I have a 3x3 matrix and when I select a element in this matrix, I need to find elements surrounding that element(i.e.top, left, right, bottom).
Below is the code I used to create a 3x3 matrix -
You can view this
// declare array of multi dimensions
var arrOfArr = new Array(3);
// or declare as [[],[],[]] as suggested by Elijah
// allocate storage
for (var x = 0; x < arrOfArr.length; x++) {
arrOfArr[x] = new Array(3);
}
// Populate the array
// first array
arrOfArr[0][0] = "00";
arrOfArr[0][1] = "01";
arrOfArr[0][2] = "02";
// second array
arrOfArr[1][0] = "10";
arrOfArr[1][1] = "11";
arrOfArr[1][2] = "12";
// third array
arrOfArr[2][0] = "20";
arrOfArr[2][1] = "21";
arrOfArr[2][2] = "22";
alert(arrOfArr);
If I select an element in this matrix, I need to get top,left,right and bottom element of the selected element. How can I do this
This function will give you an object representing the elements around the selected element at x, y in the matrix matrix:
function getSurroundingElements(x, y, matrix) {
var x_limit = matrix.length;
if (x_limit == 0) return null; //matrix is empty
var y_limit = matrix[0].length; //Assumes all rows in the matrix are of same length (otherwise, not a matrix, right?)
return {
'tl':((x-1 >= 0 && y-1 >= 0)?matrix[x-1][y-1]:null),
'tc':((y-1 >= 0)?matrix[x][y-1]:null),
'tr':((x+1 < x_limit && y-1 >= 0)?matrix[x+1][y-1]:null),
'ml':((x-1 >= 0)?matrix[x-1][y]:null),
'mr':((x+1 < x_limit)?matrix[x+1][y]:null),
'bl':((x-1 >= 0 && y+1 < y_limit)?matrix[x-1][y+1]:null),
'bc':((y+1 < y_limit)?matrix[x][y+1]:null),
'br':((x+1 < x_limit && y+1 < y_limit)?matrix[x+1][y+1]:null)
};
}
NOTE: null is returned if the matrix is empty and null is the value set for illegal values (i.e. edge cases) - Thanks to Troy Gizzi for pointing out a complete solution.
This function will return a object contains four value, the value in the edge will return undefined.
var MAXTRIX_LENGTH = 3;
function select(x, y) {
var maxIndex = MAXTRIX_LENGTH - 1;
if (x >= 0 && x <= maxIndex && y >= 0 && y <= maxIndex) {
return {
"top": y > 0 ? arrOfArr[x - 1][y] : undefined,
"bottom": y < maxIndex ? arrOfArr[x + 1][y] : undefined,
"left": x > 0 ? arrOfArr[x][y - 1] : undefined,
"right": x < maxIndex ? arrOfArr[x][y + 1] : undefined
};
} else {
return undefined;
}
}
var result = select(0, 1);
if (result == undefined) {
alert("Index over range.")
} else {
alert("top: " + result.top + " bottom: " + result.bottom + " left: " + result.left + " right: " + result.right);
}
Please chech my fiddle. DEMO
var arrOfArr = new Array(3);
for (var x = 0; x < arrOfArr.length; x++) {
arrOfArr[x] = new Array(3);
}
arrOfArr[0][0] = "450";
arrOfArr[0][1] = "212";
arrOfArr[0][2] = "102";
// second array
arrOfArr[1][0] = "120";
arrOfArr[1][1] = "1211";
arrOfArr[1][2] = "1112";
// third array
arrOfArr[2][0] = "220";
arrOfArr[2][1] = "2121";
arrOfArr[2][2] = "2222";
$("input[type=submit]").click(function (){
var selectedVal=($("input[type=text]").val());
var result="Element not found in matrix";
//alert( arrOfArr[2][0]==selectedVal);
($.each(arrOfArr,function(index,value){
$.each(value,function(subIndex,subVal){
if(selectedVal==subVal){
var leftval = checkNoElement(arrOfArr, index, subIndex-1);
var rightval=checkNoElement(arrOfArr, index,subIndex+1);
var upperVal=checkNoElement(arrOfArr, index-1, subIndex);
var lowerVal=checkNoElement(arrOfArr,index+1, subIndex);
result=(" Left:"+leftval+ " \n right:" + rightval + " \n Upper:" + upperVal + " \n Lower:" + lowerVal);
}
});
}));
alert(result)
});
function checkNoElement(element,index1,index2){
var firstChk=element[index1]== undefined ? undefined :"";
if(firstChk==undefined){
return "no element"
}else{
return (element[index1][index2]== undefined ? "no element":element[index1][index2]);
}
}
Related
I am having an issue with the following code that simulates a card deck.
