How to deal with missing fields in react.js - javascript

Let's assume that there is an app written in react.js. It fetches single json through rest api and pass some properties to children components.
What is a proper way to handle potentially missing attributes of json and stuff? I probably should check in every component if props are there, and fill state with proper structure but filled with empty data, something like this:
var SomeComponent = React.createClass({
getInitialState: function() {
return {
someNestedStructure: {
foo: {
bar: null,
baz: null
},
morenested: {
something: '',
andEvenMoreNested: {
somethingb: ''
}
},
somedata: {
id: null
},
somedataaa: {
}
}
}
},
componentDidMount: function() {
//call rest api and set new state depending on what is inside json
//check every required field to pass to children compoents
},
render: function() {
return (
<div>
<ComponentUsingNEsteStructure data={this.state.someNestedStructure.moreNested}/>
<ComponentThatNeedsEverythign data={this.state.someNestedStructure} />
<SomeOtherComponent some={this.sate.somedataaa} />
</div>
);
}
});
But I guess it generate a lot of json related structures inside code and a lot of ifs.
Thanks for any help!

This isn't specific to React. What you want is deep extend. This is available on npm as deep-extend
The usage is like this:
var defaultsForThing = {
foo: '',
bar: {
baz: true,
quux: null
}
};
// make a defaulting function
var defaultThing = deepExtend.bind(null, defaultsForThing);
// fetch some data which might be missing fields
$.getJSON('/api', function(data){
var fixed = defaultThing(data);
doSomethingWith(fixed);
});
Here's the deepExtend function (but prefer the linked to module)
var deepExtend = module.exports = function (/*obj_1, [obj_2], [obj_N]*/) {
if (arguments.length < 1 || typeof arguments[0] !== 'object') {
return false;
}
if (arguments.length < 2) return arguments[0];
var target = arguments[0];
// convert arguments to array and cut off target object
var args = Array.prototype.slice.call(arguments, 1);
var key, val, src, clone, tmpBuf;
args.forEach(function (obj) {
if (typeof obj !== 'object') return;
for (key in obj) {
if ( ! (key in obj)) continue;
src = target[key];
val = obj[key];
if (val === target) continue;
if (typeof val !== 'object' || val === null) {
target[key] = val;
continue;
} else if (val instanceof Buffer) {
tmpBuf = new Buffer(val.length);
val.copy(tmpBuf);
target[key] = tmpBuf;
continue;
} else if (val instanceof Date) {
target[key] = new Date(val.getTime());
continue;
} else if (val instanceof RegExp) {
target[key] = new RegExp(val);
continue;
}
if (typeof src !== 'object' || src === null) {
clone = (Array.isArray(val)) ? [] : {};
target[key] = deepExtend(clone, val);
continue;
}
if (Array.isArray(val)) {
clone = (Array.isArray(src)) ? src : [];
} else {
clone = (!Array.isArray(src)) ? src : {};
}
target[key] = deepExtend(clone, val);
}
});
return target;
}
One thing I might change in that function is that it doesn't satisfy this case well:
var defaults = {
a: [{b: 0, c: 0}]
};
var obj = {
a: [{b: 1}, {b: 2}, {c: 3}]
};
deepExtend(defaults, obj);
For the purpose of fixing json responses, you'd want to end up with the following, however this isn't technically a deep default (it's schema coercion).
{
a: [{b: 1, c: 0}, {b: 2, c: 0}, {c: 3, b: 0}]
}

You can avoid the large, nested object at the top level by using getDefaultProps to assign defaults to each component's props to cater for missing values. You could move the REST API access to the parent and pass the results to the children via their props (you'd have to use the parent's state as a trigger to re-render the child on getting the AJAX response, though).

Related

Why am I getting "TypeError: 'x' is read-only" error without problems with 'use strict' or 'constant'? [duplicate]

