code that displays words, JS Jquery - javascript

Code Link: http://jsbin.com/lozifokuzi/1/edit?html,js,output should display 16 words but it displays only 15 words (The words written in Hebrew).
The code is written in languages ​​JavaScript and jQuery.
$(document).ready(function () {
// creat array of objects, DetermineIDs
var words = new Array(16);
for (var i = 0; i < words.length; i++) {
words[i] = new Object();
words[i].id = i + 1;
}
//insert into objects words
words[0].word = "קוף";
words[1].word = "קוף";
words[2].word = "אריה";
words[3].word = "אריה";
words[4].word = "נמר";
words[5].word = "נמר";
words[6].word = "טלפון";
words[7].word = "טלפון";
words[8].word = "מחשב";
words[9].word = "מחשב";
words[10].word = "מקלדת";
words[11].word = "מקלדת";
words[12].word = "אוגר";
words[13].word = "אוגר";
words[14].word = "עכבר";
words[15].word = "עכבר";
//Determine locations
var ret=Random(loc);
var random = 0;
for (var i = 0; i < words.length; i++) {
words[i].loca=ret[0];
loc=ret[1];
ret = Random(loc);
}
//write the words
for (var i = 0; i < 16; i++) {
$("#c" + (words[i].loca)).html(words[i].word);
}
});
function RandomC(ezer, random) {
for (var i = 0; i <= 16; i++) {
if (ezer[i] == random) {
return true;
}
}
return false;
}
function Random(lq) {
var ezer = new Array(16);
for (var i = 0; i < 16; i++) {
ezer[i] = lq[i];
}
var random = 0;
while ((random < 1 || random > 17) || RandomC(ezer, random)) {
random = parseInt(Math.random() * 100);
}
for (var i = 0; i < lq.length; i++) {
if (lq[i] == null) {
ezer[i] = random;
break;
}
}
var arr = new Array(2);
arr[0] = random;
arr[1] = ezer;
return arr;
}
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
<title></title>
</head>
<body>
<article>
<div id="l1">
<p id="c1"></p>
<p id ="c2"></p>
<p id="c3"></p>
<p id="c4"></p>
</div>
<div id="l2">
<p id="c5"></p>
<p id="c6"></p>
<p id="c7"></p>
<p id="c8"></p>
</div>
<div id="l3">
<p id="c9"></p>
<p id="c10"></p>
<p id="c11"></p>
<p id="c12"></p>
</div>
<div id="l4">
<p id="c13"></p>
<p id="c14"></p>
<p id="c15"></p>
<p id="c16"></p>
</div>
</article>
</body>
</html>
Can anyone help?

You have 17 in funciton Random() while loop:
while ((random < 1 || random > 17) || RandomC(ezer, random))
{
random = parseInt(Math.random() * 100);
}
make it 16:
while ((random < 1 || random > 16) || RandomC(ezer, random))
{
random = parseInt(Math.random() * 100);
}
You problem is that you have 16 element from 1 to 16, and your random function gives 16 random numbers from 1 to 17, in case returned range has number 17 it lacks something from 1 to 16, which means your p element of that nubmer doesn't get filled with content.

Related

How to make value become 0 in textbox?

