scaling a centered div in a scrollable container - javascript

I'm trying to do a scale transformation on a div that is centered on a scrollable container div.
The trick i'm using to reflect the new div size after transformation, is using a wrapper and setting the new width/height to it so the parent can show the scrollbars correctly.
.container {
position: relative;
border: 3px solid red;
width: 600px; height: 400px;
background-color: blue;
overflow-x: scroll; overflow-y: scroll;
display: flex;
flex-direction: row;
align-items: center;
justify-content: center;
}
.wrapper {
order: 1;
background-color: yellow;
}
.content-outer {
width: 300px;
height: 200px;
transform-origin: 50% 50%;
/*transform-origin: 0 0;*/
}
.content-outer.animatted {
animation: scaleAnimation 1s ease-in forwards;
}
.content-outer.animatted2 {
animation: scaleAnimation2 1s ease-in forwards;
}
.content-inner {
width: 300px;
height: 200px;
background: linear-gradient(to right, red, white);
}
if the transformation origin was 0,0 the div is centered without animation jumps but the scrollbars are not correct. if the origin was in the middle both the div location and scrollbars are missed up
I have tried two ways to do the centering, using flexbox (http://jsfiddle.net/r3jqyjLz/1/) and using negative margins
(http://jsfiddle.net/roLf5tph/1/).
Is there a better way to do this ?

Is this what you are after?
I used CSS transitions for the scaling animation.
#centered {
background-image: linear-gradient(to bottom,yellow,red);
height: 200px;
transform: scale(1);
transition: transform 1s ease-out;
width: 200px;
}
#scrollable {
align-items: center;
border: 1px solid red;
display: flex;
height: 300px;
justify-content: center;
overflow: auto;
width: 300px;
}
Update #1
How about this one?
Using old school absolute centering (position absolute)
I see your point about flexbox. It seems that flexbox centering has some limitations when the centered element is larger than its container.

