1 style
var x = function(xx) {
}
another
x : function (xx) {
}
what's the difference between those two styles
In the first case, the result of evaluating a function expression (i.e. the resulting function — evaluation is not calling) is assigned to a variable.
In the second case, you start with a label and then have a syntax error.
You probably meant:
var foo = {
x : function (xx) {
}
}
… which is an object literal where the function is assigned to a property of the new object instead of a variable.
The first is an assignment of an anonymous function into a variable x.
The seconds isn’t valid JavaScript at all, at least how you are showing it.
If this is inside an object, like this:
var dog = {
x : function (xx) {
}
};
It is simply an property containing an anonymous function.
The first is assigning a local variable to a function definition
The second is using object notation to assign a function to a object member.
i.e.
var obj = {
x : function (y) { }
};
In the 1st case we are binding the function to javascript variable which is in the global scope. So in 1st case that function gets bound to the 'x' key in windows object.
Where as in second case that function gets bound to the object in which you are planning to add 'x' key.
Related
In my understanding, it is not until an object invokes a Function that this is actually assigned a value. And the value it is assigned is based exclusively on the object that invokes the Function.
Also, the scope chain rule in JS is LEG.
So, in (strict mode):
function one () {
var a = 2;
function two () {
console.log(a)};
two()
}
one() // output 2
But:
function one () {
var a = 2;
function two () {
console.log(this.a)};
two()
}
one() //output undefined
It was my understandig functions were objects, and in the previous invokation the function object one would be the making the call of two, which translates this.a into one.a. Obviously that is not the case.
Also:
function one () {
var a = 2}
console.log(one.a) //outputs undefined
Any clarification about what is happening would be very appreciated.
Thanks
function one () {
var a = 2;
function two () {
console.log(this.a)};
two()
}
one() //output undefined
Here you are calling both one and two as functions on their own, not as properties of some object (e.g. someObject.one()). This means that this will refer to the global scope (or to undefined if the code is in strict mode). The a property of your global scope is undefined, so that's why you see undefined. Calling two() inside of one() doesn't make it so that this refers to one.
function one () {
var a = 2}
console.log(one.a) //outputs undefined
a is not a property of one. It is a variable inside it. A property of one would look like this.
function one() {
}
one.a = 7;
console.log(one.a);
I think you are treating a regular function as a class object. You only call one() but you do not actually instantiate a new One() object.
Scope and Context are different concepts. Within a JS-Function scope one can address any value that either got assigned inside a function or any value that got assigned outside such a function as long as this function itself is a member of the outer scope. In addition, as long as a function does not create a closure, scope gets created just at a function's call time. Context is addressable too. But unlike scope, context gets evaluated at a functions call time. Thus this is just a placeholder for context that can vary from one time calling a function to another.
function contextAwareMethod(injectedValue) {
"use strict";
var
context = this, // dynamically evaluated.
innerScopeValue = "created at a functions call time";
console.log('dynamically evaluated context : ', context);
console.log('this.contextValue : ', (context && context.value));
console.log('innerScopeValue : ', innerScopeValue);
console.log('injectedValue : ', injectedValue);
}
console.log('"case A"');
contextAwareMethod('argument A');
console.log('\n');
console.log('"case B"');
contextAwareMethod.call({ value: "conext B"});
console.log('\n');
console.log('"case C"');
contextAwareMethod.call({ value: "conext C"}, 'argument C');
console.log('\n');
.as-console-wrapper { max-height: 100%!important; top: 0; }
This question already has answers here:
dynamically call local function in javascript
(5 answers)
Closed 8 years ago.
I'm having a difficulty calling a function inside of another function when its name is in a variable:
var obj = {}
obj.f = function() {
var inner = {
a: function() {
function b() {
alert('got it!');
}
b(); // WORKS AS EXPECTED
x = 'b';
[x](); // DOESN'T WORK, NEITHER this[x]() window[x](), etc.