The deck is created properly (1 array containing 4 arrays (suits) containing 13 elements each (face values)) and when I use the G.test(); function it is correctly pulling 13 random cards but then returns 39x "Empty" (A total of 52).
I hate to ask for help, but I have left the problem overnight and then some and I still cannot find the reason that this is happening. I appreciate any and all insight that can be offered.
var G = {};
G.cards = [[], [], [], []];
G.newCard = function(v) { //currently a useless function, tried a few things
return v;
};
G.deck = {
n: function() { //new deck
var x; var list = [];
list.push(G.newCard("A"));
for (x = 2; x <= 10; x += 1) {
list.push(G.newCard(x.toString()));
}
list.push(G.newCard("J"), G.newCard("Q"), G.newCard("K"));
for (x = 0; x < G.cards.length; x += 1) {
G.cards[x] = list;
}
},
d: function() { //random card - returns suit & value
var s; var c; var v; var drawn = false; var n;
s = random(0, G.cards.length);
c = random(0, G.cards[s].length);
n = 0;
while (!drawn) {
if (G.cards[s].length > 0) {
if (G.cards[s][c]) {
v = G.cards[s].splice(c, 1);
drawn = true;
} else {
c = random(0, G.cards[s].length);
}
} else {
s = (s + 1 >= G.cards.length) ? 0 : s + 1;
n += 1;
console.log(s);
if (n >= G.cards.length) {
console.log(n);
return "Empty";
}
}
}
return {s: s, v: v[0]};
},
}; //G.deck
G.test = function() {
var x; var v;
G.deck.n();
for (x = 0; x < 52; x += 1) {
v = G.deck.d();
console.log(v);
}
};
Replace
for (x = 0; x < G.cards.length; x += 1) {
G.cards[x] = list;
}
with
for (x = 0; x < G.cards.length; x += 1) {
G.cards[x] = list.slice();
}
as this prevents all elements of G.cards[x] binding to the same (single) array instance.
If all elements bind to the same instance, mutating one element equals mutating all elements. list.slice() creates a new copy of list and thus a new array instance to prevent the aforementioned issue.
I won't go through your code, but I built a code that will do what you wanted. I only built this for one deck and not multiple deck play. There are two functions, one will generate the deck, and the other will drawn cards from the deck, bases on how many hands you need and how many cards you wanted for each hand. One a card is drawn, it will not be re-drawn. I might publish a short article for how a card dealing program work or similar in the short future at http://kevinhng86.iblog.website.
function random(min, max){
return Math.floor(Math.random() * (max - min)) + min;
}
function deckGenerate(){
var output = [];
var face = {1: "A", 11: "J", 12: "Q", 13: "K"};
// Heart Space Diamond & Club;
var suit = ["H", "S", "D", "C"];
// Delimiter between card identification and suit identification.
var d = "-";
for(i = 0; i < 4; i++){
output[i] = [];
for(ind = 0; ind < 13; ind++ ){
card = (ind + 1);
output[i][ind] = (card > 10) || (card === 1)? face[card] + d + suit[i] : card.toString() + d + suit[i];
}
}
return output;
}
function randomCard(deck, hand, card){
var output = [];
var randS = 0;
var randC = 0;
if( hand * card > 52 ) throw("Too many card, I built this for one deck only");
for(i = 0; i < hand; i++){
output[i] = [];
for(ind = 0; ind < card; ind++){
randS = random(0, deck.length);
randC = random(0, deck[randS].length);
output[i][ind] = deck[randS][randC];
deck[randS].splice(randC,1);
if(deck[randS].length === 0) deck.splice(randS,1);
}
}
document.write( JSON.stringify(deck, null, 2) );
return output;
}
var deck = deckGenerate()
document.write( JSON.stringify(deck, null, 2) );
document.write("<br><br>");
var randomhands = randomCard(deck, 5, 8);
document.write("<br><br>");
document.write("<br><br>");
document.write( JSON.stringify(randomhands, null, 2) );
So I have to pares through an array and it's multiple variables and input them on separate lines.