I am assuming that parts of the problem you are having can be summarized as:
You have a complex structure in your inner div which you want to scale as a group. (If it were a single element, this would've been easy with a matrix).
When the inner div is scaled beyond the bounds of the container, you don't get scrollbars without controlling the width/height.
You want the inner div to remain centered and at the same time, scrollbars should reflect the correct position.
With this, there are two (three actually) easy options.
Option 1:
Using the same markup in the question, you could keep the div centered when the scale factor is below 1. And for scale factors above 1, you change it to top-left. the overflow: auto on the container will take care of the scroll on its own because the div being scaled (via transform) is wrapped inside of another div. You don't really need Javascript for this.
This solves your problems 1 and 2.
Fiddle 1: http://jsfiddle.net/abhitalks/c0okhznc/
Snippet 1:
* { box-sizing: border-box; }
#container {
position: relative;
border: 1px solid red; background-color: blue;
width: 400px; height: 300px;
overflow: auto;
}
.wrapper {
position: absolute;
background-color: transparent; border: 2px solid black;
width: 300px; height: 200px;
top: 50%; left: 50%;
transform-origin: top left;
transform: translate(-50%, -50%);
transition: all 1s;
}
.box {
width: 300px; height: 200px;
background: linear-gradient(to right, red, white);
border: 2px solid yellow;
}
.inner { width:50px; height: 50px; background-color: green; }
#s0:checked ~ div#container .wrapper { transform: scale(0.5) translate(-50%, -50%); }
#s1:checked ~ div#container .wrapper { transform: scale(0.75) translate(-50%, -50%); }
#s2:checked ~ div#container .wrapper { transform: scale(1) translate(-50%, -50%); }
#s3:checked ~ div#container .wrapper { top: 0%; left: 0%; transform-origin: top left; transform: scale(1.5) translate(0%, 0%); }
#s4:checked ~ div#container .wrapper { top: 0%; left: 0%; transform-origin: top left; transform: scale(2) ; }
#s5:checked ~ div#container .wrapper { top: 0%; left: 0%; transform-origin: top left; transform: scale(3) ; }
<input id="s0" name="scale" data-scale="0.5" type="radio" />Scale 0.5
<input id="s1" name="scale" data-scale="0.75" type="radio" />Scale 0.75
<input id="s2" name="scale" data-scale="1" type="radio" checked />Scale 1
<input id="s3" name="scale" data-scale="1.5" type="radio" />Scale 1.5
<input id="s4" name="scale" data-scale="2" type="radio" />Scale 2
<input id="s5" name="scale" data-scale="3" type="radio" />Scale 3
<hr>
<div id="container">
<div id="wrapper" class="wrapper">
<div id="box" class="box">
<div class="inner"></div>
</div>
</div>
</div>
But this creates another problem. The overflow:auto will cause a jump/flicker when the div is scaled beyond the container. This can be easily solved by making it overflow:scroll to show the scrollbars at all times (the way you are doing it already). Although, it works like a charm in Firefox, Chrome falters here and doesn't update the scrollbar position. The trick here is to use Javascript to force a reflow by changing the overflow to auto once your scaling completes. So you need to delay it a bit.
Fiddle 2: http://jsfiddle.net/abhitalks/u7sfef0b/
Snippet 2:
$("input").on("click", function() {
var scroll = 'scroll',
scale = +($(this).data("scale"));
if (scale > 1) { scroll = 'auto'; }
setTimeout(fixScroll, 300, scroll);
});
function fixScroll(scroll) { $("#container").css({ overflow: scroll }); }
* { box-sizing: border-box; }
#container {
position: relative;
border: 1px solid red; background-color: blue;
width: 400px; height: 300px;
overflow: scroll;
}
.wrapper {
position: absolute;
background-color: transparent; border: 2px solid black;
width: 300px; height: 200px;
top: 50%; left: 50%;
transform-origin: top left;
transform: translate(-50%, -50%);
transition: all 1s;
}
.box {
width: 300px; height: 200px;
background: linear-gradient(to right, red, white);
border: 2px solid yellow;
}
.inner { width:50px; height: 50px; background-color: green; }
#s0:checked ~ div#container .wrapper { transform: scale(0.5) translate(-50%, -50%); }
#s1:checked ~ div#container .wrapper { transform: scale(0.75) translate(-50%, -50%); }
#s2:checked ~ div#container .wrapper { transform: scale(1) translate(-50%, -50%); }
#s3:checked ~ div#container .wrapper { top: 0%; left: 0%;transform-origin: top left; transform: scale(1.5) translate(0%, 0%); }
#s4:checked ~ div#container .wrapper { top: 0%; left: 0%;transform-origin: top left; transform: scale(2) ; }
#s5:checked ~ div#container .wrapper { top: 0%; left: 0%;transform-origin: top left; transform: scale(3) ; }
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<input id="s0" name="scale" data-scale="0.5" type="radio" />Scale 0.5
<input id="s1" name="scale" data-scale="0.75" type="radio" />Scale 0.75
<input id="s2" name="scale" data-scale="1" type="radio" checked />Scale 1
<input id="s3" name="scale" data-scale="1.5" type="radio" />Scale 1.5
<input id="s4" name="scale" data-scale="2" type="radio" />Scale 2
<input id="s5" name="scale" data-scale="3" type="radio" />Scale 3
<hr>
<div id="container">
<div id="wrapper" class="wrapper">
<div id="box" class="box">
<div class="inner"></div>
</div>
</div>
</div>
Option 2:
In order to solve problem 3 of keeping the div centered and at the same time maintaining the correct scrollbar position, you have to fallback on Javascript.
The principle remains the same that for scale factors above 1 you need to reset the top-left and translate positions. You would also need to recalc the scaled width/height and then re-assign that to your wrapper div. Then setting the scrollTop and scrollLeft on the container will be as easy as just getting the difference of the wrapper div and the container div.
This solves your problems 1, 2, and 3.
Fiddle 3: http://jsfiddle.net/abhitalks/rheo6o7p/1/
Snippet 3:
var $container = $("#container"),
$wrap = $("#wrapper"),
$elem = $("#box"),
originalWidth = 300, originalHeight = 200;
$("input").on("click", function() {
var factor = +(this.value);
scaler(factor);
});
function scaler(factor) {
var newWidth = originalWidth * factor,
newHeight = originalHeight * factor;
$wrap.width(newWidth); $wrap.height(newHeight);
if (factor > 1) {
$wrap.css({ left: 0, top: 0, transform: 'translate(0,0)' });
$elem.css({ transform: 'scale(' + factor + ')' });
setTimeout(setScroll, 400);
} else {
$elem.css({ transform: 'scale(' + factor + ') ' });
$wrap.css({ left: '50%', top: '50%', transform: 'translate(-50%, -50%)' });
}
}
function setScroll() {
var horizontal, vertical;
horizontal = ($wrap.width() - $container.width()) / 2;
vertical = ($wrap.height() - $container.height()) / 2;
$container.stop().animate({scrollTop: vertical, scrollLeft: horizontal}, 500);
}
* { box-sizing: border-box; }
#container {
position: relative;
border: 1px solid red; background-color: blue;
width: 400px; height: 300px;
overflow: scroll;
}
.wrapper {
position: absolute;
background-color: transparent; border: 2px solid black;
width: 300px; height: 200px;
top: 50%; left: 50%;
transform: translate(-50%, -50%);
transition: all 0.5s;
}
.box {
width: 300px; height: 200px;
background: linear-gradient(to right, red, white);
border: 2px solid yellow;
transform-origin: top left;
transition: all 0.5s;
}
.inner { width:50px; height: 50px; background-color: green; }
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
<label for="slider1">Scale: </label>
<input id="slider1" type="range" min="0.5" max="3" value="1" step="0.25" list="datalist" onchange="scaleValue.value=value" />
<output for="slider1" id="scaleValue">1</output>
<datalist id="datalist">
<option>0.5</option>
<option>0.75</option>
<option>1</option>
<option>1.5</option>
<option>2</option>
<option>3</option>
</datalist>
<hr>
<div id="container">
<div id="wrapper" class="wrapper">
<div id="box" class="box">
<div class="inner"></div>
</div>
</div>
</div>
All scripts tested with IE-11, GC-43, and FF-38
.

