I want to total the values of all input, but in the beginning there's only one input element and you add the clone(s) with a button. Actually I have two issues:
1. How to place the clone node always under the node before it.
2. How to total the values of all nodes.
Here's the code:
function nambahData() {
var a = document.getElementById("harga");
var b = a.cloneNode(false);
document.getElementById("form").appendChild(b);
}
function ditotal() {
var x = document.getElementById("harga").value;
var y = document.getElementById("harga").childNode.value;
document.getElementById("total").value = parseInt(x) + parseInt(y);
}
</script>
<div id="form">
<input id="harga" type=number>
<br>
</div>
<button onclick="nambahData()">add data</button>
<br>
<button onclick="ditotal()">total all</button>
<input id="total" type=number>
Hope this helps you ..
window.nambahData = function() {
var a = document.getElementsByName("harga");
var b = a[0].cloneNode(false);
document.getElementById("form").appendChild(b);
}
window.ditotal = function() {
var totalItems = 0;
for(i=document.getElementsByName("harga").length-1;i>=0;i--)
{
var item = document.getElementsByName("harga")[i];
totalItems += parseFloat(item.value);
}
document.getElementById("total").value = totalItems;
}
.inputStyle{
display:block;
}
<div id="form">
<input name="harga" type="number" class="inputStyle">
</div>
<button onclick="nambahData()">add data</button>
<br>
<button onclick="ditotal()">total all</button>
<input id="total" type=number>
Related
I am having a problem with the array of an array. I need the function clickMe() to allow me to output an array such as [[1,1,1,1,1],[2,2,2,2,2],etc].
My problem is that right now the values come up as [1,1,1,1,1,2,2,2,2,2,etc]. I know a for loop inside a for loop would be the best way for this, but how would I get the inputs in sections of five?
Once I can figure this out, I should be able to pull from those arrays without any issues. I would prefer to keep this completely in Javascript.
var qNumber;
function onEnter() {
var qNumber = document.getElementsByName("numberBox")[0].value;
if(event.keyCode == 13) {
if (typeof(Storage) !== "undefined") {
localStorage.setItem("qNumber", qNumber);
console.log(qNumber + " stored successfully");
} else {
console.log("Sorry, your browser does not support Web Storage...");
}
var qID = document.getElementById("numBox");
var submitBtn = document.getElementById("submitButton");
var a = qNumber - 1;
var b = 0;
while (b < a) {
var formClone = document.getElementsByClassName("formBox")[0];
var listClone = formClone.cloneNode(true);
var text =b+2;
document.getElementById("forms").append(listClone);
b++;
}
return qID.parentNode.removeChild(qID);
}
return qNumber;
}
function clickMe() {
var q = localStorage.getItem("qNumber");
console.log(q);
var inputNow = [];
var allInputs = [];
var eachArray = [];
var inputNow = document.getElementsByTagName("input");
for(x=0; x < inputNow.length; x++) {
allInputs.push(inputNow[x].value);
console.log(allInputs);
}
localStorage.clear();
}
input{
display: block;
}
<div id="forms">
<span id="numBox">
<label for="numberBox">Number of Forms</label>
<input type="number" name="numberBox" onkeydown="onEnter()" />
</span>
<form id="formBox" name="formBox" action="#" onsubmit="return false;">
<label for="info1">Input 1:</label>
<input type="text" name="info1" />
<label for="info2">Input 2:
</label>
<input type="text" name="info2" />
<label for="info3">Input 3:
</label>
<input type="text" name="info3" />
<label for="info4">Input 4:
</label>
<input type="text" name="info4" />
<label for="info5">Input 5:
</label>
<input type="text" name="info5" />
</form>
</div>
<input type="submit" value="Submit" id="submitButton" onclick="clickMe()" />
<div id="content">
<span id="info1">input1</span>
<br/>
<span id="info2">input2</span>
<br/>
<span id="info3">input3</span>
<br/>
<span id="info4">input4</span>
<br/>
<span id="info5">input5</span>
</div>
You can always do something like:
var allInputs = [];
var groupInputs = [];
for (x=0; x < inputNow.length; x++) {
groupInputs.push(inputNow[x].value);
if (groupInputs.length === 5 || x === inputNow.length - 1) {
allInputs.push(groupInputs);
groupInputs = [];
}
}
I am working on a web store which offers 2 pre-assigned options (buy two for XX and buy 3 for XY). I also added a normal - 0 + system whith which the customer can select a different number of products.
