What I am trying to achieve is if a particular page is loaded in the browser for e.g www.domain.com/page then the following piece of code should be added in the page dynamically using JS (similar to how we load the Google Analytics code)
<div id="something">
<img src="http://domain.com/images/someImage.jpg">
</div>
I am trying to figure the script which will load the above mentioned HTML code (anywhere of the page - www.domain.com/page)
Edit 1:
what I am trying to achieve is when the user goes to www.domain.com/page.html I am calling another page lets say page1.html which should contain the script which insert the HTML code I posted above. So I simply want to insert the function which should be enclosed in the tag inside page1.html. Unfortunately I can not edit www.domain.com/page.html
If you want to PLACE that code anywhere in your page using javascript, you first need to identify that PLACE in DOM Using an "id" attribute. Here's an example:
HTML:
<html>
<body>
<div id="target1"></div>
<div id="target2"></div>
</body>
</html>
JS:
var html = '<div id="something"><img src="http://domain.com/images/someImage.jpg"></div>';
document.getElementById('target1').innerHTML = html;
document.getElementById('target2').innerHTML = html;
You can try something like this :
$(document).ready(function () {
var url = window.location.href;
$("#something").append("<img src='"+ url +"' />");
});
$(".documentholder").load("code.html");
If you a specific id of something
$(".documentholder").load("code.html #someid");
If you a specific tag and id of something
$(".documentholder").load("code.html #someid");
Here you are,
just change this part if (getFileName() == "js") with if (getFileName() == "page")
I added js because that is what is returning in the code snippet :)
function getFileName() {
var url = document.location.href;
url = url.substring(0, (url.indexOf("#") == -1) ? url.length : url.indexOf("#"));
url = url.substring(0, (url.indexOf("?") == -1) ? url.length : url.indexOf("?"));
url = url.substring(url.lastIndexOf("/") + 1, url.length);
return url;
}
var div = '<div id="something"><img src="http://domain.com/images/someImage.jpg"></div>';
if (getFileName() == "js") {
$('body').append(div);
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.10.0/jquery.min.js"></script>
let's say you save this code in a html-file named something.html
$(".documentholder").load("something.html");
in this case the class "documentholder" is the container you put the code in
Related
I have been trying to create a hyperlink using a variable defined earlier in the same function to append:
var NAMEVARIABLE = responseArray[i].Name;
var TITLE_Game = document.createElement("p");
TITLE_Game.className = "TITLE_Game";
TITLE_Game.innerHTML = "<a href='Game_NAMEVARIABLE.html'>Games</a>";
I have tried the following using the solution found here: Passing Javascript variable to <a href >
Games
But that didn't work. I then tried adding an ID:
<a id="link" href="Game_.html?propid=">Games</a>
And adding this to the script: document.links["link"].href += NAMEVARIABLE;
This didn't work either. These links are occuring within Isotope, which I've run into newbie-problems making sure my JSON data is loading before the script executes. That's all working now, but I'm not sure if the reason the above methods aren't working is because of a similar issue, or if they simply are not the proper way to go about this.
Any help is much appreciated. Thank you
first of all, try debug your variable :
var NAMEVARIABLE = responseArray[i].Name;
alert(NAMEVARIABLE);
is it returning the desired return value or not.
and then the second thing, in your first style of script, try this instead :
TITLE_Game.innerHTML = "<a href='Game_"+NAMEVARIABLE+".html'>Games</a>";
I assumed you have (static) html collection with game_[number_id].html format
and if it's so, you can try further with your second style of script, and change it to this :
Games
you need to learn further about javascript strings concatenation
Use string concatenation to build up your inner html string.
Example:
var nameVariable = 'Foo';
var innerHtmlText = nameVariable + 'bar';
$('#someElement').html(innerHtmlText);
The contents of someElement will then contain the text: 'Foobar';
You just need string concatenation. modify link's href onclick would be considered as spam in most modern browser.