The hard part of this problem is that, in the middle of the zoom in process, you need to change from a model (where you have still margins) to another model where you need to expand the size of the container.
Since this happens in the middle of the transform, it's difficult to handle with a single property transform
The way that I have found to solve this is to change the min-height and min-width properties. This will give the posibility to auto detect this point and handle it gracefully
I am keeping in JS only the basic functionality, everything else is done in CSS
function setZoom3() {
var ele = document.getElementById("base");
ele.className = "zoom3";
}
function setZoom1() {
var ele = document.getElementById("base");
ele.className = "";
}
function setZoom05() {
var ele = document.getElementById("base");
ele.className = "zoom05";
}
.container {
width: 300px;
height: 300px;
overflow: scroll;
position: relative;
}
#base {
width: 300px;
height: 300px;
top: 0px;
left: 0px;
position: absolute;
min-width: 300px;
min-height: 300px;
transition: min-width 5s, min-height 5s;
}
.inner {
width: 200px;
height: 200px;
background-color: lightgreen;
background-image: linear-gradient(-45deg, red 5%, yellow 5%, green 95%, blue 95%);
top: 50%;
left: 50%;
position: absolute;
transform: translate(-50%, -50%);
transform-origin: top left;
transition: transform 5s;
}
#base.zoom3 {
min-width: 600px;
min-height: 600px;
}
.zoom3 .inner {
transform: scale(3) translate(-50%, -50%);
}
.zoom05 .inner {
transform: scale(0.5) translate(-50%, -50%);
}
.trick {
width: 20px;
height: 20px;
background-color: red;
position: absolute;
transform: translate(0px);
}
<div class="container">
<div id="base">
<div class="inner"></div>
</div>
</div>
<button onclick="setZoom3();">zoom 3</button>
<button onclick="setZoom1();">zoom 1</button>
<button onclick="setZoom05();">zoom 0.5</button>
The only issue left would be to set the scroll position, just in case you want it to keep in the center

