook', $fbData)){
$user = \Auth::scope()->getUser();
return \Redirect::to('events');
}
if (\Auth::mjRegister('facebook', $fbData)) {
$user = \Auth::scope()->getUser();
return \Redirect::to('events');
}
return $this->handleFailure('Some Problem Occured');
}
The Earlier JS Code was :
ajax
.post('auth/login', {
data: {
oauth_provider: 'facebook',
oauth_token: accessToken
},
cache: false
})
.done(function(data) {
mixpanel.track('User Logged In', {
id: data.resource.id,
provider: 'Facebook',
email: data.resource.email,
first_name: data.resource.first_name,
last_name: data.resource.last_name
});
if (data.msg == 'Resource registered') {
if(navigator.geolocation){
// Prompt for Allow Deny Geolocation popup.
}
}
});

Using Facebook request dialog with Meteor

I'm trying to send an "app" invite to user friends using the Facebook JavaScript SDK.
Here is a template event when click the Facebook button:
"click #fb": function (e, tmp) {
Meteor.loginWithFacebook({
requestPermissions: ['user_likes',
'friends_about_me',
'user_birthday',
'email',
'user_location',
'user_work_history',
'read_friendlists',
'friends_groups',
'user_groups']
}, function (err) {
if (err) {
console.log("error when login with facebook " + err);
} else {
FB.api('/' + Meteor.user().services.facebook.id + '/friends', { fields: 'name,picture' }, function (response) {
if (response && response.data) {
friends = response.data;
friends_dep.changed();
}
});
}
});
}
after that i want the user to invite people to my app, my code looks like this (another template event):
FB.ui({method: 'apprequests',
message: 'My Great Request'
}, function(response) {
if (response && response.post_id) {
alert('Post was published.');
} else {
alert('Post was not published.');
}
}
);
And it's working. There is a Facebook dialog with all the user friends, but when trying to send the message, I get the response error = 'Post was not published.'
What am I doing wrong here?
Basically the user can build a group - and I want the user to be able to invite his facebook friends into that group. Is there anyway that when sending the request the reciver will just press "yes" and will be automatically added to the sender group?
note I'm using my local machine aka localhost:3000
Can you try removing the && response.post_id portion from the if statement?
According to the Facebook API docs for the Requests Dialog: https://developers.facebook.com/docs/reference/dialogs/requests/ the response will just have 'request' and 'to' data. It looks like you've copy and pasted your callback from an example they give for the Posts Dialog. If you still get an error after removing this then you aren't getting a response, I am unsure how the JS SDK handles responses. If you can get other API calls to work using js sdk then I'm really not sure.
I recently worked with the Facebook API and opted not to use the JS SDK because it seemed to be at odds with using the accounts-facebook package. I'm curious if you're using that too.
Some Facebook API calls like creating a Post (and possibly this one) do require a dialog box, I'll outline how I got around this without using the JS SDK in case it helps you or anyone else. I would just form the URL client side and open a popup window e.g. here's how I handled sending a post:
'click .send-message': function() {
var recipient = this.facebook_id;
var config = Accounts.loginServiceConfiguration.findOne({service: 'facebook'});
var url = "http://www.facebook.com/dialog/feed?app_id=" + config.appId +
"&display=popup&to=" + recipient + "&redirect_uri=" + Meteor.absoluteUrl('_fb?close');
window.open(url, "Create Post", "height=240,width=450,left=100,top=100");
}
Then to get the response server side:
WebApp.connectHandlers
.use(connect.query())
.use(function(req, res, next) {
if(typeof(Fiber)=="undefined") Fiber = Npm.require('fibers');
Fiber(function() {
try {
var barePath = req.url.substring(0, req.url.indexOf('?'));
var splitPath = barePath.split('/');
if (splitPath[1] !== '_fb') {
return next();
}
if (req.query.post_id) {
//process it here
}
res.writeHead(200, {'Content-Type': 'text/html'});
var content = '<html><head><script>window.close()</script></head></html>';
res.end(content, 'utf-8');
} catch (err) {
}
}).run();
});
This code is very similar to the code used in the oauth packages when opening the login popup and listening out for responses.

How to request permissions for facebook app with JavaScript

How can I check the current user login status and ask for permissions for my app? This recently changed and now my app is not working anymore. Thanks for your help!
I always use this setup to handle login status and permissions:
function getPerms() {
FB.login(function(response) {
if (response.authResponse) {
//user has granted permissions
}
}, {scope:"email, ..."});
}
function getStatus() {
FB.getLoginStatus(function(response) {
if (response.status === "connected") {
//user has granted permissions
} else {
getPerms();
}
});
}
You still have to include the all.js and call FB.init(...)
Here is how you can do that:
FB.init(
{
"appId" : xxxxxxxxxx,
"status" : true,
"cookie" : true,
"xfbml" : true,
"oauth" : true
});
FB.Event.subscribe('auth.authResponseChange', function(response)
{
// need to wait few seconds for fb login status to work in FireFox
setTimeout('window.location.reload()', 3000);
});
function fbConnect(){
FB.getLoginStatus(function(response) {
if (response.authResponse){
FB.login(function(response)
{
if (response.authResponse) { }
else
{
//console.log('User cancelled login or did not fully authorize.');
}
}, {"scope":"email,manage_pages"});
}
});
}
You need to call fbConnect() function.
Also make sure that you have these below <body> tag on your page:
<div id="fb-root"></div>
<script src="//connect.facebook.net/en_US/all.js"></script>
You need to provide some code to get better/accurate answers
Most likely you didn't upgrade your code to use OAuth 2.0, see here
Based on the link above, use scope instead of perms
Use response.authResponse instead of response.session
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