I am making a dice game where you roll dice. When you roll a number that number adds to your total score. But when you roll a 1 you lose your total score and it switches to the other player. You can also hold to switch player.
As it is right now it become 0 after getting a 1 the first time. My problem is that when you switch back to the original starter player the score that was there before comes back. Like it does not stay the value of 0 but only looks like it.
var swithcing = false;
var current1 = 0;
var total1 = 0;
var current2 = 0;
var total2 = 0;
function roll() {
var randomnumber = Math.floor(Math.random() * 6) + 1;
var player1score = document.querySelector('.player1total');
var player1curent = document.querySelector('.player1');
var player2score = document.querySelector('.player2total')
var player2curent = document.querySelector('.player2')
if (randomnumber == 1) {
swithcing = !swithcing;
player1score.innerHTML = 0;
player1curent.innerHTML = 0;
player2curent.innerHTML = 0;
}
if (randomnumber == 1 && swithcing == false) {
player2score.innerHTML = 0;
}
if (swithcing == true) {
current2 += randomnumber;
player2score.innerHTML = current2;
player2curent.innerHTML = randomnumber;
}
if (swithcing == false) {
current1 += randomnumber;
player1score.innerHTML = current1;
player1curent.innerHTML = randomnumber;
}
}
function hold() {
swithcing = !swithcing;
}
<h1>Player 1</h1>
<h2 class="player1"></h2>
<h3 class="player1total"></h3>
<h1>Player 2</h1>
<h2 class="player2"></h2>
<h3 class="player2total"></h3>
<input type="button" onclick="roll()" value="Roll Dice!" />
<input type="button" onclick="hold()" value="Hold!" />
I think your code should look something like this
let switching = false;
let current1 = 0;
let total1 = 0;
let current2 = 0;
let total2 = 0;
let randomnumber = 0
const player1score = document.querySelector('.player1total');
const player1current = document.querySelector('.player1');
const player2score = document.querySelector('.player2total');
const player2current = document.querySelector('.player2');
function roll() {
randomnumber = Math.floor(Math.random() * 6) + 1;
//console.log(randomnumber);
//logic for normal rolls
if(randomnumber > 1){
if(switching==true){
current2=randomnumber;//set to number rolled
total2+=randomnumber;//sum to total score
} else {
current1=randomnumber;//set to number rolled
total1+=randomnumber;//sum to total score
}
}
//logic if player loses
if (randomnumber == 1) {
//switch
switching = !switching;
//if switches to player 2
current1=0;//reset
current2=0;//reset
if(switching==true){
//console.log("Player 2 selected");
total2+=total1//total becomes player 1 previous total
total1=0;//player 1 total resets
} else {
//console.log("Player 1 selected");
total1+=total2//total becomes player 2 previous total
total2=0;//player 2 total resets
}
}
player1score.textContent = total1;
player1current.textContent = current1;
player2current.textContent = current2;
player2score.textContent = total2;
}
function hold() {
switching = !switching;
player1score.textContent = total1;
player1current.textContent = 0;
player2current.textContent = 0;
player2score.textContent = total2;
}
<h1>Player 1</h1>
<h2 class="player1"></h2>
<h3 class="player1total"></h3>
<h1>Player 2</h1>
<h2 class="player2"></h2>
<h3 class="player2total"></h3>
<input type="button" onclick="roll()" value="Roll Dice!" />
<input type="button" onclick="hold()" value="Hold!" />