<div id="result">
the result:
</div>
<script type="text/javascript">
var name = "foo_bar";
var url = "page.html?key=" + name; //or.. "page_" + name + ".html";
var link = 'link here';
$("#result").addClass("g_title");
$("#result").append(link);
</script>
This can be achieved by either (i.e. pure JS or jQuery) ways without much hassle. Suppose you have this <a> element with some href
<a id="Link" href="/collection/categories/">Games</a>
Pure JavaScript way:
window.onload = function() {
var link= document.getElementById('Link'),
url = link.href + responseArray[i].Name + '.html';
link.setAttribute('href', url);
}
Using Jquery:
$(function(){
var link= $('#Link'),
url = link.attr('href') + responseArray[i].Name + '.html';
link.attr('href', url);
});
iframe is loaded dynamically into container div inside function.
With cc.text(content); I try to update #code content.
I check changed text in runtime, it's updated but on screen value remains the same.
I am not a javascript pro, so any comments are welcome:
function ShowEditor(content) {
var url = "XmlEditor/Editor.htm";
slHost.css('width', '0%');
jobPlanContainer.css('display', 'block');
frame = $('<iframe id="' + jobPlanIFrameID + '" src="' + url + '" class="frame" frameborder="0" />');
frame.appendTo(jobPlanIFrameContainer);
$(frame).load(function () {
var ifr = frame[0];
var doc = ifr.contentDocument || ifr.contentWindow.document;
var jdoc = $(doc);
var cc = jdoc.contents().find("#code");
// var tst = cc.text();
// alert(tst);
cc.text(content);
});
}
I get the text in commented code, but fail to update #code content.
iframe holds the following html where I omit details inside head and script:
<!doctype html>
<html>
<head></head>
<body>
<form>
<textarea id="code" name="code">some texts</textarea>
</form>
</body>
</html>
Your XML editor doesn't read more than once what's in the textarea.
A simple solution would be to generate in javascript the iframe content with the desired textarea content instead of loading it and then try to change the textarea content.
In fact (depending on the capacities of your XML Editor), you probably can do that directly in a generated text area instead of using a whole iframe to do it.
i have an url like this
/users/?i=0&p=90
how can i remove in js the part from
? to 90
can any one show me some code?
EDIT
i mean doing this with window.location.href (so in browser url bar directly)
i tryed
function removeParamsFromBrowserURL(){
document.location.href = transform(document.location.href.split("?")[0]);
return document.location.href;
}
also i would like to not make redirect, so just clean the url from ? to end
function removeParamsFromBrowserURL(){
return window.location.href.replace(/\?.*/,'');
}
If you only want the /users/ portion:
var newLoc = location.href.replace( /\?.+$/, '' );
You could also split the string, and return the first portion:
var newLoc = location.href.split("?")[0];
Or you could match everything up to the question mark:
if ( matches = location.href.match( /^(.+)\?/ ) ) {
alert( matches[1] );
}
One way is leftside = whole.split('?')[0], assuming there's no ? in the desired left side
http://jsfiddle.net/wjG5U/1/
This will remove ?... from the url and automatically reload the browser to the stripped url (can't get it to work in JSFiddle) I have the code below in a file, and put some ?a=b content manually then clicked the button.
<html>
<head>
<script type="text/javascript">
function strip() {
whole=document.location.href;
leftside = whole.split('?')[0];
document.location.href=leftside;
}
</script>
</head>
<body>
<button onclick="strip()">Click</button>
</body>
</html>
If you only want the /users/ portion, then you could just substring it:
var url = users/?i=0&p=90;
var urlWithNoParams = url.substring(0, url.indexOf('?') - 1);
That extracts the string from index 0 to the character just before the '?' character.
I had problems with #page back and forth referrals sticking in the url no matter which url redirect I used. This solved everything.
I used the script like this:
<script type="text/javascript">
function strip() {
whole=document.location.href;
leftside = whole.split('#')[0];
document.location.href=leftside;
}
</script>
<a onclick="strip()" href="http://[mysite]/hent.asp" >Click here</a>
I'm trying to create and manipulate the Pin It button after page load. When i change the button properties with js, it should be rerendered to get the functionality of pinning dynamically loaded images. So, does Pinterest have any method like Facebook's B.XFBML.parse() function?
Thanks...
Just add data-pin-build attribute to the SCRIPT tag:
<script defer
src="//assets.pinterest.com/js/pinit.js"
data-pin-build="parsePinBtns"></script>
That causes pinit.js to expose its internal build function to the global window object as parsePinBtns function.