I wrote a little code which works fine for +- or 2,3 alone, but if i wanna decrease a number added by 2,3 buttons, it doesn't go from 3 to 2 but to 0 or -1.
So, i want to be able to select pre-defined option 2 or 3 but i also want it to be editable by +- buttons.
Any suggestions?
<button class="gumb_shop2" onclick="spremembax()">2 for 10,99 €</button>
<button class="gumb_shop3" onclick="spremembay()">3 for 8,99 €</button>
<button class="plus" onclick="buttonClickUP();">+</button>
<input type="text" id="gumb2" value="0"></input>
<button class="plus" onclick="buttonClicDOWN();">-</button>
<input type="text" id="order" value="ORDER NOW"></input>
<script>
function spremembax() {
document.getElementById("gumb2").value = "2";
}
function spremembay() {
document.getElementById("gumb2").value = "3";
}
var i = 0;
function buttonClickUP() {
i++;
document.getElementById('gumb2').value = i;
if (i <= 0) {
i = 0;
display(i);
}
}
var i = 0;
function buttonClickDOWN() {
i--;
document.getElementById('gumb2').value = i;
if (i <= 0) {
i = 0;
display(i);
}
}
</script>
As I already mention in the comment, you have a typo in buttonClicDOWN .......missing k. You directly increment/decrement the value of the element. Please see the modified functions:
<button class="gumb_shop2" onclick="spremembax()">2 for 10,99 €</button>
<button class="gumb_shop3" onclick="spremembay()">3 for 8,99 €</button>
<button class="plus" onclick="buttonClickUP();">+</button>
<input type="text" id="gumb2" value="1"></input>
<button class="plus" onclick="buttonClickDOWN();">-</button>
<input type="text" id="order" value="ORDER NOW"></input>
<script>
function spremembax() {
document.getElementById("gumb2").value = "2";
}
function spremembay() {
document.getElementById("gumb2").value = "3";
}
function buttonClickUP() {
var el = document.getElementById('gumb2');
el.value = Number(el.value) + 1;
}
function buttonClickDOWN() {
var el = document.getElementById('gumb2');
if(el.value == 1) return false;
el.value = Number(el.value) - 1;
}
</script>
I'd have this added as a comment, but was not able to for missing rep. So an answer:
In simple terms: you are not updating your global variable i when pressing the 2 or 3 button, so when you in/decrease i and assign it to the value property, you do override the old value.
I would recommend to drop the i (global) variable and just to work with the value property, e.g.
function buttonClickDOWN() {
var elm = document.getElementById('gumb2');
if (elm.value > 0)
elm.value--;
else
elm.value = 0;
}
P.S.: as you are using a text type input, you might also want to consider non-numbers the user might have entered.
Why not simply use input type="number"?
<button class="gumb_shop2" onclick="gumb2.value=2">2 for 10,99 €</button>
<button class="gumb_shop3" onclick="gumb2.value=3">3 for 8,99 €</button>
<input type="number" id="gumb2" value="1" step="1" min="1" />
<input type="button" id="order" value="ORDER NOW" />
Here's a simple example that that meets your specs:
<button onclick="setAbs(event)" data-val="2">2 for 10,99 €</button>
<button onclick="setAbs(event)" data-val="3">3 for 8,99 €</button><br/><br/>
<button onclick="down()">-</button>
<input size="2" id="counter" value="0" />
<button onclick="up()">+</button><br/><br/>
<input type="submit" value="Submit" />
<script>
let counter = document.getElementById("counter");
function setAbs(event){
counter.value = event.target.dataset.val;
}
function up(){
counter.value = parseInt(counter.value) + 1;
}
function down(){
if(counter.value > 0){
counter.value = parseInt(counter.value) - 1;
}
}
</script>
this is the answer i was looking for.
Thank you #Mamun for quick response.
