Add Argument to JS Promise - javascript

How can I alter the code I have to accomplish to goal of referencing the original event (or properties/methods of it) in the subsequent code.
tViz.addEventListener(tableauSoftware.TableauEventName.MARKS_SELECTION, onMarksSelection);
function onMarksSelection(marksEvent) {
return marksEvent.getMarksAsync().then(showMarksHelp);
}
function showMarksHelp(marks){
I want to access a method from the marksEvent variable but here I can only access
the marks variable from getMarksAsync(). I need it here because stuff will also be
based on the marks variable contained here.
}
I feel like I could restructure my JS to accomplish this or pass something in somewhere, but after reading about Promises and the Tableau documentation I'm still lost. I don't want to use any global variables.
EDIT
So I changed my code to the below:
function onMarksSelection(marksEvent) {
var marks = marksEvent.getMarksAsync().then(function(marks){
showMarksHelp(marks,marksEvent)
});
}
function showMarksHelp(marks,marksEvent){}
Is this a/the correct method to accomplish what I did? I just made it up but it seems like it works.

Using an anonymous function, you can capture the value of marksEvent and then call showMarksHelp with two arguments.
function onMarksSelection(marksEvent) {
return marksEvent.getMarksAsync().then(function(marks) {
// marksEvent is accessible in here
showMarksHelp(marksEvent, marks);
});
}
function showMarksHelp(marksEvent, marks) {
// content of showMarksHelp here
}

Related

Replace named function with anonymous in javascript

I've seen EVERY example of how to replace anonymous functions with named ones. I'm looking for how a named function can be changed to an anonymous one. I'm looking to just optimize my code slightly. I understand how the anonymous function works, I just can't get the syntax right in this example.
Additionally, the doWork function is a big beast. I need it to stay named.
NOTE: I did google, and I'm either searching the wrong terms, or not a lot of people want to know how to do this. I humbly beg for SO's forgiveness of my failure to find this answer somewhere else.
NOTE2: Please ignore my use of closure with this.formFields. Just assume it won't change ever. I'm setting it at an earlier time.
My code:
function doWork(serviceResponse, theFormFields){
// Process stuff like jQuery or console test stuff etc
}
// THIS NAMED FUNCTION IS WHAT I WANT TO BE ANONYMOUS
function createCallback(formfields) {
return function(data) {
// This reference to the 'formfields' parameter creates a closure on it.
doWork(data, formfields);
};
}
// THE ABOVE FUNCTION *COULD* be anonymously declared in the getJSON
$.getJSON(jsonService + callString, createCallback(this.formFields));
$.getJSON(
jsonService + callString, // your param #1
(function (formField) { // here we create and execute anon function
// to put this.formFields into the scope as formField variable
// and then return required callback
return function (data) {
doWork(data, formField);
}
})(this.formFields)
);

How do I make a nonexistent (non-member, non-global) method invocable without using eval?

