I write some script to add text with typing effect. I need to remove text like that effect but don't know how do that. If can please help.
JS Code :
var title = $(".form-title").attr("data-title");
$.each(title.split(''), function (i, letter) {
setTimeout(function () {
console.log(letter);
$('.form-title').html($('.form-title').html() + letter);
}, 500 * i);
});
JSFIDDLE
var title = $(".form-title").attr("data-title");
var interval = 200;
var wait = interval + (interval * title.length);
$.each(title.split(''), function (i, letter) {
setTimeout(function () {
$('.form-title').html($('.form-title').html() + letter);
}, interval * i);
});
var i = title.length;
while(i >= 0){
setTimeout(function () {
var text = $('.form-title').html();
var length = text.length - 1;
$('.form-title').html(text.substring(0, length));
}, wait + (interval * i) );
i--;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
<h2 class="form-title" data-title="Dear Concept Studio,"></h2>
You can trim the last letter of the HTML content with each iteration.
For example:
$('.form-title').html($('.form-title').html().substring(0, title.length-1-i));
https://jsfiddle.net/ecvbL0f7/2/
If you already had the text:
<h2 class="form-title">Dear Concept Studio</h2>
Then you would remove it with this:
var H2 = $("h2");
var H2Length = H2.text().length;
$.each(H2.text().split(''), function (i, letter) {
setTimeout(function () {
console.log(H2.text().substring(0,H2Length-1));
H2.text(H2.text().substring(0,H2Length-1));
H2Length--;
}, 500 * i);
});
There you go, a snippet for you:
var
$title = $("h2");
var func = function() {
$title.text($title.text().substring(0, $title.text().length - 1));
if ($title.text().length > 0) {
setTimeout(func, 100);
};
};
func();
http://jsfiddle.net/ucvvegay/7/
on jsFiddle
use the following javascript. Check the demo also in the below
var title = $(".form-title").attr("data-title");
$.each(title.split(''), function (i, letter) {
setTimeout(function () {
if(title.length-i!=1) {
$('.form-title').html(title.substring(0,title.length-i));
} else {
$('.form-title').html(title.substring(0,title.length-i));
setTimeout(function() {
$('.form-title').html("");
},500);
}
}, 500 * i);
});
$('.form-title').html("")
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<h2 class="form-title" data-title="Dear Concept Studio,"></h2>
Try like this,
var title = $(".form-title").attr("data-title");
var leng = title.split('').length-1;
$.each(title.split(''), function (i, letter) {
setTimeout(function () {
// console.log(letter);
if(i===leng){deleting()}
$('.form-title').html($('.form-title').html() + letter);
}, 500 * i);
});
function deleting (){
var text = $('.form-title').html();
var length = text.length-1;
$.each(text.split(''),function(i,letter){
setTimeout(function () {
$('.form-title').html(text.substring(0,length-i));
},500*i);
});
}
https://jsfiddle.net/ucvvegay/9/
This is JS code to animate typing effect then erasing it and showing a blinking cursor. You may further tweak the code.
credits goes to original author Simon Shahriver.
Here's the Fiddle: https://codepen.io/jerrygoyal/pen/vRPpGO
var TxtType = function(el, toRotate, period) {
this.toRotate = toRotate;
this.el = el;
this.loopNum = 0;
this.period = parseInt(period, 10) || 2000;
this.txt = '';
this.tick();
this.isDeleting = false;
};
TxtType.prototype.tick = function() {
var i = this.loopNum % this.toRotate.length;
var fullTxt = this.toRotate[i];
if (this.isDeleting) {
this.txt = fullTxt.substring(0, this.txt.length - 1);
} else {
this.txt = fullTxt.substring(0, this.txt.length + 1);
}
this.el.innerHTML = '<span class="wrap">'+this.txt+'</span>';
var that = this;
var delta = 200 - Math.random() * 100;
if (this.isDeleting) { delta /= 2; }
if (!this.isDeleting && this.txt === fullTxt) {
delta = this.period;
this.isDeleting = true;
} else if (this.isDeleting && this.txt === '') {
this.isDeleting = false;
this.loopNum++;
delta = 500;
}
setTimeout(function() {
that.tick();
}, delta);
};
window.onload = function() {
var elements = document.getElementsByClassName('typewrite');
for (var i=0; i<elements.length; i++) {
var toRotate = elements[i].getAttribute('data-type');
var period = elements[i].getAttribute('data-period');
if (toRotate) {
new TxtType(elements[i], JSON.parse(toRotate), period);
}
}
};
body {
background-color:#ce6670;
text-align: center;
color:#fff;
padding-top:50px;
}
* { color:#fff; text-decoration: none;}
.wrap{
animation: caret 1s steps(1) infinite;
border-right: 0.08em solid #fff;
padding-right: 1px;
}
#keyframes caret {
50% {
border-color: transparent;
}
}
<h1>
<a href="" class="typewrite" data-period="2000" data-type='[ "Hi, I am Jerrygoyal.", "I am Creative.", "I Love Design.", "I Love to Develop." ]'>
<span class="wrap"></span>
</a>
</h1>
Related
My problem is when I hover over something really fast, it executes the first function and then the second function when the mouse leave the text. The two functions are executed completely. I would like something like, if the mouse leave before a specific time, do something. For instance, change the text to "Fr"
$( "#nav6" ).hover(
function() {
navsix(6);
}, function() {
<!-- clearTimeout(TO) -->
nav6out(6);
}
);
function navsix(i) {
if (window.matchMedia("(min-width: 600px)").matches) {
var elem = document.getElementById("nav6");
var str = "Français";
var len = str.length + 1 - i;
var TO = setTimeout(function () {
elem.innerHTML = str.substring(0, len);
if (--i) navsix(i);
}, 50)
}
}
function nav6out(i) {
if (window.matchMedia("(min-width: 600px)").matches) {
var elem = document.getElementById("nav6");
var str = "Français";
len = i + 1
var TO = setTimeout(function () {
elem.innerHTML = str.substring(0, len);
if (--i) nav6out(i);
}, 50)
}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="topnav-right"><a id="nav6" href="#Francais">Fr</a></div>
You're on the right track with clearTimeout(). I added clearTimeout() right before each of your setTimeout() functions and declared TO at the top.