I've managed to solve it with a touch of logic. I've used GSAP for the animation and updates, but you could easily get it working with vanilla JS:
http://codepen.io/theprojectsomething/pen/JdZWLV
... Because of the need to scroll the parent div to keep the element centred (and no way to animate the scroll) you're not going to be able to get a smooth transition with CSS alone.
Note: Even without the scroll, a pure CSS transition seems to have trouble syncing (the offset, whether top/left, margin, or translate, is always catching up with the scale) ... this may be due to sub-pixel positioning? Someone else may be able to provide further insight here.
Full code from Codepen:
var $inner = document.querySelector('aside'),
$outer = document.querySelector('main'),
$anim = document.querySelector('[type="checkbox"]'),
$range = document.querySelector('[type="range"]'),
data = {
width: $outer.clientWidth,
value: 1
};
$range.addEventListener('input', slide, false);
function slide () {
$anim.checked ? animate(this.value) : transform(this.value);
}
function animate (value) {
TweenLite.to(data, 0.4, {
value: value,
onUpdate: transform
});
}
function transform (value) {
if( !isNaN(value) ) data.value = value;
var val = Math.sqrt(data.value),
offset = Math.max(1 - val, 0)*0.5,
scroll = (val - 1)*data.width*0.5;
TweenLite.set($inner, {
scale: val,
x: offset*100 + "%",
y: offset*100 + "%"
});
TweenLite.set($outer, {
scrollLeft: scroll,
scrollTop: scroll
});
}
window.onresize = function (){
data.width = $outer.clientWidth;
transform(data.value);
};
main, aside:before, footer {
position: absolute;
top: 50%;
left: 50%;
-webkit-transform: translate(-50%, -50%);
-ms-transform: translate(-50%, -50%);
transform: translate(-50%, -50%);
}
main {
width: 50vh;
height: 50vh;
min-width: 190px;
min-height: 190px;
background: black;
overflow: scroll;
box-sizing: border-box;
}
aside {
position: relative;
width: 100%;
height: 100%;
border: 1vh solid rgba(0, 0, 0, 0.5);
background-image: -webkit-linear-gradient(top, yellow, red);
background-image: linear-gradient(to bottom, yellow, red);
box-sizing: border-box;
-webkit-transform-origin: 0 0;
-ms-transform-origin: 0 0;
transform-origin: 0 0;
}
aside:before {
content: "";
background: black;
border-radius: 50%;
width: 10%;
height: 10%;
display: block;
opacity: 0.5;
}
input {
display: block;
margin: 3em auto;
}
input:after {
content: attr(name);
color: white;
text-transform: uppercase;
position: relative;
left: 2em;
display: block;
line-height: 0.9em;
}
<script src="//cdnjs.cloudflare.com/ajax/libs/gsap/1.16.1/TweenMax.min.js"></script>
<main>
<aside></aside>
</main>
<footer>
<input type="checkbox" name="animate" checked>
<input type="range" min="0.1" step="0.005" max="3">
</footer>

Matthew King's fiddle was close to being correct.The only thing that needs fixing is the div's offset. If your inner div is exceeding the boundaries of the scrollable div (negative offset) you need to set the offset to 0. Else you want the div to be centered. Centering is however not that trivial. You are zooming the div's background with css, hence you are not affecting the actual width and height of your div and need to parse the scale matrix to calculate it's backgrounds dimension.
This solution works for me: https://jsfiddle.net/6e2g6vzt/11/ (at least for FF on Ubuntu, did not test on other browsers yet)It is basically just one function to set the new offset, you don't even have to call it manually due to this line of code
$("#centered").bind("transitionend webkitTransitionEnd oTransitionEnd MSTransitionEnd", setNewOffset);
which calls the setNewOffset function after the transformation is completed.
As you can see the image 'jumps' to it's correct position after the transformation, maybe you want to add a smooth effect to cover that but i just wanted to show you how to get the correct offset.
Have a look at jQuery's documentation to learn more about .offset()
Credits:
Thanks to Jim Jeffers for the nice callback after transistions https://stackoverflow.com/a/9255507/3586288
Thanks to Lea Verou for the great regex to parse the scale matrix https://stackoverflow.com/a/5604199/3586288

Related

How to make a smooth background fill from left to right along with input and submit when hovering