Let's start from the code:
function say(name) {
var ghost=function () {
function ghost() {
alert('!');
};
return body;
};
eval("var body=''+"+name+';');
eval(name+('=('+ghost).replace('body', body)+')();');
eval(name+'();');
}
function Baal() {
if ('undefined'===typeof ghost) {
say('Baal');
return;
}
ghost();
}
say('Baal'); // or just Baal();
Looks like that saying the devil's name invoke his presence (well, maybe he needs somebody for spiritual possession) ..
As you can see the ghost doesn't exist along with Baal, but we can invoke it since there're evals in say(name).
say(name) reassigns Baal to its code body as a closure and makes it captured a ghost method, that's how things work. But I'm trying to avoid eval ..
So .. let me reword the question:
How do I make a nonexistent(and not a member or global) method invocable without using eval?
Let me rephrase your question, just to make sure I’ve got it. Given a function, you want to put a new variable in its scope, without that scope being the global scope or a scope shared between the caller and the subject, without using eval (or the equivalent new Function and other hacks depending on the environment).
You can’t.
In the case you just mentioned, you could define one function, base(), that uses arguments.callee.caller.
Don’t do that.
The short answer: You don't.
That scope is not available. If you were to attach the scope then it would be available inside of the scope used. You could then access the method handles. I assume this is not what you were looking for, but here is what that would look like. demo
function say(name){
var methods = {};
methods.Baal = function(){
alert("!");
};
return methods[name];//this could invoke as well: methods[name]()
}
var handle = say('Baal');
handle();
What your evals break down to is something along these lines (although with dynamic content from string building - this is the end result)
function say(name) {
var Baal = (function () {
function ghost() {
alert('!');
};
return function(){
if ('undefined'===typeof ghost) {
say('Baal');
return;
}
ghost();
}
})();
Baal();
}
say('Baal'); // or just Baal();
Note that the meat of what happens here is from the function Baal, namely that it calls a hardcoded ghost() which in turn calls a hardcoded alert. Why go through all of this trouble to access a hardcoded function?
A better way would be to inject this function as a callback which expects some parameters to be injected.
jsFiddle Demo
function say(callback){
var params = "!";
if( typeof callback == "function" ){
callback(params);
}
}
say(function(params){
alert(params);
});
It's very difficult for me to read through your code and figure out what you are trying to accomplish with it, but it appears that you are trying to introduce a variable into the current scope so that you can call it. You cannot do this in javascript with the method that you demonstrated. Scoping only ever "flows down". By that I mean that a variable or function defined within a function will only be available to that function and any other functions defined therein. Your function named ghost will only ever be available within the function where it is defined, regardless of when that function is evaluated.
What you can do, however, is write a function that returns a function. You can then call that function and assign the result to a variable in the scope where you want to expose functionality. Doing that would look something like this.
function defineSpecialAlert() {
return function(name) {
alert(name + "!");
};
}
var newlyDefinedMethod = defineSpecialAlert();
newlyDefinedMethod("Baal");
So if I understand, it seems like you want to create an alias of eval: Something like
#Note this code is not intended as a solution, but demonstrates
#an attempt that is guaranteed to fail.
#
function myAlias(ctx) {
eval.call(ctx, 'var ghost = 42');
}
myAlias(this);
alert(ghost);
Javascript allows many funky sleight-of-hand tricks especially with closures, but this is maybe the one impossible thing that javascript cannot do. I've tried at length to do this exact same thing, and I can tell you that you'll run into nothing but complaints from the browser, saying that eval cannot be re-contexted or aliased in any way.

Retrieve variable from javascript object method callback

In my code I need to call an object method, retrieve the data from its callback, and pass it to another method or function.
someObject.getSomeData({option1:'value1', option2:'value2'},
function(data) {
doAwesomeStuff(data);
}
);
However, the callback does not recognize any functions/objects/variables outside its scope.
What I've tried to do right now is wrap everything around a function.
var myData = '';
(function(myData) {
someObject.getSomeData({option1:'value1', option2:'value2'},
function(data) {
myData = data;
}
);
});
doAwesomeStuff(myData);
However that doesn't work either.
Anybody know how to properly accomplish this?
You haven't really given us enough to go on there, but this statement:
However, the callback does not recognize any functions/objects/variables outside its scope.
...is incorrect. A function has access to everything in scope where it's defined, so for instance:
var a = 10;
function foo(b) {
bar(5);
function bar(c) {
alert(a + b + c);
}
}
foo(12); // alerts "27"
Note how bar had access not only to c, but also to b (from the call to foo) and a (from the outermost scope shown).
So in your example, the anonymous function you're passing in as the callback has access to everything that's in scope where it's defined; doAwesomeStuff having been defined elsewhere presumably has access to different information, so you'll have to have the callback pass it any data it needs.
So I'm guessing your code looks something like this:
function doAwesomeStuff(data) {
// ...
}
function doSomethingNifty() {
var a = 10,
b = 20;
someObject.getSomeData({option1:'value1', option2:'value2'},
function(data) {
doAwesomeStuff(data);
}
);
}
...and you want doAwesomeStuff to have access to a and b from the call to doSomethingNifty. If so, your only options are to pass them into it as arguments (probably best) or export them to variables some scope that doSomethingNifty and doAwesomeStuff share (probably not ideal, too much like globals).
You can bind required variables to the function passed into the async method.
Also, this SO question has a good treatment of the topic.
Your second version is not going to work at all, since you are trying to immediately access the data that are not yet available (not until the callback has been invoked.)
Your first method:
someObject.getSomeData({option1:'value1', option2:'value2'},
function(data) {
doAwesomeStuff(data);
}
);
looks fine. Please provide more details on what is not working.
One problem could be that getSomeData() does not actually call the callback function.
doAwesomeStuff() can modify many different variables from the received data. The variables which can be accessed by doAwesomeStuff() are those that were available to it (in its scope) where it was created..