Then, you can use it to parse links in the implicit element or all of the links on the page:
// parse the whole page
window.parsePinBtns();
// parse links in #pin-it-buttons element only
window.parsePinBtns(document.getElementById('pin-it-buttons'));
Hint: to show zero count just add data-pin-zero="1" to SCRIPT tag.
The best way to do this:
Remove the iframe of the Pin It button you want to manipulate
Append the html for the new button manipulating it as you wish
Realod their script - i.e. using jQuery:
$.ajax({ url: 'http://assets.pinterest.com/js/pinit.js', dataType: 'script', cache:true});
To render a pin-it button after a page has loaded you can use:
<a href="..pin it link.." id="mybutton" class="pin-it-button" count-layout="none">
<img border="0" src="//assets.pinterest.com/images/PinExt.png" width="43" height="21" title="Pin It" />
</a>
<script>
var element = document.getElementById('mybutton');
(function(x){ for (var n in x) if (n.indexOf('PIN_')==0) return x[n]; return null; })(window).f.render.buttonPin(element);
</script>
Assuming of course the assets.pinterest.com/js/pinit.js is already loaded on the page. The render object has some other useful methods like buttonBookmark, buttonFollow, ebmedBoard, embedPin, embedUser.
I built on Derrek's solution (and fixed undeclared variable issue) to make it possible to dynamically load the pinterest button, so it can't possibly slow down load times. Only tangentially related to the original question but I thought I'd share anyway.
at end of document:
<script type="text/javascript">
addPinterestButton = function (url, media, description) {
var js, href, html, pinJs;
pinJs = '//assets.pinterest.com/js/pinit.js';
//url = escape(url);
url = encodeURIComponent(url);
media = encodeURIComponent(media);
description = encodeURIComponent(description);
href = 'http://pinterest.com/pin/create/button/?url=' + url + '&media=' + media + '&description=' + description;
html = '<img border="0" src="http://assets.pinterest.com/images/PinExt.png" title="Pin It" />';
$('#pinterestOption').html(html);
//add pinterest js
js = document.createElement('script');
js.src = pinJs;
js.type = 'text/javascript';
document.body.appendChild(js);
}
</script>
in document ready function:
addPinterestButton('pageURL', 'img', 'description');//replace with actual data
in your document where you want the pinterest button to appear, just add an element with the id pinterestOption, i.e.
<div id="pinterestOption"></div>
hope that helps someone!
Here's what I did.
First I looked at pinit.js, and determined that it replaces specially-marked anchor tags with IFRAMEs. I figured that I could write javascript logic to get the hostname used by the src attribute on the generated iframes.
So, I inserted markup according to the normal recommendations by pinterest, but I put the anchor tag into an invisible div.
<div id='dummy' style='display:none;'>
<a href="http://pinterest.com/pin/create/button/?
url=http%3A%2F%2Fpage%2Furl
&media=http%3A%2F%2Fimage%2Furl"
class="pin-it-button" count-layout="horizontal"></a>
</div>
<script type="text/javascript" src="//assets.pinterest.com/js/pinit.js">
</script>
Then, immediately after that, I inserted a script to slurp up the hostname for the pinterest CDN, from the injected iframe.
//
// pint-reverse.js
//
// logic to reverse-engineer pinterest buttons.
//
// The standard javascript module from pinterest replaces links to
// http://pinterest.com/create/button with links to some odd-looking
// url based at cloudfront.net. It also normalizes the URLs.
//
// Not sure why they went through all the trouble. It does not work for
// a dynamic page where new links get inserted. The pint.js code
// assumes a static page, and is designed to run "once" at page creation
// time.
//
// This module spelunks the changes made by that script and
// attempts to replicate it for dynamically-generated buttons.
