I have been playing with this for a long time now and cannot get a spinner in CSS to show when I press a button and then hide after the JavaScript function execution. This is a snippet of what I am attempting to do with pure JavaScript.
<button id="spinBtn" onclick="spinIt()">Spin it</button>
<div class="spinner" style="visibility:hidden;">
<script>
function spinIt() {
document.getElementsByClassName("spinner").style.visibility = "visible";
setTimeout(function () {
// long code here
document.getElementsByClassName("spinner").style.visibility = "hidden";
}, 1); // give it a moment to redraw
}
</script>
http://jsfiddle.net/imparante/h9kLL1se/
Try
Instead of document.getElementsByClassName , use document.querySelectorAll and increase the setTimeout time interval.
And document.getElementsByClassName return array of match element. To pick the first element, use document.getElementsByClassName('spinner')[0]
function spinIt() {
document.querySelectorAll(".spinner")[0].style.visibility = "visible";
setTimeout(function() {
// long code here
document.querySelectorAll(".spinner")[0].style.visibility = "hidden";
}, 1000); // give it a moment to redraw
}
.spinner {
margin: 100px auto;
width: 20px;
height: 20px;
position: relative;
}
.container1 > div,
.container2 > div,
.container3 > div {
width: 6px;
height: 6px;
background-color: #333;
border-radius: 100%;
position: absolute;
-webkit-animation: bouncedelay 1.2s infinite ease-in-out;
animation: bouncedelay 1.2s infinite ease-in-out;
/* Prevent first frame from flickering when animation starts */
-webkit-animation-fill-mode: both;
animation-fill-mode: both;
}
.spinner .spinner-container {
position: absolute;
width: 100%;
height: 100%;
}
.container2 {
-webkit-transform: rotateZ(45deg);
transform: rotateZ(45deg);
}
.container3 {
-webkit-transform: rotateZ(90deg);
transform: rotateZ(90deg);
}
.circle1 {
top: 0;
left: 0;
}
.circle2 {
top: 0;
right: 0;
}
.circle3 {
right: 0;
bottom: 0;
}
.circle4 {
left: 0;
bottom: 0;
}
.container2 .circle1 {
-webkit-animation-delay: -1.1s;
animation-delay: -1.1s;
}
.container3 .circle1 {
-webkit-animation-delay: -1.0s;
animation-delay: -1.0s;
}
.container1 .circle2 {
-webkit-animation-delay: -0.9s;
animation-delay: -0.9s;
}
.container2 .circle2 {
-webkit-animation-delay: -0.8s;
animation-delay: -0.8s;
}
.container3 .circle2 {
-webkit-animation-delay: -0.7s;
animation-delay: -0.7s;
}
.container1 .circle3 {
-webkit-animation-delay: -0.6s;
animation-delay: -0.6s;
}
.container2 .circle3 {
-webkit-animation-delay: -0.5s;
animation-delay: -0.5s;
}
.container3 .circle3 {
-webkit-animation-delay: -0.4s;
animation-delay: -0.4s;
}
.container1 .circle4 {
-webkit-animation-delay: -0.3s;
animation-delay: -0.3s;
}
.container2 .circle4 {
-webkit-animation-delay: -0.2s;
animation-delay: -0.2s;
}
.container3 .circle4 {
-webkit-animation-delay: -0.1s;
animation-delay: -0.1s;
}
#-webkit-keyframes bouncedelay {
0%, 80%, 100% {
-webkit-transform: scale(0.0)
}
40% {
-webkit-transform: scale(1.0)
}
}
#keyframes bouncedelay {
0%, 80%, 100% {
transform: scale(0.0);
-webkit-transform: scale(0.0);
}
40% {
transform: scale(1.0);
-webkit-transform: scale(1.0);
}
}
<p>
<button id="comboBtn" onclick="spinIt()">Combo it</button>
</p>
<div class="spinner" style="visibility:hidden">
<div class="spinner-container container1">
<div class="circle1"></div>
<div class="circle2"></div>
<div class="circle3"></div>
<div class="circle4"></div>
</div>
<div class="spinner-container container2">
<div class="circle1"></div>
<div class="circle2"></div>
<div class="circle3"></div>
<div class="circle4"></div>
</div>
<div class="spinner-container container3">
<div class="circle1"></div>
<div class="circle2"></div>
<div class="circle3"></div>
<div class="circle4"></div>
</div>
</div>
document.getElementsByClassName returns many elements (plural). At the very least you'd have to do this:
document.getElementsByClassName("spinner")[0].style.visibility = "visible";
^^^
Though you should either loop through this element list and make all spinners visible, or you should use a unique id for your spinner and get this one specific spinner via document.getElementById (singular).