I'd like to store a JavaScript object in HTML5 localStorage, but my object is apparently being converted to a string.
I can store and retrieve primitive JavaScript types and arrays using localStorage, but objects don't seem to work. Should they?
Here's my code:
var testObject = { 'one': 1, 'two': 2, 'three': 3 };
console.log('typeof testObject: ' + typeof testObject);
console.log('testObject properties:');
for (var prop in testObject) {
console.log(' ' + prop + ': ' + testObject[prop]);
}
// Put the object into storage
localStorage.setItem('testObject', testObject);
// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');
console.log('typeof retrievedObject: ' + typeof retrievedObject);
console.log('Value of retrievedObject: ' + retrievedObject);
The console output is
typeof testObject: object
testObject properties:
one: 1
two: 2
three: 3
typeof retrievedObject: string
Value of retrievedObject: [object Object]
It looks to me like the setItem method is converting the input to a string before storing it.
I see this behavior in Safari, Chrome, and Firefox, so I assume it's my misunderstanding of the HTML5 Web Storage specification, not a browser-specific bug or limitation.
I've tried to make sense of the structured clone algorithm described in 2 Common infrastructure. I don't fully understand what it's saying, but maybe my problem has to do with my object's properties not being enumerable (???).
Is there an easy workaround?
Update: The W3C eventually changed their minds about the structured-clone specification, and decided to change the spec to match the implementations. See 12111 – spec for Storage object getItem(key) method does not match implementation behavior. So this question is no longer 100% valid, but the answers still may be of interest.
Looking at the Apple, Mozilla and Mozilla again documentation, the functionality seems to be limited to handle only string key/value pairs.
A workaround can be to stringify your object before storing it, and later parse it when you retrieve it:
var testObject = { 'one': 1, 'two': 2, 'three': 3 };
// Put the object into storage
localStorage.setItem('testObject', JSON.stringify(testObject));
// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');
console.log('retrievedObject: ', JSON.parse(retrievedObject));
A minor improvement on a variant:
Storage.prototype.setObject = function(key, value) {
this.setItem(key, JSON.stringify(value));
}
Storage.prototype.getObject = function(key) {
var value = this.getItem(key);
return value && JSON.parse(value);
}
Because of short-circuit evaluation, getObject() will immediately return null if key is not in Storage. It also will not throw a SyntaxError exception if value is "" (the empty string; JSON.parse() cannot handle that).
You might find it useful to extend the Storage object with these handy methods:
Storage.prototype.setObject = function(key, value) {
this.setItem(key, JSON.stringify(value));
}
Storage.prototype.getObject = function(key) {
return JSON.parse(this.getItem(key));
}
This way you get the functionality that you really wanted even though underneath the API only supports strings.
Creating a facade for the Storage object is an awesome solution. That way, you can implement your own get and set methods. For my API, I have created a facade for localStorage and then check if it is an object or not while setting and getting.
var data = {
set: function(key, value) {
if (!key || !value) {return;}
if (typeof value === "object") {
value = JSON.stringify(value);
}
localStorage.setItem(key, value);
},
get: function(key) {
var value = localStorage.getItem(key);
if (!value) {return;}
// assume it is an object that has been stringified
if (value[0] === "{") {
value = JSON.parse(value);
}
return value;
}
}
Stringify doesn't solve all problems
It seems that the answers here don't cover all types that are possible in JavaScript, so here are some short examples on how to deal with them correctly:
// Objects and Arrays:
var obj = {key: "value"};
localStorage.object = JSON.stringify(obj); // Will ignore private members
obj = JSON.parse(localStorage.object);
// Boolean:
var bool = false;
localStorage.bool = bool;
bool = (localStorage.bool === "true");
// Numbers:
var num = 42;
localStorage.num = num;
num = +localStorage.num; // Short for "num = parseFloat(localStorage.num);"
// Dates:
var date = Date.now();
localStorage.date = date;
date = new Date(parseInt(localStorage.date));
// Regular expressions:
var regex = /^No\.[\d]*$/i; // Usage example: "No.42".match(regex);
localStorage.regex = regex;
var components = localStorage.regex.match("^/(.*)/([a-z]*)$");
regex = new RegExp(components[1], components[2]);
// Functions (not recommended):
function func() {}
localStorage.func = func;
eval(localStorage.func); // Recreates the function with the name "func"
I do not recommend to store functions, because eval() is evil and can lead to issues regarding security, optimisation and debugging.
In general, eval() should never be used in JavaScript code.
Private members
The problem with using JSON.stringify() for storing objects is, that this function can not serialise private members.
This issue can be solved by overwriting the .toString() method (which is called implicitly when storing data in web storage):
// Object with private and public members:
function MyClass(privateContent, publicContent) {
var privateMember = privateContent || "defaultPrivateValue";
this.publicMember = publicContent || "defaultPublicValue";
this.toString = function() {
return '{"private": "' + privateMember + '", "public": "' + this.publicMember + '"}';
};
}
MyClass.fromString = function(serialisedString) {
var properties = JSON.parse(serialisedString || "{}");
return new MyClass(properties.private, properties.public);
};
// Storing:
var obj = new MyClass("invisible", "visible");
localStorage.object = obj;
// Loading:
obj = MyClass.fromString(localStorage.object);
Circular references
Another problem stringify can't deal with are circular references:
var obj = {};
obj["circular"] = obj;
localStorage.object = JSON.stringify(obj); // Fails
In this example, JSON.stringify() will throw a TypeError "Converting circular structure to JSON".
If storing circular references should be supported, the second parameter of JSON.stringify() might be used:
var obj = {id: 1, sub: {}};
obj.sub["circular"] = obj;
localStorage.object = JSON.stringify(obj, function(key, value) {
if(key == 'circular') {
return "$ref" + value.id + "$";
} else {
return value;
}
});
However, finding an efficient solution for storing circular references highly depends on the tasks that need to be solved, and restoring such data is not trivial either.
There are already some question on Stack Overflow dealing with this problem: Stringify (convert to JSON) a JavaScript object with circular reference
There is a great library that wraps many solutions so it even supports older browsers called jStorage
You can set an object
$.jStorage.set(key, value)
And retrieve it easily
value = $.jStorage.get(key)
value = $.jStorage.get(key, "default value")
I arrived at this post after hitting on another post that has been closed as a duplicate of this - titled 'how to store an array in localstorage?'. Which is fine except neither thread actually provides a full answer as to how you can maintain an array in localStorage - however I have managed to craft a solution based on information contained in both threads.
So if anyone else is wanting to be able to push/pop/shift items within an array, and they want that array stored in localStorage or indeed sessionStorage, here you go:
Storage.prototype.getArray = function(arrayName) {
var thisArray = [];
var fetchArrayObject = this.getItem(arrayName);
if (typeof fetchArrayObject !== 'undefined') {
if (fetchArrayObject !== null) { thisArray = JSON.parse(fetchArrayObject); }
}
return thisArray;
}
Storage.prototype.pushArrayItem = function(arrayName,arrayItem) {
var existingArray = this.getArray(arrayName);
existingArray.push(arrayItem);
this.setItem(arrayName,JSON.stringify(existingArray));
}
Storage.prototype.popArrayItem = function(arrayName) {
var arrayItem = {};
var existingArray = this.getArray(arrayName);
if (existingArray.length > 0) {
arrayItem = existingArray.pop();
this.setItem(arrayName,JSON.stringify(existingArray));
}
return arrayItem;
}
Storage.prototype.shiftArrayItem = function(arrayName) {
var arrayItem = {};
var existingArray = this.getArray(arrayName);
if (existingArray.length > 0) {
arrayItem = existingArray.shift();
this.setItem(arrayName,JSON.stringify(existingArray));
}
return arrayItem;
}
Storage.prototype.unshiftArrayItem = function(arrayName,arrayItem) {
var existingArray = this.getArray(arrayName);
existingArray.unshift(arrayItem);
this.setItem(arrayName,JSON.stringify(existingArray));
}
Storage.prototype.deleteArray = function(arrayName) {
this.removeItem(arrayName);
}
example usage - storing simple strings in localStorage array:
localStorage.pushArrayItem('myArray','item one');
localStorage.pushArrayItem('myArray','item two');
example usage - storing objects in sessionStorage array:
var item1 = {}; item1.name = 'fred'; item1.age = 48;
sessionStorage.pushArrayItem('myArray',item1);
var item2 = {}; item2.name = 'dave'; item2.age = 22;
sessionStorage.pushArrayItem('myArray',item2);
common methods to manipulate arrays:
.pushArrayItem(arrayName,arrayItem); -> adds an element onto end of named array
.unshiftArrayItem(arrayName,arrayItem); -> adds an element onto front of named array
.popArrayItem(arrayName); -> removes & returns last array element
.shiftArrayItem(arrayName); -> removes & returns first array element
.getArray(arrayName); -> returns entire array
.deleteArray(arrayName); -> removes entire array from storage
In theory, it is possible to store objects with functions:
function store (a)
{
var c = {f: {}, d: {}};
for (var k in a)
{
if (a.hasOwnProperty(k) && typeof a[k] === 'function')
{
c.f[k] = encodeURIComponent(a[k]);
}
}
c.d = a;
var data = JSON.stringify(c);
window.localStorage.setItem('CODE', data);
}
function restore ()
{
var data = window.localStorage.getItem('CODE');
data = JSON.parse(data);
var b = data.d;
for (var k in data.f)
{
if (data.f.hasOwnProperty(k))
{
b[k] = eval("(" + decodeURIComponent(data.f[k]) + ")");
}
}
return b;
}
However, function serialization/deserialization is unreliable because it is implementation-dependent.
You cannot store a key value without a string format.
LocalStorage only supports string formats for keys/values.
That is why you should convert your data to string whatever it is an array or object.
To store data in localStorage, first of all stringify it using the JSON.stringify() method.
var myObj = [{name:"test", time:"Date 2017-02-03T08:38:04.449Z"}];
localStorage.setItem('item', JSON.stringify(myObj));
Then when you want to retrieve data, you need to parse the string to object again.
var getObj = JSON.parse(localStorage.getItem('item'));
It is recommended using an abstraction library for many of the features discussed here, as well as better compatibility. There are lots of options:
jStorage or simpleStorage ← my preference
localForage
alekseykulikov/storage
Lawnchair
Store.js ← another good option
OMG
localDataStorage
You can use localDataStorage to transparently store JavaScript data types (Array, BigInt, Boolean, Date, Float, Integer, String and Object). It also provides lightweight data obfuscation, automatically compresses strings, facilitates query by key (name) as well as query by (key) value, and helps to enforce segmented shared storage within the same domain by prefixing keys.
[DISCLAIMER] I am the author of the utility [/DISCLAIMER]
Examples:
localDataStorage.set( 'key1', 'Belgian' )
localDataStorage.set( 'key2', 1200.0047 )
localDataStorage.set( 'key3', true )
localDataStorage.set( 'key4', { 'RSK' : [1,'3',5,'7',9] } )
localDataStorage.set( 'key5', null )
localDataStorage.get( 'key1' ) // --> 'Belgian'
localDataStorage.get( 'key2' ) // --> 1200.0047
localDataStorage.get( 'key3' ) // --> true
localDataStorage.get( 'key4' ) // --> Object {RSK: Array(5)}
localDataStorage.get( 'key5' ) // --> null
As you can see, the primitive values are respected.
You can use ejson to store the objects as strings.
EJSON is an extension of JSON to support more types. It supports all JSON-safe types, as well as:
Date (JavaScript Date)
Binary (JavaScript Uint8Array or the result of EJSON.newBinary)
User-defined types (see EJSON.addType. For example, Mongo.ObjectID is implemented this way.)
All EJSON serializations are also valid JSON. For example an object with a date and a binary buffer would be serialized in EJSON as:
{
"d": {"$date": 1358205756553},
"b": {"$binary": "c3VyZS4="}
}
Here is my localStorage wrapper using ejson
https://github.com/UziTech/storage.js
I added some types to my wrapper including regular expressions and functions
Another option would be to use an existing plugin.
For example persisto is an open source project that provides an easy interface to localStorage/sessionStorage and automates persistence for form fields (input, radio buttons, and checkboxes).
(Disclaimer: I am the author.)
For TypeScript users willing to set and get typed properties:
/**
* Silly wrapper to be able to type the storage keys
*/
export class TypedStorage<T> {
public removeItem(key: keyof T): void {
localStorage.removeItem(key);
}
public getItem<K extends keyof T>(key: K): T[K] | null {
const data: string | null = localStorage.getItem(key);
return JSON.parse(data);
}
public setItem<K extends keyof T>(key: K, value: T[K]): void {
const data: string = JSON.stringify(value);
localStorage.setItem(key, data);
}
}
Example usage:
// write an interface for the storage
interface MyStore {
age: number,
name: string,
address: {city:string}
}
const storage: TypedStorage<MyStore> = new TypedStorage<MyStore>();
storage.setItem("wrong key", ""); // error unknown key
storage.setItem("age", "hello"); // error, age should be number
storage.setItem("address", {city:"Here"}); // ok
const address: {city:string} = storage.getItem("address");
https://github.com/adrianmay/rhaboo is a localStorage sugar layer that lets you write things like this:
var store = Rhaboo.persistent('Some name');
