I'm looking to either run javascript in a new tab of Chrome, or some alternative. The issue here is that it won't run, and I'm stuck, even after doing a bit of looking.
I've searched on here, and there was only one response saying it's not possible, however I don't fully understand this. After looking, I haven't found much more information on this matter.
As for any specifics - I want to toy around making a new tab extension for chrome, perhaps something fully fledged soon. Part of it includes a clock and some other things (at least for now), and I've got a clock working on the normal page if I view it normally, but this is where things get annoying. Load the extension into chrome, and.... nothing. Point is, I want to make a new tab replacement for chrome that uses JavaScript, and currently I cannot get it to run any javascript, even something simple as a clock script.
Now the initial information I found says that javascript does not work, but here's some things that would appear to contradict this:
https://developer.chrome.com/extensions/override states:
"...In addition to HTML, an override page usually has CSS and JavaScript code."
Nowhere further down do I see it making any kind of 'exception' for new tab pages where you cannot use JavaScript.
Additionally, consider the new tab page called Cardboard - it's a really pretty Google Now styled new tab page.... yet it isn't incredibly static. In fact, it has scripts, when I inspect the page! Specifically, things like google-analytics-bundle.js, dependencies.min.js and cardboard.min.js (which other than the first two, this certainly looks like a script intended for the plugin, and not from google specifically so I would assume this isn't google-approved only code or something like that).
At this point, I'm stumped. How would I be able to get javascript running on my new tab page? Is there a difference in functionality between an unpacked and packed extension that I don't see any information about? If this isn't possible, is there any other option I can have to substitute this?
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I have been fixing up a sites JS, moving it to the bottom, minifying, etc. And it's all gone okay except on the blog (of an e-commerce site), as the page loads it's causing the header to be un-styled for a second or so, but it isn't happening on any other part of the site, even though they share the same CSS/JS. The blog is image heavy, but with images disabled (and I've tried disabling scripts too), it still happens. It's only happened since I've made changes, which I can't revert simply, but the changes are all positive and should help if anything. I can't see any JS causing it (as I removed the scripts to see if it was in there) and it doesn't happen in FF.
I would share a link but it's behind a closed staging server. And I could provide code but I'm not sure what, and there's a lot.
So, I had hoped I could use Dev tools to figure out what's happening, possibly the timeline view or something. I just don't know how I'd go about doing that.
Any advice?
Ed: I used the network tab on both the staging and the live site, as you can see from the image, they're identical, the css is the first thing loaded after the actual page, and on the live site it's actually ga.js. So it's even more of a puzzle now...
Don't worry, figured it out... It was the Stylebot Chrome Extension.. No idea why it was causing it now after making those changes though, and why it didn't affect the live site. I had no styles defined in it for this domain. A bug I guess.
Cheers all the same :)
Timeline tab in the dev tools is for benchmarking / site performance testing. If you want to know what's happening as in what content is being loaded, when and where, you can use the network tab for that.
It's also a common practice to stuff console.log() everywhere with some relevant message so you know when some part of code is being run.
I'm using a third party statistics library which seems to have loads of issues. It's both large and compressed, so it's not particularly easy to debug. I'm using the Chrome Dev Tools and I was wondering what options there might be for ranking functions by the number of calls by their name, maybe? I thought the answer was the Profiler tab, but the profiles I captured are only documenting the JS files referencing "line 1" in long chains.
This thing is freezing my app and I'd rather avoid making changes to their code as much as possible, even if its for the sake of debugging. I'm happy to clarify anything that's not clear.
EDIT: I seem to remember a recent demo of chrome dev tools somewhere showing a timeline that depicted function blocks stacked vertically based on the time increment going horizontally called "flame charts" or something similar... That would be ideal, but I can't remember the link right now for the life of me. Not opposed to using Canary on this one at all if anyone knows what this tool is?
The latest video about DevTools is here http://youtu.be/x6qe_kVaBpg?t=19m44s
It covers different topics about DevTools and includes a section about CPU profile too.
So, you need to record a cpu profile and look into it.
Also you can use FlameChart view on it.
You can click on an item in BottomUp or TopDown or even a FlameChart bar and see the function body in the Sources panel.
If you sources are minified, as in the screenshot, then you can press a button in the status bar of Sources panel. It looks like two curly braces {}. Then DevTools will format the sources.
and that action will affect all the links to the source file in all other places like Timeline, CPUProfile etc. As example in the first snapshot you saw a function O.Pk that was at line 778 of minified version of the script. After pretty printing the source file the link to the function was changed automatically. Now it is pointing to the line 15871.
Looks like the answer is the "Timeline" tab. Seems to work in regular chrome. I set the tab to record just before I triggered the action that caused the hang, once the hang stopped (took about 20 seconds), I stopped recording and used the left and right selectors to zoom in on the master timeline (at the top) where I saw an longer execution period (at the top) with "Events" selected.
From there I just expanded the dropdown and I got what I was looking for. (I blurred out the js filenames to avoid singling out the library) but I'm including a screenshot.
I am trying to extend some Javascript in one of my pages and for quick "will this work" code it's a huge pain. Basically it consists of editing code in my IDE and save, switch to Firefox, reload page, set breakpoint in Firebug, examine and repeat
Are there any Firefox extensions that will aid me in this respect?
The only thing I can find is using javascript: ... in the address bar, but that's a huge pain, can only hold a single line, and there is no way of making the test code persist across a page reload.