var TO = "";
var hoverTimeout = "";
$("#nav6").hover(
function() {
hoverTimeout = setTimeout(function() {
navsix(6);
}, 200)
},
function() {
clearTimeout(hoverTimeout);
nav6out(6);
}
);
function navsix(i) {
if (window.matchMedia("(min-width: 600px)").matches) {
var elem = document.getElementById("nav6");
var str = "Français";
var len = str.length + 1 - i;
clearTimeout(TO);
TO = setTimeout(function() {
elem.innerHTML = str.substring(0, len);
if (--i) navsix(i);
}, 50)
}
}
function nav6out(i) {
if (window.matchMedia("(min-width: 600px)").matches) {
var elem = document.getElementById("nav6");
var str = "Français";
if (elem.innerHTML.length > 2) {
len = i + 1;
clearTimeout(TO);
TO = setTimeout(function() {
elem.innerHTML = str.substring(0, len);
if (--i) nav6out(i);
}, 50)
}
}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="topnav-right"><a id="nav6" href="#Francais">Fr</a></div>
I have two functions that I want to run on window.onload event but only the last function seems to work so far. One function is for an image slider and the other one retrieves data from a google spreadsheet cell.
function fun1() { //image slider
var ul;
var li_items;
var imageNumber;
var imageWidth;
var prev, next;
var currentPostion = 0;
var currentImage = 0;
function init() {
ul = document.getElementById('image_slider');
li_items = ul.children;
imageNumber = li_items.length;
imageWidth = li_items[0].children[0].clientWidth;
ul.style.width = parseInt(imageWidth * imageNumber) + 'px';
prev = document.getElementById("prev");
next = document.getElementById("next");
prev.onclick = function() {
onClickPrev();
};
next.onclick = function() {
onClickNext();
};
}
function animate(opts) {
var start = new Date;
var id = setInterval(function() {
var timePassed = new Date - start;
var progress = timePassed / opts.duration;
if (progress > 1) {
progress = 1;
}
var delta = opts.delta(progress);
opts.step(delta);
if (progress == 1) {
clearInterval(id);
opts.callback();
}
}, opts.delay || 17);
}
function slideTo(imageToGo) {
var direction;
var numOfImageToGo = Math.abs(imageToGo - currentImage);
direction = currentImage > imageToGo ? 1 : -1;
currentPostion = -1 * currentImage * imageWidth;
var opts = {
duration: 1000,
delta: function(p) {
return p;
},
step: function(delta) {
ul.style.left = parseInt(currentPostion + direction * delta * imageWidth * numOfImageToGo) + 'px';
},
callback: function() {
currentImage = imageToGo;
}
};
animate(opts);
}
function onClickPrev() {
if (currentImage == 0) {
slideTo(imageNumber - 1);
} else {
slideTo(currentImage - 1);
}
}
function onClickNext() {
if (currentImage == imageNumber - 1) {
slideTo(0);
} else {
slideTo(currentImage + 1);
}
}
}
function fun2() {
// Google spreadsheet js
google.load('visualization', '1', {
callback: function() {
var query = new google.visualization.Query('https://docs.google.com/spreadsheets/d/1sA7M5kG6Xo8YScD1Df38PIA_G0bvhGRdqoExXg0KJTs/gviz/tq?tqx=out:html&tq?gid=0&headers=0&range=A1:C');
query.send(displayData);
}
});
function displayData(response) {
numRows = response.getDataTable().getValue(0, 0);
document.getElementById('data').innerHTML = numRows;
}
}
var addFunctionOnWindowLoad = function(callback) {
if (window.addEventListener) {
window.addEventListener('load', callback, false);
} else {
window.attachEvent('onload', callback);
}
}
addFunctionOnWindowLoad(fun1);
addFunctionOnWindowLoad(fun2);
This is the answer I've tried link but I can't seem to figure out where I'm going wrong.