Sorry for my poor english.
How to implement this? It is necessary to smoothly appear and disappear when pointing. I tried, but it turns out quite differently. it is necessary that it is not just filled in with a rectangle, but that it is rounded. also, so that when passing "input" and "submit", he also painted them over. everything is as in the picture
(
.feedback {
display:flex;
padding: 40px;
background: linear-gradient(to right,
#000 50%, #FA5C45 50%);
background-size: 200% 100%;
background-position: 100%;
transition:all 2s ease;
}
.title__block {
width: 50%;
}
form {
display: flex;
flex-direction: column;
}
.input {
margin-bottom: 20px;
}
.feedback:hover {
background-position: 0 100%;
}
h3 {
color: #fff;
}
<div class="feedback">
<div class="title__block">
<h3> Оставьте заявку</h3>
</div>
<div class="form__block">
<form>
<input type="name" class="input">
<input type="phone" class="input">
<input type="submit" class="submit">
</form>
</div>
</div>
it took me a while but i hope it will work for you :)
I changed it from linear-gradient to radial-gradient, the reason is because you can't get rounded shape with a linear-gradient.
Then I resized it a little bit so it looks almost the same as you showed us the screenshots, changed the background size to go off the screen , i tried to use % but it didn't work so instead of that i used viewport for both width and height.After that i changed the position so it goes out from the viewport range and on your :hover function just changed back the position so it fills up your div.
If you find the animation too slow, its because i put too big numbers into the viewport sizes, therefore if you want it to be faster, just change the transition value in your .feedback div to a smaller value.
https://codepen.io/qnecro/pen/PomdVLr
.feedback {
display:flex;
padding: 40px;
background: radial-gradient(ellipse,
#000 40%, #FA5C45 40%);
background-size: 500vw 300vh;
background-position: -392vw 50%;
transition:all 2s ease;
}
.title__block {
width: 50%;
}
form {
display: flex;
flex-direction: column;
}
.input {
margin-bottom: 20px;
}
.feedback:hover {
background-position: -288vw 50%;
}
h3 {
color: #fff;
}
But be AWARE!
I made an Ellipse, so now it looks like this when you look at it from far away and you don't trigger your :hover function:
So when your :hover function triggers, you move the black Ellipse to the right side as the blue arrow shows you in your :hover function, you end up with this:
But if you change your viewport value to too big, it can end up looking like this:
Your div on the left side will be no longer covered by the black ellipse.
For you issue better away use pseudo-element like extra layer. And for input tags to set background: transparent.
.feedback {
display: flex;
padding: 40px;
background-color: #fa5c45;
position: relative;
overflow: hidden;
}
.feedback::after {
content: '';
position: absolute;
height: 300px;
width: calc(100% + 300px);
top: 50%;
bottom: 0;
left: 0;
right: 0;
background-color: #000;
border-radius: 0 300px 300px 0 / 0 250px 250px 0;
transform: translate(-110%, -50%);
transition: all 2s ease;
z-index: 1;
}
.feedback:hover::after {
transform: translate(0%, -50%);
}
.title__block {
width: 50%;
position: relative;
z-index: 5;
}
form {
display: flex;
flex-direction: column;
position: relative;
z-index: 5;
}
.input {
margin-bottom: 20px;
background: transparent;
border: none;
}
.input[type='name'],
.input[type='phone'] {
width: 100%;
padding: 8px 0;
color: white;
border-bottom: 1px solid white;
}
::placeholder {
color: white;
}
.feedback:hover {
background-position: 0 100%;
}
h3 {
color: #fff;
}
<div class="feedback">
<div class="title__block">
<h3>Оставьте заявку</h3>
</div>
<div class="form__block">
<form>
<input type="name" class="input" placeholder="Имя" />
<input type="phone" class="input" placeholder="Телефон" />
<input type="submit" class="submit" />
</form>
</div>
</div>