}
}
inner.a();
}
obj.f();
I tried prefixing [x]() with different scope paths but so far w/o success. Searching existing answers did not turn up anything. It works with this[x]() if b() is placed directly inside object inner. I would like to keep b() as a function inside function a() because of variable scope in function a(), otherwise I would need to pass many parameters to b().
////
Re duplicate question: Quentin provided a more elegant answer in this thread imo.
There is no sensible way of accessing an arbitrary variable using a string matching the name of the variable. (For a very poor way to do so, see eval).
[x](); // DOESN'T WORK
You're trying to call an array as a function
NEITHER this[x]()
The function isn't a property of the inner object.
window[x](), etc.
Since it isn't a global, it isn't a property of the window object either.
If you need to call a function based on the value of a string variable, then organise your functions in an object and access them from that.
function b() {
alert('got it!');
}
var myFunctions = {
b: b
};
x = 'b';
myFunctions[x]();
Try this. Currently you are assigning string to variable x, instead of a function variable.
x = b;
x();
The problem is with your assignment
use x = b instead of x = 'b' to assign the function object as the latter just assigns the string into x.
Once you fix your assignment you can invoke the function as
x();
a.x();
a[x]();
etc.
You should make array for the function and then access using name in your variable as follow:
var obj = {}
obj.f = function() {
var inner = {
a: function() {
// set up the possible functions:
var myFuncs = {
b: function b() {alert('got it!');}
};
//b(); // WORKS AS EXPECTED --> commented this code
x = 'b';
myFuncs[x]();
}
}
inner.a();
}
The function declaration b will be captured in the closure of the anonymous function expression assigned as a.
When var is used in a closure, there is no (available in JavaScript) Object which gets assigned a property similar to what happens with window in the Global Scope.
Writing a function declaration effectively vars the name of the function.
If you really want to access a variable (i.e. b) by String, you will either need to create an Object which holds b similar to what you've done for a, or (and possibly dangerously) rely on an eval to convert "b" to b.
If you can't create the whole Object ahead-of-time, you can use this format
/* in (higher?) scope */
var fnRef = {};
// now when you
function b() {/* define as desired */}
// also keep a ref.
fnRef['b'] = b;
// fnRef['b']() will work **after this line**
let's say your code is like this:
//instead of x = 'b'
x = function(){}
then your solution could be like this:
var obj = {}
obj.f = function() {
var inner = {
a: function() {
function b() {
alert('got it!');
}
b(); // WORKS AS EXPECTED
//you can define it as a variable
var x = function(){};
//and call it like this
x();
//or define it like this
this[x] = function(){};
//and call it like this
this[x]();
//but you are creating an array [x] which is not a function
//and you are trying to call an array????
[x](); // DOESN'T WORK, NEITHER this[x]() window[x](), etc.
}
}
inner.a();
}
obj.f();
I just started reading Functional JavaScript and immediately was introduced to a function that I don't understand:
function splat(fun) {
return function(array) {
return fun.apply(null, array);
};
}
var addArrayElements = splat(function(x, y) { return x + y });
addArrayElements([1, 2]);
//=> 3
How does splat(function(x, y) { return x + y }) work. It's called with the array [1,2], but it seems like the anonymous function inside the call to splat takes two parameters, not one array.
Putting console.log(fun) on line 2 of this code shows that fun is the entirety of the anonymous function(x, y) { return x + y }. console.log(array) after return function(array) { shows that array is [1, 2]. Where does array come from then?
Thanks much.
It might be simpler to see how this function would have been written without using the .apply method:
function splat(fun) {
return function(array) {
return fun(array[0], array[1]);
};
}
First you call splat, passing it a function:
var add = function(x,y){ return x + 1 };
var ff = splat(add);
At this point, ff refers to the function(array) function, meaning its an one-argument function. The private variable fun refers to the add function.
Now, you call ff passing its one argument
ff([1,2]);
and it uses the values in the array to call fun with two arguments
return fun(array[0], array[1]);
The only difference between this and the real example is that the apply method lets you work with any argument array length instead of hardcoding a specific length (2) like I did.