Here is the code:
while (array[x] != null) {
y = 0;
y = x;
alert(y + 'y');
setTimeout(function() {
if (y == 0 || y % 3 === 0) {
var namestring = array[y];
var namestring = namestring.replace('[','');
var namestring = namestring.replace('[','');
var namestring= namestring.replace('"', '');
var namestring= namestring.replace('"', '');
}
if (y % 2 != 0 || y % 3 != 0 && x > 0) {
var date = array[y]
var date = date.replace('"', '');
var date = date.replace('"', '');
}
if (x % 2 == 0 && x > 0) {
var text = array[y];
var text = text.replace('"', '');
var text = text.replace('"', '');
var text = text.replace("]", '');
var text = text.replace("]", '');
createcard(namestring,date,text);
}
}, 500);
if (x > 500) {
break;
};
x++;
alert(x + 'x');
}
The alerts are simply for debugging. Anyway, my variables, for example namestring gets returned as undefined. However, if I change the line to say array[0] instead of array[y], it works, even if y is set to 0...
You're assigning
y = 0;
and
y = x;
x appears to be undefined in that code snippet but maybe it is part of a larger batch of code. It basically looks like you're overwriting y with the value of x?
I need to add the digits of a number together (e.g. 21 is 2+1) so that the number is reduced to only one digit (3). I figured out how to do that part.
However,
1) I may need to call the function more than once on the same variable (e.g. 99 is 9+9 = 18, which is still >= 10) and
2) I need to exclude the numbers 11 and 22 from this function's ambit.
Where am I going wrong below?
var x = 123;
var y = 456;
var z = 789;
var numberMagic = function (num) {
var proc = num.toString().split("");
var total = 0;
for (var i=0; i<proc.length; i++) {
total += +proc[i];
};
};
while(x > 9 && x != 11 && x != 22) {
numberMagic(x);
};
} else {
xResult = x;
};
console.log(xResult);
//repeat while loop for y and z
Here are the problems with your code
var x = 123;
var y = 456;
var z = 789;
var numberMagic = function (num) {
var proc = num.toString().split("");
var total = 0;
for (var i=0; i<proc.length; i++) {
total += +proc[i]; // indentation want awry
}; // don't need this ; - not a show stopper
// you're not returning anything!!!!
};
while(x > 9 && x != 11 && x != 22) {
numberMagic(x);
}; // ; not needed
// because x never changes, the above while loop would go on forever
} else { // this else has no if
xResult = x; // even if code was right, x remains unchanged
};
console.log(xResult);
Hope that helps in some way
Now - here's a solution that works
var x = 123;
var y = 456;
var z = 789;
var numberMagic = function (num) {
while (num > 9) {
if (num == 11 || num == 22) {
return num;
}
var proc = num.toString().split("");
num = proc.reduce(function(previousInt, thisValueString) {
return previousInt + parseInt(thisValueString);
}, 0);
}
return num;
}
console.log(numberMagic(x));
console.log(numberMagic(y));
console.log(numberMagic(z));
I'm not sure to understand what you want..
with this function you reduce any number to one single digit
while(num > 9){
if(num == 11 || num == 22) return;
var proc = num.toString();
var sum = 0;
for(var i=0; i<proc.length; i++) {
sum += parseInt(proc[i]);
}
num = sum;
}
is it what you are looking at?
