Javascript run() Function is Not Defined - javascript

I know there are a lot of questions like this, but none of them seemed to solve my problem. I have this piece of code that won't run because it says Uncaught ReferenceError: run is not defined. I have tried to move the function into the body of the HTML, but to no avail. My code:
<!DOCTYPE html>
<html>
<textarea name="Text1" cols="100"rows="20" id="textbox">
</textarea>
<button onclick="run()">Export to C++</button>
<script type="text/javascript">
function run() {
var code=new Array();
var input = document.getElementById("textbox").value;
//convert things that are not subroutines here
code.push(input);
code.push("}");
...
for (var i=0;i<code.length;i++)
{
document.write(code[i]+"<br>");
}
}
</script>
</html>
The ... is irrelevant code.
Why isn't this working? Any ideas on how to fix it?
Thanks

Seems it working fine for me, but as I can see the only reason for the problem is the following.
Your page is loading piece by piece from up to down, so all the scripts are going to be included and executed one by one, all the elements are going to be shown one by one as well.
That's not this case in fact, because you are using "on click" event and there are no init actions, so it should be working, but you can try to move your <script></script> at the top (before you assign event).
<!DOCTYPE html>
<html>
<textarea name="Text1" cols="100"rows="20" id="textbox">
</textarea>
<script type="text/javascript">
you script here
</script>
<button onclick="run()">Export to C++</button>
</html>
You may also replace the whole code inside of
<script></script>
by something like alert("Hello"); to check if it's working. Possible you have the issue with internal code.

Related

HTML will not execute JavaScript functions

I am trying to get a very simple javascript project going, but I cannot get any function to execute. Here is a simple example. It is obviously just an example. I have tried everything I can think of to get the browser to recognize that I am trying to call a function that has been defined, but it never does anything but just display the text, rather than call anything. In the below example, I simply get a page with the text: "varTimesTwo(3);"
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
</script>
varTimesTwo(3);
</body>
</html>
your code is wrong, you have to place varTimesTwo(3); inside the script tag, like this:
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
varTimesTwo(3);
</script>
</body>
</html>
Keep all JavaScript code in the script tags, or better yet, in a file
separate from the html file using <script src="myjsfile.js"></script>
You can use document.write(string) to write a string to the document.
This string is treated as HTML so you need to use <p>text</p> or <br> to get line breaks.
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
document.write("3 times two is "+varTimesTwo(3));
</script>
</body>
</html>
Alternatively, you can use window.alert(string) or simply alert(string) to pop up an alert box. But if you have turned off pop-ups in the browser, these will not pop up.
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
alert("3 times two is "+varTimesTwo(3));
</script>
</body>
</html>
console.log(string) writes to the debugging console, which you can see on many browsers with either control-shift-J or F12.
The javascript debugging console is also useful for learning javascript without messing with input and output. Anything you type in the JS console is immediately executed, so you can define functions there and play with them without having to write additional code to write the output or read input.
Finally, these techniques are insufficient for most websites as they are actually used. Instead, what is done is to define an html container element and change the text or html that is inside. jQuery provides a browser-independent method of manipulating the document to change items on the page.

reference to function before its defined

I have read that if you want to make it look like your site loads faster then you should put your javascript at the end of your html file like the following
<html>
<body>
</body>
<script>
//my awesome javascript functions go here because it lets things load faster
//than if it was at the top
</script>
</html>
The problem is when I create buttons or use onChange events that call these functions.
How am I meant to keep my JS at the bottom of the page and have the JS defined for when it reads that the js function will need to be called?
For example
<html>
<body>
<input type="text" onChange="myfunction()"/>
</body>
<script>
function myfunction(){}
</script>
</html>
I did the code in pseudo code-ishly so you wouldn't focus on any of my syntax errors, but more focus on how I am meant to go about this.
When creating the page, it creates the html properly, but gives me a console error saying "myfunction" is not defined.
If I move the script part above the body this works, but it is recommended to keep it last to increase speed in page load.
Just a note I am not using jquery.
I originally thought this was a duplicate (Javascript at the bottom, function call in the body?) but it doesn't seem to answer my problem.
------------------------update----------------------------
using event listeners
<html>
<body>
<input type="text" id="myawesometext"/>
</body>
<script>
function myfunction(){}
element = document.getElementById('myawesometext');
element.addEventListener("onChange", myfunction, false);
</script>
</html>