store.write('count', store.count ? store.count+1 : 1);
store.write('somethingfancy', {
one: ['man', 'went'],
2: 'mow',
went: [ 2, { mow: ['a', 'meadow' ] }, {} ]
});
store.somethingfancy.went[1].mow.write(1, 'lawn');
It doesn't use JSON.stringify/parse because that would be inaccurate and slow on big objects. Instead, each terminal value has its own localStorage entry.
You can probably guess that I might have something to do with rhaboo.
localStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in localStorage
localStorage.getItem('obj'); // Get Object from localStorage
sessionStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in sessionStorage
sessionStorage.getItem('obj'); // Get Object from sessionStorage
I made another minimalistic wrapper with only 20 lines of code to allow using it like it should:
localStorage.set('myKey',{a:[1,2,5], b: 'ok'});
localStorage.has('myKey'); // --> true
localStorage.get('myKey'); // --> {a:[1,2,5], b: 'ok'}
localStorage.keys(); // --> ['myKey']
localStorage.remove('myKey');
https://github.com/zevero/simpleWebstorage
I made a thing that doesn't break the existing Storage objects, but creates a wrapper so you can do what you want. The result is a normal object, no methods, with access like any object.
The thing I made.
If you want 1 localStorage property to be magic:
var prop = ObjectStorage(localStorage, 'prop');
If you need several:
var storage = ObjectStorage(localStorage, ['prop', 'more', 'props']);
Everything you do to prop, or the objects inside storage will be automatically saved into localStorage. You're always playing with a real object, so you can do stuff like this:
storage.data.list.push('more data');
storage.another.list.splice(1, 2, {another: 'object'});
And every new object inside a tracked object will be automatically tracked.
The very big downside: it depends on Object.observe() so it has very limited browser support. And it doesn't look like it'll be coming for Firefox or Edge anytime soon.
I found a way to make it work with objects that have cyclic references.
Let's make an object with cyclic references.
obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
We can't do JSON.stringify here, because of the circular references.
LOCALSTORAGE.CYCLICJSON has .stringify and .parse just like normal JSON, but works with objects with circular references. ("Works" meaning parse(stringify(obj)) and obj are deep equal AND have identical sets of 'inner equalities')
But we can just use the shortcuts:
LOCALSTORAGE.setObject('latinUncles', obj)
recovered = LOCALSTORAGE.getObject('latinUncles')
Then, recovered will be "the same" to obj, in the following sense:
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
]
Here is the implementation of LOCALSTORAGE
LOCALSTORAGE = (function(){
"use strict";
var ignore = [Boolean, Date, Number, RegExp, String];
function primitive(item){
if (typeof item === 'object'){
if (item === null) { return true; }
for (var i=0; i<ignore.length; i++){
if (item instanceof ignore[i]) { return true; }
}
return false;
} else {
return true;
}
}
function infant(value){
return Array.isArray(value) ? [] : {};
}
function decycleIntoForest(object, replacer) {
if (typeof replacer !== 'function'){
replacer = function(x){ return x; }
}
object = replacer(object);
if (primitive(object)) return object;
var objects = [object];
var forest = [infant(object)];
var bucket = new WeakMap(); // bucket = inverse of objects
bucket.set(object, 0);
function addToBucket(obj){
var result = objects.length;
objects.push(obj);
bucket.set(obj, result);
return result;
}
function isInBucket(obj){ return bucket.has(obj); }
function processNode(source, target){
Object.keys(source).forEach(function(key){
var value = replacer(source[key]);
if (primitive(value)){
target[key] = {value: value};
} else {
var ptr;
if (isInBucket(value)){
ptr = bucket.get(value);
} else {
ptr = addToBucket(value);
var newTree = infant(value);
forest.push(newTree);
processNode(value, newTree);
}
target[key] = {pointer: ptr};
}
});
}
processNode(object, forest[0]);
return forest;
};
function deForestIntoCycle(forest) {
var objects = [];
var objectRequested = [];
var todo = [];
function processTree(idx) {
if (idx in objects) return objects[idx];
if (objectRequested[idx]) return null;
objectRequested[idx] = true;
var tree = forest[idx];
var node = Array.isArray(tree) ? [] : {};
for (var key in tree) {
var o = tree[key];
if ('pointer' in o) {
var ptr = o.pointer;
var value = processTree(ptr);
if (value === null) {
todo.push({
node: node,
key: key,
idx: ptr
});
} else {
node[key] = value;
}
} else {
if ('value' in o) {
node[key] = o.value;
} else {
throw new Error('unexpected')
}
}
}
objects[idx] = node;
return node;
}
var result = processTree(0);
for (var i = 0; i < todo.length; i++) {
var item = todo[i];
item.node[item.key] = objects[item.idx];
}
return result;
};
var console = {
log: function(x){
var the = document.getElementById('the');
the.textContent = the.textContent + '\n' + x;
},
delimiter: function(){
var the = document.getElementById('the');
the.textContent = the.textContent +
'\n*******************************************';
}
}
function logCyclicObjectToConsole(root) {
var cycleFree = decycleIntoForest(root);
var shown = cycleFree.map(function(tree, idx) {
return false;
});
var indentIncrement = 4;
function showItem(nodeSlot, indent, label) {
var leadingSpaces = ' '.repeat(indent);
var leadingSpacesPlus = ' '.repeat(indent + indentIncrement);
if (shown[nodeSlot]) {
console.log(leadingSpaces + label + ' ... see above (object #' + nodeSlot + ')');
} else {
console.log(leadingSpaces + label + ' object#' + nodeSlot);
var tree = cycleFree[nodeSlot];
shown[nodeSlot] = true;
Object.keys(tree).forEach(function(key) {
var entry = tree[key];
if ('value' in entry) {
console.log(leadingSpacesPlus + key + ": " + entry.value);
} else {
if ('pointer' in entry) {
showItem(entry.pointer, indent + indentIncrement, key);
}
}
});
}
}
console.delimiter();
showItem(0, 0, 'root');
};
function stringify(obj){
return JSON.stringify(decycleIntoForest(obj));
}
function parse(str){
return deForestIntoCycle(JSON.parse(str));
}
var CYCLICJSON = {
decycleIntoForest: decycleIntoForest,
deForestIntoCycle : deForestIntoCycle,
logCyclicObjectToConsole: logCyclicObjectToConsole,
stringify : stringify,
parse : parse
}
function setObject(name, object){
var str = stringify(object);
localStorage.setItem(name, str);
}
function getObject(name){
var str = localStorage.getItem(name);
if (str===null) return null;
return parse(str);
}
return {
CYCLICJSON : CYCLICJSON,
setObject : setObject,
getObject : getObject
}
})();
obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
// LOCALSTORAGE.setObject('latinUncles', obj)
// recovered = LOCALSTORAGE.getObject('latinUncles')
// localStorage not available inside fiddle ):
LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(obj)
putIntoLS = LOCALSTORAGE.CYCLICJSON.stringify(obj);
recovered = LOCALSTORAGE.CYCLICJSON.parse(putIntoLS);
LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(recovered);
var the = document.getElementById('the');
the.textContent = the.textContent + '\n\n' +
JSON.stringify(
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
]
)
<pre id='the'></pre>
This question has been answered sufficiently from the JavaScript-only perspective, and others have already noted that both localStorage.getItem and localStorage.setItem have no concept of objects—they handle strings and strings only. This answer provides a TypeScript-friendly solution that incorporates what others have suggested in JavaScript-only solutions.
TypeScript 4.2.3
Storage.prototype.setObject = function (key: string, value: unknown) {
this.setItem(key, JSON.stringify(value));
};
Storage.prototype.getObject = function (key: string) {
const value = this.getItem(key);
if (!value) {
return null;
}
return JSON.parse(value);
};
declare global {
interface Storage {
setObject: (key: string, value: unknown) => void;
getObject: (key: string) => unknown;
}
}
Usage
localStorage.setObject('ages', [23, 18, 33, 22, 58]);
localStorage.getObject('ages');
Explanation
We declare both setObject and getObject functions on the Storage prototype—localStorage is an instance of this type. There's nothing special we really need to note besides the null handling in getObject. Since getItem can return null, we must exit early since calling JSON.parse on a null value will throw a runtime exception.
After declaring the functions on the Storage prototype, we include their type definitions on the Storage type in the global namespace.
Note: If we defined these functions with arrow functions, we'd need to assume that the storage object we're calling is always localStorage, which might not be true. For instance, the above code will add setObject and getObject support to sessionStorage as well.
Here is some extended version of the code posted by danott:
It'll also implement a delete value from localstorage and shows how to adds a Getter and Setter layer so instead of,
localstorage.setItem(preview, true)
you can write
config.preview = true
Okay, here were go:
var PT=Storage.prototype
if (typeof PT._setItem >='u')
PT._setItem = PT.setItem;
PT.setItem = function(key, value)
{
if (typeof value >='u') //..undefined
this.removeItem(key)
else
this._setItem(key, JSON.stringify(value));
}
if (typeof PT._getItem >='u')
PT._getItem = PT.getItem;
PT.getItem = function(key)
{
var ItemData = this._getItem(key)
try
{
return JSON.parse(ItemData);
}
catch(e)
{
return ItemData;
}
}
// Aliases for localStorage.set/getItem
get = localStorage.getItem.bind(localStorage)
set = localStorage.setItem.bind(localStorage)
// Create ConfigWrapperObject
var config = {}
// Helper to create getter & setter
function configCreate(PropToAdd){
Object.defineProperty( config, PropToAdd, {
get: function () { return (get(PropToAdd) )},
set: function (val) { set(PropToAdd, val)}
})
}
//------------------------------
// Usage Part
// Create properties
configCreate('preview')
configCreate('notification')
//...
// Configuration Data transfer
// Set
config.preview = true
// Get
config.preview
// Delete
config.preview = undefined
Well, you may strip the aliases part with .bind(...). However, I just put it in since it's really good to know about this. I took me hours to find out why a simple get = localStorage.getItem; don't work.
I suggest using Jackson-js. It is a library that handles serializing and deserializing of Objects while retaining their structure, based on decorators.
The library handles all the pitfalls such as cyclic reference, attributes aliasing, etc.
Simply describe your class using the #JsonProperty() and #JsonClassType() decorators.
Serialize your object using:
const objectMapper = new ObjectMapper();
localstore.setItem(key, objectMapper.stringify<yourObjectType>(yourObject));
For slightly more detailed explanation, check my answer here:
Typescript objects serialization?
And the Jackson-js tutorial here:
Jackson-js: Powerful JavaScript decorators to serialize/deserialize objects into JSON and vice versa (Part 1)
Circular References
In this answer I focus on data-only objects (without functions, etc.) with circular references and develop ideas mentioned by maja and mathheadinclouds (I use his test case and
my code is several times shorter).
Actually, we can use JSON.stringify with a proper replacer - if the source object contains multi-references to some object, or contains circular references then we reference it by special path-string (similar to JSONPath).
// JSON.strigify replacer for objects with circ ref
function refReplacer() {
let m = new Map(), v = new Map(), init = null;
return function(field, value) {
let p = m.get(this) + (Array.isArray(this) ? `[${field}]` : '.' + field);
let isComplex = value === Object(value)
if (isComplex) m.set(value, p);
let pp = v.get(value)||'';
let path = p.replace(/undefined\.\.?/, '');
let val = pp ? `#REF:${pp[0] == '[' ? '$':'$.'}${pp}` : value;
!init ? (init=value) : (val===init ? val="#REF:$" : 0);
if(!pp && isComplex) v.set(value, path);
return val;
}
}
// ---------------
// TEST
// ---------------
// Generate obj with duplicate/circular references
let obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
testObject = obj;
let json = JSON.stringify(testObject, refReplacer(), 4);
console.log("Test Object\n", testObject);
console.log("JSON with JSONpath references\n", json);
Parse such JSON content with JSONpath-like references:
// Parse JSON content with JSONpath references to object
function parseRefJSON(json) {
let objToPath = new Map();
let pathToObj = new Map();
let o = JSON.parse(json);
let traverse = (parent, field) => {
let obj = parent;
let path = '#REF:$';
if (field !== undefined) {
obj = parent[field];
path = objToPath.get(parent) + (Array.isArray(parent) ? `[${field}]` : `${field ? '.' + field : ''}`);
}
objToPath.set(obj, path);
pathToObj.set(path, obj);
let ref = pathToObj.get(obj);
if (ref) parent[field] = ref;
for (let f in obj) if (obj === Object(obj)) traverse(obj, f);
}
traverse(o);
return o;
}
// ---------------
// TEST 1
// ---------------
let json = `
{
"L": {
"L": {
"v": "lorem",
"uncle": {
"L": {
"v": "dolor",
"uncle": "#REF:$.L"
},
"R": {
"L": {
"v": "sit",
"uncle": "#REF:$.L.L.uncle.L"
},
"R": {
"v": "amet",
"uncle": "#REF:$.L.L.uncle.L"
},
"uncle": "#REF:$.L"
}
}
},
"R": {
"v": "ipsum",
"uncle": "#REF:$.L.L.uncle"
}
},
"R": "#REF:$.L.L.uncle"
}`;
let testObject = parseRefJSON(json);
console.log("Test Object\n", testObject);
// ---------------
// TEST 2
// ---------------
console.log('Tests from mathheadinclouds answer: ');
let recovered = testObject;
let obj = { // Original object
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
].forEach(x => console.log('test pass: ' + x));
To load/save the resulting JSON content into storage, use the following code:
localStorage.myObject = JSON.stringify(testObject, refReplacer()); // Save
testObject = parseRefJSON(localStorage.myObject); // Load
localStorage.setItem('user', JSON.stringify(user));
Then to retrieve it from the store and convert to an object again:
var user = JSON.parse(localStorage.getItem('user'));
If we need to delete all entries of the store we can simply do:
localStorage.clear();