I wrote an example at Jsfiddle that you can turn any given number into a single digit:
Example input: 551
array of [5, 5, 1] - add last 2 digits
array of [5, 6] - add last 2 digits
array of [1, 1] - add last 2 digits
array of [2] - output
Here is the actual code:
var number = 1768;
var newNumber = convertToOneDigit(number);
console.log("New Number: " + newNumber);
function convertToOneDigit(number) {
var stringNumber = number.toString();
var stringNumberArray = stringNumber.split("");
var stringNumberLength = stringNumberArray.length;
var tmp;
var tmp2;
var tmp3;
console.log("Array: " + stringNumberArray);
console.log("Array Length: " + stringNumberLength);
while (stringNumberLength > 1) {
tmp = parseInt(stringNumberArray[stringNumberLength - 1]) + parseInt(stringNumberArray[stringNumberLength - 2]);
stringNumberArray.pop();
stringNumberArray.pop();
tmp2 = tmp.toString();
if (tmp2.length > 1) {
tmp3 = tmp2.split("");
for (var i = 0; i < tmp3.length; i++) {
stringNumberArray.push(tmp3[i]);
}
} else {
stringNumberArray.push(tmp2);
}
stringNumberLength = stringNumberArray.length;
console.log("Array: " + stringNumberArray);
console.log("Array Length: " + stringNumberLength);
}
return stringNumberArray[0];
}
function addDigits(n) {
let str = n.toString().split('');
let len = str.length;
let add,
acc = 0;
for (i=0; i<=len-1; i++) {
acc += Number(str[i]);
}
return acc;
}
console.log( addDigits(123456789) ); //Output: 45
Just make it a While loop, remember a While loops it's just the same as a For loop, only you add the counter variable at the end of the code, the same way you can do with a Do{code}while(condition) Only need to add a counter variable at the end and its gonna be the same. Only that the variable its global to the loop, I mean comes from the outside.
Ej.
let i = 0; //it's global to the loop, ( wider scope )
while (i<=x) {
//Code line;
//Code line;
//Code line;
//Code line;
i++
}
Now this is working with an outside variable and it's NOT recommended.. unless that var its local to a Function.
Please look at the this solution also
var x = 123;
var y = 456;
var z = 789;
var numberMagic = function (num) {
var total = 0;
while (num != 0) {
total += num % 10;
num = parseInt(num / 10);
}
console.log(total);
if (total > 9)
numberMagic(total);
else
return total;
}
//Call first time function
numberMagic(z);
I need to create a function or use if is possible an already made library to auto increment an index. For example if it starts with 'A' it has to be incremented to 'Z' and after 'Z' it has to start from 'A1' and as soon as . . .'B1','C1', ... 'Z1', 'A2','B2',... . Does exist something like this already made ?
My idea is this, but start from 'A' and don't add number . . .
function nextChar(cont,letter) {
if (cont === 0){return letter;}
else {
letter=letter.charCodeAt(0) + 1;
return String.fromCharCode(letter);
}
}
One of many options:
function nextIndex(idx) {
var m = idx.match(/^([A-Z])(\d*)$/)
if(!m)
return 'A';
if(m[1] == 'Z')
return 'A' + (Number(m[2] || 0) + 1);
return String.fromCharCode(m[1].charCodeAt(0) + 1) + m[2];
}
var a = "";
for(i = 0; i < 100; i++) {
a = nextIndex(a)
document.write(a + ", ")
}
This one's less efficient than georg's but maybe easier to understand at first glance:
for (var count = 0, countlen = 5; count < countlen; count++) {
for (var i = 65, l = i + 26; i < l; i++) {
console.log(String.fromCharCode(i) + (count !== 0 ? count : ''));
}
}
DEMO
Allow me to propose a solution more object-oriented:
function Index(start_with) {
this.reset = function(reset_to) {
reset_to = reset_to || 'A';
this.i = reset_to.length > 1 ? reset_to[1] : 0; // needs more input checking
this.c = reset_to[0].toUpperCase(); // needs more input checking
return this;
};
this.inc = function(steps) {
steps = steps || 1;
while(steps--) {
if (this.c === 'Z') {
this.i++;
this.c = 'A';
} else {
this.c = String.fromCharCode(this.c.charCodeAt(0) + 1);
}
}
return this;
};
this.toString = function() {
if (this.i === 0) return this.c;
return this.c + '' + this.i;
};
this.reset(start_with);
}
var a = new Index(); // A
console.log('a = ' + a.inc(24).inc().inc()); // Y, Z, A1
var b = new Index('B8'); // B8
console.log('a = ' + a.reset('Y').inc()); // Y, Z
console.log('b = ' + b); // B8
Another way to think about this is that your "A1" index is just the custom rendering of an integer: 0='A',1='B',26='A1',etc.