How to find/remove last text portion of innerHTML

I have a <div> element that contains both html elements and text. I want to find/remove the last or the last nth or the nth text only portion of it.
So for example
<div id="foo">
<span id="bar">abcdefg</span>
<span id="baz">z</span>
</div>
If I had a method to delete the last text character, the first call would delete z and the second call would delete g. Or if I had a method to find the 4th character, it would return d.
It sounds like you only care about the text nodes, so probably something like this so you can just delete the nth character:
var div = document.getElementById("foo");
const getTextNodes = (el, nodes) => {
nodes = nodes || [];
for (var i = 0; i < el.childNodes.length; i++) {
var curNode = el.childNodes[i];
if (curNode.nodeName === "#text") {
if (curNode.textContent.trim().length) {
nodes.push(curNode);
}
} else {
getTextNodes(curNode, nodes);
}
}
return nodes;
}
console.log(getTextNodes(div).map((el) => el.textContent));
const deleteNthCharacter = (el, n) => {
n--; // since we want to be "1 indexed"
const nodes = getTextNodes(el);
let len = 0;
for (let i = 0; i < nodes.length; i++) {
const curNode = nodes[i];
if (len + curNode.textContent.length > n) {
curNode.textContent = curNode.textContent.substring(0, n - len) + curNode.textContent.substring(n + 1 - len);
break;
} else {
len += curNode.textContent.length;
}
}
}
deleteNthCharacter(div, 2);
deleteNthCharacter(div, 7);
<div id="foo">
<span id="bar">abcdefg</span>
<span id="baz">z</span>
</div>
If I understood your question correctly this should do the trick:
function deleteLastChar(targetId){
const target = document.getElementById(targetId);
let lastWithText = -1;
//find last child that has text set
target.childNodes.forEach((child, iter) => {
if(child.innerText != undefined && child.innerText.length > 0){
lastWithText = iter;
}
});
// exit if no valid text node was found
if(lastWithText === -1)
return;
const lastNode = target.childNodes[lastWithText];
lastNode.innerText = lastNode.innerText.slice(0, -1);
}
deleteLastChar("foo")
deleteLastChar("foo")
deleteLastChar("foo")
deleteLastChar("foo")
<div id="foo">
<span id="bar">abcdefg</span>
<span id="baz">z</span>
</div>
If I understand the question this is probably what you're looking for
let x = document.getElementById('foo').children;
function erase() {
for (let i = x.length - 1; i >=0; i--) {
if(x[i].textContent.length > 0) {
const textC = x[i].textContent;
x[i].textContent = textC.substring(0, textC.length - 1);
return;
}
}
}
<div id="foo">
<span id="bar">abcdefg</span>
<span id="baz">z</span>
</div>
<button onclick="erase()">Erase</button>
<!DOCTYPE html>
<html>
<head>
<title></title>
</head>
<body>
<div id="foo">
<span id="bar">abcdefg</span><br>
<span id="baz">z</span><br><br>
<div id="result"></div>
<div id="result2"></div>
</div>
<script type="text/javascript">
var s = function(x){
return document.querySelector(x)
}
log = console.log;
var span1 = s("#bar")
var span2 = s("#baz")
var result = s("#result")
var result2 = s("#result2")
var res = span1.innerText.charAt(4)
// with the charAt method
result.innerText = " Result is : " +res+"\n\n"
// with regular Expression
var reg = /e/
result2.innerText = " Result2 is : " +span1.innerText.match(reg)
</script>
</body>
</html>