How to limit attemps in the quiz? Need to store number of attempts in localstorage [duplicate]

I'd like to store a JavaScript object in HTML5 localStorage, but my object is apparently being converted to a string.
I can store and retrieve primitive JavaScript types and arrays using localStorage, but objects don't seem to work. Should they?
Here's my code:
var testObject = { 'one': 1, 'two': 2, 'three': 3 };
console.log('typeof testObject: ' + typeof testObject);
console.log('testObject properties:');
for (var prop in testObject) {
console.log(' ' + prop + ': ' + testObject[prop]);
}
// Put the object into storage
localStorage.setItem('testObject', testObject);
// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');
console.log('typeof retrievedObject: ' + typeof retrievedObject);
console.log('Value of retrievedObject: ' + retrievedObject);
The console output is
typeof testObject: object
testObject properties:
one: 1
two: 2
three: 3
typeof retrievedObject: string
Value of retrievedObject: [object Object]
It looks to me like the setItem method is converting the input to a string before storing it.
I see this behavior in Safari, Chrome, and Firefox, so I assume it's my misunderstanding of the HTML5 Web Storage specification, not a browser-specific bug or limitation.
I've tried to make sense of the structured clone algorithm described in 2 Common infrastructure. I don't fully understand what it's saying, but maybe my problem has to do with my object's properties not being enumerable (???).
Is there an easy workaround?
Update: The W3C eventually changed their minds about the structured-clone specification, and decided to change the spec to match the implementations. See 12111 – spec for Storage object getItem(key) method does not match implementation behavior. So this question is no longer 100% valid, but the answers still may be of interest.
Looking at the Apple, Mozilla and Mozilla again documentation, the functionality seems to be limited to handle only string key/value pairs.
A workaround can be to stringify your object before storing it, and later parse it when you retrieve it:
var testObject = { 'one': 1, 'two': 2, 'three': 3 };
// Put the object into storage
localStorage.setItem('testObject', JSON.stringify(testObject));
// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');
console.log('retrievedObject: ', JSON.parse(retrievedObject));
A minor improvement on a variant:
Storage.prototype.setObject = function(key, value) {
this.setItem(key, JSON.stringify(value));
}
Storage.prototype.getObject = function(key) {
var value = this.getItem(key);
return value && JSON.parse(value);
}
Because of short-circuit evaluation, getObject() will immediately return null if key is not in Storage. It also will not throw a SyntaxError exception if value is "" (the empty string; JSON.parse() cannot handle that).
You might find it useful to extend the Storage object with these handy methods:
Storage.prototype.setObject = function(key, value) {
this.setItem(key, JSON.stringify(value));
}
Storage.prototype.getObject = function(key) {
return JSON.parse(this.getItem(key));
}
This way you get the functionality that you really wanted even though underneath the API only supports strings.
Creating a facade for the Storage object is an awesome solution. That way, you can implement your own get and set methods. For my API, I have created a facade for localStorage and then check if it is an object or not while setting and getting.
var data = {
set: function(key, value) {
if (!key || !value) {return;}
if (typeof value === "object") {
value = JSON.stringify(value);
}
localStorage.setItem(key, value);
},
get: function(key) {
var value = localStorage.getItem(key);
if (!value) {return;}
// assume it is an object that has been stringified
if (value[0] === "{") {
value = JSON.parse(value);
}
return value;
}
}
Stringify doesn't solve all problems
It seems that the answers here don't cover all types that are possible in JavaScript, so here are some short examples on how to deal with them correctly:
// Objects and Arrays:
var obj = {key: "value"};
localStorage.object = JSON.stringify(obj); // Will ignore private members
obj = JSON.parse(localStorage.object);
// Boolean:
var bool = false;
localStorage.bool = bool;
bool = (localStorage.bool === "true");
// Numbers:
var num = 42;
localStorage.num = num;
num = +localStorage.num; // Short for "num = parseFloat(localStorage.num);"
// Dates:
var date = Date.now();
localStorage.date = date;
date = new Date(parseInt(localStorage.date));
// Regular expressions:
var regex = /^No\.[\d]*$/i; // Usage example: "No.42".match(regex);
localStorage.regex = regex;
var components = localStorage.regex.match("^/(.*)/([a-z]*)$");
regex = new RegExp(components[1], components[2]);
// Functions (not recommended):
function func() {}
localStorage.func = func;
eval(localStorage.func); // Recreates the function with the name "func"
I do not recommend to store functions, because eval() is evil and can lead to issues regarding security, optimisation and debugging.
In general, eval() should never be used in JavaScript code.
Private members
The problem with using JSON.stringify() for storing objects is, that this function can not serialise private members.
This issue can be solved by overwriting the .toString() method (which is called implicitly when storing data in web storage):
// Object with private and public members:
function MyClass(privateContent, publicContent) {
var privateMember = privateContent || "defaultPrivateValue";
this.publicMember = publicContent || "defaultPublicValue";
this.toString = function() {
return '{"private": "' + privateMember + '", "public": "' + this.publicMember + '"}';
};
}
MyClass.fromString = function(serialisedString) {
var properties = JSON.parse(serialisedString || "{}");
return new MyClass(properties.private, properties.public);
};
// Storing:
var obj = new MyClass("invisible", "visible");
localStorage.object = obj;
// Loading:
obj = MyClass.fromString(localStorage.object);
Circular references
Another problem stringify can't deal with are circular references:
var obj = {};
obj["circular"] = obj;
localStorage.object = JSON.stringify(obj); // Fails
In this example, JSON.stringify() will throw a TypeError "Converting circular structure to JSON".
If storing circular references should be supported, the second parameter of JSON.stringify() might be used:
var obj = {id: 1, sub: {}};
obj.sub["circular"] = obj;
localStorage.object = JSON.stringify(obj, function(key, value) {
if(key == 'circular') {
return "$ref" + value.id + "$";
} else {
return value;
}
});
However, finding an efficient solution for storing circular references highly depends on the tasks that need to be solved, and restoring such data is not trivial either.
There are already some question on Stack Overflow dealing with this problem: Stringify (convert to JSON) a JavaScript object with circular reference
There is a great library that wraps many solutions so it even supports older browsers called jStorage
You can set an object
$.jStorage.set(key, value)
And retrieve it easily
value = $.jStorage.get(key)
value = $.jStorage.get(key, "default value")
I arrived at this post after hitting on another post that has been closed as a duplicate of this - titled 'how to store an array in localstorage?'. Which is fine except neither thread actually provides a full answer as to how you can maintain an array in localStorage - however I have managed to craft a solution based on information contained in both threads.
So if anyone else is wanting to be able to push/pop/shift items within an array, and they want that array stored in localStorage or indeed sessionStorage, here you go:
Storage.prototype.getArray = function(arrayName) {
var thisArray = [];
var fetchArrayObject = this.getItem(arrayName);
if (typeof fetchArrayObject !== 'undefined') {
if (fetchArrayObject !== null) { thisArray = JSON.parse(fetchArrayObject); }
}
return thisArray;
}
Storage.prototype.pushArrayItem = function(arrayName,arrayItem) {
var existingArray = this.getArray(arrayName);
existingArray.push(arrayItem);
this.setItem(arrayName,JSON.stringify(existingArray));
}
Storage.prototype.popArrayItem = function(arrayName) {
var arrayItem = {};
var existingArray = this.getArray(arrayName);
if (existingArray.length > 0) {
arrayItem = existingArray.pop();
this.setItem(arrayName,JSON.stringify(existingArray));
}
return arrayItem;
}
Storage.prototype.shiftArrayItem = function(arrayName) {
var arrayItem = {};
var existingArray = this.getArray(arrayName);
if (existingArray.length > 0) {
arrayItem = existingArray.shift();
this.setItem(arrayName,JSON.stringify(existingArray));
}
return arrayItem;
}
Storage.prototype.unshiftArrayItem = function(arrayName,arrayItem) {
var existingArray = this.getArray(arrayName);
existingArray.unshift(arrayItem);
this.setItem(arrayName,JSON.stringify(existingArray));
}
Storage.prototype.deleteArray = function(arrayName) {
this.removeItem(arrayName);
}
example usage - storing simple strings in localStorage array:
localStorage.pushArrayItem('myArray','item one');
localStorage.pushArrayItem('myArray','item two');
example usage - storing objects in sessionStorage array:
var item1 = {}; item1.name = 'fred'; item1.age = 48;
sessionStorage.pushArrayItem('myArray',item1);
var item2 = {}; item2.name = 'dave'; item2.age = 22;
sessionStorage.pushArrayItem('myArray',item2);
common methods to manipulate arrays:
.pushArrayItem(arrayName,arrayItem); -> adds an element onto end of named array
.unshiftArrayItem(arrayName,arrayItem); -> adds an element onto front of named array