Javascript: Possible to pass function commands to another function via a variable?

Ok hopefully this come across correctly. I am building a universal javascript function that will build a menu and then also build the functions that each menu item would call. To do this, I need to pass a list of the commands to be called for each option.
So for example:
var thecall = 'alert("hi, this works");';
function myfunction(thecall)
{
//In here I want to excute whatever commands is listed in variable thecall
.....
}
I'm sure doing it this way is completely stupid, but I don't know how else to do this.
Basically, I need my function to perform other functions on a variable basis.
Thanks!!
I made it a bit fancier to show you how you can use it.
var thecall = function(name){alert("hi " + name + ", this works");};
function myFunction(function_ref)
{
function_ref('Mark');
}
myFunction(thecall);
You can execute arbitrary strings of JavaScript using eval(), but that is not the best solution for you here (it's almost never the best solution).
Functions in JavaScript are themselves objects which means you can store multiple references to the same function in multiple variables, or pass function references as parameters, etc. So:
var thecall = function() {
alert("hi, this works");
};
function myfunction(someFunc) {
someFunc(); // call the function that was passed
}
myfunction(thecall); // pass reference to thecall
Note that when passing the reference to the thecall function there are no parentheses, i.e., you say thecall not thecall(): if you said myfunction(thecall()) that would immediately call thecall and pass whatever it returned to myfunction. Without the parentheses it passes a reference to thecall that can then be executed from within myfunction.
In your case where you are talking about a list of menu items where each item should call a particular function you can do something like this:
var menuItems = [];
function addMenuItem(menuText, menuFunction) {
menuItems.push({ "menuText" : menuText, "menuFunction" : menuFunction });
}
function test1() {
// do something
}
addMenuItem("Test 1", test1);
addMenuItem("Test 2", function() { alert("Menu 2"); });
// and to actually call the function associated with a menu item:
menuItems[1].menuFunction();
Notice the second menu item I'm adding has an anonymous function defined right at the point where it is passed as a parameter to addMenuItem().
(Obviously this is an oversimplified example, but I hope you can see how it would work for your real requirement.)
I think your looking for the eval function.
var code= 'alert("hi, this works");';
eval(code);

Call function with "this"

I have an onclick handler for an <a> element (actually, it's a jQuery-created handler, but that's not important). It looks like this:
function handleOnClick() {
if(confirm("Are you sure?")) {
return handleOnClickConfirmed();
}
return false;
}
From this function, the this object is accessable as the <a> element clicked. However, handleOnClickConfirmed's this is a Window element! I want handleOnClickConfirmed to have the same this as handleOnClick does. How would I do this?
(I know I can pass this as an argument to handleOnClickConfirmed, but some of my code already uses handleOnClickConfirmed and I don't want to have to rewrite those calls. Besides, I think using this looks cleaner.)
The following ought to do it:
function handleOnClick() {
if( confirm( "Sure?" ) ) {
return handleOnClickConfirmed.call( this );
}
return false;
}
The call() function attached to Function objects is designed to allow this; calling a function with a desired context. It's an extremely useful trick when setting up event handlers that call back into functions within other objects.
Rob's answer is the best answer for your problem, but I wanted to address something that you wrote in your original question:
I know I can pass this as an argument to handleOnClickConfirmed, but some of my code already uses handleOnClickConfirmed and I don't want to have to rewrite those calls.
JavaScript parameters are always optional, as far as the interpreter is concerned. For example if you have the function:
function MyFunction(paramA, paraB) {
// do nothing
}
All of these calls will execute without error:
MyFunction(1,2);
MyFunction(1);
MyFunction();
So you could modify handleOnClickConfirmed to accept what would essentially be an optional parameter. Like so:
function handleOnClickConfirmed(context) {
context = context || this;
// use context instead of 'this' through the rest of your code
}
Again, in this particular case, the call function is the best solution. But the technique I outlined above is a good one to have in your toolbox.

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