<button class="gumb_shop2" onclick="spremembax()">2 for 10,99 €</button>
<button class="gumb_shop3" onclick="spremembay()">3 for 8,99 €</button>
<button class="plus" onclick="buttonClickUP();">+</button>
<input type="text" id="gumb2" value="1"></input>
<button class="plus" onclick="buttonClickDOWN();">-</button>
<input type="text" id="order" value="ORDER NOW"></input>
<script>
function spremembax() {
document.getElementById("gumb2").value = "2";
}
function spremembay() {
document.getElementById("gumb2").value = "3";
}
function buttonClickUP() {
var el = document.getElementById('gumb2');
el.value = Number(el.value) + 1;
}
function buttonClickDOWN() {
var el = document.getElementById('gumb2');
if(el.value == 1) return false;
el.value = Number(el.value) - 1;
}
</script>
When I want to check my text type variable and display every char of it then it return numbers of value. And second problem when I give the variable to replace then it's undefined. Why is that, do you think?
<script>
function checkSpace(x) {
// alert(x.value.toString());
for (var charS in x.value.toString()) {
alert(charS);
}
return x.value.replace(" ", "");
}
var wykonawca = document.getElementById("informations").artist;
var tytul = document.getElementById("informations").title;
var addd = document.getElementById("tabelkaa");
var minus = document.getElementById("minus");
var plus = document.getElementById("plus");
var row = document.getElementById("effect");
plus.onclick = function (e) {
var replacedText1 = checkSpace(wykonawca);
var replacedText2 = checkSpace(tytul);
addd.innerHTML = "Artist: " + replacedText1 + "Title: " + replacedText2;
}
</script>
<body>
<div id="informationss">
<form id="informations">
<p>Wykonawca <input type ="text" name="artist"required> </p>
<p> Tytul <input type ="text" name="title" required> </p>
</form> <br/>
<input type="submit" value="-" id="minus">
<input type="submit" value="+" id="plus"> <br/>
<div id="effect"> </div>
</div>
<div id ="tabelka">
<table id="tabelkaa" border="5"></table>
</div>
</body>
charS is the index. x.value[charS] is the letter at the charS position.
Also replace(/ /g, "") will replace all spaces.
function checkSpace(x) {
// alert(x.value.toString());
for (var charS in x.value) {
alert(x.value[charS]);
}
return x.value.replace(/ /g, "");
}
var wykonawca = document.getElementById("informations").artist;
var tytul = document.getElementById("informations").title;
var addd = document.getElementById("tabelkaa");
var minus = document.getElementById("minus");
var plus = document.getElementById("plus");
var row = document.getElementById("effect");
plus.onclick = function (e) {
var replacedText1 = checkSpace(wykonawca);
var replacedText2 = checkSpace(tytul);
addd.innerHTML = "Artist: " + replacedText1 + " Title: " + replacedText2;
}
<body>
<div id="informationss">
<form id="informations">
<p>Wykonawca <input type ="text" name="artist"required> </p>
<p> Tytul <input type ="text" name="title" required> </p>
</form>
<br/>
<input type="submit" value="-" id="minus">
<input type="submit" value="+" id="plus"> <br/>
<div id="effect"></div>
</div>
<div id ="tabelka">
<table id="tabelkaa" border="5">
</table>
</div>
</body>
First of all, for..in iterates through object keys or array indexes. If you want to iterate through values, use for..of
Second, if you want to remove all spaces from string, use x.value.replace(/ /g, "") instead of x.value.replace(" ", "") wich will replace only the first space.