.popArrayItem(arrayName); -> removes & returns last array element
.shiftArrayItem(arrayName); -> removes & returns first array element
.getArray(arrayName); -> returns entire array
.deleteArray(arrayName); -> removes entire array from storage
In theory, it is possible to store objects with functions:
function store (a)
{
var c = {f: {}, d: {}};
for (var k in a)
{
if (a.hasOwnProperty(k) && typeof a[k] === 'function')
{
c.f[k] = encodeURIComponent(a[k]);
}
}
c.d = a;
var data = JSON.stringify(c);
window.localStorage.setItem('CODE', data);
}
function restore ()
{
var data = window.localStorage.getItem('CODE');
data = JSON.parse(data);
var b = data.d;
for (var k in data.f)
{
if (data.f.hasOwnProperty(k))
{
b[k] = eval("(" + decodeURIComponent(data.f[k]) + ")");
}
}
return b;
}
However, function serialization/deserialization is unreliable because it is implementation-dependent.
You cannot store a key value without a string format.
LocalStorage only supports string formats for keys/values.
That is why you should convert your data to string whatever it is an array or object.
To store data in localStorage, first of all stringify it using the JSON.stringify() method.
var myObj = [{name:"test", time:"Date 2017-02-03T08:38:04.449Z"}];
localStorage.setItem('item', JSON.stringify(myObj));
Then when you want to retrieve data, you need to parse the string to object again.
var getObj = JSON.parse(localStorage.getItem('item'));
It is recommended using an abstraction library for many of the features discussed here, as well as better compatibility. There are lots of options:
jStorage or simpleStorage ← my preference
localForage
alekseykulikov/storage
Lawnchair
Store.js ← another good option
OMG
localDataStorage
You can use localDataStorage to transparently store JavaScript data types (Array, BigInt, Boolean, Date, Float, Integer, String and Object). It also provides lightweight data obfuscation, automatically compresses strings, facilitates query by key (name) as well as query by (key) value, and helps to enforce segmented shared storage within the same domain by prefixing keys.
[DISCLAIMER] I am the author of the utility [/DISCLAIMER]
Examples:
localDataStorage.set( 'key1', 'Belgian' )
localDataStorage.set( 'key2', 1200.0047 )
localDataStorage.set( 'key3', true )
localDataStorage.set( 'key4', { 'RSK' : [1,'3',5,'7',9] } )
localDataStorage.set( 'key5', null )
localDataStorage.get( 'key1' ) // --> 'Belgian'
localDataStorage.get( 'key2' ) // --> 1200.0047
localDataStorage.get( 'key3' ) // --> true
localDataStorage.get( 'key4' ) // --> Object {RSK: Array(5)}
localDataStorage.get( 'key5' ) // --> null
As you can see, the primitive values are respected.
You can use ejson to store the objects as strings.
EJSON is an extension of JSON to support more types. It supports all JSON-safe types, as well as:
Date (JavaScript Date)
Binary (JavaScript Uint8Array or the result of EJSON.newBinary)
User-defined types (see EJSON.addType. For example, Mongo.ObjectID is implemented this way.)
All EJSON serializations are also valid JSON. For example an object with a date and a binary buffer would be serialized in EJSON as:
{
"d": {"$date": 1358205756553},
"b": {"$binary": "c3VyZS4="}
}
Here is my localStorage wrapper using ejson
https://github.com/UziTech/storage.js
I added some types to my wrapper including regular expressions and functions
Another option would be to use an existing plugin.
For example persisto is an open source project that provides an easy interface to localStorage/sessionStorage and automates persistence for form fields (input, radio buttons, and checkboxes).
(Disclaimer: I am the author.)
For TypeScript users willing to set and get typed properties:
/**
* Silly wrapper to be able to type the storage keys
*/
export class TypedStorage<T> {
public removeItem(key: keyof T): void {
localStorage.removeItem(key);
}
public getItem<K extends keyof T>(key: K): T[K] | null {
const data: string | null = localStorage.getItem(key);
return JSON.parse(data);
}
public setItem<K extends keyof T>(key: K, value: T[K]): void {
const data: string = JSON.stringify(value);
localStorage.setItem(key, data);
}
}
Example usage:
// write an interface for the storage
interface MyStore {
age: number,
name: string,
address: {city:string}
}
const storage: TypedStorage<MyStore> = new TypedStorage<MyStore>();
storage.setItem("wrong key", ""); // error unknown key
storage.setItem("age", "hello"); // error, age should be number
storage.setItem("address", {city:"Here"}); // ok
const address: {city:string} = storage.getItem("address");
https://github.com/adrianmay/rhaboo is a localStorage sugar layer that lets you write things like this:
var store = Rhaboo.persistent('Some name');
store.write('count', store.count ? store.count+1 : 1);
store.write('somethingfancy', {
one: ['man', 'went'],
2: 'mow',
went: [ 2, { mow: ['a', 'meadow' ] }, {} ]
});
store.somethingfancy.went[1].mow.write(1, 'lawn');
It doesn't use JSON.stringify/parse because that would be inaccurate and slow on big objects. Instead, each terminal value has its own localStorage entry.
You can probably guess that I might have something to do with rhaboo.
localStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in localStorage
localStorage.getItem('obj'); // Get Object from localStorage
sessionStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in sessionStorage
sessionStorage.getItem('obj'); // Get Object from sessionStorage
I made another minimalistic wrapper with only 20 lines of code to allow using it like it should:
localStorage.set('myKey',{a:[1,2,5], b: 'ok'});
localStorage.has('myKey'); // --> true
localStorage.get('myKey'); // --> {a:[1,2,5], b: 'ok'}
localStorage.keys(); // --> ['myKey']
localStorage.remove('myKey');
https://github.com/zevero/simpleWebstorage
I made a thing that doesn't break the existing Storage objects, but creates a wrapper so you can do what you want. The result is a normal object, no methods, with access like any object.
The thing I made.
If you want 1 localStorage property to be magic:
var prop = ObjectStorage(localStorage, 'prop');
If you need several:
var storage = ObjectStorage(localStorage, ['prop', 'more', 'props']);
Everything you do to prop, or the objects inside storage will be automatically saved into localStorage. You're always playing with a real object, so you can do stuff like this:
storage.data.list.push('more data');
storage.another.list.splice(1, 2, {another: 'object'});
And every new object inside a tracked object will be automatically tracked.
The very big downside: it depends on Object.observe() so it has very limited browser support. And it doesn't look like it'll be coming for Firefox or Edge anytime soon.
I found a way to make it work with objects that have cyclic references.
Let's make an object with cyclic references.
obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
We can't do JSON.stringify here, because of the circular references.
LOCALSTORAGE.CYCLICJSON has .stringify and .parse just like normal JSON, but works with objects with circular references. ("Works" meaning parse(stringify(obj)) and obj are deep equal AND have identical sets of 'inner equalities')
But we can just use the shortcuts:
LOCALSTORAGE.setObject('latinUncles', obj)
recovered = LOCALSTORAGE.getObject('latinUncles')
Then, recovered will be "the same" to obj, in the following sense:
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
]
Here is the implementation of LOCALSTORAGE
LOCALSTORAGE = (function(){
"use strict";
var ignore = [Boolean, Date, Number, RegExp, String];
function primitive(item){
if (typeof item === 'object'){
if (item === null) { return true; }
for (var i=0; i<ignore.length; i++){
if (item instanceof ignore[i]) { return true; }
}
return false;
} else {
return true;
}
}
function infant(value){
return Array.isArray(value) ? [] : {};
}
function decycleIntoForest(object, replacer) {
if (typeof replacer !== 'function'){
replacer = function(x){ return x; }
}
object = replacer(object);
if (primitive(object)) return object;
var objects = [object];
var forest = [infant(object)];
var bucket = new WeakMap(); // bucket = inverse of objects
bucket.set(object, 0);
function addToBucket(obj){
var result = objects.length;
objects.push(obj);
bucket.set(obj, result);
return result;
}
function isInBucket(obj){ return bucket.has(obj); }
function processNode(source, target){
Object.keys(source).forEach(function(key){
var value = replacer(source[key]);
if (primitive(value)){
target[key] = {value: value};
} else {
var ptr;
if (isInBucket(value)){
ptr = bucket.get(value);
} else {
ptr = addToBucket(value);
var newTree = infant(value);
forest.push(newTree);
processNode(value, newTree);
}
target[key] = {pointer: ptr};
}
});
}
processNode(object, forest[0]);
return forest;
};
function deForestIntoCycle(forest) {
var objects = [];
var objectRequested = [];
var todo = [];
function processTree(idx) {
if (idx in objects) return objects[idx];
if (objectRequested[idx]) return null;
objectRequested[idx] = true;
var tree = forest[idx];
var node = Array.isArray(tree) ? [] : {};
for (var key in tree) {
var o = tree[key];
if ('pointer' in o) {
var ptr = o.pointer;
var value = processTree(ptr);
if (value === null) {
todo.push({
node: node,
key: key,
idx: ptr
});
} else {
node[key] = value;
}
} else {
if ('value' in o) {
node[key] = o.value;
} else {
throw new Error('unexpected')
}
}
}
objects[idx] = node;
return node;
}
var result = processTree(0);
for (var i = 0; i < todo.length; i++) {
var item = todo[i];
item.node[item.key] = objects[item.idx];