Can't call functions in parent from iframe

I'm trying to make a call to 2 functions setListener(); and addNewBox(); from within an iframe.
I've looked everywhere and tried everything and I can't get it to work.
I don't have access to the head of the parent because it is being constructed in chunks through php require.
This is a rough mockup of what the parent file looks like.
<head>
<?php require "head.html" ?>
</head>
<body>
<?php require "content.html" ?>
</body>
content.html mockup:
<!-- a bunch of boring divs -->
<iframe src="image_editor.html"></iframe>
<script> /* random ajax */ </script>
<script>
$(document).ready(function(e) {
//init
setListener();
addNewBox();
function setListener()
{
//MAGIC HAPPENS
}
function addNewBox()
{
//GREATER MAGIC HAPPENS
}
}
</script>
image_editor.html mockup:
<body>
<form id="image_form">
<input type="submit" value="Submit"/>
</form>
<script>
$(document).ready(function(e) {
$("#image_form").submit(function(e) {
//MAGIC HAPPENS HERE
//re-adds listeners
window.parent.addNewBox();
window.parent.setListener();
}
</script>
</body>
I have tried every solution I could find online, from using top, to re-declaring the functions in parent in public format (window.myFunction = function() { };).
I would appreciate any advice.
Thanks
UPDATE:
After some debugging it seems that the reason the calls aren't working is because execution stop one line before them. Somehow this line "$(".new", window.parent.document).remove();" breaks everything. I now have to figure that one out. I appreciate all your help.
This happens at least because setListener() and addNewBox() are not in the global scope of window.parent. To fix this you need to move them out of $(document).ready(function(e) {...}()).
This is because they are in $(document).ready(function(){});
You can fix it like this:
$(window.parent).bind(setListener);
$(window.parent).bind(addNewBox);
Hope it helps!

Beginner JavaScript: using src

EDIT:[Honestly this works fine you can read my edit comment below.]
So I am very new to JavaScript. This book I have tells me that I can write the script code in another file that has a .js extension. What it doesn't tell me is what should be in that .js extension.
<html>
<head>
<title>Title of Document</title>
<script src="path/to/file/fileName.js"></script>
</head>
<body>
The content of
your page goes here.
</body>
</html>
Lets say I wanted to make an alert message in the java script file. Inside the "fileName.js" would all I write be:
alert("This is an alert box");
and then save it and call it quits? Cause that is what I have so far and nothing doing.
EDIT:
Ok I want to add this in for anyone in trouble like I was. Turns out, this works perfectly. The comments below are a great help for further information. But the thing I did not realize was that on my Mac I needed to start the path to file at /Users. I feel dumb but at least I figured it out. Thanks all for your help.
Use " instead of ”:
<script src="path/to/file/fileName.js"></script>
^ ^
Generally your js files will have objects and Methods that are called/used from you main page.
So you html wiil look like :
<html>
<head>
<title>Title of Document</title>
<script src="path/to/file/fileName.js"></script>
</head>
<body onload="showAlert();">
The content of
your page goes here.
</body>
</html>
and you js will look like:
function showAlert(){
alert("This is an alert box");
}
Look into events and listeners. For example, if you want the alert to come up when the page loads, your html file would have:
<body onload="functionName()">
</body>
And you javascript file would have:
function functionName() {
alert("alert message");
}
Usually you would write your Javascript code as a series of functions that you can call whenever you need. So yes, you can write a single statement the way you did but most times its functions.

JavaScript: Error "Object doesn't support this action"

The code for a counter gives an error
Whereas a similar snippet does not
I can't figure out any valid reason...
The line under consideration is:
<input type=button name="but2" value="stop" onClick="window.clearTimeout(ID);">
The complete code is:
<html>
<head>
<script language="JavaScript">
var counter=0;
ID=window.setTimeout("start();",2000);
function start()
{
counter++;
document.forms[0].elements[0].value=counter;
ID=window.setTimeout("start();",2000);
}
</script>
</head>
<body>
<form name="frm1">
<input type="text" name="timer1">
<input type="button" name="but1" value="start" onClick="counter=0; start();">
<input type=button name="but2" value="stop" onClick="window.clearTimeout(ID);">
</form>
</body>
</html>
Use window.start instead of start for the onClick event. It may be that IE doesn't create a window context when you use code instead of a function for the handler.
Everything about that code there is wrong. Please try to avoid that source of tutorials in the future.
Here is a working script: http://jsfiddle.net/teresko/qTJPx/
List of problem with your script:
missing doctype
language="JavaScript" is deprecated
variables ID and counter ended up in global scope
using html to attach events
incorrect use of setTimeout
<script> tag used in <head> when DOM is not ready yet
.. and i don't even want to go over that "similar snippet", it looks like something that by all rights should be dead an buried.
When you add your JavaScript code, it should be right before the closing </body> tag, because at that stage the DOM is already ready, but page has not begun to render yet.
I would strongly suggest for you to get some newer materials for learning JavaScript.
Hi I think in this line your getting the error
ID=window.setTimeout("start();",2000);
Right ?
Put this code
var ID=window.setTimeout("start();",2000);
you'll not get this JavaScript: Error Object doesn't support this action error.

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