<body>
<div id="informationss">
<form id="informations">
<p>Wykonawca <input type ="text" name="artist"required> </p>
<p> Tytul <input type ="text" name="title" required> </p>
</form>
<br/>
<input type="submit" value="-" id="minus">
<input type="submit" value="+" id="plus"> <br/>
<div id="effect"></div>
</div>
<div id ="tabelka">
<table id="tabelkaa" border="5">
</table>
</div>
</body>
<script>
function checkSpace(x) {
// alert(x.value.toString());
for (var charS of x.value.toString()) {
alert(charS);
}
return x.value.replace(/ /g, "");
}
var wykonawca = document.getElementById("informations").artist;
var tytul = document.getElementById("informations").title;
var addd = document.getElementById("tabelkaa");
var minus = document.getElementById("minus");
var plus = document.getElementById("plus");
var row = document.getElementById("effect");
plus.onclick = function (e) {
var replacedText1 = checkSpace(wykonawca);
var replacedText2 = checkSpace(tytul);
addd.innerHTML = "Artist: " + replacedText1 + " Title: " + replacedText2;
}
</script>
Got JS Fiddle to work
http://jsfiddle.net/pskjxofo/
Attached I have the following function, the purpose of which is to perform basic calculation. I also added a feature for adding more boxes for calculation. What I am currently stuck on is how to tell Javascript to make dynamic divs, and how to tell it to perform the same calculations for each line every time I click on Calculate. Assistance on this would be greatly appreciated. Thank you all in advance.
<div id="redo">
2 X
<input type="text" id="initial">
= <input type="text" id="solved">
<input type="submit" value="Calculate" onclick="calculait()">
<input type="submit" value="Add Another Box" onclick="addmore()">
</div>
<div id="main"></div>
<script type="text/javascript">
function calculait(){
var first = document.getElementById('initial');
var second = document.getElementById('solved');
second.value = first.value * 2;
}
function addmore(){
var bar = document.getElementById('main');
bar.innerHTML = bar.innerHTML + "<div id='redo'>2 X
<input type='text' id='initial'> = <input type='text' id='solved'>
<input type='submit' value='Calculate' onclick='calculait()'
<input type='submit' value='Add Another Box' onclick='addmore()";
}
</script>
Here is one of the many ways to do it. You could have this HTML structure:
<div id="main">
<div class="operation">
2 X <input type="text" class="initial"/>=
<input type="text" class="solved"/>
</div>
</div>
<input type="submit" value="Calculate" onclick="calculait()"/>
<input type="submit" value="Add Another Box" onclick="addmore()"/>
And this JS:
// Main container for all operations
var main = document.getElementById('main');
// Piece of HTML you'll be duplicating
var op = document.getElementsByClassName('operation')[0].outerHTML;
function calculait() {
// Get every operation div
var operations = document.getElementsByClassName('operation');
// For each of them, calculate
for(var i=0, l=operations.length; i<l; i++){
operations[i].getElementsByClassName('solved')[0].value =
parseFloat(operations[i].getElementsByClassName('initial')[0].value) * 2;
}
}
function addmore() {
main.insertAdjacentHTML('beforeend',op);
}
JS Fiddle Demo
If I understood correctly, I think this code will help.
First of all, change your ids for classes (IDs must be always unique in the page).
<input type="text" class="initial">
<input type="text" class="solved">
And in the JS, you use a for to iterate for this elements.
function calculait() {
var initial = document.getElementsByClassName('initial');
var solved = document.getElementsByClassName('solved');
for (var i = 0; i < initial.length; i++) {
solved[i].value = initial[i].value * 2;
}
}
function addmore() {
var bar = document.getElementById('main');
var html = "<div>2 X ";
html += "<input type='text' class='initial'> = ";
html += "<input type='text' class='solved'>";
html += "</div>";
bar.innerHTML = bar.innerHTML + html;
}
JSFiddle: http://jsfiddle.net/pskjxofo/2/
Give it a try and let me know if it helps!
When you write JavaScript use a debugger, your code didn't parse. You can find one in your browser by hitting F12.
Don't repeat yourself. A clean solution is to put html to duplicate into a template or similar and call a function to copy it.
Use input type=number for numbers.