So you can also overload the Number object to render your index. The big bonus is that all the math operations still work since your are always dealing with numbers:
Number.prototype.asIndex = function() {
var n = this;
var i = Math.floor(n / 26);
var c = String.fromCharCode('A'.charCodeAt(0) + n % 26);
return '' + c + (i ? i : '');
}
Number.parseIndex = function(index) {
var m;
if (!index) return 0;
m = index.toUpperCase().match(/^([A-Z])(\d*)$/);
if (!m || !m[1]) return 0;
return Number((m[1].charCodeAt(0) - 'A'.charCodeAt(0)) + 26 * (m[2] ? m[2] : 0));
};
var c = 52;
var ic = c.asIndex();
var nc = Number.parseIndex(ic);
console.log(c+' = '+ic+' = '+nc); // 52 = A2 = 52
If you go this way I would try to check if the new methods don't already exist first...
I'm creating a form where users can input a range. They are allowed to input letters and numbers. Some sample input:
From: AA01
To: AZ02
Which should result in:
AA01
AA02
AB01
AB02
And so on, till AZ02
And:
From: BC01
To: DE01
Should result in:
BC01
BD01
BE01
CC01
CD01
CE01
Etc
I managed to get it working for the input A01 to D10 (for example)
jsFiddle
However, i can't get it to work with multiple letters.
JS code:
var $from = $('input[name="from"]');
var $to = $('input[name="to"]');
var $quantity = $('input[name="quantity"]');
var $rangeList = $('.rangeList');
var $leadingzeros = $('input[name="leadingzeros"]');
$from.on('keyup blur', function () {
$(this).val($(this).val().replace(/[^a-zA-Z0-9]/g, ''));
updateQuantity();
});
$to.on('keyup blur', function () {
$(this).val($(this).val().replace(/[^a-zA-Z0-9]/g, ''));
updateQuantity();
});
$leadingzeros.on('click', function () {
updateQuantity();
});
function updateQuantity() {
var x = parseInt($from.val().match(/\d+/));
var y = parseInt($to.val().match(/\d+/));
var xl = $from.val().match(/[a-zA-Z]+/);
var yl = $to.val().match(/[a-zA-Z]+/);
var result = new Array();
if (xl != null && yl != null && xl[0].length > 0 && yl[0].length > 0) {
xl = xl[0].toUpperCase();
yl = yl[0].toUpperCase();
$rangeList.html('');
var a = yl.charCodeAt(0) - xl.charCodeAt(0);
for (var i = 0; i <= a; i++) {
if (!isNaN(x) && !isNaN(y)) {
if (x <= y) {
var z = (y - x) + 1;
$quantity.val(z * (a + 1));
$rangeList.html('');
for (var b = z; b > 0; b--) {
var c = ((y - b) + 1);
if ($leadingzeros.prop('checked')) {
c = leadingZeroes(c, y.toString().length);
}
result.push(String.fromCharCode(65 + i) + c);
}
} else {
$rangeList.html('');
$quantity.val(0);
}
} else {
$rangeList.html('');
$quantity.val(0);
}
}
} else if (!isNaN(x) && !isNaN(y)) {
if (x < y) {
var z = (y - x) + 1;
$quantity.val(z);
$rangeList.html('');
for (var i = z; i > 0; i--) {
var c = (y - i) + 1;
if ($leadingzeros.prop('checked')) {
c = leadingZeroes(c, y.toString().length);
}
result.push(c);
}
} else {
$rangeList.html('');
$quantity.val(0);
}
} else {
$rangeList.html('');
$quantity.val(0);
}
$rangeList.html('');
for (var i = 0; i < result.length; i++) {
$rangeList.append(result[i] + '<br />');
}
}
function leadingZeroes(number, size) {
number = number.toString();
while (number.length < size) number = "0" + number;
return number;
}
This is perfect for a recursive algorithm:
function createRange(from, to) {
if (from.length === 0) {
return [ "" ];
}
var result = [];
var innerRange = createRange(from.substring(1), to.substring(1));
for (var i = from.charCodeAt(0); i <= to.charCodeAt(0); i++) {
for (var j = 0; j < innerRange.length; j++) {
result.push(String.fromCharCode(i) + innerRange[j]);
}
}
return result;
}
Called as follows:
createRange('BC01', 'DE02'); // Generates an array containing all values expected
EDIT: Amended function below to match new test case (much more messy, however, involving lots of type coercion between strings and integers).