Progress bar different colors

how would you make progress bar in CSS that would have colours based on values etc. from 0% to 20% red colour, 20% to 40% blue... Also, I would want to show the colours all the time, not only when it hits the value(so that part of a progress bar would be red, part blue and the other colours from the beggining and that the colours would disappear as the value would go down).
If you are trying to achieve a gradient progress bar as per the current progress, then try linear-gradient() property in CSS.
Here is a working model:
#prog-bar-cont {
width: 75vw;
height: 2.5em;
}
#prog-bar-cont #prog-bar {
background: #ffff;
width: 100%;
height: 100%;
border-color: #000;
border-style: solid;
border-radius: 50px;
overflow: hidden;
position: relative;
}
#prog-bar-cont #prog-bar #background {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
/*Actual Stuff*/
background: linear-gradient(-90deg, violet, #30b3fc, #70dc23, yellow, orange, #ff1076);
-webkit-clip-path: inset(0 100% 0 0);
clip-path: inset(0 100% 0 0);
transition: all 3s;
-webkit-transition: all 3s;
}
#prog-bar-cont:hover #prog-bar #background {
-webkit-clip-path: inset(0 0 0 0);
clip-path: inset(0 0 0 0);
}
<h1>Rainbow Progress Bar</h1>
<p>Try hovering over the bar</p>
<div id='prog-bar-cont'>
<div id="prog-bar">
<div id="background"></div>
</div>
</div>
You can accomplish that by nesting the progress bar in a parent element and applying the css property overflow: hidden.
You can change the width of the class bar-clipper to the desired percentage. i.e. calc(300px * 0.6) will show 60% of the bar.
.bar-clipper {
width: calc(300px * 0.8);
height: 20px;
overflow: hidden;
position: absolute;
}
.bar-wrapper {
width: 300px;
height: 20px;
display: flex;
position: absolute;
}
.bar-wrapper span {
width: 100%;
height: 100%;
}
.bar-wrapper .bar1 {
background-color: #163f5f;
}
.bar-wrapper .bar2 {
background-color: #21639b;
}
.bar-wrapper .bar3 {
background-color: #3caea3;
}
.bar-wrapper .bar4 {
background-color: #f6d65b;
}
.bar-wrapper .bar5 {
background-color: #ed543b;
}
<body>
<div class="bar-clipper">
<div class="bar-wrapper">
<span class="bar1"></span>
<span class="bar2"></span>
<span class="bar3"></span>
<span class="bar4"></span>
<span class="bar5"></span>
</div>
</div>
</body>
Link to fiddle: https://jsfiddle.net/L13yrgbm/

Perfectly Center lightbox dynamically no matter screen size

I have a pop-up div that is able to stream video or show a document/image depending on the file attachment.
The issue I'm having is ensuring that it is centered vertically and horizontally, both for Desktop and mobile browsers/app.
I've been trying different attributes, but it's like I change from what I already have and suddenly it's just off the page.
if(extension === "mp4"){
document.body.innerHTML += '<div id="light"><a class="boxclose" id="boxclose" onclick="lightbox_close();">x</a><video id="VideoLauncher" width="600" controls controlsList="nodownload"><source src="'+file+' " type="video/mp4"><!--Browser does not support <video> tag --></video></div><div id="fade" onClick="lightbox_close();"></div>'
}
if(extension === "jpg"){
document.body.innerHTML += '<div id="light"><a class="boxclose" id="boxclose" onclick="lightbox_close();">x</a><img id="VideoLauncher" width="600" src="'+file+'" onclick="lightbox_close()"></img></div><div id="fade" onClick="lightbox_close();"></div>'
}
if(extension === "pdf" || extension === "doc" || extension === "docx"){
document.body.innerHTML += '<div id="light"><a class="boxclose" id="boxclose" onclick="lightbox_close();">x</a><iframe src="https://docs.google.com/gview?url='+file+'&embedded=true" style="height:800px; width:600px;" frameborder="0"></iframe></div><div id="fade" onClick="lightbox_close();"></div>'
}
var LightEle = document.querySelector("#light");
var FadeEle = document.querySelector("#fade");
var BoxCloseEle = document.querySelector("#boxclose");
LightEle.style.cssText = 'display: none; position: absolute; top: 50%; left: 50%; max-width: 600px; max-height: 100%px; margin-left: -200px; margin-top: -180px; border: 2px solid #FFF; background: #FFF; z-index: 1002; overflow: visible;';
FadeEle.style.cssText = 'display: none; position: fixed; top: 0%; left: 0%; width: 100%; height: 100%; background-color: black; z-index: 1001; -moz-opacity: 0.8; opacity: .80; filter: alpha(opacity=80);';
Ideally, what I'm looking for is the styling that will dynamically center the light element, horizontally and vertically, though the light element will be a different size depending on the file it is to show. Because of this I can't simply hard code the height and width.
There are two ways to doing this:
.lightbox {
margin: 0 auto;
}
This only centers horizontally within the parent component. It is a very simple way if that's what you want to do.
If not, try this:
.lightbox {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
A popular approach to vertically and horizontally center elements is to use:
top: 50%;
left: 50%;
transform: translate( -50%, -50% );
You can use this with absolute or fixed positioning . top and left moves the top left corner to the center of the screen while translate( -50%, -50% ) moves the element back to the left and top 50% of the elements width/height, placing the center of the element at the center of the page.
.box {
position: fixed;
top: 50%;
left: 50%;
transform: translate( -50%, -50% );
/* For Demo */
width: 75vw;
height: 75vh;
background-color: #ccc;
}
<div class="box"></div>
Use Flexbox:
main {
background-color: teal;
}
.modal-container {
display: flex;
justify-content: center;
align-items: center;
width: 100%;
height: 100%;
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-color: gray;
}
.modal {
display: block;
max-width: 300px;
width: 90%;
max-height: 300px;
height: 90%;
background-color: white;
}
<main>
<div class="modal-container">
<div class="modal">
<h2>yes</h2>
</div>
</div>
</main>