JavaScript not further executed once a button is disabled

I am using next and prev buttons so one question will be shown at a time, however, once next or prev buttons are disabled, the other button doesn't work anymore either. Here's my code:
var showing = [1, 0, 0, 0];
var questions = ['q0', 'q1', 'q2', 'q3'];
function next() {
var qElems = [];
for (var i = 0; i < questions.length; i++) {
qElems.push(document.getElementById(questions[i]));
}
for (var i = 0; i <= showing.length; i++) {
if (showing[i] == 1) {
showing[i] = 0;
if (i == showing.length - 1) {
document.getElementById("next").disabled = true;
} else {
console.log(i);
qElems[i + 1].style.display = 'block';
qElems[i].style.display = 'none';
showing[i + 1] = 1;
}
break;
}
}
}
function prev() {
var qElems = [];
for (var i = 0; i < questions.length; i++) {
qElems.push(document.getElementById(questions[i]));
}
for (var i = 0; i <= showing.length; i++) {
if (showing[i] == 1) {
showing[i] = 0;
if (i == showing.length - 4) {
document.getElementById("prev").disabled = true;
} else {
qElems[i - 1].style.display = 'block';
qElems[i].style.display = 'none';
showing[i - 1] = 1;
}
break;
}
}
}
I think you want this simplified script
I had to guess the HTML, but there is only one function.
window.addEventListener("load", function() {
let showing = 0;
const questions = document.querySelectorAll(".q");
questions[showing].style.display = "block";
const next = document.getElementById("next");
const prev = document.getElementById("prev");
document.getElementById("nav").addEventListener("click", function(e) {
var but = e.target, dir;
if (but.id === "prev") dir = -1;
else if (but.id === "next") dir = 1;
else return; // not a button
questions[showing].style.display = "none"; // hide current
showing += dir; // up or down
next.disabled = showing === questions.length-1;
if (showing <= 0) showing = 0;
prev.disabled = showing === 0
questions[showing].style.display = "block";
})
})
.q { display:none }
<div class="q" id="q0">Question 0</div>
<hr/>
<div class="q" id="q1">Question 1</div>
<hr/>
<div class="q" id="q2">Question 2</div>
<hr/>
<div class="q" id="q3">Question 3</div>
<hr/>
<div id="nav">
<button type="button" id="prev" disabled>Prev</button>
<button type="button" id="next">Next</button>
</div>
Since this is a quiet interesting java script task, Im doing my own solution.
Hope this matches the requirement.
I have created 4 divs of which first one is only displayed at first. Remaining divs are placed hidden. On clicking next, the divs are displayed according to index. Once the last and first indexes are interpreted, the respective next and previous buttons are enabled and disabled.
var showing = [1, 0, 0, 0];
var questions = ['q0', 'q1', 'q2', 'q3'];
var qElems = [];
function initialize() {
for (var i = 0; i < questions.length; i++) {
qElems.push(document.getElementById(questions[i]));
}
}
function updatevisibilitystatus(showindex, hideindex) {
qElems[showindex].style.display = 'block';
qElems[hideindex].style.display = 'none';
showing[showindex] = 1;
}
function next() {
for (var i = 0; i <= showing.length; i++) {
if (showing[i] == 1) {
showing[i] = 0;
if (i == showing.length - 2) {
document.getElementById("next").disabled = true;
}
updatevisibilitystatus(i + 1, i);
document.getElementById("prev").disabled = false;
break;
}
}
}
function prev() {
for (var i = 0; i <= showing.length; i++) {
if (showing[i] == 1) {
showing[i] = 0;
if (i == 1) {
document.getElementById("prev").disabled = true;
}
updatevisibilitystatus(i - 1, i);
document.getElementById("next").disabled = false;
break;
}
}
}
<body onload="initialize()">
<div id="q0" style="display: block;">Q0</div>
<div id="q1" style="display: none;">Q1</div>
<div id="q2" style="display: none;">Q2</div>
<div id="q3" style="display: none;">Q3</div>
<button id="prev" disabled onclick="prev()">Prev</button>
<button id="next" onclick="next()">Next</button>
</body>

How can I create a secret message app using the square code method?