This is what I ended up doing, and now all the functions work.
var ul;
var li_items;
var imageNumber;
var imageWidth;
var prev, next;
var currentPostion = 0;
var currentImage = 0;
function init() {
ul = document.getElementById('image_slider');
li_items = ul.children;
imageNumber = li_items.length;
imageWidth = li_items[0].children[0].clientWidth;
ul.style.width = parseInt(imageWidth * imageNumber) + 'px';
prev = document.getElementById("prev");
next = document.getElementById("next");
prev.onclick = function() {
onClickPrev();
};
next.onclick = function() {
onClickNext();
};
}
function animate(opts) {
var start = (new Date());
var id = setInterval(function() {
var timePassed = (new Date()) - start;
var progress = timePassed / opts.duration;
if (progress > 1) {
progress = 1;
}
var delta = opts.delta(progress);
opts.step(delta);
if (progress == 1) {
clearInterval(id);
opts.callback();
}
}, opts.delay || 17);
//return id;
}
function slideTo(imageToGo) {
var direction;
var numOfImageToGo = Math.abs(imageToGo - currentImage);
// slide toward left
direction = currentImage > imageToGo ? 1 : -1;
currentPostion = -1 * currentImage * imageWidth;
var opts = {
duration: 1000,
delta: function(p) {
return p;
},
step: function(delta) {
ul.style.left = parseInt(currentPostion + direction * delta * imageWidth * numOfImageToGo) + 'px';
},
callback: function() {
currentImage = imageToGo;
}
};
animate(opts);
}
function onClickPrev() {
if (currentImage === 0) {
slideTo(imageNumber - 1);
} else {
slideTo(currentImage - 1);
}
}
function onClickNext() {
if (currentImage == imageNumber - 1) {
slideTo(0);
} else {
slideTo(currentImage + 1);
}
}
window.onload = init;
function addLoadEvent(func) {
var oldonload = window.onload;
if (typeof window.onload != 'function') {
window.onload = func;
} else {
window.onload = function() {
if (oldonload) {
oldonload();
}
func();
}
}
}
function fun2() {
// Google spreadsheet js
google.load('visualization', '1', {
callback: function() {
var query = new google.visualization.Query('https://docs.google.com/spreadsheets/d/1sA7M5kG6Xo8YScD1Df38PIA_G0bvhGRdqoExXg0KJTs/gviz/tq?tqx=out:html&tq?gid=0&headers=0&range=A1:C');
query.send(displayData);
}
});
function displayData(response) {
numRows = response.getDataTable().getValue(0, 0);
document.getElementById('data').innerHTML = numRows;
}
}
addLoadEvent(fun2);
addLoadEvent(function() {
});
I found this function a while ago and believe it or not, I still need to use it every so often. addEventLoad() Just call addEventLoad while passing the function to load.
"The way this works is relatively simple: if window.onload has not already been assigned a function, the function passed to addLoadEvent is simply assigned to window.onload. If window.onload has already been set, a brand new function is created which first calls the original onload handler, then calls the new handler afterwards."
This snippet will load 3 functions on window.onload
Snippet
function addLoadEvent(func) {
var oldonload = window.onload;
if (typeof window.onload != 'function') {
window.onload = func;
} else {
window.onload = function() {
if (oldonload) {
oldonload();
}
func();
}
}
}
function alert1() {
alert("First Function Loaded");
}
function alert2() {
alert("Second Function Loaded");
}
function alert3(str) {
alert("Third Function Loaded; Msg: " + str);
}
addLoadEvent(alert1);
addLoadEvent(alert2);
addLoadEvent(function() {
alert3("This works");
});
<script src="http://gh-canon.github.io/stack-snippet-console/console.min.js"></script>
I have a section on my website which holds all the content, but I want a "sidebar" with hidden content to smoothly appear from the left at the push of an external button.
CSS transitions can handle the smoothness no problem, and jQuery toggle() can switch between classes to move the hidden div in and out of the screen.
How can I get the same effect without using jQuery?
You can toggle classes using the classList.toggle() function:
var element = document.getElementById('sidebar');
var trigger = document.getElementById('js-toggle-sidebar'); // or whatever triggers the toggle
trigger.addEventListener('click', function(e) {
e.preventDefault();
element.classList.toggle('sidebar-active'); // or whatever your active class is
});
That should do everything you need - if you have more than one trigger I'd recommend using document.querySelectorAll(selector) instead.
You can implement it only by CSS3:
<label for="showblock">Show Block</label>
<input type="checkbox" id="showblock" />
<div id="block">
Hello World
</div>
And the CSS part:
#block {
background: yellow;
height: 0;
overflow: hidden;
transition: height 300ms linear;
}
label {
cursor: pointer;
}
#showblock {
display: none;
}
#showblock:checked + #block {
height: 40px;
}
The magic is the hidden checkbox and the :checked selector in CSS.
Working jsFiddle Demo.
HTML ONLY
You can use <summary>. The following code doesn't have any dependency.
No JavaScript, CSS at all, HTML only.
<div class="bd-example">
<details open="">
<summary>Some details</summary>
<p>More info about the details.</p>
</details>
<details>
<summary>Even more details</summary>
<p>Here are even more details about the details.</p>
</details>
</div>
For more detail, go to MDN official docs.
you can get any element by id with javascript (no jquery) and the class is an attribute :
element.className
so have this as a function:
UPDATE:
since this is becoming a somewhat popular I updated the function to make it better.