//Every time we call this function, we get another one back
function splat(fun) {
return function(array) { // <-- this one will be returned in splat();
return fun.apply(null, array);
};
}
//Step one, call splat, pass a function as parameter
var addArrayElements = splat(function(x, y) { return x + y });
/*
Get back a function that accepts an array, and will execute the function we just passed in on it
*/
// This will call the newly created function, func will be available because it's in a closure
addArrayElements([1, 2]);
The last thing is that, even if the anonymous function takes two parameters, we call apply on it so it will bind array[0] ==> x and array[1] ==> y
This is an example of a higher order function. That's a function that takes functions as arguments and returns functions instead of just regular values (though functions are "just regular values" in Javascript). In this case:
function splat(fun) {
splat takes a function as its argument...
return function(array) {
...and returns a new function which takes an array...
return fun.apply(null, array);
...and when called calls the first fun function with the array .applied as its arguments.
So splat takes one function which expects several parameters and wraps it in a function which takes an array of parameters instead. The name "splat" comes from languages like Ruby, where a * (a "splat" or "squashed bug") in the parameter list of a function accumulates an arbitrary number of arguments into an array.
var addArrayElements = splat(function(x, y) { return x + y });
addArrayElements is now basically:
function (array) {
// closed over variable:
// var fun = function(x, y) { return x + y }
return fun.apply(null, array);
}
Here this is realized by a closure, which closes over and "preserves" the original fun passed to splat in the new returned function.
addArrayElements = function(array) { fun.apply(null, array); };
BUT
it has a closure whereby the variable context of its containing scope (that of the splat function that created the anonymous function) remains visible and accessible.
In JavaScript, functions are first-class objects that can be referenced and passed as arguments or, as in this case, through the closure mechanism.
Edit: about JavaScript and scope
In most languages, variables are, by default, local to the scope they're defined in (which usually is a function's local symbol table). By contrast, in JavaScript a variable is local only if it is defined using the var keyword; otherwise, the symbol will be looked back in the chain of the containing scopes, up to the implicit root object (which in the case of web browsers is window. I.e.,
function foo() { someVar = "bar"; }
foo();
alert(someVar); // shows "bar"
Not being restricted to the local scope, the symbol has been (purposely or not) leaked to the root scope.
Taking it one step further:
function foo() {
var baz = function() {
someVar = "bar";
};
baz();
}
foo();
alert(someVar); // shows "bar"
However, if you declare someVar within foo:
function foo() {
var someVar;
var baz = function() {
someVar = "bar";
};
baz();
alert("someVar in foo=" + someVar); // shows "bar"
}
foo();
alert("someVar in root=" + window.someVar); // shows "undefined"
Note that in this last version I needed to use window.someVar instead of just someVar because someVar never got defined as a variable in the root scope nor as a property of the root object, which caused an error.
a more functional approach uses bind(), which is short enough you don't really need splat anymore, and it's always nice to eliminate closures:
var addArrayElements = Function.apply.bind( function(x, y) { return x + y } , null );
addArrayElements([1, 2]); // === 3
I got a piece of code for javascript which I just do not understand:
function dmy(d) {
function pad2(n) {
return (n < 10) ? '0' + n : n;
}
return pad2(d.getUTCDate()) + '/' +
pad2(d.getUTCMonth() + 1) + '/' +
d.getUTCFullYear();
}
function outerFunc(base) {
var punc = "!";
//inner function
function returnString(ext) {
return base + ext + punc;
}
return returnString;
}
How can a function be defined within another function? Can we call pad2() from outside of my() function?
Please put some light on it. Thanks
Functions are another type of variable in JavaScript (with some nuances of course). Creating a function within another function changes the scope of the function in the same way it would change the scope of a variable. This is especially important for use with closures to reduce total global namespace pollution.