Creating dynamic 3d css box based on height, width and depth

I have created the 3D Box with Fixed height and width, Now i have to make
it dynamic based height, width and depth given by user so that he can get
idea of how the box will look like. Height and width is working fine but when
i try to change the depth the box design breaks. also i want it to rotate
the box from the center position which is not done if i change the width.
jQuery('._3dface--top').css("width", (jQuery('#boxWidth').val() * 10));
jQuery('._3dface--top').css("height", jQuery('#boxzPosition').val());
jQuery('._3dface--bottom').css("width", (jQuery('#boxWidth').val() * 10));
jQuery('._3dface--bottom').css("height", jQuery('#boxzPosition').val());
jQuery('._3dface--bottom').css("top", parseInt((jQuery('#boxHeight').val() * 10) - 250));
jQuery('._3dface--left').css("width", jQuery('#boxzPosition').val());
jQuery('._3dface--left').css("height", (jQuery('#boxHeight').val() * 10));
jQuery('._3dface--right').css("width", jQuery('#boxzPosition').val());
jQuery('._3dface--right').css("height", (jQuery('#boxHeight').val() * 10));
jQuery('._3dface--right').css("left", parseInt((jQuery('#boxWidth').val() * 10) - 130));
jQuery('._3dface--back').css("width", (jQuery('#boxWidth').val() * 10));
jQuery('._3dface--back').css("height", (jQuery('#boxHeight').val() * 10));
JSfiddle
I have recreated your idea starting from 0.
I have set a demo cube where all the dimensions are set with css properties, and inheritance where posible.
there are 2 auxiliary elements that have borders to make them visible.
The six faces are background colored with distinctive colors to make them distinguishable.
And the center of rotation will be always where it should, too.
You can adapt it to run in older browsers using jQuery to change the variables, instead of using CSS (supported in all modern browsers. the only issue would be with IE)
const inputs = document.querySelectorAll('input');
// listen for changes
inputs.forEach(input => input.addEventListener('change', update));
function update(e) {
document.documentElement.style.setProperty(`--${this.id}`, this.value + 'px');
}
:root {
--height: 200px;
--width: 300px;
--depth: 120px;
}
.base,
.base * {
transform-style: preserve-3d;
}
.base {
height: var(--height);
width: var(--width);
margin: 100px;
position: relative;
border: solid 1px blue;
transform: rotate3d(1, 1, 1, 45deg);
}
.top {
height: var(--depth);
width: 100%;
bottom: 100%;
position: absolute;
background-color: rgba(255, 0, 0, 0.4);
transform: translateY(50%) rotateX(90deg);
}
.down {
height: var(--depth);
width: 100%;
top: 100%;
position: absolute;
background-color: rgba(0, 255, 0, 0.4);
transform: translateY(-50%) rotateX(90deg);
}
.right {
width: var(--depth);
height: 100%;
left: 100%;
position: absolute;
background-color: rgba(128, 128, 0, 0.4);
transform: translateX(-50%) rotateY(90deg);
}
.left {
width: var(--depth);
height: 100%;
right: 100%;
position: absolute;
background-color: rgba(128, 0, 128, 0.4);
transform: translateX(50%) rotateY(90deg);
}
.aux {
width: 100%;
height: var(--depth);
border: solid 2px red;
position: absolute;
transform: translateY(-50%) rotateX(-90deg);
}
.front {
height: var(--height);
width: 100%;
top: 100%;
position: absolute;
background-color: rgba(0, 0, 255, 0.4);
transform: rotateX(90deg);
transform-origin: center top;
}
.back {
height: var(--height);
width: 100%;
bottom: 100%;
position: absolute;
background-color: rgba(0, 128, 128, 0.4);
transform: rotateX(-90deg);
transform-origin: center bottom;
}
input {
width: 50px;
}
<div class="base">
<div class="top"></div>
<div class="down"></div>
<div class="right"></div>
<div class="left"></div>
<div class="aux">
<div class="front"></div>
<div class="back"></div>
</div>
</div>
<label for="height">height</label>
<input type="number" id="height" value="200" />
<label for="width">width</label>
<input type="number" id="width" value="300" />
<label for="depth">depth</label>
<input type="number" id="depth" value="120" />