Related
I have the following code:
#keyframes ball1 {
0% {
transform: translateX(0px);
opacity: 0%;
}
50% {
opacity: 100%;
}
100% {
transform: translateX(120px);
opacity: 0%;
}
}
#keyframes ball2 {
0% {
transform: translateX(0px);
opacity: 0%;
}
50% {
opacity: 100%;
}
100% {
transform: translateX(160px);
opacity: 0%;
}
}
#keyframes ball3 {
0% {
transform: translateX(0px);
opacity: 0%;
}
50% {
opacity: 100%;
}
100% {
transform: translateX(200px);
opacity: 0%;
}
}
#keyframes ball4 {
0% {
transform: translateX(0px);
opacity: 0%;
}
50% {
opacity: 100%;
}
100% {
transform: translateX(240px);
opacity: 0%;
}
}
.ball {
background: black;
width: 20px;
height: 20px;
border-radius: 20px;
margin: 10px;
animation-duration: 1s;
animation-iteration-count: 1;
}
#ball-1 {
animation-name: ball1;
}
#ball-2 {
animation-name: ball2;
animation-delay: 1s;
}
#ball-3 {
animation-name: ball3;
animation-delay: 2s;
}
#ball-4 {
animation-name: ball4;
animation-delay: 3s;
}
<div class="ball" id="ball-1"></div>
<div class="ball" id="ball-2"></div>
<div class="ball" id="ball-3"></div>
<div class="ball" id="ball-4"></div>
I want to achieve to follow:
Sequence starts
Ball 1 animates once.
There is a delay of 1 second.
Ball 2 animates once.
There is a delay of 1 second.
Ball 3 animates once.
There is a delay of 1 second.
Ball 4 animates once.
There is a delay of 1 second.
The sequence restarts from step 1.
This is what I currently have, but I don't know how to loop this sequence, it only plays ones. Not sure if it's possible with only css. If not I'm fine with JS as well.
Example: https://jsfiddle.net/patxh1gn/
do you mean something like this?
#keyframes ball1 {
0%,
12.501% {
transform: translateX(0px);
opacity: 0%;
}
6.25%,
12.502%,
100% {
opacity: 100%;
}
12.5% {
transform: translateX(var(--right));
opacity: 0%;
}
}
.ball {
background: black;
width: 20px;
height: 20px;
border-radius: 20px;
margin: 10px;
animation: ball1 8s infinite;
}
#ball-1 {
--right: 120px;
}
#ball-2 {
--right: 160px;
animation-delay: 2s;
}
#ball-3 {
--right: 200px;
animation-delay: 4s;
}
#ball-4 {
--right: 240px;
animation-delay: 6s;
}
<div class="ball" id="ball-1"></div>
<div class="ball" id="ball-2"></div>
<div class="ball" id="ball-3"></div>
<div class="ball" id="ball-4"></div>
When the smoke animation is finished, it stays a little on the bottom right. I don't want to see this and try to fix this.
How do I solve this problem? I showed the problems in the picture. Additionally, the smoke.mp4 link is below.
body
{
margin: 0;
padding: 0;
background:black;
}
section {
height: 100vh;
background: #000;
}
video {
object-fit: cover;
}
h1 {
margin: 0;
padding: 0;
position: absolute;
top: 50%;
transform: translateY(-50%);
width: 100%;
text-align: center;
color: #ddd;
font-size: 5em;
font-family: sans-serif;
letter-spacing: 0.2em;
}
h1 span {
display: inline-block;
animation: animate 1s linear forwards;
}
#keyframes animate {
0% {
opacity: 0;
transform: rotateY(90deg);
filter: blur(10px);
}
100% {
opacity: 1;
transform: rotateY(0deg);
filter: blur(0px);
}
}
h1 span:nth-child(1) {
animation-delay: 1s;
}
h1 span:nth-child(2) {
animation-delay: 1.5s;
}
h1 span:nth-child(3) {
animation-delay: 2s;
}
h1 span:nth-child(4) {
animation-delay: 2.5s;
}
h1 span:nth-child(5) {
animation-delay: 3s;
}
h1 span:nth-child(6) {
animation-delay: 3.75s;
}
h1 span:nth-child(7) {
animation-delay: 4s;
}
h1 span:nth-child(8) {
animation-delay: 4.5s;
}
<section>
<video src="smoke.mp4" autoplay muted></video>
<h1>
<span>W</span>
<span>E</span>
<span>L</span>
<span>C</span>
<span>O</span>
<span>M</span>
<span>E</span>
</h1>
</section>
smoke video link: https://drive.google.com/file/d/1ncI67cgjRGoQZHF6I0dEpXwvFwCKxFPK/view
It looks like your video's last frame is not completely black. What you can do is listen for the ended event of the video and then hide it.