function toggleClass(element, toggleClass){
var currentClass = element.className || '';
var newClass;
if(currentClass.split(' ').indexOf(toggleClass) > -1){ //has class
newClass = currentClass.replace(new RegExp('\\b'+toggleClass+'\\b','g'), '')
}else{
newClass = currentClass + ' ' + toggleClass;
}
element.className = newClass.trim();
}
function init() {
animateCSS(document.getElementById("slide"), 250, {
left: function (timePercent, frame) {
var endPoint = 128,
startPoint = 0,
pathLength = endPoint - startPoint,
base = 64, //slope of the curve
currentPos = Math.floor(startPoint + (Math.pow(base, timePercent) - 1) / (base - 1) * pathLength);
return currentPos + "px";
}
}, function (element) {
element.style.left = "128px";
});
};
var JobType = function () {
if (!(this instanceof JobType)) {
return new JobType(arguments[0]);
};
var arg = arguments[0];
this.fn = arg["fn"];
this.delay = arg["delay"];
this.startTime = arg["startTime"];
this.comment = arg["comment"];
this.elapsed = 0;
};
function JobManager() {
if (!(this instanceof JobManager)) {
return new JobManager();
};
var instance;
JobManager = function () {
return instance;
};
JobManager.prototype = this;
instance = new JobManager();
instance.constructor = JobManager;
var jobQueue = [];
var startedFlag = false;
var inProcess = false;
var currentJob = null;
var timerID = -1;
var start = function () {
if (jobQueue.length) {
startedFlag = true;
currentJob = jobQueue.shift();
var startOver = currentJob.delay - ((new Date()).getTime() - currentJob.startTime);
timerID = setTimeout(function () {
inProcess = true;
currentJob.fn();
if (jobQueue.length) {
try {
while ((jobQueue[0].delay - ((new Date()).getTime() - currentJob.startTime)) <= 0) {
currentJob = jobQueue.shift();
currentJob.fn();
};
}
catch (e) { };
}
inProcess = false;
start();
}, (startOver > 0 ? startOver : 0));
}
else {
startedFlag = false;
timerID = -1;
};
};
instance.add = function (newJob) {
if (newJob instanceof JobType) {
stopCurrent();
var jobQueueLength = jobQueue.length;
if (!jobQueueLength) {
jobQueue.push(newJob);
}
else {
var currentTime = (new Date()).getTime(),
insertedFlag = false;
for (var i = 0; i < jobQueueLength; i++) {
var tempJob = jobQueue[i],
tempJobElapsed = currentTime - tempJob["startTime"],
tempJobDelay = tempJob["delay"] - tempJobElapsed;
tempJob["elapsed"] = tempJobElapsed;
if (newJob["delay"] <= tempJobDelay) {
if (!insertedFlag) {
jobQueue.splice(i, 0, newJob);
insertedFlag = true;
}
};
if (i === (jobQueueLength - 1)) {
if (!insertedFlag) {
jobQueue.push(newJob);
insertedFlag = true;
}
}
};
};
if ((!startedFlag) && (!inProcess)) {
start();
};
return true;
}
else {
return false;
};
};
var stopCurrent = function () {
if (timerID >= 0) {
if (!inProcess) {
clearTimeout(timerID);
timerID = -1;
if (currentJob) {
jobQueue.unshift(currentJob);
};
};
startedFlag = false;
};
};
return instance;
};
function animateCSS(element, duration, animation, whendone) {
var frame = 0,
elapsedTime = 0,
timePercent = 0,
startTime = new Date().getTime(),
endTime = startTime + duration,
fps = 0,
averageRenderTime = 1000,
normalRenderTime = 1000 / 25,
myJobManager = JobManager();
var inQueue = myJobManager.add(JobType({
"fn": displayNextFrame,
"delay": 0,
"startTime": (new Date).getTime(),
"comment": "start new animation"
}));
function playFrame() {
for (var cssprop in animation) {
try {
element.style[cssprop] = animation[cssprop].call(element, timePercent, frame);
} catch (e) { }
};
};
function displayNextFrame() {
elapsedTime = (new Date().getTime()) - startTime;
timePercent = elapsedTime / duration;
if (elapsedTime >= duration) {
playFrame();
if (whendone) {
whendone(element);
};
return;
};
playFrame();
frame++;
averageRenderTime = elapsedTime / frame;
fps = 1000 / averageRenderTime;
inQueue = myJobManager.add(JobType({
"fn": displayNextFrame,
"delay": (fps < 15 ? 0 : normalRenderTime - averageRenderTime),
"startTime": (new Date).getTime(),
"comment": frame
}));
}
};
(function () {
if (this.addEventListener) {
this.addEventListener("load", init, false)
}
else {
window.onload = init;
}
}());
// By Plain Javascript
// this code will work on most of browsers.
function hasClass(ele, clsName) {
var el = ele.className;
el = el.split(' ');
if(el.indexOf(clsName) > -1){
var cIndex = el.indexOf(clsName);
el.splice(cIndex, 1);
ele.className = " ";
el.forEach(function(item, index){
ele.className += " " + item;
})
}
else {
el.push(clsName);
ele.className = " ";
el.forEach(function(item, index){
ele.className += " " + item;
})
}
}
var btn = document.getElementById('btn');
var ele = document.getElementById('temp');
btn.addEventListener('click', function(){
hasClass(ele, 'active')
})
I did not test but the code below should work.
<script>
function toggleClass(){
var element = document.getElementById("a");
element.classList.toggle("b");
}
document.getElementById("c").addEventListener('click', toggleClass )
</script>
I'm developping this mobile app and I'm usint this (https://github.com/krisrak/appframework-templates/blob/master/template-CarouselViewApp.html) as a carousel to change through content on a page. http://jsfiddle.net/nafis56/qCkqb/
So for this I need to mess around in HTML, CSS and Jquery. Unfortonetly I'm still very green at javascript so I need your help. I changed an ID to a Class because I need to call it more than once in the same page. In the original template I refeered to, it comes as an ID. So I did this to change it:
Changed matching code on html to call it as a Class.