}
return result;
};
var console = {
log: function(x){
var the = document.getElementById('the');
the.textContent = the.textContent + '\n' + x;
},
delimiter: function(){
var the = document.getElementById('the');
the.textContent = the.textContent +
'\n*******************************************';
}
}
function logCyclicObjectToConsole(root) {
var cycleFree = decycleIntoForest(root);
var shown = cycleFree.map(function(tree, idx) {
return false;
});
var indentIncrement = 4;
function showItem(nodeSlot, indent, label) {
var leadingSpaces = ' '.repeat(indent);
var leadingSpacesPlus = ' '.repeat(indent + indentIncrement);
if (shown[nodeSlot]) {
console.log(leadingSpaces + label + ' ... see above (object #' + nodeSlot + ')');
} else {
console.log(leadingSpaces + label + ' object#' + nodeSlot);
var tree = cycleFree[nodeSlot];
shown[nodeSlot] = true;
Object.keys(tree).forEach(function(key) {
var entry = tree[key];
if ('value' in entry) {
console.log(leadingSpacesPlus + key + ": " + entry.value);
} else {
if ('pointer' in entry) {
showItem(entry.pointer, indent + indentIncrement, key);
}
}
});
}
}
console.delimiter();
showItem(0, 0, 'root');
};
function stringify(obj){
return JSON.stringify(decycleIntoForest(obj));
}
function parse(str){
return deForestIntoCycle(JSON.parse(str));
}
var CYCLICJSON = {
decycleIntoForest: decycleIntoForest,
deForestIntoCycle : deForestIntoCycle,
logCyclicObjectToConsole: logCyclicObjectToConsole,
stringify : stringify,
parse : parse
}
function setObject(name, object){
var str = stringify(object);
localStorage.setItem(name, str);
}
function getObject(name){
var str = localStorage.getItem(name);
if (str===null) return null;
return parse(str);
}
return {
CYCLICJSON : CYCLICJSON,
setObject : setObject,
getObject : getObject
}
})();
obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
// LOCALSTORAGE.setObject('latinUncles', obj)
// recovered = LOCALSTORAGE.getObject('latinUncles')
// localStorage not available inside fiddle ):
LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(obj)
putIntoLS = LOCALSTORAGE.CYCLICJSON.stringify(obj);
recovered = LOCALSTORAGE.CYCLICJSON.parse(putIntoLS);
LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(recovered);
var the = document.getElementById('the');
the.textContent = the.textContent + '\n\n' +
JSON.stringify(
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
]
)
<pre id='the'></pre>
This question has been answered sufficiently from the JavaScript-only perspective, and others have already noted that both localStorage.getItem and localStorage.setItem have no concept of objects—they handle strings and strings only. This answer provides a TypeScript-friendly solution that incorporates what others have suggested in JavaScript-only solutions.
TypeScript 4.2.3
Storage.prototype.setObject = function (key: string, value: unknown) {
this.setItem(key, JSON.stringify(value));
};
Storage.prototype.getObject = function (key: string) {
const value = this.getItem(key);
if (!value) {
return null;
}
return JSON.parse(value);
};
declare global {
interface Storage {
setObject: (key: string, value: unknown) => void;
getObject: (key: string) => unknown;
}
}
Usage
localStorage.setObject('ages', [23, 18, 33, 22, 58]);
localStorage.getObject('ages');
Explanation
We declare both setObject and getObject functions on the Storage prototype—localStorage is an instance of this type. There's nothing special we really need to note besides the null handling in getObject. Since getItem can return null, we must exit early since calling JSON.parse on a null value will throw a runtime exception.
After declaring the functions on the Storage prototype, we include their type definitions on the Storage type in the global namespace.
Note: If we defined these functions with arrow functions, we'd need to assume that the storage object we're calling is always localStorage, which might not be true. For instance, the above code will add setObject and getObject support to sessionStorage as well.
Here is some extended version of the code posted by danott:
It'll also implement a delete value from localstorage and shows how to adds a Getter and Setter layer so instead of,
localstorage.setItem(preview, true)
you can write
config.preview = true
Okay, here were go:
var PT=Storage.prototype
if (typeof PT._setItem >='u')
PT._setItem = PT.setItem;
PT.setItem = function(key, value)
{
if (typeof value >='u') //..undefined
this.removeItem(key)
else
this._setItem(key, JSON.stringify(value));
}
if (typeof PT._getItem >='u')
PT._getItem = PT.getItem;
PT.getItem = function(key)
{
var ItemData = this._getItem(key)
try
{
return JSON.parse(ItemData);
}
catch(e)
{
return ItemData;
}
}
// Aliases for localStorage.set/getItem
get = localStorage.getItem.bind(localStorage)
set = localStorage.setItem.bind(localStorage)
// Create ConfigWrapperObject
var config = {}
// Helper to create getter & setter
function configCreate(PropToAdd){
Object.defineProperty( config, PropToAdd, {
get: function () { return (get(PropToAdd) )},
set: function (val) { set(PropToAdd, val)}
})
}
//------------------------------
// Usage Part
// Create properties
configCreate('preview')
configCreate('notification')
//...
// Configuration Data transfer
// Set
config.preview = true
// Get
config.preview
// Delete
config.preview = undefined
Well, you may strip the aliases part with .bind(...). However, I just put it in since it's really good to know about this. I took me hours to find out why a simple get = localStorage.getItem; don't work.
I suggest using Jackson-js. It is a library that handles serializing and deserializing of Objects while retaining their structure, based on decorators.
The library handles all the pitfalls such as cyclic reference, attributes aliasing, etc.
Simply describe your class using the #JsonProperty() and #JsonClassType() decorators.
Serialize your object using:
const objectMapper = new ObjectMapper();
localstore.setItem(key, objectMapper.stringify<yourObjectType>(yourObject));
For slightly more detailed explanation, check my answer here:
Typescript objects serialization?
And the Jackson-js tutorial here:
Jackson-js: Powerful JavaScript decorators to serialize/deserialize objects into JSON and vice versa (Part 1)
Circular References
In this answer I focus on data-only objects (without functions, etc.) with circular references and develop ideas mentioned by maja and mathheadinclouds (I use his test case and
my code is several times shorter).
Actually, we can use JSON.stringify with a proper replacer - if the source object contains multi-references to some object, or contains circular references then we reference it by special path-string (similar to JSONPath).
// JSON.strigify replacer for objects with circ ref
function refReplacer() {
let m = new Map(), v = new Map(), init = null;
return function(field, value) {
let p = m.get(this) + (Array.isArray(this) ? `[${field}]` : '.' + field);
let isComplex = value === Object(value)
if (isComplex) m.set(value, p);
let pp = v.get(value)||'';
let path = p.replace(/undefined\.\.?/, '');
let val = pp ? `#REF:${pp[0] == '[' ? '$':'$.'}${pp}` : value;
!init ? (init=value) : (val===init ? val="#REF:$" : 0);
if(!pp && isComplex) v.set(value, path);
return val;
}
}
// ---------------
// TEST
// ---------------
// Generate obj with duplicate/circular references
let obj = {
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
testObject = obj;
let json = JSON.stringify(testObject, refReplacer(), 4);
console.log("Test Object\n", testObject);
console.log("JSON with JSONpath references\n", json);
Parse such JSON content with JSONpath-like references:
// Parse JSON content with JSONpath references to object
function parseRefJSON(json) {
let objToPath = new Map();
let pathToObj = new Map();
let o = JSON.parse(json);
let traverse = (parent, field) => {
let obj = parent;
let path = '#REF:$';
if (field !== undefined) {
obj = parent[field];
path = objToPath.get(parent) + (Array.isArray(parent) ? `[${field}]` : `${field ? '.' + field : ''}`);
}
objToPath.set(obj, path);
pathToObj.set(path, obj);
let ref = pathToObj.get(obj);
if (ref) parent[field] = ref;
for (let f in obj) if (obj === Object(obj)) traverse(obj, f);
}
traverse(o);
return o;
}
// ---------------
// TEST 1
// ---------------
let json = `
{
"L": {
"L": {
"v": "lorem",
"uncle": {
"L": {
"v": "dolor",
"uncle": "#REF:$.L"
},
"R": {
"L": {
"v": "sit",
"uncle": "#REF:$.L.L.uncle.L"
},
"R": {
"v": "amet",
"uncle": "#REF:$.L.L.uncle.L"
},
"uncle": "#REF:$.L"
}
}
},
"R": {
"v": "ipsum",
"uncle": "#REF:$.L.L.uncle"
}
},
"R": "#REF:$.L.L.uncle"
}`;
let testObject = parseRefJSON(json);
console.log("Test Object\n", testObject);
// ---------------
// TEST 2
// ---------------
console.log('Tests from mathheadinclouds answer: ');
let recovered = testObject;
let obj = { // Original object
L: {
L: { v: 'lorem' },
R: { v: 'ipsum' }
},
R: {
L: { v: 'dolor' },
R: {
L: { v: 'sit' },
R: { v: 'amet' }
}
}
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;
[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
].forEach(x => console.log('test pass: ' + x));
To load/save the resulting JSON content into storage, use the following code:
localStorage.myObject = JSON.stringify(testObject, refReplacer()); // Save
testObject = parseRefJSON(localStorage.myObject); // Load
localStorage.setItem('user', JSON.stringify(user));
Then to retrieve it from the store and convert to an object again:
var user = JSON.parse(localStorage.getItem('user'));
If we need to delete all entries of the store we can simply do:
localStorage.clear();