document
.querySelector('video')
.addEventListener('ended', function(e) {
e.target.style.display = 'none';
});
// ofcourse you could toggle a class that hides it
// instead of setting an inline style
body {
margin: 0;
padding: 0;
background: black;
}
section {
height: 100vh;
background: #000;
}
video {
width:100%;
height:100%;
object-fit: cover;
}
h1 {
margin: 0;
padding: 0;
position: absolute;
top: 50%;
transform: translateY(-50%);
width: 100%;
text-align: center;
color: #ddd;
font-size: 8vw;
font-family: sans-serif;
letter-spacing: 0.2em;
}
h1 span {
display: inline-block;
animation: animate 1s linear forwards;
}
#keyframes animate {
0% {
opacity: 0;
transform: rotateY(90deg);
filter: blur(10px);
}
100% {
opacity: 1;
transform: rotateY(0deg);
filter: blur(0px);
}
}
h1 span:nth-child(1) {
animation-delay: 1s;
}
h1 span:nth-child(2) {
animation-delay: 1.5s;
}
h1 span:nth-child(3) {
animation-delay: 2s;
}
h1 span:nth-child(4) {
animation-delay: 2.5s;
}
h1 span:nth-child(5) {
animation-delay: 3s;
}
h1 span:nth-child(6) {
animation-delay: 3.75s;
}
h1 span:nth-child(7) {
animation-delay: 4s;
}
h1 span:nth-child(8) {
animation-delay: 4.5s;
}
<section>
<video src="https://drive.google.com/uc?export=download&id=1ncI67cgjRGoQZHF6I0dEpXwvFwCKxFPK" autoplay muted></video>
<h1>
<span>W</span>
<span>E</span>
<span>L</span>
<span>C</span>
<span>O</span>
<span>M</span>
<span>E</span>
</h1>
</section>
I am trying to create bubble and also bubble burst on click.I am using two keyframes, One for bubbling, and other is when click on bubble.
Problem is when I click on bubble the effect is showing on wrong areas. Here is my code sample. i can't understand where is the issue is
because of two keyframes timing is wrong. how to adjust click effect where the bubble is exactly click.
$('.bubbles li').on('click',mouseremove, function () {
const thisBubble = $(this);
thisBubble.addClass('bubble-pop');
setTimeout(() => {
thisBubble.hide();
mouseremove(thisBubble);
}, 500);
});
function mouseremove(thisBubble) {
thisBubble.removeClass('bubble-pop');
setTimeout(() => {
thisBubble.show();
}, 500);
}
.bubbles {
padding:0;
position: absolute;
top: 0;
left: 0;
width:100%;
height:100%;
z-index: 0;
-webkit-transform: translateZ(0);
transform: translateZ(0);
}
.bubbles li {
position: absolute;
list-style: none;
display: block;
background-image: url('https://www.fundacioarcadi.com/wp-content/uploads/2019/09/bombolla-01.png');
background-size: 20px;
bottom: -100px;
-webkit-animation: square 40s infinite ;
animation: square 40s infinite ;
-webkit-transition-timing-function: linear;
transition-timing-function: linear;
}
li{
background-image: url("https://www.fundacioarcadi.com/wp-content/uploads/2019/09/bombolla-01.png");
background-size: cover !important;
}
.bubbles li:nth-child(1) {
width: 250px;
height: 250px;
left: 10%;
}
.bubbles li:nth-child(2) {
width: 200px;
height: 200px;
left: 40%;
-webkit-animation-delay: 2s;
animation-delay: 2s;
-webkit-animation-duration: 60s;
animation-duration: 60s;
}
.bubbles li:nth-child(3) {
width: 100px;
height: 100px;
left: 60%;
-webkit-animation-delay: 4s;
animation-delay: 4s;
-webkit-animation-duration: 60s;
animation-duration: 60s;
}
.bubbles li:nth-child(4) {
width: 160px;
height: 160px;
left: 80%;
-webkit-animation-delay: 1s;
animation-delay: 1s;
-webkit-animation-duration: 45s;
animation-duration: 45s;
}
.bubbles li:nth-child(5) {
width: 100px;
height: 100px;
left: 50%;
-webkit-animation-delay: 20s;
animation-delay: 15s;
-webkit-animation-duration: 35s;
animation-duration: 35s;
}
.bubbles li:nth-child(6) {
width: 100px;
height: 100px;
left: 10%;
-webkit-animation-delay: 20s;
animation-delay: 15s;