//
pinterestOptions = {};
(function(obj){
function spelunkPinterestIframe() {
var iframes = document.getElementsByTagName('iframe'),
k = [], iframe, i, L1 = iframes.length, src, split, L2;
for (i=0; i<L1; i++) {
k.push(iframes[i]);
}
do {
iframe = k.pop();
src = iframe.attributes.getNamedItem('src');
if (src !== null) {
split = src.value.split('/');
L2 = split.length;
obj.host = split[L2 - 2];
obj.script = split[L2 - 1].split('?')[0];
//iframe.parentNode.removeChild(iframe);
}
} while (k.length>0);
}
spelunkPinterestIframe();
}(pinterestOptions));
Then,
function getPinMarkup(photoName, description) {
var loc = document.location,
pathParts = loc.pathname.split('/'),
pageUri = loc.protocol + '//' + loc.hostname + loc.pathname,
href = '/' + pathToImages + photoName,
basePath = (pathParts.length == 3)?'/'+pathParts[1]:'',
mediaUri = loc.protocol+'//'+loc.hostname+basePath+href,
pinMarkup;
description = description || null;
pinMarkup = '<iframe class="pin-it-button" ' + 'scrolling="no" ' +
'src="//' + pinterestOptions.host + '/' + pinterestOptions.script +
'?url=' + encodeURIComponent(pageUri) +
'&media=' + encodeURIComponent(mediaUri);
if (description === null) {
description = 'Insert standard description here';
}
else {
description = 'My site - ' + description;
}
pinMarkup += '&description=' + encodeURIComponent(description);
pinMarkup += '&title=' + encodeURIComponent("Pin this " + tagType);
pinMarkup += '&layout=horizontal&count=1">';
pinMarkup += '</iframe>';
return pinMarkup;
}
And then use it from jQuery like this:
var pinMarkup = getPinMarkup("snap1.jpg", "Something clever here");
$('#pagePin').empty(); // a div...
$('#pagePin').append(pinMarkup);
I rewrote the Pinterest button code to support the parsing of Pinterest tags after loading AJAX content, similar to FB.XFBML.parse() or gapi.plusone.go(). As a bonus, an alternate JavaScript file in the project supports an HTML5-valid syntax.
Check out the PinterestPlus project at GitHub.
The official way to do this is by setting the "data-pin-build" attribute when loading the script:
<script defer="defer" src="//assets.pinterest.com/js/pinit.js" data-pin-build="parsePins"></script>
Then you can render your buttons dynamically like so:
// render buttons inside a scoped DOM element
window.parsePins(buttonDomElement);
// render the whole page
window.parsePins();
There is also another method on this site which lets you render them in JavaScript without the script tag.
Here is what i did.. A slight modification on #Derrick Grigg to make it work on multiple pinterest buttons on the page after an AJAX reload.
refreshPinterestButton = function () {
var url, media, description, pinJs, href, html, newJS, js;
var pin_url;
var pin_buttons = $('div.pin-it a');
pin_buttons.each(function( index ) {
pin_url = index.attr('href');
url = escape(getUrlVars(pin_URL)["url"]);
media = escape(getUrlVars(pin_URL)["media"]);
description = escape(getUrlVars(pin_URL)["description"]);
href = 'http://pinterest.com/pin/create/button/?url=' + url + '&media=' + media + '&description=' + description;
html = '<img border="0" src="http://assets.pinterest.com/images/PinExt.png" title="Pin It" />';
index.parent().html(html);
});
//remove and add pinterest js
pinJs = '//assets.pinterest.com/js/pinit.js';
js = $('script[src*="assets.pinterest.com/js/pinit.js"]');
js.remove();
js = document.createElement('script');
js.src = pinJs;
js.type = 'text/javascript';
document.body.appendChild(js);
}
});
function getUrlVars(pin_URL)
{
var vars = [], hash;
var hashes = pin_URL.slice(pin_URL.indexOf('?') + 1).split('&');
for(var i = 0; i < hashes.length; i++)
{
hash = hashes[i].split('=');
vars.push(hash[0]);
vars[hash[0]] = hash[1];
}
return vars;
}
Try reading this post http://dgrigg.com/blog/2012/04/04/dynamic-pinterest-button/ it uses a little javascript to replace the pinterest iframe with a new button and then reloads the pinit.js file. Below is the javascript to do the trick
refreshPinterestButton = function (url, media, description) {
var js, href, html, pinJs;
url = escape(url);
media = escape(media);
description = escape(description);
href = 'http://pinterest.com/pin/create/button/?url=' + url + '&media=' + media + '&description=' + description;
html = '<img border="0" src="http://assets.pinterest.com/images/PinExt.png" title="Pin It" />';
$('div.pin-it').html(html);
//remove and add pinterest js
pinJs = $('script[src*="assets.pinterest.com/js/pinit.js"]');
pinJs.remove();
js = document.createElement('script');
js.src = pinJs.attr('src');
js.type = 'text/javascript';
document.body.appendChild(js);
}
Their pinit.js file, referenced in their "Pin it" button docs, doesn't expose any globals. It runs once and doesn't leave a trace other than the iframe it creates.