<div class="panel" title="Desiree Charms" id="desiree_charms" style="overflow: hidden;"
data-appbuilder-object="page">
<div class="carousel">
<div class="carousel_page">
<h2>Desiree Charms</h2>
<p><img src="images/desiree_charms.jpg" style="width: 85%; height: 85%; display: block; margin-left: auto; margin-right: auto "
data-appbuilder-object="image" class="" title="">
</p>
</div>
<div class="carousel_page">
<h2>Page Two</h2>
<p>Text and images for Page Two goes here. Swipe to go to the
next page.</p>
</div>
</div>
<div class="carousel_dots"></div>
</div>
also this on the html.
<script>
$.ui.autoLaunch = false;
$.ui.animateHeaders = false;
$(document).ready(function(){
$.ui.launch();
});
$.ui.ready(function(){
carouselSetup();
});
function carouselSetup(){
// set size of carousel
$(".carousel").width($(".carousel").closest(".panel").width());
$(".carousel").height($(".carousel").closest(".panel").height()-25);
var options={
vertical:false, // page up/down
horizontal:true, // page left/right
pagingDiv:"carousel_dots", // div to hold the dots for paging
pagingCssName:"carousel_paging", //classname for the paging dots
pagingCssNameSelected: "carousel_paging_selected", //classname for the selected page dots
wrap:true //Creates a continuous carousel
}
var carousel = $(".carousel").carousel(options);
}
Changed # to . on Css.
.carousel {
overflow:hidden;
margin:0 -10px;
}
.carousel_page {
overflow: auto;
-webkit-scrolling:touch;
padding:0 10px;
}
.carousel_dots {
text-align: center;
margin-left: auto;
margin-right: auto;
clear: both;
position:relative;
top:0;
z-index:200;
}
.carousel_paging {
border-radius: 10px;
background: #ccc;
width: 10px;
height: 10px;
display:inline-block;
}
.carousel_paging_selected {
border-radius: 10px;
background: #000;
width: 10px;
height: 10px;
display:inline-block;
}
.carousel h2 {
text-align: center;
}
This is the jquery ( I didn't change anything)
/**
* af.web.carousel - a carousel library for App Framework apps
* #copyright 2011 - Intel
*
*/
(function($) {
var cache = [];
var objId=function(obj){
if(!obj.afmCarouselId) obj.afmCarouselId=$.uuid();
return obj.afmCarouselId;
}
$.fn.carousel = function(opts) {
var tmp, id;
for (var i = 0; i < this.length; i++) {
//cache system
id = objId(this[i]);
if(!cache[id]){
tmp = new carousel(this[i], opts);
cache[id] = tmp;
} else {
tmp = cache[id];
}
}
return this.length == 1 ? tmp : this;
};
var carousel = (function() {
var translateOpen =$.feat.cssTransformStart;
var translateClose = $.feat.cssTransformEnd;
var carousel = function(containerEl, opts) {
if (typeof containerEl === "string" || containerEl instanceof String) {
this.container = document.getElementById(containerEl);
} else {
this.container = containerEl;
}
if (!this.container) {
alert("Error finding container for carousel " + containerEl);
return;
}
if (this instanceof carousel) {
for (var j in opts) {
if (opts.hasOwnProperty(j)) {
this[j] = opts[j];
}
}
} else {
return new carousel(containerEl, opts);
}
var that = this;
af(this.container).bind('destroy', function(e){
var id = that.container.afmCarouselId;
//window event need to be cleaned up manually, remaining binds are automatically killed in the dom cleanup process
window.removeEventListener("orientationchange", that.orientationHandler, false);
if(cache[id]) delete cache[id];
e.stopPropagation();
});
this.pagingDiv = this.pagingDiv ? document.getElementById(this.pagingDiv) : null;
// initial setup
this.container.style.overflow = "hidden";
if (this.vertical) {
this.horizontal = false;
}
var el = document.createElement("div");
this.container.appendChild(el);
var $el=$(el);
var $container=$(this.container);
var data = Array.prototype.slice.call(this.container.childNodes);
while(data.length>0)
{
var myEl=data.splice(0,1);
myEl=$container.find(myEl);
if(myEl.get(0)==el)
continue;
$el.append(myEl.get(0));
}
if (this.horizontal) {
el.style.display = "block";
el.style['float']="left";
}
else {
el.style.display = "block";
}
this.el = el;
this.refreshItems();
var afEl = af(el);
afEl.bind('touchmove', function(e) {that.touchMove(e);});
afEl.bind('touchend', function(e) {that.touchEnd(e);});
afEl.bind('touchstart', function(e) {that.touchStart(e);});
this.orientationHandler = function() {that.onMoveIndex(that.carouselIndex,0);};
window.addEventListener("orientationchange", this.orientationHandler, false);
};
carousel.prototype = {
wrap:true,
startX: 0,
startY: 0,
dx: 0,
dy: 0,
glue: false,
myDivWidth: 0,
myDivHeight: 0,
cssMoveStart: 0,
childrenCount: 0,
carouselIndex: 0,
vertical: false,
horizontal: true,
el: null,
movingElement: false,
container: null,
pagingDiv: null,
pagingCssName: "carousel_paging",
pagingCssNameSelected: "carousel_paging_selected",