I need to create a secret message app, such that a text:
"If man was meant to stay on the ground, god would have given us roots."
is normalized to:
"ifmanwasmeanttostayonthegroundgodwouldhavegivenusroots"
And the normalised text forms a rectangle (​r x c​) where ​c​ is the number of columns and ​r​ is the number of rows such that ​c >= r​ and ​c - r <= 1​,
So for instance the normalized text is 54 characters long, dictating a rectangle with ​c = 8​ and ​r = 7​:
"ifmanwas"
"meanttos"
"tayonthe"
"groundgo"
"dwouldha"
"vegivenu"
"sroots "
Then the coded message is obtained by reading down the columns going left to right
"imtgdvsfearwermayoogoanouuiontnnlvtwttddesaohghnsseoau"
and further split to
"imtgdvs fearwer mayoogo anouuio ntnnlvt wttddes aohghn sseoau"
The resulting cypher text for a non perfect rectangle can only have a single whitespace for the last rows.
"imtgdvs"
"fearwer"
"mayoogo"
"anouuio"
"ntnnlvt"
"wttddes"
"aohghn "
"sseoau "
This what I have done so far, I could only get my normalised text, but I am doing something wrong to convert it to a rectangle and to get a cypher text out of it.
const output = document.querySelector('#encoded_rectangle');
const encodedChunks = document.querySelector('#encoded_chunks');
const text = document.querySelector('#normalized_text');
const string = document.querySelector('#message');
const error = document.querySelector('#alert');
const encodeMessage = () => {
let message = string.value;
function wordCount() {
return message.split(" ").length;
}
if (wordCount < 2 || message.length < 50) {
error.innerHTML = "Invalid message, Input more than one word and at Least 50 characters!";
return false;
}
function normaliseMessage() {
return message.replace(/[^a-zA-Z0-9]/g, "").toLowerCase();
}
function rectangleSize() {
return Math.ceil(Math.sqrt(normaliseMessage.length));
}
function splitRegEx() {
return new RegExp(".{1," + rectangleSize + "}", "g");
}
function plaintextSegments() {
return normaliseMessage.match(splitRegEx);
}
function ciphertext() {
var columns = [],
currentLetter, currentSegment;
var i, j;
for (let i = 0; i < rectangleSize; i++) {
columns.push([]);
}
for (i = 0; i < plaintextSegments.length; i++) {
currentSegment = plaintextSegments[i];
for (j = 0; j < columns.length; j++) {
currentLetter = currentSegment[j];
columns[j].push(currentLetter);
}
}
for (i = 0; i < columns.length; i++) {
columns[i] = columns[i].join("");
}
return columns.join("");
}
function normalizeCipherText() {
return ciphertext.match(splitRegEx).join(" ");
}
text.innerHTML = plaintextSegments();
encodedChunks.innerHTML = ciphertext();
output.innerHTML = normalizeCipherText();
}
<form>
<input type="text" placeholder="Type your secret message" id="message">
<p id="alert"></p>
<button type="button" class="button" onclick="encodeMessage()">Encode message</button>
</form>
<div class="box">
<h3>Normalised Text</h3>
<p id="normalized_text"></p>
</div>
<div class="box">
<h3>Encoded Chunks</h3>
<p id="encoded_chunks">
</p>
</div>
<div class="box">
<h3>Encoded Rectangle</h3>
<p id="encoded_rectangle">
</p>
</div>
Most of your code is constructed of very short methods.
Usually I'd consider a good practice, but in this case I think it just made the code less readable.
Additionally, I have to say that the HTML part wasn't necessary in terms of solving the issue - which was clearly Javascript/algorithm related.
This is my solution, which can be modified to match your context:
const input = "If man was meant to stay on the ground, god would have given us roots.";
const normalizedInput = input.replace(/[^\w]/g, "").toLowerCase();
const length = normalizedInput.length;
const cols = Math.ceil(Math.sqrt(length));
const rows = Math.ceil(length / cols);
var cypherText = "";
for (let i = 0; i < cols; i ++) {
for (let j = i; j < normalizedInput.length; j += cols) {
cypherText += normalizedInput[j];
}
cypherText += '\n';
}
console.log(cypherText);
This is what I came up with
const output = document.querySelector('#encoded_rectangle');
const encodedChunks = document.querySelector('#encoded_chunks');
const text = document.querySelector('#normalized_text');
const string = document.querySelector('#message');
const error = document.querySelector('#alert');
const encodeMessage = () => {
let message = string.value;
var normalisedText = message.replace(/[^a-zA-Z0-9]/g, "");
var textCount = normalisedText.length;
if (textCount < 50) {
console.log("Invalid message, Input more than one word and at Least 50 characters!");
return false;
}
var higest = Math.ceil(Math.sqrt(textCount));
var lowest = Math.ceil(textCount/higest);
var rect = [];
var coded = [];
var innerObj = {};
var resulting = "";
rect = rectangleSize(higest,lowest,normalisedText);
//read text from top-down i hotago!!!
coded = readFromTopDown(rect, higest);
coded.forEach(co => {
resulting += co.trim();
});
//nwa idi sharp, nice logic
console.log("Normalized: " + normalisedText);
console.log("Count: " + textCount);
console.log(rect);
console.log(coded);
console.log("Resulting: " + resulting);
function rectangleSize(higest, lowest, normalise) {
var rect = [];
var startIndex = 0;
for(var i = 0; i < lowest; i++){
if(i !== 0)
startIndex += higest;
if(normalise.substring(startIndex, startIndex + higest).length == higest){
rect.push(normalise.substring(startIndex, startIndex + higest))
}else{
//get the remainder as spaces
var spaces = higest - normalise.substring(startIndex, startIndex + higest).length;
var textI = normalise.substring(startIndex, startIndex + higest);
var str = textI + new Array(spaces + 1).join(' ');
rect.push(str);
}
}
return rect;
}
function readFromTopDown(rect, higest) {
var coded = [];
for(var i = 0; i < higest; i++){
var textMain = "";
rect.forEach(re => {
textMain += re.substring(i, i+1);
});
coded.push(textMain);
}
return coded;
}
}
<form>
<input type="text" placeholder="Type your secret message" id="message">
<p id="alert"></p>
<button type="button" class="button" onclick="encodeMessage()">Encode message</button>
</form>
<div class="box">
<h3>Normalised Text</h3>
<p id="normalized_text"></p>
</div>
<div class="box">
<h3>Encoded Chunks</h3>
<p id="encoded_chunks"></p>
</div>
<div class="box">
<h3>Encoded Rectangle</h3>
<p id="encoded_rectangle"></p>
</div>
Try and see