RotateY transition not working properly

When i hover once, transition is proper, but on second time, transition becomes wierd, as if the perspective: 800px starts working after transition has taken place.
Please also tell how can i set rotation about an edge except center.
I know about transform-origin but nothing such as transform-axis.
I want that when i hover over the , these images should open like a window.
var left=document.getElementById("left");
var right=document.getElementById("right");
function curtain() {
left.style.transform="rotateY(70deg)";
right.style.transform="rotateY(-70deg)";
}
function back() {
left.style.transform="rotateY(0deg)";
right.style.transform="rotateY(0deg)";
}
#animate{
width: 400px;
height: 300px;
margin: auto;
position: relative;
perspective: 800px;
}
img {
width: 100%;
}
#left {
position:absolute;
top: 0;
right: 50%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
}
#right {
position: absolute;
top: 0;
right: 0%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
}
<html>
<head>
<link href="style/style.css" rel="stylesheet">
</head>
<body>
<div id="animate" onmouseover="curtain()" onmouseout="back()">
<div id="left"><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/e/e6/Ariyunda.JPG/200px-Ariyunda.JPG"></div>
<div id="right"><img src="http://www.cs.cornell.edu/courses/cs3110/2009sp/hw/ps4/beach_original.png"></div>
</div>
<script src="script/script.js"></script>
</body>
</html>
There seems to be an issue with perspective and the onmouseout. back() (in onmouseout) and curtain() (in onmouseover) are called quite inconsistently. onmouseout is called whenever the mouse moves outside the element (#animate in this case) or its children (the images). The children are animated - they move - and the onmouseout is thereby called multiple times.
I wouldn't recommend onmouseover / onmouseout for this - instead I would use CSS :hover.
That aside, transform-origin defines the center of rotation.
#animate:hover #left {
transform: rotateY(70deg);
}
#animate:hover #right {
transform: rotateY(-70deg);
}
#animate {
width: 400px;
height: 300px;
margin: auto;
position: relative;
perspective: 800px;
}
img {
width: 100%;
}
#left {
position: absolute;
top: 0;
right: 50%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
transform-origin: left;
}
#right {
position: absolute;
top: 0;
right: 0%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
transform-origin: right;
}
<div id = 'animate'>
<div id = 'left'><img src = 'https://upload.wikimedia.org/wikipedia/commons/thumb/e/e6/Ariyunda.JPG/200px-Ariyunda.JPG'></div>
<div id = 'right'><img src = 'http://www.cs.cornell.edu/courses/cs3110/2009sp/hw/ps4/beach_original.png'></div>
</div>
I don't know the origin of the problem, but it works ok if you are using CSS hover instead of JS hover.
And the transform origin is the way to go, it does what your wanted transform-axis would do.
#animate{
width: 400px;
height: 300px;
margin: auto;
position: relative;
perspective: 800px;
}
img {
width: 100%;
}
#left {
position:absolute;
top: 0;
right: 50%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
transform: rotateY(0deg);
transform-origin: left center;
}
#right {
position: absolute;
top: 0;
right: 0%;
padding: 0;
margin: 0;
width: 50%;
transition: transform 0.5s;
transform: rotateY(0deg);
transform-origin: right center;
}
#animate:hover #left {
transform: rotateY(70deg);
}
#animate:hover #right {
transform: rotateY(-70deg);
}
<div id="animate" onmouseover="curtain()" onmouseout="back()">
<div id="left"><img src="https://upload.wikimedia.org/wikipedia/commons/thumb/e/e6/Ariyunda.JPG/200px-Ariyunda.JPG"></div>
<div id="right"><img src="http://www.cs.cornell.edu/courses/cs3110/2009sp/hw/ps4/beach_original.png"></div>
</div>

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