pagingFunction: null,
lockMove:false,
okToMove: false,
// handle the moving function
touchStart: function(e) {
this.okToMove = false;
this.myDivWidth = numOnly(this.container.clientWidth);
this.myDivHeight = numOnly(this.container.clientHeight);
this.lockMove=false;
if (e.touches[0].target && e.touches[0].target.type !== undefined) {
var tagname = e.touches[0].target.tagName.toLowerCase();
if (tagname === "select" || tagname === "input" || tagname === "button") // stuff we need to allow
{
return;
}
}
if (e.touches.length === 1) {
this.movingElement = true;
this.startY = e.touches[0].pageY;
this.startX = e.touches[0].pageX;
var cssMatrix=$.getCssMatrix(this.el);
if (this.vertical) {
try {
this.cssMoveStart = numOnly(cssMatrix.f);
} catch (ex1) {
this.cssMoveStart = 0;
}
} else {
try {
this.cssMoveStart = numOnly(cssMatrix.e);
} catch (ex1) {
this.cssMoveStart = 0;
}
}
}
},
touchMove: function(e) {
if(!this.movingElement)
return;
if (e.touches.length > 1) {
return this.touchEnd(e);
}
var rawDelta = {
x: e.touches[0].pageX - this.startX,
y: e.touches[0].pageY - this.startY
};
if (this.vertical) {
var movePos = { x: 0, y: 0 };
this.dy = e.touches[0].pageY - this.startY;
this.dy += this.cssMoveStart;
movePos.y = this.dy;
e.preventDefault();
//e.stopPropagation();
} else {
if ((!this.lockMove&&isHorizontalSwipe(rawDelta.x, rawDelta.y))||Math.abs(this.dx)>5) {
var movePos = {x: 0,y: 0};
this.dx = e.touches[0].pageX - this.startX;
this.dx += this.cssMoveStart;
e.preventDefault();
// e.stopPropagation();
movePos.x = this.dx;
}
else
return this.lockMove=true;
}
var totalMoved = this.vertical ? ((this.dy % this.myDivHeight) / this.myDivHeight * 100) * -1 : ((this.dx % this.myDivWidth) / this.myDivWidth * 100) * -1; // get a percentage of movement.
if (!this.okToMove) {
oldStateOkToMove= this.okToMove;
this.okToMove = this.glue ? Math.abs(totalMoved) > this.glue && Math.abs(totalMoved) < (100 - this.glue) : true;
if (this.okToMove && !oldStateOkToMove) {
$.trigger(this,"movestart",[this.el]);
}
}
if (this.okToMove && movePos)
this.moveCSS3(this.el, movePos);
},
touchEnd: function(e) {
if (!this.movingElement) {
return;
}
$.trigger(this,"movestop",[this.el]);
// e.preventDefault();
// e.stopPropagation();
var runFinal = false;
// try {
var cssMatrix=$.getCssMatrix(this.el);
var endPos = this.vertical ? numOnly(cssMatrix.f) : numOnly(cssMatrix.e);
if (1==2&&endPos > 0) {
this.moveCSS3(this.el, {
x: 0,
y: 0
}, "300");
} else {
var totalMoved = this.vertical ? ((this.dy % this.myDivHeight) / this.myDivHeight * 100) * -1 : ((this.dx % this.myDivWidth) / this.myDivWidth * 100) * -1; // get a percentage of movement.
// Only need
// to drag 3% to trigger an event
var currInd = this.carouselIndex;
if (endPos < this.cssMoveStart && totalMoved > 3) {
currInd++; // move right/down
} else if ((endPos > this.cssMoveStart && totalMoved < 97)) {
currInd--; // move left/up
}
var toMove=currInd;
//Checks for infinite - moves to placeholders
if(this.wrap){
if (currInd > (this.childrenCount - 1)) {
currInd = 0;
toMove=this.childrenCount;
}
if (currInd < 0) {
currInd = this.childrenCount-1;
toMove=-1;
}
}
else {
if(currInd<0)
currInd=0;
if(currInd>this.childrenCount-1)
currInd=this.childrenCount-1;
toMove=currInd;
}
var movePos = {
x: 0,
y: 0
};
if (this.vertical) {
movePos.y = (toMove * this.myDivHeight * -1);
}
else {
movePos.x = (toMove * this.myDivWidth * -1);
}
this.moveCSS3(this.el, movePos, "150");
if (this.pagingDiv && this.carouselIndex !== currInd) {
document.getElementById(this.container.id + "_" + this.carouselIndex).className = this.pagingCssName;
document.getElementById(this.container.id + "_" + currInd).className = this.pagingCssNameSelected;
}
if (this.carouselIndex != currInd)
runFinal = true;
this.carouselIndex = currInd;
//This is for the infinite ends - will move to the correct position after animation
if(this.wrap){
if(toMove!=currInd){
var that=this;
window.setTimeout(function(){
that.onMoveIndex(currInd,"1ms");
},155);
}
}
}
//} catch (e) {
// console.log(e);
// }
this.dx = 0;
this.movingElement = false;
this.startX = 0;
this.dy = 0;
this.startY = 0;
if (runFinal && this.pagingFunction && typeof this.pagingFunction == "function")
this.pagingFunction(this.carouselIndex);
},
onMoveIndex: function(newInd,transitionTime) {
this.myDivWidth = numOnly(this.container.clientWidth);
this.myDivHeight = numOnly(this.container.clientHeight);
var runFinal = false;
if(document.getElementById(this.container.id + "_" + this.carouselIndex))
document.getElementById(this.container.id + "_" + this.carouselIndex).className = this.pagingCssName;
var newTime = Math.abs(newInd - this.carouselIndex);
var ind = newInd;
if (ind < 0)
ind = 0;
if (ind > this.childrenCount - 1) {