Sorting table using javascript sort()

I am trying to sort a table. I've seen several jQuery and JavaScript solutions which do this through various means, however, haven't seen any that use JavaScript's native sort() method. Maybe I am wrong, but it seems to me that using sort() would be faster.
Below is my attempt, however, I am definitely missing something. Is what I am trying to do feasible, or should I abandon it? Ideally, I would like to stay away from innerHTML and jQuery. Thanks
var index = 0; //Index to sort on.
var a = document.getElementById('myTable').rows;
//sort() doesn't work on collection
var b = [];
for (var i = a.length >>> 0; i--;) {
b[i] = a[i];
}
var x_td, y_td;
b.sort(function(x, y) {
//Having to use getElementsByTagName is probably wrong
x_td = x.getElementsByTagName('td')[index].data;
y_td = y.getElementsByTagName('td')[index].data;
return x_td == y_td ? 0 : (x_td < y_td ? -1 : 1);
});
A td element doesn't have a .data property.
If you wanted the text content of the element, and if there's only a single text node, then use .firstChild before .data.
Then when that is done, you need to append the elements to the DOM. Sorting a JavaScript Array of elements doesn't have any impact on the DOM.
Also, instead of getElementsByTagName("td"), you can just use .cells.
b.sort(function(rowx, rowy) {
x_td = rowx.cells[index].firstChild.data;
y_td = rowy.cells[index].firstChild.data;
return x_td == y_td ? 0 : (x_td < y_td ? -1 : 1);
});
var parent = b[0].parentNode;
b.forEach(function(row) {
parent.appendChild(row);
});
If the content that you're comparing is numeric, you should convert the strings to numbers.
If they are text strings, then you should use .localeCompare().
return x_td.localeCompare(y_td);
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>All Sorting Techniques</title>
<script type="text/javascript">
var a = [21,5,7,318,3,4,9,1,34,67,33,109,23,156,283];
function bubbleSort(a)
{
var change;
do {
change = false;
for (var i=0; i < a.length-1; i++) {
if (a[i] > a[i+1]) {
var temp = a[i];
a[i] = a[i+1];
a[i+1] = temp;
change = true;
}
}
} while (change);
document.getElementById("bublsrt").innerHTML = "Bubble Sort Result is: "+a;
}
var b = [1,3,4,5,7,9,21,23,33,34,67,109,156,283,318];
function binarySearch(b, elem){
var left = 0;
var right = b.length - 1;
while (left <= right){
var mid = parseInt((left + right)/2);
if (b[mid] == elem)
return mid;
else if (b[mid] < elem)
left = mid + 1;
else
right = mid - 1;
}
return b.length;
}
function searchbinary(){
var x = document.getElementById("binarysearchtb").value;
var element= binarySearch(b,x);
if(element==b.length)
{
alert("no. not found");
}
else
{
alert("Element is at the index number: "+ element);
}
}
function quicksort(a)
{
if (a.length == 0)
return [];
var left = new Array();
var right = new Array();
var pivot = a[0];
for (var i = 1; i < a.length; i++) {
if (a[i] < pivot) {
left.push(a[i]);
} else {
right.push(a[i]);
}
}