JavaScript function which acts on itself to extend itself with another object

I am sure there is a name for what I am trying to do and I am sure this has been asked before, but I am struggling to find an existing answer - probably because I am not searching for the correct term. I have a JavaScript function called extend() which is similar to Object.assign() to merge Objects together - I don't have access to Object.assign in my current implementation.
function extend(target) {
for (var i = 1; i < arguments.length; ++i) {
if (typeof arguments[i] !== 'object') {
continue;
}
for (var j in arguments[i]) {
if (arguments[i].hasOwnProperty(j)) {
if (typeof arguments[i][j] === 'object') {
target[j] = extend({}, target[j], arguments[i][j]);
}
else if (!target.hasOwnProperty(j)) {
target[j] = arguments[i][j];
}
}
}
}
return target;
}
This works fine if I call it using extend(target, defaults) which will merge the contents of defaults into target without overwriting any existing keys in target (unless they are Objects and then they are merged).
I am looking for a way to actually call this using target.extend(defaults), so the first target parameter to extend is actually implied as this. I have tried to rewrite the function by replacing target with this, but it doesn't have the desired result (I think the way I have changed the recursion is wrong).
target.extend = function() {
...
this[j] = this.extend(this[j], arguments[i][j]);
...
return this;
};
Any pointers (or references to existing answers) would be gratefully appreciated.
You can assign the function to Object.prototype to achieve the functionality you're looking for:
Object.defineProperty(
Object.prototype,
'extend',
{
enumerable: false,
value: function() {
const target = this;
for (var i = 0; i < arguments.length; ++i) {
if (typeof arguments[i] !== 'object') {
continue;
}
for (var j in arguments[i]) {
if (arguments[i].hasOwnProperty(j)) {
if (typeof arguments[i][j] === 'object') {
target[j] = extend({}, target[j], arguments[i][j]);
}
else if (!target.hasOwnProperty(j)) {
target[j] = arguments[i][j];
}
}
}
}
return target;
}
}
);
const obj = { foo: 'foo' };
obj.extend({ bar: 'bar' });
console.log(obj);
Or, cleaning up the code a bunch:
Object.defineProperty(
Object.prototype,
'extend',
{
enumerable: false,
value: function(...args) {
const target = this;
for (const arg of args) {
for (const [key, val] of Object.entries(arg)) {
if (typeof val === 'object') extend(target[key], val);
else target[key] = val;
}
}
}
}
);
const obj = { foo: 'foo' };
obj.extend({ bar: 'bar' });
console.log(obj);
But this is a bad idea, because it can result in name collisions and confusing code. What if there's an object like
const obj = { extend: true };
What does obj.extend do then? (It'll refer to the own property, but this isn't something a script-writer should have to worry about. Better to have a standalone function.)
This is exactly the same reason why many of the Object helper methods exist on the Object constructor, and not on Object.prototype. For example, you call Object.assign, or Object.defineProperty, not obj.assign or obj.defineProperty.
If you want this functionality only on certain objects, you can avoid the prototype pollution by calling Object.defineProperty on those objects:
const addExtend = obj => {
Object.defineProperty(
obj,
'extend',
{
enumerable: false,
value: function(...args) {
const target = this;
for (const arg of args) {
for (const [key, val] of Object.entries(arg)) {
if (typeof val === 'object') extend(target[key], val);
else target[key] = val;
}
}
}
}
);
};
const obj = { foo: 'foo' };
addExtend(obj);
obj.extend({ bar: 'bar' });
console.log(obj);
Or, if you have control over where the object is created, you can use Object.create so that extend is a method inherited from the prototype:
const objExtendProto = {};
Object.defineProperty(
objExtendProto,
'extend',
{
enumerable: false,
value: function(...args) {
const target = this;
for (const arg of args) {
for (const [key, val] of Object.entries(arg)) {
if (typeof val === 'object') extend(target[key], val);
else target[key] = val;
}
}
}
}
);
const obj = Object.create(objExtendProto);
obj.foo = 'foo';
obj.extend({ bar: 'bar' });
console.log(obj);
Like #CertainPerformance has pointed out, what you're looking for will still create name collisions. But this is exactly what you wanted. You wanted to add a custom extend method in your target object right, then that's what we will do.
Explanation in comments
function extend() {
for (let i = 0; i < arguments.length; i++) { //loop through arguments
for (k in arguments[i]) { //loop argument props
if (typeof arguments[i][k] === 'object') {
this[k].extend = this.extend; //attach extend function to object prop
this[k].extend(arguments[i][k]) //execute extend recursively
}
else this[k] = this[k] || arguments[i][k]; //assign property to target while avoiding overwriting target object
}
}
delete this.extend; //delete extend method
return this; //return target object OR Object.create(this) to avoid mutating
}
//test
const trgt = { a: { a1: 2 }, b: 3, c: 5 };
const defaults = { b: 2, a: { a2: 1, a1: 55 }, d: 10 };
trgt.extend = extend; //assign extend method to target object
const result = trgt.extend(defaults); //execute
console.log(result);

recursively remove undefined from object (including parent)