ind = this.childrenCount - 1;
}
var movePos = {
x: 0,
y: 0
};
if (this.vertical) {
movePos.y = (ind * this.myDivHeight * -1);
}
else {
movePos.x = (ind * this.myDivWidth * -1);
}
var time =transitionTime?transitionTime: 50 + parseInt((newTime * 20));
this.moveCSS3(this.el, movePos, time);
if (this.carouselIndex != ind)
runFinal = true;
this.carouselIndex = ind;
if (this.pagingDiv) {
var tmpEl = document.getElementById(this.container.id + "_" + this.carouselIndex);
if(tmpEl) tmpEl.className = this.pagingCssNameSelected;
}
if (runFinal && this.pagingFunction && typeof this.pagingFunction == "function")
this.pagingFunction(currInd);
},
moveCSS3: function(el, distanceToMove, time, timingFunction) {
if (!time)
time = 0;
else
time = parseInt(time);
if (!timingFunction)
timingFunction = "linear";
el.style[$.feat.cssPrefix+"Transform"] = "translate" + translateOpen + distanceToMove.x + "px," + distanceToMove.y + "px" + translateClose;
el.style[$.feat.cssPrefix+"TransitionDuration"] = time + "ms";
el.style[$.feat.cssPrefix+"BackfaceVisibility"] = "hidden";
el.style[$.feat.cssPrefix+"TransitionTimingFunction"] = timingFunction;
},
addItem: function(el) {
if (el && el.nodeType) {
this.container.childNodes[0].appendChild(el);
this.refreshItems();
}
},
refreshItems: function() {
var childrenCounter = 0;
var that = this;
var el = this.el;
$(el).children().find(".prevBuffer").remove();
$(el).children().find(".nextBuffer").remove();
n = el.childNodes[0];
var widthParam;
var heightParam = "100%";
var elems = [];
for (; n; n = n.nextSibling) {
if (n.nodeType === 1) {
elems.push(n);
childrenCounter++;
}
}
//Let's put the buffers at the start/end
if(this.wrap){
var prep=$(elems[elems.length-1]).clone().get(0);
$(el).prepend(prep);
var tmp=$(elems[0]).clone().get(0);
$(el).append(tmp);
elems.push(tmp);
elems.unshift(prep);
tmp.style.position="absolute";
prep.style.position="absolute";
}
var param = (100 / childrenCounter) + "%";
this.childrenCount = childrenCounter;
widthParam = parseFloat(100 / childrenCounter) + "%";
for (var i = 0; i < elems.length; i++) {
if (this.horizontal) {
elems[i].style.width = widthParam;
elems[i].style.height = "100%";
elems[i].style['float']="left";
}
else {
elems[i].style.height = widthParam;
elems[i].style.width = "100%";
elems[i].style.display = "block";
}
}
//Clone the first and put it at the end
this.moveCSS3(el, {
x: 0,
y: 0
});
if (this.horizontal) {
el.style.width = Math.ceil((this.childrenCount) * 100) + "%";
el.style.height = "100%";
el.style['min-height'] = "100%"
if(this.wrap){
prep.style.left="-"+widthParam;
tmp.style.left="100%";
}
}
else {
el.style.width = "100%";
el.style.height = Math.ceil((this.childrenCount) * 100) + "%";
el.style['min-height'] = Math.ceil((this.childrenCount) * 100) + "%";
if(this.wrap){
prep.style.top="-"+widthParam;
tmp.style.top="100%";
}
}
// Create the paging dots
if (this.pagingDiv) {
this.pagingDiv.innerHTML = ""
for (i = 0; i < this.childrenCount; i++) {
var pagingEl = document.createElement("div");
pagingEl.id = this.container.id + "_" + i;
pagingEl.pageId = i;
if (i !== this.carouselIndex) {
pagingEl.className = this.pagingCssName;
}
else {
pagingEl.className = this.pagingCssNameSelected;
}
pagingEl.onclick = function() {
that.onMoveIndex(this.pageId);
};
var spacerEl = document.createElement("div");
spacerEl.style.width = "20px";
if(this.horizontal){
spacerEl.style.display = "inline-block";
spacerEl.innerHTML = " ";
}
else{
spacerEl.innerHTML=" ";
spacerEl.style.display="block";
}
this.pagingDiv.appendChild(pagingEl);
if (i + 1 < (this.childrenCount))
this.pagingDiv.appendChild(spacerEl);
pagingEl = null;
spacerEl = null;
}
if(this.horizontal){
this.pagingDiv.style.width = (this.childrenCount) * 50 + "px";
this.pagingDiv.style.height = "25px";
}
else {
this.pagingDiv.style.height = (this.childrenCount) * 50 + "px";
this.pagingDiv.style.width = "25px";
}
}
this.onMoveIndex(this.carouselIndex);
}
};
return carousel;
})();
function isHorizontalSwipe(xAxis, yAxis) {
var X = xAxis;
var Y = yAxis;
var Z = Math.round(Math.sqrt(Math.pow(X,2)+Math.pow(Y,2))); //the distance - rounded - in pixels
var r = Math.atan2(Y,X); //angle in radians
var swipeAngle = Math.round(r*180/Math.PI); //angle in degrees
if ( swipeAngle < 0 ) { swipeAngle = 360 - Math.abs(swipeAngle); } // for negative degree values
if (((swipeAngle <= 215) && (swipeAngle >= 155)) || ((swipeAngle <= 45) && (swipeAngle >= 0)) || ((swipeAngle <= 360) && (swipeAngle >= 315))) // horizontal angles with threshold
{return true; }
else {return false}
}
})(af);
Now, on the CSS file when I change .carousel_dots to #carousel_dots as it was originally. The carousel starts working. The problem is I need it as a class not an ID.