Try jsfiddle.net. You can experiment with html, css and code within your browser and debug that with firebug for example. You can use a diversity of js-frameworks (or none), simulate XHR, and add your own (js/css)resources. It's not ideal, but much better than the practice you described.
You can also try using KomodoEdit, which offers 'view in browser' functionality, even for URLS and with a preset browser.
just use the js console that comes with firebug. You can write all manner of code in there and even declare functions and variables that can be referenced. if you need more than one line, firebug can do that too.
EDIT: except page reload.... if you need to do page reload it needs to be saved somewhere. I would use a Greasemonkey script
You can use the Web Console (new in Firefox 4 and higher) - press Ctrl-Shift-K to open it for a particular page. The command line is at the bottom, press Shift-Enter on the command line to enter more than one line.
I'm new to Firebug and having a lot of trouble.
JavaScript files usually show up empty, or load partially (some of the time)
Lines are not available to set breakpoints on frequently (line numbers are greyed out)
When I do set breakpoints, script execution often does not stop on them
I'm using Firebug 1.3.3 and Firefox 3.0.11. I have disabled all other Add-ons. I'm loading Javascript from localhost. Sometimes closing the window and re-opening the page I was on clears things up, but that never lasts for more than a couple page loads.
I'm working on learning jQuery, which obviously has a huge library, but I imagine many other people use Firebug for the same, so that shouldn't be a problem. Also, most of the time (but not always), Firefox loads and executes the JavaScript no problem; just Firebug can't see it.
Due diligence:
These discussions seem to cover the same problem, but have no answers:
"Firebug not showing Javscript errors" - http ://groups.google.com/group/firebug/browse_thread/thread/443848cd11be48e1?pli=1
"firebug does not always load javascript" - http ://code.google.com/p/fbug/issues/detail?id=1644&q=empty%20javascript&colspec=ID%20Type%20Status%20Owner%20Test%20Summary
(Sorry I'm new, and not allowed to hyperlink those)
A couple suggestions. Make sure that you have the console, net, and script panels of Firebug all turned on.
You should see in the net panel what js files have downloaded. In the console panel, you should be able to type console.log(jQuery) and get back function().
This should confirm that jQuery is actually loaded and running.
Then go to your script panel, and you should see four options across the top. Inspect, Edit, Static, and then a drop down list of your scripts. That's the one you want. Select the script that you want to debug.
Based on your question, you probably know some of this already, but confirm that all of that is working first.
When you don't see jQuery in the scripts list, can you do console.log(jQuery)?
PS. It's not a matter of size. I routinely load js files that are 10x the size of jQuery.
Edit: A few more suggestions:
1) Reduce to simplest case and add back. Remove all your scripts other than jQuery and then add your other scripts incrementally. Is there one that consistently breaks it.
2) Put try / catch statements around suspicious code blocks. I've often found that FB stops reporting errors after an uncaught exception has been thrown.
try {
// your code here
} catch (e) {
console.log(e)
}
3) Setup another FF profile to test if you get the same problem.
I'm hoping some Javascript/ASP.Net gurus can give me some hints here.
I've written an application which (unfortunately) uses UpdatePanel (yes, I'm aware that was a dumb idea, too late now though, I understand it more now - even though its an intranet site I'm having troubles with it)
The site is a web based timesheet site, kind of tabular format. Anyhow, it basically saves everything in it in an update panel, and autosaves once a minute. This seems to work fine for me, but I use firefox. Other users with more timesheet entries, and IE7 have problems with IE memory usage increasing and their browser slowing down.
I ran Sieve (checks for memory leaks on a website) and it was pretty obvious it was bad:
alt text http://rodh.org/images/Programming/sievemain.png
Thats my site loaded up and left running for a bit, refreshed it at the dip and left it and you can see once a minute it jumps up a little bit. THe area on the timeline before the dip was when i was hitting the save button a bit, so its obvious what is causing it. The DOM nodes and memory both go up.
I'm using a ScriptManager.RegisterClientScriptBlock's (mainly to get the clientID's of controls so I can do javascript totals) and also a ScriptManager.RegisterStartupScript on page_load to get set the focus to be the same after a partial postback. Maybe they are contributing?
Is there any tools that can help me out further to this? Sieve reported alot of empty divs being made when the postback occurs? bit I've never used sieve before so maybe this always happens?
alt text http://rodh.org/images/Programming/sievnodes.png
Is there some sort of code analysis I can do, or something that at least lets me see the new DOM nodes created each time...
I'm thinking hte problem might be to do with my code behind hackery to get the client id's, it stores them in an array, and then recreates taht array on each postback, perhaps something is going wrong there?
I've uploaded my JS file which does that hackery, and also the code behind in case anyone needs more info.
http://rodh.org/images/Programming/javascript.txt
http://rodh.org/images/Programming/codebehind.txt
So I guess my question is:
- Can anyone think of anything immediately that would be causing this?
- what are some common causes of increased DOM usage on UpdatePanels (using Jquery too btw)
- what tools can I use to debug?
I can tell you first hand Microsoft knows about the IE problem(KB 2000262) with UpdatePanels. Its a DOM parser issue. I had a site that ran fine up until a certain page content size and then IE(all versions) had a fit. FF and other browsers handled the same pages with ease.
Things I did to make my pages faster:
Use UpdateMode=Conditional wherever possible
Implement the KB 2000262 fix
UpdatePanel Async Postsback slow in IEā¦Part 3