I'm trying to find a solution to a problem where I need to remove undefined from nested object including all parents if there are no values there, please consider example:
var test = {
foo : {
bar : {
baz : undefined
}
},
bar : 1
}
So my task is to remove baz along with bar and foo but still have bar at the root level;
I know that it's trivial task to solve with 2 for loops, I'm just wondering if there are more elegant and clean solutions which will use recursive stack instead?
Thanks in advance!
Depth-first recursion should be able to handle it:
function cleanse(obj, path) {
Object.keys(obj).forEach(function(key) {
// Get this value and its type
var value = obj[key];
var type = typeof value;
if (type === "object") {
// Recurse...
cleanse(value);
// ...and remove if now "empty" (NOTE: insert your definition of "empty" here)
if (!Object.keys(value).length) {
delete obj[key]
}
}
else if (type === "undefined") {
// Undefined, remove it
delete obj[key];
}
});
}
Example:
var test = {
foo : {
bar : {
baz : undefined
}
},
bar : 1
};
cleanse(test);
function cleanse(obj, path) {
Object.keys(obj).forEach(function(key) {
// Get this value and its type
var value = obj[key];
var type = typeof value;
if (type === "object") {
// Recurse...
cleanse(value);
// ...and remove if now "empty" (NOTE: insert your definition of "empty" here)
if (!Object.keys(value).length) {
delete obj[key]
}
}
else if (type === "undefined") {
// Undefined, remove it
delete obj[key];
}
});
}
console.log(test);
Note that that only visits own, enumerable properties of the objects whose names are not Symbols (ES2015+). If you also want to handle properties inherited from prototypes, or non-enumerable properties, or properties whose names are Symbols, you'll need to adjust to handle that. (You can get non-enumerable properties on an ES5 or later JavaScript engine via getOwnPropertyNames.)
Below example can help you get started.
Without delete keys with empty values:
var test = {
foo: {
bar: {
baz: undefined,
bar: {
baz: undefined
}
}
},
bar: 1,
baz: undefined
}
function loop(obj) {
var t = obj;
for (var v in t) {
if (typeof t[v] == "object")
loop(t[v]);
else if (t[v] == undefined)
delete t[v];
}
return t;
}
var output = loop(test);
console.log(output);
Deleting keys with empty values:
var test = {
foo: {
bar: {
baz: undefined,
bar: {
baz: undefined
}
}
},
bar: 1,
baz: undefined
}
function loop(obj) {
var t = obj;
for (var v in t) {
if (typeof t[v] == "object")
if (!t[v].length)
delete t[v];
else
loop(t[v]);
else if (t[v] == undefined)
delete t[v];
}
return t;
}
var output = loop(test);
console.log(output);
IMO this is much cleaner but probably a smidge slower
const cleanUndefined = object => JSON.parse(JSON.stringify(object));
const testWithoutUndefined = cleanUndefined(test)
I took the function proposed by #T.J. Crowder and changed it to use for ... of and Object.entries(obj). I also return the object for convenience.
function cleanseObject(obj) {
for (const [key, value] of Object.entries(obj)) {
if (typeof value === 'object') {
cleanseObject(value)
if (!Object.keys(value).length) delete obj[key]
} else if (typeof value === 'undefined') {
delete obj[key]
}
}
return obj
}
function cleanPayload(obj: any) {
Object.keys(obj).forEach(key => {
const value = obj[key];
const type = typeof value;
if (!value || !type) {
delete obj[key];
} else if (type === 'object') {
cleanPayload(value);
if (!Object.keys(value).length) {
if (key != 'attributes') {
delete obj[key];
}
}
}
});
return obj;
}
Without mutating the original object
const cleanse = obj => {
const newObj = Array.isArray(obj) ? [...obj] : { ...obj };
Object.keys(newObj).forEach((key) => {
// Get this value and its type
const value = newObj[key];
var type = typeof value;
if (type === "object") {
// Recurse...
newObj[key] = cleanse(value);
// ...and remove if now "empty" (NOTE: insert your definition of "empty" here)
if (!Object.keys(value).length) {
delete newObj[key]
}
}
else if (type === "undefined") {
// Undefined, remove it
delete newObj[key];
}
});
return newObj;
};
console.log(
cleanse({ a: { b: undefined, c: 22 }}),
cleanse({ a: [{ b: undefined, c: 22 }] }),
);
Here is the code, which will also remove that undefined contained key and empty object from the main object.
var test = {
foo: {
bar: {
baz: undefined,
bar: {
baz: undefined,
}
}
},
bar: 1,
baz: undefined
}
function loop(obj) {
var t = obj;
for (var v in t) {
if (typeof t[v] == "object"){
loop(t[v]);
if(!Object.keys(t[v]).length){
delete t[v];
}
} else if (t[v] == undefined){
delete t[v];
}
}
return t;
}
var output = loop(test);
console.log(output);

jQuery function to compute the difference between two JavaScript objects

I have a rich AJAX-based web application that uses JQuery + Knockout. I have a JQuery plugin that wraps my Knockout view models to expose utility methods like .reset(), .isDirty(), and so on.
I have a method called .setBaseline() that essentially takes a snapshot of the data model once it has been populated (via the mapping plugin). Then I can use this snapshot to quickly determine if the model has changed.
What I'm looking for is some kind of general purpose function that can return an object that represents the differences between two 2 JavaScript objects where one of the objects is considered to be the master.
For example, assume that this is my snapshot:
var snapShot = {
name: "Joe",
address: "123 Main Street",
age: 30,
favoriteColorPriority: {
yellow: 1,
pink: 2,
blue: 3
}
};
Then assume that the live data looks like this:
var liveData = {
name: "Joseph",
address: "123 Main Street",
age: 30,
favoriteColorPriority: {
yellow: 1,
pink: 3,
blue: 2
}
};
I want a .getChanges(snapShot, liveData) utility function that returns the following:
var differences = {
name: "Joseph",
favoriteColorPriority: {
pink: 3,
blue: 2
}
};
I was hoping that the _.underscore library might have something like this, but I couldn't find anything that seemed to work like this.
I don't think there is such a function in underscore, but it's easy to implement yourself:
function getChanges(prev, now) {
var changes = {};
for (var prop in now) {
if (!prev || prev[prop] !== now[prop]) {
if (typeof now[prop] == "object") {
var c = getChanges(prev[prop], now[prop]);
if (! _.isEmpty(c) ) // underscore
changes[prop] = c;
} else {
changes[prop] = now[prop];
}
}
}
return changes;
}
or
function getChanges(prev, now) {
var changes = {}, prop, pc;
for (prop in now) {
if (!prev || prev[prop] !== now[prop]) {
if (typeof now[prop] == "object") {
if(c = getChanges(prev[prop], now[prop]))
changes[prop] = c;
} else {
changes[prop] = now[prop];
}
}
}
for (prop in changes)
return changes;
return false; // false when unchanged
}
This will not work with Arrays (or any other non-plain-Objects) or differently structured objects (removals, primitive to object type changes).
Posting my own answer so folks can see the final implementation that also works with arrays. In the code below, "um" is my namespace, and I'm also using the _.isArray() and _.isObject methods from Underscore.js.
The code that looks for "_KO" is used to skip past Knockout.js members that are present in the object.
// This function compares 'now' to 'prev' and returns a new JavaScript object that contains only
// differences between 'now' and 'prev'. If 'prev' contains members that are missing from 'now',
// those members are *not* returned. 'now' is treated as the master list.
um.utils.getChanges = function (prev, now) {
var changes = {};
var prop = {};
var c = {};
//-----
for (prop in now) { //ignore jslint
if (prop.indexOf("_KO") > -1) {
continue; //ignore jslint
}
if (!prev || prev[prop] !== now[prop]) {
if (_.isArray(now[prop])) {
changes[prop] = now[prop];
}
else if (_.isObject(now[prop])) {
// Recursion alert
c = um.utils.getChanges(prev[prop], now[prop]);
if (!_.isEmpty(c)) {
changes[prop] = c;
}
} else {
changes[prop] = now[prop];
}
}
}
return changes;
};
I am using JsonDiffPatch in my projects to find the delta, transfer it over the net, and then patch the object at the other end to get the exact copy. It is very easy to use and works really well.
And it works with arrays too!
Solution with the use of jQuery.isEmptyObject()
This reworks the getChanges(prev, now) solution above. It should work also on objects of different type and also when prev[prop] is undefined (resulting to now[prop])
function getChanges(prev, now)
{
// sanity checks, now and prev must be an objects
if (typeof now !== "object")
now = {};
if (typeof prev !== "object")
return now;
var changes = {};
for (var prop in now) {
// if prop is new in now, add it to changes
if (!prev || !prev.hasOwnProperty(prop) ) {
changes[prop] = now[prop];
continue;
}
// if prop has another type or value (different object or literal)
if (prev[prop] !== now[prop]) {
if (typeof now[prop] === "object") {
// prop is an object, do recursion
var c = getChanges(prev[prop], now[prop]);
if (!$.isEmptyObject(c))
changes[prop] = c;
} else {
// now[prop] has different but literal value
changes[prop] = now[prop];
}
}
}
// returns empty object on none change
return changes;
}
No need to use jquery for this. I recently wrote a module to do this: https://github.com/Tixit/odiff . Here's an example:
var a = [{a:1,b:2,c:3}, {x:1,y: 2, z:3}, {w:9,q:8,r:7}]
var b = [{a:1,b:2,c:3},{t:4,y:5,u:6},{x:1,y:'3',z:3},{t:9,y:9,u:9},{w:9,q:8,r:7}]
var diffs = odiff(a,b)
/* diffs now contains:
[{type: 'add', path:[], index: 2, vals: [{t:9,y:9,u:9}]},
{type: 'set', path:[1,'y'], val: '3'},
{type: 'add', path:[], index: 1, vals: [{t:4,y:5,u:6}]}
]
*/
In the readme for odiff, I listed out other modules that I determined didn't fit my needs if you want to check those out too.
Based on the solution above. This version corrects a bug, some changes are not detected with the original solution.
getChanges = function (prev, now) {
var changes = {}, prop, pc;
for (prop in now) {
if (!prev || prev[prop] !== now[prop]) {
if (typeof now[prop] == "object") {
if (c = getChanges(prev[prop], now[prop]))
changes[prop] = c;
} else {
changes[prop] = now[prop];
}
}
}
for (prop in prev) {
if (!now || now[prop] !== prev[prop]) {
if (typeof prev[prop] == "object") {
if (c = getChanges(now[prop], prev[prop]))
changes[prop] = c;
} else {
changes[prop] = prev[prop];
}
}
}
return changes;
};
Be aware that typeof now[prop] == "object" is even true if now[prop] is a Date.
Instead of:
typeof now[prop] == "object"
I used:
Object.prototype.toString.call( now[prop] === "[object Object]")

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