-webkit-animation-duration: 65s;
animation-duration: 65s;
}
.bubbles li:nth-child(7) {
width: 100px;
height: 100px;
left: 90%;
-webkit-animation-delay: 20s;
animation-delay: 45s;
-webkit-animation-duration: 30s;
animation-duration: 30s;
}
#-webkit-keyframes square {
0% {
-webkit-transform: translateY(0);
transform: translateY(0);
}
100% {
-webkit-transform: translateY(-1080px);
transform: translateY(-1080px);
}
}
#keyframes square {
0% {
-webkit-transform: translateY(0);
transform: translateY(0);
}
100% {
-webkit-transform: translateY(-1080px) rotate(180deg);
transform: translateY(-1080px) rotate(180deg);
}
}
.bubble-pop {
-webkit-animation: bubblePop 0.4s ease !important;
-moz-animation: bubblePop 0.4s ease !important;
animation: bubblePop 0.4s ease !important;
opacity: 0 !important;
}
#-webkit-keyframes bubblePop {
0% {
-webkit-transform: scale(0.2);
opacity: 1;
}
20% {
-webkit-transform: scale(0);
opacity: 0.6;
}
100% {
-webkit-transform: scale(0.2);
opacity: 0;
}
}
#-moz-keyframes bubblePop {
0% {
-moz-transform: scale(0.2);
opacity: 1;
}
20% {
-moz-transform: scale(0);
opacity: 0.6;
}
100% {
-moz-transform: scale(0.2);
opacity: 0;
}
}
#keyframes bubblePop {
0% {
transform: scale(0.2);
opacity: 1;
}
20% {
transform: scale(0);
opacity: 0.6;
}
100% {
transform: scale(0.2);
opacity: 0;
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<ul class="bubbles">
<li></li>
<li></li>
<li></li>
<li></li>
<li></li>
<li></li>
<li></li>
</ul>
I have 3 animations on css what I've made in fiddle that are "animate1 (as a slow rotate), animate2 (as a medium rotate) and animate3 (as a fastest rotate) which is want to running by toggle onClick on an Element of "<h1>". untiil now of my achievements is just only till running to animate2 only after that I don't know how ? Please to anyone for solve this case and sorry for my bad english ...
demo on fiddle
function Animation() {
var anim = document.getElementsByTagName("h1")[0];
anim.innerText = "|"; anim.className = "animate1";
anim.addEventListener("webkitAnimationEnd", function() {anim.className = 'animate2'});
anim.addEventListener("animationend", function() {anim.className = 'animate2'});
}
#keyframes twister1 {
from {
transform: rotate(0);
}
to {
transform: rotate(360deg);
}
}
#keyframes twister2 {
0% {
transform: rotateZ(0deg);
}
10% {
transform: rotateZ(360deg);
}
20% {
transform: rotateZ(720deg);
}
30% {
transform: rotateZ(1080deg);
}
40% {
transform: rotateZ(1440deg);
}
50% {
transform: rotateZ(1800deg);
}
60% {
transform: rotateZ(2160deg);
}
70% {
transform: rotateZ(2520deg);
}
80% {
}
90% {
}
100% {
}
}
#keyframes twister3 {
from {
transform-origin: center;
transform: rotate(-20000deg);
opacity: 1;
}
to {
transform-origin: center;
transform: none;
opacity: 1;
}
}
.animate1 {
-webkit-animation: twister1;
animation-duration: 5s;
animation-iteration-count: 1;
animation-timing-function: linear;
animation-fill-mode: both;
}
.animate2 {
-webkit-animation: twister2;
animation-duration: 6s;
animation-iteration-count: 1;
animation-timing-function: linear;
animation-fill-mode: both;
}
.animate3 {
-webkit-animation: twister3;
animation-duration: 5s;
animation-iteration-count: 1;
animation-timing-function: linear;
animation-fill-mode: both;
}
.center {
font-family: 'Montserrat', sans-serif;
transform: translateY(-50%);
text-align: center;
position: fixed;
margin: 0px;
width: 100%;
color: #222;
z-index: 1;
top: 50%;
}
<div class="center">
<h1 onclick="Animation()">|</h1>
</div>
Use only one animation and simply increase/decrease the duration to control the speed:
var i = 7;
var anim = document.getElementsByTagName("h1")[0];
function Animation() {
anim.className = "animate";