I'm pretty sure the problem is in the jquery, somewhere in there I need to set carousel_dots as a class and not an ID, but where?
Any help will be much apreciated, thanks.
jQuery is designed to trigger on HTML selectors, either elements, ID's or Class's. It's very common for it to trigger on ID's because, as you identified, they occur once and that isolates the action to that particular item.
I know that you changed the ID's to Class's because you want to use the CSS class multiple times. You can do this by using Class's. But, to maintain the jQuery logic, you should not change the ID's to Class's for that purpose. Use the ID's to synch with jQuery. Use Class's to control your CSS.
It's difficult to advise you regarding the case you displayed because you didn't identify the initial status and exactly how you changed it. If you can do that, we can be specific about what changes you should make. Good luck.
Hi
I got countdown code
<script type="text/javascript">
window.onload = function() {
countDown('my_div1', '<form>1+1=<input name="d" type="text" /></form>', 10);
}
function countDown(elID, output, seconds) {
var elem = document.getElementById(elID),
start = new Date().getTime(), end = start+seconds*1000,
timer = setInterval(function() {
var now = new Date().getTime(), timeleft = end-now, timeparts;
if( timeleft < 0) {
elem.innerHTML = output;
clearInterval(timer);
}
else {
timeparts = [Math.floor(timeleft/60000),Math.floor(timeleft/1000)%60];
if( timeparts[1] < 10) timeparts[1] = "0"+timeparts[1];
elem.innerHTML = "Time left: "+timeparts[1];
}
},250);
}
</script>
I want when the countdown end appear CAPTCHA or question if this right, then continue to link
try to put the countdown function here
window.onload = function() {
countDown('my_div1', //here// , 10);
}
Assume that your countdown coding is working fine and you have a div in which captcha is stored say div id = "captchadiv",
<script type="text/javascript">
window.onload = function() {
//////////////////////////////////////////////////////
set the visibility of the captcha hidden here.
//////////////////////////////////////////////////////
countDown('my_div1', '<form>1+1=<input name="d" type="text" /></form>', 10);
}
function countDown(elID, output, seconds) {
var elem = document.getElementById(elID),
start = new Date().getTime(), end = start+seconds*1000,
timer = setInterval(function() {
var now = new Date().getTime(), timeleft = end-now, timeparts;
if( timeleft < 0) {
elem.innerHTML = output;
clearInterval(timer);
//////////////////////////////////////////////////////
set visibility of captchadiv to visibile.
//////////////////////////////////////////////////////
}
else {
timeparts = [Math.floor(timeleft/60000),Math.floor(timeleft/1000)%60];
if( timeparts[1] < 10) timeparts[1] = "0"+timeparts[1];
elem.innerHTML = "Time left: "+timeparts[1];
}
},250);
}
//////////////////////////////////////////////////////
add a function here to validate the captcha.
If validation succeeds, do success action.
If validation fails, set captcha visibility to hidden and again call the counttDown function.
//////////////////////////////////////////////////////
</script>
EDIT
Check this out. (Untested version)
<script type="text/javascript">
var mathenticate;
window.onload = function() {
countDown('my_div1', '<form>1+1=<input name="d" type="text" /></form>', 10);
}
function countDown(elID, output, seconds) {
var elem = document.getElementById(elID),
start = new Date().getTime(), end = start+seconds*1000,
timer = setInterval(function() {
var now = new Date().getTime(), timeleft = end-now, timeparts;
if( timeleft < 0) {
elem.innerHTML = output;
clearInterval(timer);
mathenticate = {
bounds: {
lower: 5,
upper: 50
},
first: 0,
second: 0,
generate: function()
{
this.first = Math.floor(Math.random() * this.bounds.lower) + 1;
this.second = Math.floor(Math.random() * this.bounds.upper) + 1;
},
show: function()
{
return this.first + ' + ' + this.second;
},
solve: function()
{
return this.first + this.second;
}
};
mathenticate.generate();
var $auth = $('<input type="text" name="auth" />');
$auth
.attr('placeholder', mathenticate.show())
.insertAfter('input[name="name"]');
}
else {
timeparts = [Math.floor(timeleft/60000),Math.floor(timeleft/1000)%60];
if( timeparts[1] < 10) timeparts[1] = "0"+timeparts[1];
elem.innerHTML = "Time left: "+timeparts[1];
}
},250);
}
$('#form').on('submit', function(e){
e.preventDefault();
if( $auth.val() != mathenticate.solve() )
{
alert('wrong answer!');
// If you want to generate a new captcha, then
mathenticate.generate();
}else {
document.location.href = 'http://www.overdir.com';
}
});
</script>