return quicksort(left).concat(pivot, quicksort(right));
}
function quicksortresult()
{
quicksort(a);
document.getElementById("qcksrt").innerHTML = "Quick Sort Result is: "+quicksort(a);
}
function numeric(evt){
var theEvent = evt || window.event;
var key = theEvent.keyCode || theEvent.which;
key = String.fromCharCode(key);
var regex = /[0-9]|\./;
if (!regex.test(key)) {
theEvent.returnValue = false;
if (theEvent.preventDefault)
theEvent.preventDefault();
}
}
function insertionsorting(a)
{
var len = a.length;
var temp;
var i;
var j;
for (i=0; i < len; i++) {
temp = a[i];
for (j=i-1; j > -1 && a[j] > temp; j--) {
a[j+1] = a[j];
}
a[j+1] = temp;
}
document.getElementById("insrtsrt").innerHTML = "Insertion Sort Result is: "+a;
}
function hiddendiv()
{
document.getElementById("binarytbdiv").style.display = "none";
document.getElementById("Insertnotbdiv").style.display = "none";
}
function binarydivshow()
{
document.getElementById("binarytbdiv").style.display = "block";
}
function insertnodivshow()
{
document.getElementById("Insertnotbdiv").style.display = "block";
}
function insertno(a)
{
var extrano = document.getElementById("Insertnotb").value;
var b= a.push(extrano);
var change;
do {
change = false;
for (var i=0; i < a.length-1; i++) {
if (a[i] > a[i+1]) {
var temp = a[i];
a[i] = a[i+1];
a[i+1] = temp;
change = true;
}
}
} while (change);
document.getElementById("insrtnosearch").innerHTML = "Sorted List is: "+a;
alert("Index of "+extrano +" is " +a.indexOf(extrano));
}
</script>
</head>
<body onload="hiddendiv()">
<h1 align="center">All Type Of Sorting</h1>
<p align="center">Your Array is : 21,5,7,318,3,4,9,1,34,67,33,109,23,156,283</p>
<div id="main_div" align="center">
<div id="bubblesort">
<input type="button" id="bubblesortbutton" onclick="bubbleSort(a)" value="Bubble Sort">
<p id="bublsrt"></p>
</div><br>
<div id="quicksort">
<input type="button" id="quicksortbutton" onclick="quicksortresult()" value="Quick Sort">
<p id="qcksrt"></p>
</div><br>
<div id="insertionsort">
<input type="button" id="insertionsortbutton" onclick="insertionsorting(a)" value="Insertion Sort">
<p id="insrtsrt"></p>
</div><br>
<div id="binarysearch">
<input type="button" id="binarysearchbutton" onclick="binarydivshow();" value="Binary Search">
<div id="binarytbdiv">
<input type="text" id="binarysearchtb" placeholder="Enter a Number" onkeypress="numeric(event)"><br>
<input type="button" id="binarysearchtbbutton" value="Submit" onclick="searchbinary()">
<p id="binarysrch">Sorted List is : 1,3,4,5,7,9,21,23,33,34,67,109,156,283,318</p>
</div>
</div><br>
<div id="Insertno">
<input type="button" id="insertno" onclick="insertnodivshow()" value="Insert A Number">
<div id="Insertnotbdiv">
<input type="text" id="Insertnotb" placeholder="Enter a Number" onkeypress="numeric(event);"><br>
<input type="button" id="Insertnotbbutton" value="Submit" onclick="insertno(a)">
<p id="insrtnosearch"></p>
</div>
</div>
</div>
</body>
</html>

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