anim.style.animationDuration = (i-=2) + 's';
if(i<=0) {
i=7;
}
}
#keyframes twister {
from {
transform: rotate(0);
}
to {
transform: rotate(360deg);
}
}
.animate {
animation: twister 5s infinite linear;
}
.center {
font-family: 'Montserrat', sans-serif;
transform: translateY(-50%);
text-align: center;
position: fixed;
margin: 0px;
width: 100%;
color: #222;
z-index: 1;
top: 50%;
}
<div class="center">
<h1 onclick="Animation()">|</h1>
</div>
I have an animation in CSS that spins an image around its centre. I want to be able to change animation-timing-function and -webkit-animation-timing-function etc. programmatically in JavaScript. Here is the code and what I have tried:
<div id="content"> <div id="container">
<div id="outerQ"></div> <div id="innerQ">
</div>
</div>
<div id="logo"></div>
<span id="sp"></span>
<input type="button" id="linear" value="Linear"/>
<input type="button" id="ease" value="Ease in and out"/>
</div>
SCRIPT :
<head>
<script src="http://code.jquery.com/jquery-2.0.1.min.js"></script>
<script>
$(document).ready(function ()
{
$("#linear").click(function ()
{
$("#innerQ").css("-webkit-animation-timing-function", "linear");
});
$("#ease").click(function ()
{
$("#innerQ").css("-webkit-animation-timing-function", "ease-in-out");
});
});
</script>
CSS:
<style>
body
{
background: #018a9a;
margin: 20px;
}
#content
{
width: 566px;
height: 120px;
position: fixed;
top: 50%;
left: 50%;
margin-top: -80px;
margin-left: -278px;
}
#outerQ
{
width: 96px;
height: 120px;
background-image: url('outerQ.png');
}
#innerQ
{
width: 96px;
height: 120px;
background-image: url('innerQ.png');
position: absolute;
left: 0;
top: 0;
}
#container
{
width: 96px;
height: 120px;
float: left;
}
#logo
{
width: 470px;
height: 120px;
background-image: url('LogoLarge.png');
float: left;
}
#sp
{
clear: both;
}
#keyframes spin
{
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
#-webkit-keyframes spin
{
from {
-webkit-transform: rotate(0deg);
}
to {
-webkit-transform: rotate(360deg);
}
}
#-moz-keyframes spin
{
from {
-moz-transform: rotate(0deg);
}
to {
-moz-transform: rotate(360deg);
}
}
#innerQ
{
/*IE 10*/
animation-name: spin;
animation-iteration-count: infinite;
animation-timing-function: linear;
animation-duration: 1.3s;
animation-play-state: running;
transform-origin: 48px 50.5px;
/*Chrome*/
-webkit-animation-name: spin;
-webkit-animation-iteration-count: 1;
-webkit-animation-timing-function: linear;
-webkit-animation-duration: 1.3s;
-webkit-animation-play-state: running;
-webkit-transform-origin: 48px 50px;
/*Firefox*/
-moz-animation-name: spin;
-moz-animation-iteration-count: infinite;
-moz-animation-timing-function: linear;
-moz-animation-duration: 1.3s;
-moz-animation-play-state: running;
-moz-transform-origin: 48px 50px;
}
</style>
</head>
<body>
HTML:
<input type="button" id="linear" value="Linear"/>
<input type="button" id="ease" value="Ease in and out"/>
</div>
</body>
I am using webkit here because I use Chrome, clicking the buttons do nothing. I also want to change 'animation-iteration-count' and 'animation-duration' but these don't work. The only one that does work is '-webkit-animation-play-state'. I have also tried:
$("#innerQ").style.WebkitAnimationTimingFunction = "ease-in-out";
That doesn't work too. Is there a way of changing these properties after the page has loaded? Thanks
function function_name() {
document.getElementById('innerQ"').className = "innerQ";
}
CSS
.innerQ
{
//you css code(put all timing stuff here!!!)
}
//Step 1--->Put you desired css animation in a css class
//Step 2--->add that css class with javascript(className)
//Step 3---->Call function animation on click of the button