function prefixZeroes(value, digits) {
var result = '';
value = value.toString();
for (var i = 0; i < digits - value.length; i++) {
result += '0';
}
return result + value;
}
function createRange(from, to) {
if (from.length === 0) {
return [ "" ];
}
var result = [];
if (from.charCodeAt(0) < 65) {
fromInt = parseInt(from);
toInt = parseInt(to);
length = toInt.toString().length;
var innerRange = createRange(from.substring(length), to.substring(length));
for (var i = fromInt; i <= toInt; i++) {
for (var j = 0; j < innerRange.length; j++) {
result.push(prefixZeroes(i, length) + innerRange[j]);
}
}
} else {
var innerRange = createRange(from.substring(1), to.substring(1));
for (var i = from.charCodeAt(0); i <= to.charCodeAt(0); i++) {
for (var j = 0; j < innerRange.length; j++) {
result.push(String.fromCharCode(i) + innerRange[j]);
}
}
}
return result;
}
Please note that because of your strict logic in how the value increments this method requires exactly 4 characters (2 letters followed by 2 numbers) to work. Also, this might not be as efficient/tidy as it can be but it took some tinkering to meet your logic requirements.
function generate(start, end) {
var results = [];
//break out the start/end letters/numbers so that we can increment them seperately
var startLetters = start[0] + start[1];
var endLetters = end[0] + end[1];
var startNumber = Number(start[2] + start[3]);
var endNumber = Number(end[2] + end[3]);
//store the start letter/number so we no which value to reset the counter to when a maximum boundry in reached
var resetLetter = startLetters[1];
var resetNumber = startNumber;
//add first result as we will always have at least one
results.push(startLetters + (startNumber < 10 ? "0" + startNumber : "" + startNumber));
//maximum while loops for saefty, increase if needed
var whileSafety = 10000;
while (true) {
//safety check to ensure while loop doesn't go infinite
whileSafety--;
if (whileSafety == 0) break;
//check if we have reached the maximum value, if so stop the loop (break)
if (startNumber == endNumber && startLetters == endLetters) break;
//check if we have reached the maximum number. If so, and the letters limit is not reached
//then reset the number and increment the letters by 1
if (startNumber == endNumber && startLetters != endLetters) {
//reset the number counter
startNumber = resetNumber;
//if the second letter is at the limit then reset it and increment the first letter,
//otherwise increment the second letter and continue
if (startLetters[1] == endLetters[1]) {
startLetters = '' + String.fromCharCode(startLetters.charCodeAt(0) + 1) + resetLetter;
} else {
startLetters = startLetters[0] + String.fromCharCode(startLetters.charCodeAt(1) + 1);
}
} else {
//number limit not reached so just increment the number counter
startNumber++;
}
//add the next sequential value to the array
results.push(startLetters + (startNumber < 10 ? "0" + startNumber : "" + startNumber));
}
return results;
}
var results = generate("BC01", "DE01");
console.log(results);
Here is a working example, which uses your second test case
Using #Phylogenesis' code, i managed to achieve my goal.
jsFiddle demo
function updateQuantity() {
var x = parseInt($from.val().match(/\d+/));
var y = parseInt($to.val().match(/\d+/));
var xl = $from.val().match(/[a-zA-Z]+/);
var yl = $to.val().match(/[a-zA-Z]+/);
var result = new Array();
var r = createRange(xl[0], yl[0]);
var z = (y - x) + 1;
if (x <= y) {
for (var j = 0; j < r.length; j++) {
var letters = r[j];
for (var i = z; i > 0; i--) {
var c = (y - i) + 1;
if ($leadingzeros.prop('checked')) {
c = leadingZeroes(c, y.toString().length);
}
if (i == z) {
r[j] = letters + c + '<br />';
} else {
j++;
r.splice(j, 0, letters + c + '<br />');
}
}
}
} else {
for (var i = 0; i < r.length; i++) {
r[i] += '<br />';
}
}
$quantity.val(r.length);
$rangeList.html('');
for (var i = 0; i < r.length; i++) {
$rangeList.append(r[i]);
}
}
This works for unlimited letters and numbers, as long as the letters are first.
Thanks for your help!