<html>
<meta charset="utf-8">
<template id="calculate_template">
<form id="" class="calculate_form">
<input value="2" type="number" name="initial_1"> X
<input type="number" name="initial_2"> =
<input type="number" name="solved" disabled="disabled" >
</form>
</template>
<div id="main">
<button onclick="addmore();">Add Another Box</button>
<button onclick="calculate();">Calculate</button>
</div>
<script type="text/javascript">
function calculate(){
/*Calculates all*/
var forms = document.getElementsByClassName('calculate_form'),
i,
length = forms.length;
for(i = 0; i < length; i++){
console.log(forms[i]);
forms[i]['solved'].value = forms[i]['initial_1'].value * forms[i]['initial_2'].value;
}
}
function addmore(){
var main = document.getElementById('main');
main.insertAdjacentHTML("beforeend", document.getElementById('calculate_template').innerHTML);
}
addmore();
</script>
</html>
Demonstration
Here's a way of doing it:
var counter = 0;
function calculait(calculationId) {
var first = document.getElementById('initial' + calculationId);
var second = document.getElementById('solved' + calculationId);
second.value = first.value * 2;
}
function addmore() {
counter++;
var bar = document.getElementById('main');
var newDiv = document.createElement("div");
newDiv.id = "redo" + counter;
newDiv.innerHTML = "2 X <input type='text' id='initial" + counter + "'/> = <input type='text' id='solved" + counter + "'/><input type='submit' value='Calculate' onclick='calculait(" + counter + ")'/><input type='submit' value='Add Another Box' onclick='addmore(" + counter + ")'/>";
bar.appendChild(newDiv);
}
<div id="main"><div id="redo0">2 X <input type="text" id="initial0" /> = <input type="text" id="solved0" /><input type="button" value="Calculate" onclick="calculait(0)" /><input type="button" value="Add Another Box" onclick="addmore(0)" /></div>
</div>
HTML
<p id="operations"></p>
<p>
<input type="submit" value="Calculate" onclick="calc()" />
<input type="submit" value="Add operation" onclick="addOp()" />
</p>
Javascript
var id = 0, multiplier = 2;
var operations = document.getElementById('operations');
function addOp() {
++id;
var p = document.createElement("p");
var right = document.createElement("input");
right.id = 'right_' + id;
right.type = 'text';
var result = document.createElement('input');
result.id = 'result_' + id;
right.type = 'text';
p.innerHTML = multiplier + ' x ';
p.appendChild(right);
p.innerHTML += ' = ';
p.appendChild(result);
operations.appendChild(p);
}
function calc() {
for(var i = 1; i <= id; i++) {
var right = document.getElementById('right_' + i);
var result = document.getElementById('result_' + i);
result.value = multiplier * right.value;
}
}
addOp();
JSFiddle : http://jsfiddle.net/0Lcg0pyz/
I have two textboxes and one button. I putt numbers in the first textbox and press the button to add the number to a total which is displayed in the second box, till it reaches 1000. But the if statement doesn't work for some reason.
This works fine:
<html>
<title>Ask7</title>
<script>
var total=0;
function calculate()
{
var box1;
box1=parseFloat(document.getElementById("box1").value);
total=total+box1;
document.getElementById("box2").innerHTML="";
document.getElementById("box2").value=total;
}
</script>
<body>
<h3>Give num:</h3>
<input id="box1" type="text"></input>
<button onclick="calculate()" type="button">ADD</button>
<br>
<h3>Total:</h3>
<input id="box2" readonly="readonly" type="text"></input>
</body>
</html>
This doesn't:
<html>
<title>Ask7</title>
<script>
var total=0;
function calculate()
{
if(total<1000)
{
var box1;
box1=parseFloat(document.getElementById("box1").value);
total=total+box1;
document.getElementById("box2").innerHTML="";
document.getElementById("box2").value=total;
}
else
{
alert("OVER 1000!");
break;
}
}
</script>
<body>
<h3>Give num:</h3>
<input id="box1" type="text"></input>
<button onclick="calculate()" type="button">ADD</button>
<br>
<h3>Total:</h3>
<input id="box2" readonly="readonly" type="text"></input>
</body>
</html>
Basically I don't get why the if statement doesn't work.
Remove the break, it doesn't belong there.
I think you should have your code like this:
var total = 0;
function calculate() {
var box1;
box1 = parseFloat(document.getElementById("box1").value);
total = total + box1;
box2 = document.getElementById("box2");
box2.value = total;
if (total < 1000) {
// do something
} else {
alert("OVER 1000!");
// break;
box2.value = 0; // to clean the value after 1000
}
}
Demo
...
else {
alert("OVER 1000!");
box2.value = 0; // to clean the value after 1000
total = 0; // **** also reset the global var for reuse as still adding over 1000
}