The functions defined within another function won't be accessible outside the function unless they have been attached to an object that is accessible outside the function:
function foo(doBar)
{
function bar()
{
console.log( 'bar' );
}
function baz()
{
console.log( 'baz' );
}
window.baz = baz;
if ( doBar ) bar();
}
In this example, the baz function will be available for use after the foo function has been run, as it's overridden window.baz. The bar function will not be available to any context other than scopes contained within the foo function.
as a different example:
function Fizz(qux)
{
this.buzz = function(){
console.log( qux );
};
}
The Fizz function is designed as a constructor so that, when run, it assigns a buzz function to the newly created object. That is, you'd use it like this:
const obj = new Fizz();
obj.buzz();
or more concisely (if you don't need to keep the object after calling buzz):
new Fizz().buzz();
It is called closure.
Basically, the function defined within other function is accessible only within this function. But may be passed as a result and then this result may be called.
It is a very powerful feature. You can see more explanation here:
javascript_closures_for_dummies.html mirror on Archive.org
function x() {}
is equivalent (or very similar) to
var x = function() {}
unless I'm mistaken.
So there is nothing funny going on.
Function-instantiation is allowed inside and outside of functions. Inside those functions, just like variables, the nested functions are local and therefore cannot be obtained from the outside scope.
function foo() {
function bar() {
return 1;
}
return bar();
}
foo manipulates bar within itself. bar cannot be touched from the outer scope unless it is defined in the outer scope.
So this will not work:
function foo() {
function bar() {
return 1;
}
}
bar(); // throws error: bar is not defined
When you declare a function within a function, the inner functions are only available in the scope in which they are declared, or in your case, the pad2 can only be called in the dmy scope.
All the variables existing in dmy are visible in pad2, but it doesn't happen the other way around :D
It's perfectly normal in JavaScript (and many languages) to have functions inside functions.
Take the time to learn the language, don't use it on the basis that it's similar to what you already know. I'd suggest watching Douglas Crockford's series of YUI presentations on JavaScript, with special focus on Act III: Function the Ultimate (link to video download, slides, and transcript)
function foo() {
function bar() {
return 1;
}
}
bar();
Will throw an error.
Since bar is defined inside foo, bar will only be accessible inside foo.
To use bar you need to run it inside foo.
function foo() {
function bar() {
return 1;
}
bar();
}
Nested functions can be the basis for writing a modular group of related functions, kind of halfway to full object-oriented programming (static classes only).
Here is an example of such a group of functions, in this case to convert a value to a JSON string or a JSON string to a value.
Notice how the inner functions are grouped into an Object inside an outer function, and how the Object is then stored into a group name. This is the only name directly visible from outside the group. To reach any contained function from outside, you just write the group name, a period, then the function name. To reach a contained function from inside, you can use the same notation, or 'this', a period, then the function name.
//--------------------------------------------------------------------//
// Module J:
// Convert from and to JSON strings
//--------------------------------------------------------------------//
const J=NewJ();
function NewJ()
{
const mod=
{
From:(str)=>
{
return JSON.parse(str);
}, // From
To:(val)=>
{
return JSON.stringify(val,null,3);
} // To
}; // mod
return mod;
} // NewJ
//--------------------------------------------------------------------//
// End Module J
//--------------------------------------------------------------------//
Here's a test:
console.log(J.To({A:'a'}));
Console output:
{
"A": "a"
}
Using JavaScript, say I have a function X, and in that function an object called objectX is created. function X returns objectX. Later in the code function Z(somevar, anObject) receives objectX as one of it's parameters.
Now in function Z, is objectX and all its properties referred to as anObject inside function Z?
And what happens if function Z returns anObject? Will the rest of the code see the object as "objectX" or "anObject"?
function X() {
...
objectX = {};
...
return objectX;
}
X();
function Z(anything, anObject) {
...
return anObject
}
Z(something, objectX);
anObject and objectX both are referencing to the same space in memory, so, name it as you want, it's always the same object.
Good luck!