You could inject that file again to "parse" new buttons. Their JS looks at all anchor tags when it is run and replaces ones with class="pin-it-button" with their iframe'd button.
this works fine for me: http://www.mediadevelopment.no/projects/pinit/ It picks up all data on click event
I tried to adapt their code to work the same way (drop in, and forget about it), with the addition that you can make a call to Pinterest.init() to have any "new" buttons on the page (eg. ajax'd in, created dynamically, etc.) turned into the proper button.
Project: https://github.com/onassar/JS-Pinterest
Raw: https://raw.github.com/onassar/JS-Pinterest/master/Pinterest.js
As of June 2020, Pinterest updated the pin js code to v2. That's why data-pin-build might not work on
<script defer="defer" src="//assets.pinterest.com/js/pinit.js" data-pin-build="parsePins"></script>
Now it works on pinit_v2.js
<script async defer src="//assets.pinterest.com/js/pinit_v2.js" data-pin-build="parsePins"></script>
I've got a function that I've written that populates a URL (that contains an image) based on the browser language. This subsequent URL is then written to a variable. All the images are based on language, so for germany it will be "de.gif", France would be "fr.gif" and so on.
My question is how can I call this variable in my HTML page?
To help me to better illustrate this problem here is the JavaScript, please note this is an EXTERNAL .js file called in the of this HTML page:
function IABEU_moused_detect() {
(function IAB_lang_detect() {"use strict";
var IAB_lang_map = {"de-at": "at","nl-be": "be-nl","fr-be": "be-fr","da": "den","de": "de","hu": "hu","en-ie": "ie","ga": "ie","es": "es","fr": "fr","it": "it","nl": "nl","no": "nor","pl": "pl","en": "uk","en-GB": "uk","en-US": "uk","en-gb": "uk","en-us": "uk"},
IAB_lang = (navigator && navigator.browserLanguage) || (window.navigator && window.navigator.language) || "en-GB";
IAB_url = ("http://www.someurl.com/" + IAB_lang_map[IAB_lang]);
IAB_img = ("http://www.myimagesarehere.com/" + IAB_lang_map[IAB_lang]+".gif");
}());}
So it's the IAB_img variable that I want to call in my HTML page (it's a global variable in the .js file)
The HTML is here:
<div>
<img src="HERE IS WHERE I WANT TO call the variable 'IAB_img'">
</div>
Thanks
EDIT: So I still can't solve this, is there a way for me to use the value in "IAB_img" as the image src in my HTML file?
I would start by giving the image an id.
<div>
<img id="TheImage" src="HERE IS WHERE I WANT TO call the variable 'IAB_img'">
</div>
Then in your JavaScript function, just assign the src of the image like so:
function IABEU_moused_detect() {
(function IAB_lang_detect() {"use strict";
var IAB_lang_map = {"de-at": "at","nl-be": "be-nl","fr-be": "be-fr","da": "den","de": "de","hu": "hu","en-ie": "ie","ga": "ie","es": "es","fr": "fr","it": "it","nl": "nl","no": "nor","pl": "pl","en": "uk","en-GB": "uk","en-US": "uk","en-gb": "uk","en-us": "uk"},
IAB_lang = (navigator && navigator.browserLanguage) || (window.navigator && window.navigator.language) || "en-GB";
IAB_url = ("http://www.someurl.com/" + IAB_lang_map[IAB_lang]);
IAB_img = ("http://www.myimagesarehere.com/" + IAB_lang_map[IAB_lang]+".gif");
var image = document.getElementById('TheImage');
image.src = IAB_img;
}());}
Are you rendering the html page via a template? If so, you could include a javascript snippet with a variable setup to be read further on:
<script type="text/javascript">
var IAB_img = {{value}};
</script>
Just put this before you load your other script, and then the IAB_img will already be defined for you.
Something like this:
<div>
<img src="javascript:document.write(IAB_img);" />
</div>