This is mostly a question of scope.
function X() {
// local objectX, only accessible through this name inside X()
var objectX = {};
objectX.foo = 'bar';
return objectX;
}
function Z(somevar, anObject) {
// anObject is passed in as a parameter
// it's only accessible through this name inside Z()
anObject.foo = somevar;
return anObject;
}
// get the 'objectX' from X() and store it in global variable a
var a = X();
// pass the received 'objectX' into Z()
// note that the variable names objectX and anObject cannot be accessed
// because they are local variables of the functions X() / Z()
var b = Z('baz', a);
// a is now the same as b, they both reference the same var
// a.foo and b.foo both are set to 'baz'
I believe an example is the best way to teach. Here is some code (click here to see it in JS Bin):
// Defines the variable to keep track of how many objects X() defines.
var num = 1;
// Instantiate another variable to see if it is changed by Z().
var anObject;
// Creates an object with a comment and a random number.
function X() {
// Create an object and give it a name.
var objectX = {comment : "Creation #" + num};
// Increase the value of num.
num++;
// Add another random number between 0 and 100 inclusively.
objectX.randNum = Math.round(Math.random() * 100);
// Return objectX.
return objectX;
}
// Modifies the second parameter by adding the value of the first parameter.
function Z(somevar, anObject) {
anObject.somevar = somevar;
return anObject;
}
var objectX = X(), objectY = X();
objectX2 = Z('coolness', objectX);
// Notice that objectX is still the result of calling X() the first time.
alert("objectX.comment = " + objectX.comment);
// Notice that objectX is not equal to objectY.
alert("objectX === objectY evaluates to " + (objectX === objectY));
// Notice that objectX2 is the same thing as objectX.
alert("objectX === objectX2 evaulates to " + (objectX === objectX2));
// Notice that anObject is not defined.
alert("typeof anObject evaluates to " + (typeof anObject) + " after Z is called.");
alert("Now review the JavaScript code.");
If read through the comments, you will find the answers to your questions. First you will notice that in function Z, since I passed objectX as the second parameter, inside of the function, it could be referred to by anObject. Second you will notice that once outside of function Z, anObject no longer refers to objectX. The comments also reveal other things that are true in JavaScript.
Javascript has function scope. This means that every variable declared within a function, will only be accessible from within that function.
If you’d properly declared the objectX variable with var, as follows:
function X() {
...
var objectX = {};
...
return objectX;
}
then objectX would only be known as objectX inside the X function. Elsewhere, it would be known as whatever variable you’d assigned it to. Since in your code, you don’t assign the result of X() to anything, objectX would not be accessible from anywhere.
However, here’s one of Javascript’s more serious design flaws: if you don’t explicitly declare a variable (using the var statement, or as a function parameter), that variable will automatically become a global variable. That means that it will be accessible anywhere.
Because of this, in your code above, you can access objectX everywhere by that name.
anObject, on the other hand, is properly declared (as a parameter), and that means its scope will be limited to the Z function.
In short, the way your code is written, objectX is accessible everywhere by way of the objectX variable, and inside the function Z, you can reference it both as objectX and as anObject.
Do note, however, that global variables are a Bad Thing™, since they can make it quite hard to figure out what variable gets assigned by who, when, and why — as you’ve noticed.
While Javascript makes it impossible to completely avoid them, as a rule you should try to keep the scope of your variables as small as possible (scope = where in your program that variable can be accessed).
To that end, I would recommend refactoring your code like igorw has.
Here is link to jsfiddle
Lets take the following example below:
Person = function(name){
this.name = name;
}
function x(){
var john = new Person('john');
return john;
}
function z(tempVar, anObject){
var newObj = anObject;
newObj.name = tempVar;
return newObj;
}
myPerson = x();
console.log(myPerson.name); //john
console.log(z('peter', myPerson).name); //peter
console.log(myPerson.name); //peter
You can see, even though you created a new object in z but because they are referencing to the same object myPerson's name property is also changed after z() is called.